equal
deleted
inserted
replaced
409 ammoprop_AltAttack = $00000200; |
409 ammoprop_AltAttack = $00000200; |
410 ammoprop_AltUse = $00000400; |
410 ammoprop_AltUse = $00000400; |
411 ammoprop_NotBorder = $00000800; |
411 ammoprop_NotBorder = $00000800; |
412 ammoprop_Utility = $00001000; |
412 ammoprop_Utility = $00001000; |
413 ammoprop_Effect = $00002000; |
413 ammoprop_Effect = $00002000; |
414 ammoprop_NoRoundEndHint=$10000000; |
414 ammoprop_NoRoundEnd=$10000000; |
415 |
415 |
416 AMMO_INFINITE = 100; |
416 AMMO_INFINITE = 100; |
417 |
417 |
418 EXPLAllDamageInRadius = $00000001; |
418 EXPLAllDamageInRadius = $00000001; |
419 EXPLAutoSound = $00000002; |
419 EXPLAutoSound = $00000002; |
1161 // Rope |
1161 // Rope |
1162 (NameId: sidRope; |
1162 (NameId: sidRope; |
1163 NameTex: nil; |
1163 NameTex: nil; |
1164 Probability: 100; |
1164 Probability: 100; |
1165 NumberInCase: 3; |
1165 NumberInCase: 3; |
1166 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1166 Ammo: (Propz: ammoprop_NoRoundEnd or |
1167 ammoprop_ForwMsgs or |
1167 ammoprop_ForwMsgs or |
1168 ammoprop_AttackInMove or |
1168 ammoprop_AttackInMove or |
1169 ammoprop_Utility or |
1169 ammoprop_Utility or |
1170 ammoprop_AltAttack; |
1170 ammoprop_AltAttack; |
1171 Count: 5; |
1171 Count: 5; |
1326 // Parachute |
1326 // Parachute |
1327 (NameId: sidParachute; |
1327 (NameId: sidParachute; |
1328 NameTex: nil; |
1328 NameTex: nil; |
1329 Probability: 100; |
1329 Probability: 100; |
1330 NumberInCase: 1; |
1330 NumberInCase: 1; |
1331 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1331 Ammo: (Propz: ammoprop_NoRoundEnd or |
1332 ammoprop_ForwMsgs or |
1332 ammoprop_ForwMsgs or |
1333 ammoprop_AttackInMove or |
1333 ammoprop_AttackInMove or |
1334 ammoprop_NoCrosshair or |
1334 ammoprop_NoCrosshair or |
1335 ammoprop_DontHold or |
1335 ammoprop_DontHold or |
1336 ammoprop_Utility or |
1336 ammoprop_Utility or |
1432 // Girder |
1432 // Girder |
1433 (NameId: sidGirder; |
1433 (NameId: sidGirder; |
1434 NameTex: nil; |
1434 NameTex: nil; |
1435 Probability: 150; |
1435 Probability: 150; |
1436 NumberInCase: 3; |
1436 NumberInCase: 3; |
1437 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1437 Ammo: (Propz: ammoprop_NoRoundEnd or |
1438 ammoprop_NoCrosshair or |
1438 ammoprop_NoCrosshair or |
1439 ammoprop_NeedTarget or |
1439 ammoprop_NeedTarget or |
1440 ammoprop_Utility or |
1440 ammoprop_Utility or |
1441 ammoprop_AttackingPut; |
1441 ammoprop_AttackingPut; |
1442 Count: 1; |
1442 Count: 1; |
1487 // Switch |
1487 // Switch |
1488 (NameId: sidSwitch; |
1488 (NameId: sidSwitch; |
1489 NameTex: nil; |
1489 NameTex: nil; |
1490 Probability: 100; |
1490 Probability: 100; |
1491 NumberInCase: 1; |
1491 NumberInCase: 1; |
1492 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1492 Ammo: (Propz: ammoprop_NoRoundEnd or |
1493 ammoprop_ForwMsgs or |
