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Fix Qt warnings about QLayout (Fixes #127)
2016-11-17, by Wuzzy
Update Mutant script
2016-11-17, by Wuzzy
Update changelog for CTF
2016-11-17, by Wuzzy
CTF: Play sound when capturing flag
2016-04-13, by Wuzzy
CTF: Allow to set capture limit with script param
2016-04-13, by Wuzzy
CTF: Clean up mission panel
2016-04-13, by Wuzzy
Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
2016-11-17, by Wuzzy
Update changelog
2016-11-17, by Wuzzy
Fix and change escaping for mission map descriptions
2016-11-17, by Wuzzy
Show mission map descriptions for default language as well
2016-11-17, by Wuzzy
UTF-8 support for mission map descriptions
2016-11-17, by Wuzzy
Fix improper locale detection for mission map descriptions
2016-11-17, by Wuzzy
Add German translations for mission maps
2016-11-17, by Wuzzy
Slightly improved mission map descriptions
2016-11-17, by Wuzzy
reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
2016-11-16, by sheepluva
Make sd-tint a theme variable so cophernue can tweak his sky tinting
2016-11-16, by nemo
Improve mission panel in Gravity script (don't overwrite game modifier texts)
2016-11-16, by Wuzzy
Fix low gravity utility not working in Gravity script (fixes #13)
2016-11-16, by Wuzzy
Save fastest rounds in Killing the specialists and Precise shooting missions
2016-11-16, by Wuzzy
Save record time for Chasing the blue hog mission
2016-11-16, by Wuzzy
Save some records in campaign vars: Hard flying, Running for survival
2016-11-16, by Wuzzy
Fix ClimbHome mission bugs (broken teams, broken graph)
2016-11-16, by Wuzzy
Set random flags and voice in random teams
2016-11-16, by Wuzzy
Show symbols at bottom right while extra damage / low grav. are active
2016-11-15, by Wuzzy
Relax some health bounds in game scheme editor
2016-11-15, by Wuzzy
Fix Lua error message in A Classic Fairytale mission 8
2016-11-15, by Wuzzy
Translate appdata file into German
2016-11-15, by Wuzzy
Upgrade appdata file to AppStream 0.8 format, update screenshots
2016-11-15, by Wuzzy
Simplify the hat format for unanimated hats
2016-11-15, by Wuzzy
Remove old Fort Mode from frontend
2016-11-15, by Wuzzy
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
2016-11-15, by Wuzzy
Add WorldEdge to Lua API to expose/change world edge type
2016-11-15, by Wuzzy
Show “More Wind” modifier in mission panel
2016-11-14, by Wuzzy
fix urls
2016-11-09, by nemo
allow longer grave animations
2016-11-09, by nemo
update changelog
2016-10-15, by sheepluva
fix copypastafail (incorrect variable name) and whitespaces
2016-10-15, by sheepluva
support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
2016-10-15, by KoBeWi
update changelog
2016-10-15, by sheepluva
rename variables for better code-readability and fix indentation
2016-10-15, by sheepluva
support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
2016-10-15, by KoBeWi
update Changelog
2016-10-14, by sheepluva
rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
2016-10-14, by KoBeWi
Make frozen hogs poison immune
2016-10-03, by nemo
lupdate-qt4
2016-10-02, by sheepluva
fix for Bug 91 - Make DELEGATE action available in frontend
2016-10-02, by sheepluva
fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
2016-10-02, by sheepluva
Bug 115 - Application icon is missing
2016-10-02, by sheepluva
also update ghc info in INSTALL file
2016-10-02, by sheepluva
travis: also add libghc-regex-tdfa-dev to dependencies
2016-10-02, by sheepluva
increase heart count in seduction effect. FPS are overrated anyway
2016-10-02, by sheepluva
reflect dataenc->sandi change in travis file
2016-10-02, by sheepluva
and while I'm at it, fix seduction... kinda ♥
2016-10-02, by sheepluva
pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
2016-10-01, by sheepluva
adding some frontend stuff to changelog
2016-10-01, by sheepluva
- Use sandi instead of dataenc (bugs.debian.org/836686)
2016-10-01, by unc0rr
Use regex match for bans
2016-10-01, by unc0rr
fix issue 110
2016-10-01, by sheepluva
fix build
2016-10-01, by sheepluva
Drop xfire module
2016-09-26, by koda
minor german translation adjustment
2016-09-24, by sheepluva
fix typo and hopefully also pas2c
2016-09-16, by sheepluva
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
2016-09-16, by sheepluva
Lua API: IsHogLocal(gearUid)
2016-09-16, by sheepluva
Lua API: GetAmmoName(ammoType)
2016-09-15, by sheepluva
merge with github
2016-09-09, by koda
Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
2016-09-04, by sheepluva
Make in-game chat work
qmlfrontend
2016-08-11, by unc0rr
Preparation to sending engine messages to net.
