equal
deleted
inserted
replaced
19 Map = "Bamboo" |
19 Map = "Bamboo" |
20 Theme = "Bamboo" |
20 Theme = "Bamboo" |
21 -- Disable Sudden Death |
21 -- Disable Sudden Death |
22 HealthDecrease = 0 |
22 HealthDecrease = 0 |
23 WaterRise = 0 |
23 WaterRise = 0 |
|
24 GameFlags = gfDisableWind |
24 |
25 |
25 AddTeam(loc("Pathetic Resistance"), 14483456, "Plinko", "Island", "Default", "cm_yinyang") |
26 AddTeam(loc("Pathetic Resistance"), 14483456, "Plinko", "Island", "Default", "cm_yinyang") |
26 player = AddHog(loc("Ikeda"), 0, 10, "StrawHat") |
27 player = AddHog(loc("Ikeda"), 0, 10, "StrawHat") |
27 |
28 |
28 AddTeam(loc("Cybernetic Empire"), 1175851, "ring", "Island", "Robot", "cm_cyborg") |
29 AddTeam(loc("Cybernetic Empire"), 1175851, "ring", "Island", "Robot", "cm_cyborg") |
31 SetGearPosition(player,142,656) |
32 SetGearPosition(player,142,656) |
32 SetGearPosition(enemy,1824,419) |
33 SetGearPosition(enemy,1824,419) |
33 |
34 |
34 end |
35 end |
35 |
36 |
36 |
|
37 function onGameStart() |
37 function onGameStart() |
38 |
38 |
39 ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy."), -amBazooka, 0) |
39 ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy."), -amBazooka, 0) |
40 |
40 |
41 -- CRATE LIST. |
41 -- CRATE LIST. |
43 SpawnSupplyCrate(962,117,amBlowTorch) |
43 SpawnSupplyCrate(962,117,amBlowTorch) |
44 |
44 |
45 SpawnSupplyCrate(403,503,amParachute) |
45 SpawnSupplyCrate(403,503,amParachute) |
46 |
46 |
47 AddAmmo(enemy, amGrenade, 100) |
47 AddAmmo(enemy, amGrenade, 100) |
|
48 |
|
49 SetWind(100) |
48 |
50 |
49 end |
51 end |
50 |
52 |
51 function onNewTurn() |
53 function onNewTurn() |
52 SetWind(100) |
|
53 turnNumber = turnNumber + 1 |
54 turnNumber = turnNumber + 1 |
54 end |
55 end |
55 |
56 |
56 function onAmmoStoreInit() |
57 function onAmmoStoreInit() |
57 SetAmmo(amSkip, 9, 0, 0, 0) |
58 SetAmmo(amSkip, 9, 0, 0, 0) |