Wed, 15 May 2024 10:05:13 +0200 |
unC0Rr |
Wonder if anyone is trying to build this game anymore
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Fri, 05 Apr 2024 13:10:55 +0100 |
spudpiggy |
sndCover now falls back to sndWatchThis OR sndFire.
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Wed, 27 May 2020 06:52:13 +0200 |
Wuzzy |
Add dynamite impact sound
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Sat, 12 Oct 2019 02:06:11 +0200 |
Wuzzy |
Add dynamite fuse sound
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Fri, 11 Oct 2019 20:18:07 +0200 |
Wuzzy |
Remove unicode chars in *.pas files
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Wed, 28 Aug 2019 15:59:36 +0200 |
unC0Rr |
Prevent loading already loaded sounds
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Thu, 11 Jul 2019 06:24:03 +0200 |
Wuzzy |
Add air plane underwater sound and add water splashes
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Fri, 24 May 2019 12:31:30 +0200 |
Wuzzy |
Stop fade-out sound instantly when audio muted
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Tue, 14 May 2019 16:01:55 +0200 |
Wuzzy |
Add taunt sndFlyAway when hog flies off the map
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Mon, 13 May 2019 23:44:00 +0200 |
Wuzzy |
Change voicepack fallback to Default_qau
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Mon, 13 May 2019 22:51:31 +0200 |
Wuzzy |
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
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Sat, 11 May 2019 04:58:11 +0200 |
Wuzzy |
Set default SD fallback music for themes: sdmusic.ogg
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Sat, 04 May 2019 21:37:22 +0200 |
Wuzzy |
Some fixes to make Pas2C happy again
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Wed, 24 Apr 2019 21:14:44 +0300 |
alfadur |
enable sdl_mixer opus support if possible
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Sat, 20 Apr 2019 05:39:57 +0200 |
Wuzzy |
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
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