--- a/share/hedgewars/Data/Scripts/Multiplayer/Capture_the_Flag.lua Fri May 28 14:18:52 2021 +0200
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Capture_the_Flag.lua Fri May 28 15:06:39 2021 +0200
@@ -49,9 +49,9 @@
-- 0.3
---------
-- [fufufufu kamikaze fix]
--- added nill checks to make sure the player doesn't generate errors by producing a nil value in hhs[] when he uses kamikaze
+-- added nil checks to make sure the player doesn't generate errors by producing a nil value in hhs[] when using kamikaze
-- added a check to make sure the player doesn't kamikaze straight down and make the flag's starting point underwater
--- added a check to make sure the player drops the flag if he has it and he uses kamikaze
+-- added a check to make sure the player drops the flag if they have it and they use kamikaze
--------
-- 0.4
@@ -62,7 +62,7 @@
-- fix piano strike exploit
-- changed delay to allow for better portals
-- changed starting feedback a little
--- increased the radius around the circle indicating the flag thief so that it doesn't obscure his health
+-- increased the radius around the circle indicating the flag thief so that it doesn't obscure their health
--------
-- 0.5
@@ -597,7 +597,7 @@
function onGearResurrect(gear)
if GetGearType(gear) == gtHedgehog then
- -- mark the flag thief as dead if he needed a respawn
+ -- mark the flag thief as dead if they needed a respawn
for i = 0, ClansCount-1 do
if gear == fThief[i] then
FlagThiefDead(gear)