equal
deleted
inserted
replaced
47 -- In this version: |
47 -- In this version: |
48 --------- |
48 --------- |
49 -- 0.3 |
49 -- 0.3 |
50 --------- |
50 --------- |
51 -- [fufufufu kamikaze fix] |
51 -- [fufufufu kamikaze fix] |
52 -- added nill checks to make sure the player doesn't generate errors by producing a nil value in hhs[] when he uses kamikaze |
52 -- added nil checks to make sure the player doesn't generate errors by producing a nil value in hhs[] when using kamikaze |
53 -- added a check to make sure the player doesn't kamikaze straight down and make the flag's starting point underwater |
53 -- added a check to make sure the player doesn't kamikaze straight down and make the flag's starting point underwater |
54 -- added a check to make sure the player drops the flag if he has it and he uses kamikaze |
54 -- added a check to make sure the player drops the flag if they have it and they use kamikaze |
55 |
55 |
56 -------- |
56 -------- |
57 -- 0.4 |
57 -- 0.4 |
58 -------- |
58 -------- |
59 |
59 |
60 -- remove user-branding and version numbers |
60 -- remove user-branding and version numbers |
61 -- removed some stuff that wasn't needed |
61 -- removed some stuff that wasn't needed |
62 -- fix piano strike exploit |
62 -- fix piano strike exploit |
63 -- changed delay to allow for better portals |
63 -- changed delay to allow for better portals |
64 -- changed starting feedback a little |
64 -- changed starting feedback a little |
65 -- increased the radius around the circle indicating the flag thief so that it doesn't obscure his health |
65 -- increased the radius around the circle indicating the flag thief so that it doesn't obscure their health |
66 |
66 |
67 -------- |
67 -------- |
68 -- 0.5 |
68 -- 0.5 |
69 -------- |
69 -------- |
70 |
70 |
595 end |
595 end |
596 |
596 |
597 function onGearResurrect(gear) |
597 function onGearResurrect(gear) |
598 |
598 |
599 if GetGearType(gear) == gtHedgehog then |
599 if GetGearType(gear) == gtHedgehog then |
600 -- mark the flag thief as dead if he needed a respawn |
600 -- mark the flag thief as dead if they needed a respawn |
601 for i = 0, ClansCount-1 do |
601 for i = 0, ClansCount-1 do |
602 if gear == fThief[i] then |
602 if gear == fThief[i] then |
603 FlagThiefDead(gear) |
603 FlagThiefDead(gear) |
604 end |
604 end |
605 end |
605 end |