equal
deleted
inserted
replaced
1061 maxAngle: 0; |
1061 maxAngle: 0; |
1062 isDamaging: true; |
1062 isDamaging: true; |
1063 SkipTurns: 0; |
1063 SkipTurns: 0; |
1064 PosCount: 1; |
1064 PosCount: 1; |
1065 PosSprite: sprWater; |
1065 PosSprite: sprWater; |
1066 ejectX: 0; //20; |
1066 ejectX: 0; |
1067 ejectY: -6), |
1067 ejectY: 0), |
1068 |
1068 |
1069 // Bee |
1069 // Bee |
1070 (NameId: sidBee; |
1070 (NameId: sidBee; |
1071 NameTex: nil; |
1071 NameTex: nil; |
1072 Probability: 100; |
1072 Probability: 100; |
1084 maxAngle: 0; |
1084 maxAngle: 0; |
1085 isDamaging: true; |
1085 isDamaging: true; |
1086 SkipTurns: 0; |
1086 SkipTurns: 0; |
1087 PosCount: 1; |
1087 PosCount: 1; |
1088 PosSprite: sprWater; |
1088 PosSprite: sprWater; |
1089 ejectX: 0; //16; |
1089 ejectX: 0; |
1090 ejectY: 0), |
1090 ejectY: 0), |
1091 |
1091 |
1092 // Shotgun |
1092 // Shotgun |
1093 (NameId: sidShotgun; |
1093 (NameId: sidShotgun; |
1094 NameTex: nil; |
1094 NameTex: nil; |
1107 maxAngle: 0; |
1107 maxAngle: 0; |
1108 isDamaging: true; |
1108 isDamaging: true; |
1109 SkipTurns: 0; |
1109 SkipTurns: 0; |
1110 PosCount: 1; |
1110 PosCount: 1; |
1111 PosSprite: sprWater; |
1111 PosSprite: sprWater; |
1112 ejectX: 0; //26; |
1112 ejectX: 0; |
1113 ejectY: -6), |
1113 ejectY: 0), |
1114 |
1114 |
1115 // PickHammer |
1115 // PickHammer |
1116 (NameId: sidPickHammer; |
1116 (NameId: sidPickHammer; |
1117 NameTex: nil; |
1117 NameTex: nil; |
1118 Probability: 0; |
1118 Probability: 0; |
1226 maxAngle: 0; |
1226 maxAngle: 0; |
1227 isDamaging: true; |
1227 isDamaging: true; |
1228 SkipTurns: 0; |
1228 SkipTurns: 0; |
1229 PosCount: 1; |
1229 PosCount: 1; |
1230 PosSprite: sprWater; |
1230 PosSprite: sprWater; |
1231 ejectX: 0; //23; |
1231 ejectX: 0; |
1232 ejectY: -6), |
1232 ejectY: 0), |
1233 |
1233 |
1234 // Dynamite |
1234 // Dynamite |
1235 (NameId: sidDynamite; |
1235 (NameId: sidDynamite; |
1236 NameTex: nil; |
1236 NameTex: nil; |
1237 Probability: 100; |
1237 Probability: 100; |
1529 maxAngle: 0; |
1529 maxAngle: 0; |
1530 isDamaging: true; |
1530 isDamaging: true; |
1531 SkipTurns: 0; |
1531 SkipTurns: 0; |
1532 PosCount: 1; |
1532 PosCount: 1; |
1533 PosSprite: sprWater; |
1533 PosSprite: sprWater; |
1534 ejectX: 0; //20; |
1534 ejectX: 0; |
1535 ejectY: -6), |
1535 ejectY: 0), |
1536 |
1536 |
1537 // Kamikaze |
1537 // Kamikaze |
1538 (NameId: sidKamikaze; |
1538 (NameId: sidKamikaze; |
1539 NameTex: nil; |
1539 NameTex: nil; |
1540 Probability: 100; |
1540 Probability: 100; |
1694 maxAngle: 0; |
