--- a/hedgewars/uTypes.pas Wed May 27 06:52:13 2020 +0200
+++ b/hedgewars/uTypes.pas Wed May 27 09:23:25 2020 +0200
@@ -95,7 +95,7 @@
sprSliderInverted, sprFingerBack, sprFingerBackInv, sprTargetPBack, sprTargetPBackInv,
sprHealthHud, sprHealthPoisonHud, sprVampHud, sprKarmaHud, sprMedicHud, sprMedicPoisonHud,
sprHaloHud, sprInvulnHUD, sprAmPiano, sprHandLandGun, sprFirePunch, sprThroughWrap,
- sprDynamiteDefused);
+ sprDynamiteDefused, sprHogBubble);
// Gears that interact with other Gears and/or Land
// first row of gears (<gtExplosives) should be avoided when searching a spawn place
@@ -189,7 +189,7 @@
siPointType, siTeamRank, siEverAfter);
// Various 'emote' animations a hedgehog can do
- TWave = (waveRollup, waveSad, waveWave, waveHurrah, waveLemonade, waveShrug, waveJuggle);
+ TWave = (waveRollup, waveSad, waveWave, waveHurrah, waveLemonade, waveShrug, waveJuggle, waveBubble);
TRenderMode = (rmDefault, rmLeftEye, rmRightEye);
TStereoMode = (smNone, smRedCyan, smCyanRed, smRedBlue, smBlueRed, smRedGreen, smGreenRed, smHorizontal, smVertical);
@@ -528,7 +528,7 @@
sidCmdSpeechNumberHint, sidCmdHsa, sidCmdHta, sidCmdHya,
sidCmdHurrah, sidCmdIlovelotsoflemonade, sidCmdJuggle,
sidCmdRollup, sidCmdShrug, sidCmdWave, sidCmdUnknown,
- sidCmdHelpRoom, sidCmdHelpRoomFail);
+ sidCmdHelpRoom, sidCmdHelpRoomFail, sidCmdBubble);
// Events that are important for the course of the game or at least interesting for other reasons
TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw,