equal
deleted
inserted
replaced
1288 Count: 1; |
1288 Count: 1; |
1289 NumPerTurn: 0; |
1289 NumPerTurn: 0; |
1290 Timer: 0; |
1290 Timer: 0; |
1291 Pos: 0; |
1291 Pos: 0; |
1292 AmmoType: amAirAttack; |
1292 AmmoType: amAirAttack; |
1293 AttackVoice: sndIncoming; |
1293 AttackVoice: sndNone; // handled in doStepAirAttack |
1294 Bounciness: defaultBounciness); |
1294 Bounciness: defaultBounciness); |
1295 Slot: 5; |
1295 Slot: 5; |
1296 TimeAfterTurn: 0; |
1296 TimeAfterTurn: 0; |
1297 minAngle: 0; |
1297 minAngle: 0; |
1298 maxAngle: 0; |
1298 maxAngle: 0; |
1316 Count: 1; |
1316 Count: 1; |
1317 NumPerTurn: 0; |
1317 NumPerTurn: 0; |
1318 Timer: 0; |
1318 Timer: 0; |
1319 Pos: 0; |
1319 Pos: 0; |
1320 AmmoType: amMineStrike; |
1320 AmmoType: amMineStrike; |
1321 AttackVoice: sndIncoming; |
1321 AttackVoice: sndNone; // handled in doStepAirAttack |
1322 Bounciness: defaultBounciness); |
1322 Bounciness: defaultBounciness); |
1323 Slot: 5; |
1323 Slot: 5; |
1324 TimeAfterTurn: 0; |
1324 TimeAfterTurn: 0; |
1325 minAngle: 0; |
1325 minAngle: 0; |
1326 maxAngle: 0; |
1326 maxAngle: 0; |
1613 Count: 1; |
1613 Count: 1; |
1614 NumPerTurn: 0; |
1614 NumPerTurn: 0; |
1615 Timer: 0; |
1615 Timer: 0; |
1616 Pos: 0; |
1616 Pos: 0; |
1617 AmmoType: amNapalm; |
1617 AmmoType: amNapalm; |
1618 AttackVoice: sndIncoming; |
1618 AttackVoice: sndNone; // handled in doStepAirAttack |
1619 Bounciness: defaultBounciness); |
1619 Bounciness: defaultBounciness); |
1620 Slot: 5; |
1620 Slot: 5; |
1621 TimeAfterTurn: 0; |
1621 TimeAfterTurn: 0; |
1622 minAngle: 0; |
1622 minAngle: 0; |
1623 maxAngle: 0; |
1623 maxAngle: 0; |
2220 Count: 1; |
2220 Count: 1; |
2221 NumPerTurn: 0; |
2221 NumPerTurn: 0; |
2222 Timer: 5000; |
2222 Timer: 5000; |
2223 Pos: 0; |
2223 Pos: 0; |
2224 AmmoType: amDrillStrike; |
2224 AmmoType: amDrillStrike; |
2225 AttackVoice: sndIncoming; |
2225 AttackVoice: sndNone; // handled in doStepAirAttack |
2226 Bounciness: defaultBounciness); |
2226 Bounciness: defaultBounciness); |
2227 Slot: 5; |
2227 Slot: 5; |
2228 TimeAfterTurn: 0; |
2228 TimeAfterTurn: 0; |
2229 minAngle: 0; |
2229 minAngle: 0; |
2230 maxAngle: 0; |
2230 maxAngle: 0; |