1694 maxAngle: 0; |
1695 isDamaging: true; |
1695 isDamaging: true; |
1696 SkipTurns: 0; |
1696 SkipTurns: 0; |
1697 PosCount: 1; |
1697 PosCount: 1; |
1698 PosSprite: sprDrill; |
1698 PosSprite: sprDrill; |
1699 ejectX: 0; //20; |
1699 ejectX: 0; |
1700 ejectY: -6), |
1700 ejectY: 0), |
1701 |
1701 |
1702 // Ballgun |
1702 // Ballgun |
1703 (NameId: sidBallgun; |
1703 (NameId: sidBallgun; |
1704 NameTex: nil; |
1704 NameTex: nil; |
1705 Probability: 400; |
1705 Probability: 400; |
1717 maxAngle: 0; |
1717 maxAngle: 0; |
1718 isDamaging: true; |
1718 isDamaging: true; |
1719 SkipTurns: 0; |
1719 SkipTurns: 0; |
1720 PosCount: 1; |
1720 PosCount: 1; |
1721 PosSprite: sprWater; |
1721 PosSprite: sprWater; |
1722 ejectX: 0; //20; |
1722 ejectX: 0; |
1723 ejectY: -3), |
1723 ejectY: 0), |
1724 |
1724 |
1725 // RC-Plane |
1725 // RC-Plane |
1726 (NameId: sidRCPlane; |
1726 (NameId: sidRCPlane; |
1727 NameTex: nil; |
1727 NameTex: nil; |
1728 Probability: 200; |
1728 Probability: 200; |
1933 maxAngle: 0; |
1933 maxAngle: 0; |
1934 isDamaging: true; |
1934 isDamaging: true; |
1935 SkipTurns: 0; |
1935 SkipTurns: 0; |
1936 PosCount: 1; |
1936 PosCount: 1; |
1937 PosSprite: sprWater; |
1937 PosSprite: sprWater; |
1938 ejectX: 0; //40; |
1938 ejectX: 0; |
1939 ejectY: -5), |
1939 ejectY: 0), |
1940 |
1940 |
1941 // Jetpack ("Flying Saucer") |
1941 // Jetpack ("Flying Saucer") |
1942 (NameId: sidJetpack; |
1942 (NameId: sidJetpack; |
1943 NameTex: nil; |
1943 NameTex: nil; |
1944 Probability: 20; |
1944 Probability: 20; |
2036 maxAngle: 0; |
2036 maxAngle: 0; |
2037 isDamaging: false; |
2037 isDamaging: false; |
2038 SkipTurns: 0; |
2038 SkipTurns: 0; |
2039 PosCount: 1; |
2039 PosCount: 1; |
2040 PosSprite: sprWater; |
2040 PosSprite: sprWater; |
2041 ejectX: -5; //29; |
2041 ejectX: 0; |
2042 ejectY: -7), |
2042 ejectY: 0), |
2043 |
2043 |
2044 // Piano |
2044 // Piano |
2045 (NameId: sidPiano; |
2045 (NameId: sidPiano; |
2046 NameTex: nil; |
2046 NameTex: nil; |
2047 Probability: 100; |
2047 Probability: 100; |
2132 maxAngle: 0; |
2132 maxAngle: 0; |
2133 isDamaging: true; |
2133 isDamaging: true; |
2134 SkipTurns: 0; |
2134 SkipTurns: 0; |
2135 PosCount: 1; |
2135 PosCount: 1; |
2136 PosSprite: sprWater; |
2136 PosSprite: sprWater; |
2137 ejectX: 0; //20; |
2137 ejectX: 0; |
2138 ejectY: -3), |
2138 ejectY: 0), |
2139 |
2139 |
2140 // Sticky Mine |
2140 // Sticky Mine |
2141 (NameId: sidSMine; |
2141 (NameId: sidSMine; |
2142 NameTex: nil; |
2142 NameTex: nil; |
2143 Probability: 100; |
2143 Probability: 100; |