share/hedgewars/Data/Shaders/default.vs
author unC0Rr
Thu, 19 Dec 2024 14:18:55 +0100
branchtransitional_engine
changeset 16081 6633961698ad
parent 12879 286e170f4f6b
permissions -rw-r--r--
Make wider range of numbers representable with FPNum on the cost of smaller precision
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#ifdef GL_ES
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precision mediump float;
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#endif
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attribute vec2 vertex;
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attribute vec2 texcoord;
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attribute vec4 colors;
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varying vec2 tex;
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uniform mat4 mvp;
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void main()
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{
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    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
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    gl_Position = p;
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    tex = texcoord;
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}