1493 ammoprop_ForwMsgs or |
1494 ammoprop_NoCrosshair or |
1494 ammoprop_NoCrosshair or |
1495 ammoprop_Utility or |
1495 ammoprop_Utility or |
1496 ammoprop_DontHold; |
1496 ammoprop_DontHold; |
1497 Count: 3; |
1497 Count: 3; |
1750 // LowGravity |
1750 // LowGravity |
1751 (NameId: sidLowGravity; |
1751 (NameId: sidLowGravity; |
1752 NameTex: nil; |
1752 NameTex: nil; |
1753 Probability: 20; |
1753 Probability: 20; |
1754 NumberInCase: 1; |
1754 NumberInCase: 1; |
1755 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1755 Ammo: (Propz: ammoprop_NoRoundEnd or |
1756 ammoprop_NoCrosshair or |
1756 ammoprop_NoCrosshair or |
1757 ammoprop_DontHold or |
1757 ammoprop_DontHold or |
1758 ammoprop_AltUse or |
1758 ammoprop_AltUse or |
1759 ammoprop_Utility or |
1759 ammoprop_Utility or |
1760 ammoprop_Effect; |
1760 ammoprop_Effect; |
1778 // ExtraDamage |
1778 // ExtraDamage |
1779 (NameId: sidExtraDamage; |
1779 (NameId: sidExtraDamage; |
1780 NameTex: nil; |
1780 NameTex: nil; |
1781 Probability: 15; |
1781 Probability: 15; |
1782 NumberInCase: 1; |
1782 NumberInCase: 1; |
1783 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1783 Ammo: (Propz: ammoprop_NoRoundEnd or |
1784 ammoprop_NoCrosshair or |
1784 ammoprop_NoCrosshair or |
1785 ammoprop_DontHold or |
1785 ammoprop_DontHold or |
1786 ammoprop_AltUse or |
1786 ammoprop_AltUse or |
1787 ammoprop_Utility or |
1787 ammoprop_Utility or |
1788 ammoprop_Effect; |
1788 ammoprop_Effect; |
1806 // Invulnerable |
1806 // Invulnerable |
1807 (NameId: sidInvulnerable; |
1807 (NameId: sidInvulnerable; |
1808 NameTex: nil; |
1808 NameTex: nil; |
1809 Probability: 20; |
1809 Probability: 20; |
1810 NumberInCase: 1; |
1810 NumberInCase: 1; |
1811 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1811 Ammo: (Propz: ammoprop_NoRoundEnd or |
1812 ammoprop_NoCrosshair or |
1812 ammoprop_NoCrosshair or |
1813 ammoprop_DontHold or |
1813 ammoprop_DontHold or |
1814 ammoprop_AltUse or |
1814 ammoprop_AltUse or |
1815 ammoprop_Utility or |
1815 ammoprop_Utility or |
1816 ammoprop_Effect; |
1816 ammoprop_Effect; |
1834 // ExtraTime |
1834 // ExtraTime |
1835 (NameId: sidExtraTime; |
1835 (NameId: sidExtraTime; |
1836 NameTex: nil; |
1836 NameTex: nil; |
1837 Probability: 30; |
1837 Probability: 30; |
1838 NumberInCase: 1; |
1838 NumberInCase: 1; |
1839 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1839 Ammo: (Propz: ammoprop_NoRoundEnd or |
1840 ammoprop_NoCrosshair or |
1840 ammoprop_NoCrosshair or |
1841 ammoprop_DontHold or |
1841 ammoprop_DontHold or |
1842 ammoprop_AltUse or |
1842 ammoprop_AltUse or |
1843 ammoprop_Utility or |
1843 ammoprop_Utility or |
1844 ammoprop_Effect; |
1844 ammoprop_Effect; |
1862 // LaserSight |
1862 // LaserSight |
1863 (NameId: sidLaserSight; |
1863 (NameId: sidLaserSight; |
1864 NameTex: nil; |
1864 NameTex: nil; |
1865 Probability: 15; |
