author | Wuzzy <almikes@aol.com> |
Fri, 25 Nov 2016 02:53:42 +0100 | |
changeset 12077 | ce3860c82c8b |
parent 12049 | 030464f34d47 |
child 12078 | 99bfd35b3924 |
permissions | -rw-r--r-- |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
1 |
|
8043 | 2 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
3 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
4 |
local player = nil -- This variable will point to the hog's gear |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
5 |
local enemy = nil |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
6 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
7 |
local GameOver = false |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
8 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
9 |
function onGameInit() |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
10 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
11 |
-- Things we don't modify here will use their default values. |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
12 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
13 |
Seed = 0 -- The base number for the random number generator |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
14 |
GameFlags = gfInfAttack + gfDisableWind-- Game settings and rules |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
15 |
TurnTime = 90000 -- The time the player has to move each round (in ms) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
16 |
CaseFreq = 0 -- The frequency of crate drops |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
17 |
MinesNum = 0 -- The number of mines being placed |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
18 |
MinesTime = 1000 |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
19 |
Explosives = 0 -- The number of explosives being placed |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
20 |
Delay = 10 -- The delay between each round |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
21 |
Map = "Hydrant" -- The map to be played |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
22 |
Theme = "City" -- The theme to be used |
5823 | 23 |
SuddenDeathTurns = 99999 |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
24 |
|
12049
030464f34d47
Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents:
11968
diff
changeset
|
25 |
AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_eyes") |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
26 |
player = AddHog(loc("Hunter"), 0, 1, "NoHat") |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
27 |
|
12049
030464f34d47
Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents:
11968
diff
changeset
|
28 |
AddTeam(loc("Toxic Team"), 1175851, "Simple", "Island", "Default", "cm_magicskull") |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
29 |
enemy = AddHog(loc("Poison"), 1, 100, "Skull") |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
30 |
|
7877
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
|
31 |
SetGearPosition(player,430,516) |
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
|
32 |
SetGearPosition(enemy,1464,936) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
33 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
34 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
35 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
36 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
37 |
function onGameStart() |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
38 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
39 |
|
7877
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
|
40 |
SpawnAmmoCrate(426,886,amJetpack) |
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
|
41 |
SpawnAmmoCrate(1544,690,amFirePunch) |
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
|
42 |
SpawnAmmoCrate(950,851,amBlowTorch) |
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
|
43 |
SpawnAmmoCrate(1032,853,amParachute) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
44 |
|
7877
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
|
45 |
AddGear(579, 296, gtMine, 0, 0, 0, 0) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
46 |
|
12077
ce3860c82c8b
Rewrite 2nd line of mission panel of most missions for consistency
Wuzzy <almikes@aol.com>
parents:
12049
diff
changeset
|
47 |
ShowMission(loc("Operation Diver"), loc("Scenario"), loc("Eliminate Poison before the time runs out") .. loc("|- Mines Time:") .. " " .. 1 .. " " .. loc("sec"), -amFirePunch, 0); |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
48 |
--SetTag(AddGear(0, 0, gtATSmoothWindCh, 0, 0, 0, 1), -70) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
49 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
50 |
SetWind(-100) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
51 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
52 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
53 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
54 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
55 |
function onGameTick() |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
56 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
57 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
58 |
if (TotalRounds == 3) and (GameOver == false) then |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
59 |
SetHealth(player, 0) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
60 |
GameOver = true |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
61 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
62 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
63 |
if TurnTimeLeft == 1 then |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
64 |
SetHealth(player, 0) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
65 |
GameOver = true |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
66 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
67 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
68 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
69 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
70 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
71 |
function onAmmoStoreInit() |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
72 |
SetAmmo(amFirePunch, 1, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
73 |
SetAmmo(amBlowTorch, 0, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
74 |
SetAmmo(amGirder, 1, 0, 0, 0) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
75 |
SetAmmo(amParachute, 0, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
76 |
SetAmmo(amJetpack, 0, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
77 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
78 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
79 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
80 |
function onGearAdd(gear) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
81 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
82 |
if GetGearType(gear) == gtJetpack then |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
83 |
SetHealth(gear,1000) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
84 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
85 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
86 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
87 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
88 |
function onGearDelete(gear) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
89 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
90 |
if (gear == enemy) and (GameOver == false) then |
4770 | 91 |
ShowMission(loc("Operation Diver"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
92 |
elseif gear == player then |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
93 |
ShowMission(loc("Operation Diver"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
94 |
GameOver = true |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
95 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
96 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
97 |
end |