unit uFLNetProtocol;
interface
procedure passNetData(p: pointer); cdecl;
procedure sendChatLine(msg: PChar); cdecl;
implementation
uses uFLNetTypes, uFLTypes, uFLUICallback, uFLNet;
type
PHandler = procedure (var t: TCmdData);
procedure handler_ASKPASSWORD(var p: TCmdParamS);
begin
end;
procedure handler_BANLIST(var p: TCmdParam);
begin
end;
procedure handler_BANLIST_s(var s: TCmdParamS);
begin
end;
procedure handler_BYE(var p: TCmdParamSL);
begin
sendUI(mtDisconnected, @p.str2[1], length(p.str2));
end;
procedure handler_CHAT(var p: TCmdParamSL);
var s: string;
begin
s:= p.str1 + #10 + p.str2;
sendUI(mtLobbyChatLine, @s[1], length(s));
end;
procedure handler_CLIENT_FLAGS(var p: TCmdParamS);
begin
end;
procedure handler_CLIENT_FLAGS_s(var s: TCmdParamS);
begin
end;
procedure handler_CONNECTED(var p: TCmdParami);
begin
sendUI(mtConnected, nil, 0);
sendNet('PROTO' + #10 + '51');
sendNet('NICK' + #10 + 'qmlfrontend');
end;
procedure handler_EM(var p: TCmdParam);
begin
end;
procedure handler_EM_s(var s: TCmdParamS);
begin
end;
procedure handler_ERROR(var p: TCmdParamL);
begin
end;
procedure handler_HH_NUM(var p: TCmdParam);
begin
end;
procedure handler_HH_NUM_s(var s: TCmdParamS);
begin
end;
procedure handler_INFO(var p: TCmdParam);
begin
end;
procedure handler_INFO_s(var s: TCmdParamS);
begin
end;
procedure handler_JOINED(var p: TCmdParam);
begin
end;
procedure handler_JOINED_s(var s: TCmdParamS);
begin
end;
procedure handler_JOINING(var p: TCmdParamS);
begin
end;
procedure handler_KICKED(var p: TCmdParam);
begin
end;
procedure handler_LEFT(var p: TCmdParamS);
begin
end;
procedure handler_LEFT_s(var s: TCmdParamS);
begin
end;
procedure handler_LOBBY_JOINED(var p: TCmdParam);
begin
end;
procedure handler_LOBBY_JOINED_s(var s: TCmdParamS);
begin
sendUI(mtAddLobbyClient, @s.str1[1], length(s.str1));
end;
procedure handler_LOBBY_LEFT(var p: TCmdParamSL);
begin
end;
procedure handler_NICK(var p: TCmdParamS);
begin
end;
procedure handler_NOTICE(var p: TCmdParamL);
begin
end;
procedure handler_PING(var p: TCmdParam);
begin
sendNet('PONG')
end;
procedure handler_PING_s(var s: TCmdParamS);
begin
end;
procedure handler_PROTO(var p: TCmdParami);
begin
end;
type TRoomAction = (raUnknown, raAdd, raUpdate, raRemove);
const raRoomInfoLength: array[TRoomAction] of integer = (1, 9, 10, 1);
const raRoomAction: array[TRoomAction] of TMessageType = (mtAddRoom, mtAddRoom, mtUpdateRoom, mtRemoveRoom);
var roomInfo: string;
roomLinesCount: integer;
roomAction: TRoomAction;
procedure handler_ROOM(var p: TCmdParam);
begin
roomInfo:= '';
roomLinesCount:= 0;
roomAction:= raUnknown
end;
procedure handler_ROOM_s(var s: TCmdParamS);
begin
if roomAction = raUnknown then
begin
if s.str1 = 'ADD' then
roomAction:= raAdd
else
if s.str1 = 'UPD' then
roomAction:= raUpdate
else
if s.str1 = 'DEL' then
roomAction:= raRemove
end
else begin
roomInfo:= roomInfo + s.str1 + #10;
inc(roomLinesCount);
if roomLinesCount = raRoomInfoLength[roomAction] then
begin
sendUI(raRoomAction[roomAction], @roomInfo[1], length(roomInfo));
roomLinesCount:= 0;
roomInfo:= ''
end;
end;
end;
procedure handler_ROOMS(var p: TCmdParam);
begin
roomInfo:= '';
roomLinesCount:= 0
end;
procedure handler_ROOMS_s(var s: TCmdParamS);
begin
roomInfo:= roomInfo + s.str1 + #10;
if roomLinesCount = 8 then
begin
sendUI(mtAddRoom, @roomInfo[1], length(roomInfo));
roomLinesCount:= 0;
roomInfo:= ''
end else inc(roomLinesCount);
end;
procedure handler_ROUND_FINISHED(var p: TCmdParam);
begin
end;
procedure handler_RUN_GAME(var p: TCmdParam);
begin
end;
procedure handler_SERVER_AUTH(var p: TCmdParamS);
begin
end;
procedure handler_SERVER_MESSAGE(var p: TCmdParamL);
begin
end;
procedure handler_SERVER_VARS(var p: TCmdParamSL);
begin
end;
procedure handler_TEAM_ACCEPTED(var p: TCmdParamS);
begin
end;
procedure handler_TEAM_COLOR(var p: TCmdParam);
begin
end;
procedure handler_TEAM_COLOR_s(var s: TCmdParamS);
begin
end;
procedure handler_WARNING(var p: TCmdParamL);
begin
end;
const handlers: array[TCmdType] of PHandler = (PHandler(@handler_ASKPASSWORD),
PHandler(@handler_BANLIST), PHandler(@handler_BANLIST_s),
PHandler(@handler_BYE), PHandler(@handler_CHAT),
PHandler(@handler_CLIENT_FLAGS), PHandler(@handler_CLIENT_FLAGS_s),
PHandler(@handler_CONNECTED), PHandler(@handler_EM), PHandler(@handler_EM_s),
PHandler(@handler_ERROR), PHandler(@handler_HH_NUM),
PHandler(@handler_HH_NUM_s), PHandler(@handler_INFO), PHandler(@handler_INFO_s),
PHandler(@handler_JOINED), PHandler(@handler_JOINED_s),
PHandler(@handler_JOINING), PHandler(@handler_KICKED), PHandler(@handler_LEFT),
PHandler(@handler_LEFT_s), PHandler(@handler_LOBBY_JOINED),
PHandler(@handler_LOBBY_JOINED_s), PHandler(@handler_LOBBY_LEFT),
PHandler(@handler_NICK), PHandler(@handler_NOTICE), PHandler(@handler_PING),
PHandler(@handler_PING_s), PHandler(@handler_PROTO), PHandler(@handler_ROOM),
PHandler(@handler_ROOM_s), PHandler(@handler_ROOMS), PHandler(@handler_ROOMS_s),
PHandler(@handler_ROUND_FINISHED), PHandler(@handler_RUN_GAME),
PHandler(@handler_SERVER_AUTH), PHandler(@handler_SERVER_MESSAGE),
PHandler(@handler_SERVER_VARS), PHandler(@handler_TEAM_ACCEPTED),
PHandler(@handler_TEAM_COLOR), PHandler(@handler_TEAM_COLOR_s),
PHandler(@handler_WARNING));
procedure passNetData(p: pointer); cdecl;
begin
handlers[TCmdData(p^).cmd.cmd](TCmdData(p^))
end;
procedure sendChatLine(msg: PChar); cdecl;
begin
sendNetLn('CHAT');
sendNet(msg);
end;
end.