Mon, 07 Dec 2015 00:05:41 +0300 |
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Client flags handling implementation start
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Sun, 06 Dec 2015 19:56:33 +0300 |
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- Send team to net
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Sat, 05 Dec 2015 16:14:59 +0300 |
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- Hedgehogs number display
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Thu, 03 Dec 2015 23:59:06 +0300 |
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- Accept team and team color from net
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Wed, 02 Dec 2015 22:30:13 +0300 |
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Fix LEFT command handling
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Wed, 02 Dec 2015 22:21:23 +0300 |
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Accept scheme from net
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Tue, 01 Dec 2015 23:37:10 +0300 |
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Accept ammo scheme from network
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Tue, 01 Dec 2015 19:49:59 +0300 |
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Fix FULLMAPCONFIG handling
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Mon, 30 Nov 2015 23:25:18 +0300 |
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- Implement engine runs queue
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Sat, 28 Nov 2015 00:18:04 +0300 |
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Handle some CFG parameters
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Wed, 25 Nov 2015 22:10:01 +0300 |
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Some game config methods and signals
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Wed, 25 Nov 2015 21:31:30 +0300 |
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UI knowns local player nickname
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Tue, 24 Nov 2015 20:19:00 +0300 |
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Apply generated code to .pas files, fix FULLMAPCONFIG handling
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Sun, 22 Nov 2015 18:06:32 +0300 |
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Another approach to parsing two-lines protocol commands
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Sat, 21 Nov 2015 23:56:41 +0300 |
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- Some refactoring
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Sat, 21 Nov 2015 17:07:06 +0300 |
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- Warnings/errors message box
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Sat, 21 Nov 2015 09:56:00 +0300 |
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Small fixes
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Sat, 21 Nov 2015 00:42:11 +0300 |
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- Handle ROOM DEL
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Fri, 20 Nov 2015 23:56:13 +0300 |
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Handle ROOMS and ROOM ADD protocol commands
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Thu, 19 Nov 2015 23:32:28 +0300 |
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Can send chat messages now
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Thu, 19 Nov 2015 23:04:53 +0300 |
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Lobby page with chat widget(readonly)
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Wed, 18 Nov 2015 22:18:39 +0300 |
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Implement processing net commands in the main thread
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Tue, 21 Jul 2015 23:46:52 +0300 |
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Put types into a separate file
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Thu, 21 May 2015 00:19:06 +0300 |
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- Move protocol handling events to main thread through qt's main loop
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