koda [Sat, 31 Jul 2010 10:42:40 +0200] rev 3693
merge
koda [Mon, 02 Aug 2010 12:24:06 +0200] rev 3692
these were removed by mistake
smaxx [Fri, 30 Jul 2010 19:56:28 +0200] rev 3691
Engine:
* Added/merged support for anaglyph (red/cyan) rendering (might not be supported by very old cards; don't use it if you've got low fps anyway)
Frontend:
* Added a checkbox to options to enable anaglyph rendering
koda [Sat, 31 Jul 2010 10:53:54 +0200] rev 3690
applying smaxx patch where it should be
smaxx [Fri, 30 Jul 2010 18:20:42 +0200] rev 3689
Engine:
* Engine will now try to load the grave "Statue" if it couldn't load a team's grave graphic (http://code.google.com/p/hedgewars/issues/detail?id=3)
* Explosions may now create chunks/stones knocked out of the landscape (only supported on Olympic theme so far)
koda [Fri, 30 Jul 2010 13:36:03 +0200] rev 3688
add some comments and fix indentation
tiy [Fri, 30 Jul 2010 12:07:30 -0400] rev 3687
New weapon graphics
koda [Fri, 30 Jul 2010 13:07:46 +0200] rev 3686
creating a new branch for experimental 3d stereographic rendering
currently it contains only an updated version of the anaglyph patch by Smaxx
nemo [Thu, 29 Jul 2010 18:31:48 -0400] rev 3685
I keep forgetting to merge.
nemo [Thu, 29 Jul 2010 18:31:34 -0400] rev 3684
Set these to saveSurf (still need to actually, oh, write the code to cache the textures)