share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua
author Wuzzy <almikes@aol.com>
Fri, 25 Nov 2016 02:53:42 +0100
changeset 12077 ce3860c82c8b
parent 12049 030464f34d47
child 12078 99bfd35b3924
permissions -rw-r--r--
Rewrite 2nd line of mission panel of most missions for consistency


HedgewarsScriptLoad("/Scripts/Locale.lua")

local player = nil 
local enemy = nil
local firedShell = false
local turnNumber = 0

local hhs = {}
local numhhs = 0

function onGameInit()

	Seed = 0 
	TurnTime = 20000 
	CaseFreq = 0 
	MinesNum = 0 
	Explosives = 0 
	Map = "Bamboo" 
	Theme = "Bamboo"
	SuddenDeathTurns = 99999

	AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default", "cm_yinyang")
	player = AddHog(loc("Ikeda"), 0, 10, "StrawHat")
			
	AddTeam(loc("Cybernetic Empire"), 	1175851, "Simple", "Island", "Default", "cm_cyborg")
	enemy = AddHog(loc("Unit 835"), 1, 10, "cyborg1")

	SetGearPosition(player,142,656)
	SetGearPosition(enemy,1824,419)

end


function onGameStart()

	ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy before the time runs out"), -amBazooka, 0)

	--WEAPON CRATE LIST. WCRATES: 1
	SpawnAmmoCrate(891,852,amBazooka)
	--UTILITY CRATE LIST. UCRATES: 2
	SpawnUtilityCrate(962,117,amBlowTorch)
	SpawnUtilityCrate(403,503,amParachute)

	AddAmmo(enemy, amGrenade, 100)
		
end

function onNewTurn()
	SetWind(100)
	turnNumber = turnNumber + 1
end

function onAmmoStoreInit()
	SetAmmo(amSkip, 9, 0, 0, 0)
	SetAmmo(amGirder, 4, 0, 0, 0)
	SetAmmo(amBlowTorch, 0, 0, 0, 1)
	SetAmmo(amParachute, 0, 0, 0, 2)
	SetAmmo(amBazooka, 0, 0, 0, 2)
end


function onGearAdd(gear)

	if GetGearType(gear) == gtHedgehog then
		hhs[numhhs] = gear
		numhhs = numhhs + 1
	elseif GetGearType(gear) == gtShell then
		firedShell = true
	end

end

function onGearDelete(gear)

	if (gear == enemy) then
		
		ShowMission(loc("Bamboo Thicket"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
		
		if (turnNumber < 6) and (firedShell == false) then
			AddCaption(loc("Achievement Unlocked") .. ": " .. loc("Energetic Engineer"),0xffba00ff,capgrpMessage2)
		end

	elseif gear == player then
		ShowMission(loc("Bamboo Thicket"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
	end

end