Wuzzy [Thu, 03 Sep 2015 09:00:26 -0400] rev 11069
tip changes, mostly new strategy suggestions
sheepluva [Thu, 03 Sep 2015 01:26:03 +0200] rev 11068
allow holding PRECISE key to switch portal ball colors in reverse order
nemo [Wed, 02 Sep 2015 11:55:37 -0400] rev 11067
Trying to get these scripts to behave properly, still WIP though.
sheepluva [Wed, 02 Sep 2015 16:58:31 +0200] rev 11066
fix internal function name
wuzzy [Wed, 02 Sep 2015 05:59:21 +0200] rev 11065
make tunnels script use MapFeatureSize
sheepluva [Wed, 02 Sep 2015 05:52:02 +0200] rev 11064
some more tweaks
sheepluva [Wed, 02 Sep 2015 04:59:17 +0200] rev 11063
make diagonal maze use map feature size
sheepluva [Wed, 02 Sep 2015 04:49:11 +0200] rev 11062
also expose MapFeatureSize in onPreviewInit
sheepluva [Wed, 02 Sep 2015 04:25:24 +0200] rev 11061
Lua API: expose MapFeatureSize during init
sheepluva [Wed, 02 Sep 2015 04:03:24 +0200] rev 11060
fix on-code documentation of EraseSprite