share/hedgewars/Data/Shaders/default.vs
author unC0Rr
Tue, 10 Sep 2024 18:21:31 +0200
branchtransitional_engine
changeset 16062 1860852892c0
parent 12879 286e170f4f6b
permissions -rw-r--r--
Use rust implementation of maze generator in engine

#ifdef GL_ES
precision mediump float;
#endif

attribute vec2 vertex;
attribute vec2 texcoord;
attribute vec4 colors;

varying vec2 tex;

uniform mat4 mvp;

void main()
{
    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
    gl_Position = p;
    tex = texcoord;
}