--- a/hedgewars/uSound.pas Fri Oct 11 19:10:14 2019 +0200
+++ b/hedgewars/uSound.pas Fri Oct 11 20:18:07 2019 +0200
@@ -345,11 +345,11 @@
{ Adjust for language suffix: Voicepacks can have an optional language suffix.
It's an underscore followed by an ISO 639-1 or ISO 639-2 language code.
- The suffix “_qau” is special, it will enable automatic language selection
+ The suffix "_qau" is special, it will enable automatic language selection
of this voicepack. For example, if team has set Default_qau as voicepack,
and the player language is Russian, the actual voicepack will be Default_ru,
provided it can be found on the disk.
- “qau” is a valid ISO 639-2 language code reserved for local use. }
+ "qau" is a valid ISO 639-2 language code reserved for local use. }
tmp:= Copy(name, Length(name) - 3, 4);
if (tmp = '_qau') then
name:= Copy(name, 1, Length(name) - 4);
--- a/hedgewars/uStats.pas Fri Oct 11 19:10:14 2019 +0200
+++ b/hedgewars/uStats.pas Fri Oct 11 20:18:07 2019 +0200
@@ -71,9 +71,9 @@
HitTargets : LongWord = 0; // Target (gtTarget) hits in turn
AmmoUsedCount : Longword = 0; // Number of times an ammo has been used this turn
AmmoDamagingUsed : boolean = false; // true if damaging ammo was used in turn
- FirstBlood : boolean = false; // true if the “First blood” taunt has been used in this game
- StepFirstBlood : boolean = false; // true if the “First blood” taunt is to be used this turn
- LeaveMeAlone : boolean = false; // true if the “Leave me alone” taunt is to be used this turn
+ FirstBlood : boolean = false; // true if the "First blood" taunt has been used in this game
+ StepFirstBlood : boolean = false; // true if the "First blood" taunt is to be used this turn
+ LeaveMeAlone : boolean = false; // true if the "Leave me alone" taunt is to be used this turn
SkippedTurns: LongWord = 0; // number of skipped turns in game
isTurnSkipped: boolean = false; // true if this turn was skipped
vpHurtSameClan: PVoicepack = nil; // voicepack of current clan (used for taunts)