share/hedgewars/Data/Shaders/default.vs
author unC0Rr
Thu, 19 Dec 2024 14:18:55 +0100
branchtransitional_engine
changeset 16081 6633961698ad
parent 12879 286e170f4f6b
permissions -rw-r--r--
Make wider range of numbers representable with FPNum on the cost of smaller precision

#ifdef GL_ES
precision mediump float;
#endif

attribute vec2 vertex;
attribute vec2 texcoord;
attribute vec4 colors;

varying vec2 tex;

uniform mat4 mvp;

void main()
{
    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
    gl_Position = p;
    tex = texcoord;
}