1865 Probability: 15; |
1866 NumberInCase: 1; |
1866 NumberInCase: 1; |
1867 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1867 Ammo: (Propz: ammoprop_NoRoundEnd or |
1868 ammoprop_NoCrosshair or |
1868 ammoprop_NoCrosshair or |
1869 ammoprop_DontHold or |
1869 ammoprop_DontHold or |
1870 ammoprop_AltUse or |
1870 ammoprop_AltUse or |
1871 ammoprop_Utility or |
1871 ammoprop_Utility or |
1872 ammoprop_Effect; |
1872 ammoprop_Effect; |
1890 // Vampiric |
1890 // Vampiric |
1891 (NameId: sidVampiric; |
1891 (NameId: sidVampiric; |
1892 NameTex: nil; |
1892 NameTex: nil; |
1893 Probability: 15; |
1893 Probability: 15; |
1894 NumberInCase: 1; |
1894 NumberInCase: 1; |
1895 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1895 Ammo: (Propz: ammoprop_NoRoundEnd or |
1896 ammoprop_NoCrosshair or |
1896 ammoprop_NoCrosshair or |
1897 ammoprop_DontHold or |
1897 ammoprop_DontHold or |
1898 ammoprop_AltUse or |
1898 ammoprop_AltUse or |
1899 ammoprop_Utility or |
1899 ammoprop_Utility or |
1900 ammoprop_Effect; |
1900 ammoprop_Effect; |
1941 // Jetpack ("Flying Saucer") |
1941 // Jetpack ("Flying Saucer") |
1942 (NameId: sidJetpack; |
1942 (NameId: sidJetpack; |
1943 NameTex: nil; |
1943 NameTex: nil; |
1944 Probability: 20; |
1944 Probability: 20; |
1945 NumberInCase: 1; |
1945 NumberInCase: 1; |
1946 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1946 Ammo: (Propz: ammoprop_NoRoundEnd or |
1947 ammoprop_ForwMsgs or |
1947 ammoprop_ForwMsgs or |
1948 ammoprop_AttackInMove or |
1948 ammoprop_AttackInMove or |
1949 ammoprop_NoCrosshair or |
1949 ammoprop_NoCrosshair or |
1950 ammoprop_DontHold or |
1950 ammoprop_DontHold or |
1951 ammoprop_Utility or |
1951 ammoprop_Utility or |
2018 // PortalGun |
2018 // PortalGun |
2019 (NameId: sidPortalGun; |
2019 (NameId: sidPortalGun; |
2020 NameTex: nil; |
2020 NameTex: nil; |
2021 Probability: 20; |
2021 Probability: 20; |
2022 NumberInCase: 1; |
2022 NumberInCase: 1; |
2023 Ammo: (Propz: ammoprop_NoRoundEndHint or |
2023 Ammo: (Propz: ammoprop_NoRoundEnd or |
2024 ammoprop_AttackInMove or |
2024 ammoprop_AttackInMove or |
2025 ammoprop_DontHold or |
2025 ammoprop_DontHold or |
2026 ammoprop_Utility; |
2026 ammoprop_Utility; |
2027 Count: 1; |
2027 Count: 1; |
2028 NumPerTurn: 3; |
2028 NumPerTurn: 3; |
2185 |
2185 |
2186 (NameId: sidResurrector; |
2186 (NameId: sidResurrector; |
2187 NameTex: nil; |
2187 NameTex: nil; |
2188 Probability: 0; |
2188 Probability: 0; |
2189 NumberInCase: 1; |
2189 NumberInCase: 1; |
2190 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_NoRoundEndHint; |
2190 Ammo: (Propz: ammoprop_NoCrosshair or |
|
2191 ammoprop_Utility or |
|
2192 ammoprop_NoRoundEnd; |
2191 Count: 1; |
2193 Count: 1; |
2192 NumPerTurn: 0; |
2194 NumPerTurn: 0; |
2193 Timer: 0; |
2195 Timer: 0; |
2194 Pos: 0; |
2196 Pos: 0; |
2195 AmmoType: amResurrector; |
2197 AmmoType: amResurrector; |