qmlfrontend
2016-08-02, by unc0rr
merge default
qmlfrontend
2016-07-15, by unc0rr
Use less weird options
2016-07-09, by unc0rr
Remove some more bytestring-show references, e.g. INSTALL file and travis file
2016-07-02, by LocutusOfBorg
bytestring-show RIP
2016-06-29, by unc0rr
Polish update
2016-06-22, by alzen
bit of a start on HDPI monitor support. Fonts.
2016-06-21, by nemo
remove experimental in-game credits code
2016-06-21, by sheepluva
no.
2016-06-21, by nemo
lupdate
2016-06-15, by nemo
- In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
2016-05-22, by antonc27
Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
2016-05-21, by nemo
http → https
2016-05-21, by nemo
Fruit theme music
2016-05-18, by alfadur
Merge default
qmlfrontend
2016-05-17, by unc0rr
- Add state to engine callback for it to know what engine is sending
qmlfrontend
2016-05-17, by unc0rr
implement ExtraftFileDir and ExtractFileName in uUtils
2016-05-17, by sheepluva
remove another useless SysUtils include
2016-05-16, by sheepluva
implement Trim() in uUtils
2016-05-15, by sheepluva
drop SysUtils inclusion from 5 files where it is not needed anymore
2016-05-15, by sheepluva
- Use IntToStr() in preference to Str()
2016-05-15, by unc0rr
always include uUtils _after_ SysUtils
2016-05-15, by sheepluva
merge Wuzzy's frontend tweaks
2016-05-15, by sheepluva
Tweak sizes and icons of most footer buttons of frontend
2016-05-06, by Wuzzy
Neatly align all the bottom buttons on the same height
2016-05-06, by Wuzzy
Slightly better naming of new or copied ammo/game schemes
2016-05-06, by Wuzzy
Tweak damage modifier help
2016-05-06, by Wuzzy
Fix mines time displaying "1 seconds" in frontend
2016-05-06, by Wuzzy
Frontend: Increase space for help text in the footer
2016-05-06, by Wuzzy
Add help texts for game scheme's basic settings (initial health, etc.)
2016-05-06, by Wuzzy
Add more What's This? texts throughout the frontend
2016-05-06, by Wuzzy
Fix problems with dynamic whats this texts
2016-05-06, by Wuzzy
Add missing frontend constants
2016-05-04, by Wuzzy
Add various “What's This?” texts to multiplayer, net and team editor frontend pages
2016-05-04, by Wuzzy
Team editor: Make bot icons and graves more visible in closed drop-down lists, smaller botlevel images
2016-05-04, by Wuzzy
avrec crash/math fix (sheepy here, committing koda's fix because I'm tired of having it lying around in my repo :P
2016-05-15, by koda
turn off sparks for drowning dynamite
2016-05-10, by nemo
<unC0Rr> might be somewhere width used instead of rightx
2016-05-06, by sheepluva
linux on travis needs sudo to install dependencies
2016-05-04, by koda
Fix some warnings
2016-05-04, by unC0Rr
- Don't forget to init uVaribles inside LoadLocaleWrapper call
2016-05-03, by antonc27
Enable GL2 travis builds
2016-05-03, by koda
ansistring, not Ansistring
2016-05-03, by unc0rr
small code cleanup/comment
2016-05-03, by sheepluva
I heard we switched to physfs
2016-05-03, by unc0rr
TryDo is deprecated
2016-05-03, by unc0rr
Add pre/post js stub files and expand the emscripten options
2016-05-03, by frd
Set medium floating precision to shaders
2016-05-03, by frd
Compile uMatrix to c too when GL2 is requested
2016-05-03, by koda
Work around missing gl functions from emscripten headers
2016-05-02, by koda
Avoid using an undeclared variable
2016-05-02, by koda
Set pas2c switches more cleanly
2016-05-02, by koda
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