--- a/project_files/HedgewarsMobile/Classes/PascalImports.h Sat Jul 24 23:23:10 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/PascalImports.h Sun Jul 25 01:59:41 2010 +0200
@@ -55,9 +55,11 @@
void HW_setLandscape(BOOL rotate);
void HW_setCursor(int x, int y);
void HW_getCursor(int *x, int *y);
- void HW_saveCursor(BOOL reset);
+
+ void HW_setPianoSound(int snd);
BOOL HW_isAmmoOpen(void);
+ BOOL HW_isPaused(void);
BOOL HW_isWeaponRequiringClick(void);
BOOL HW_isWeaponTimerable(void);
BOOL HW_isWeaponSwitch(void);