--- a/hedgewars/uTypes.pas Thu Jun 04 12:33:24 2020 +0200
+++ b/hedgewars/uTypes.pas Fri Jun 05 00:31:14 2020 +0200
@@ -95,7 +95,7 @@
sprSliderInverted, sprFingerBack, sprFingerBackInv, sprTargetPBack, sprTargetPBackInv,
sprHealthHud, sprHealthPoisonHud, sprVampHud, sprKarmaHud, sprMedicHud, sprMedicPoisonHud,
sprHaloHud, sprInvulnHUD, sprAmPiano, sprHandLandGun, sprFirePunch, sprThroughWrap,
- sprDynamiteDefused, sprHogBubble);
+ sprDynamiteDefused, sprHogBubble, sprHappy);
// Gears that interact with other Gears and/or Land
// first row of gears (<gtExplosives) should be avoided when searching a spawn place
@@ -189,7 +189,8 @@
siPointType, siTeamRank, siEverAfter);
// Various 'emote' animations a hedgehog can do
- TWave = (waveRollup, waveSad, waveWave, waveHurrah, waveLemonade, waveShrug, waveJuggle, waveBubble);
+ TWave = (waveRollup, waveSad, waveWave, waveHurrah, waveLemonade, waveShrug, waveJuggle, waveBubble,
+ waveHappy);
TRenderMode = (rmDefault, rmLeftEye, rmRightEye);
TStereoMode = (smNone, smRedCyan, smCyanRed, smRedBlue, smBlueRed, smRedGreen, smGreenRed, smHorizontal, smVertical);
@@ -528,7 +529,7 @@
sidCmdSpeechNumberHint, sidCmdHsa, sidCmdHta, sidCmdHya,
sidCmdHurrah, sidCmdIlovelotsoflemonade, sidCmdJuggle,
sidCmdRollup, sidCmdShrug, sidCmdWave, sidCmdUnknown,
- sidCmdHelpRoom, sidCmdHelpRoomFail, sidCmdBubble);
+ sidCmdHelpRoom, sidCmdHelpRoomFail, sidCmdBubble, sidCmdHappy);
// Events that are important for the course of the game or at least interesting for other reasons
TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw,