hedgewars/HHHandlers.inc
author nemo
Fri, 05 Nov 2010 17:53:58 -0400
changeset 4138 b266206bb051
parent 4135 5be798ecafdc
child 4140 1563b216f243
permissions -rw-r--r--
I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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////////////////////////////////////////////////////////////////////////////////
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procedure HHHurt(Hedgehog: PHedgehog; Source: TDamageSource);
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begin
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if (Source = dsFall) or (Source = dsExplosion) then
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    case random(3) of
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        0: PlaySound(sndOoff1, Hedgehog^.Team^.voicepack);
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        1: PlaySound(sndOoff2, Hedgehog^.Team^.voicepack);
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        2: PlaySound(sndOoff3, Hedgehog^.Team^.voicepack);
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    end
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else if (Source = dsPoison) then
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    case random(2) of
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        0: PlaySound(sndPoisonCough, Hedgehog^.Team^.voicepack);
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        1: PlaySound(sndPoisonMoan, Hedgehog^.Team^.voicepack);
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    end
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else
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    case random(4) of
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        0: PlaySound(sndOw1, Hedgehog^.Team^.voicepack);
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        1: PlaySound(sndOw2, Hedgehog^.Team^.voicepack);
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        2: PlaySound(sndOw3, Hedgehog^.Team^.voicepack);
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        3: PlaySound(sndOw4, Hedgehog^.Team^.voicepack);
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    end
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end;
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// Shouldn't more of this ammo switching stuff be moved to uAmmos ?
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function ChangeAmmo(Gear: PGear): boolean;
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var slot, i: Longword;
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    ammoidx: LongInt;
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begin
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ChangeAmmo:= false;
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slot:= Gear^.MsgParam;
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with PHedgehog(Gear^.Hedgehog)^ do
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    begin
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    Gear^.Message:= Gear^.Message and not gmSlot;
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    ammoidx:= 0;
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    if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or
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       ((CurAmmoGear <> nil) and ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_NeedTarget) <> 0) and (TargetPoint.X <> NoPointX)) or
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       ((MultiShootAttacks > 0) and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEndHint) = 0)) or
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       ((Gear^.State and gstHHDriven) = 0) then exit;
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    ChangeAmmo:= true;
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    while (ammoidx < cMaxSlotAmmoIndex) and (Ammo^[slot, ammoidx].AmmoType <> CurAmmoType) do inc(ammoidx);
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    if ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEndHint) <> 0) and (MultiShootAttacks > 0) then OnUsedAmmo(PHedgehog(Gear^.Hedgehog)^);
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    MultiShootAttacks:= 0;
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    Gear^.Message:= Gear^.Message and not (gmLJump or gmHJump);
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    if Ammoz[CurAmmoType].Slot = slot then
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        begin
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        i:= 0;
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        repeat
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        inc(ammoidx);
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        if (ammoidx > cMaxSlotAmmoIndex) then
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            begin
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            inc(i);
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            CurAmmoType:= amNothing;
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            ammoidx:= -1;
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            //TryDo(i < 2, 'Engine bug: no ammo in current slot', true)
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            end;
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        until ((Ammo^[slot, ammoidx].Count > 0) and (Team^.Clan^.TurnNumber > Ammoz[Ammo^[slot, ammoidx].AmmoType].SkipTurns)) or (i = 1)
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        end 
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    else
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        begin
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        i:= 0;
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        // check whether there is ammo in slot
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        while (i <= cMaxSlotAmmoIndex)
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          and ((Ammo^[slot, i].Count = 0)
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               or (Team^.Clan^.TurnNumber <= Ammoz[Ammo^[slot, i].AmmoType].SkipTurns)) do inc(i);
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        if i <= cMaxSlotAmmoIndex then ammoidx:= i
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        else ammoidx:= -1
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        end;
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        if ammoidx >= 0 then CurAmmoType:= Ammo^[slot, ammoidx].AmmoType;
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    end
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end;
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procedure HHSetWeapon(Gear: PGear);
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var t: LongInt;
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    weap: TAmmoType;
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    Hedgehog: PHedgehog;
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    s: boolean;
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begin
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weap:= TAmmoType(Gear^.MsgParam);
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Hedgehog:= PHedgehog(Gear^.Hedgehog);
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if Hedgehog^.Team^.Clan^.TurnNumber <= Ammoz[weap].SkipTurns then exit; // weapon is not activated yet
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Gear^.MsgParam:= Ammoz[weap].Slot;
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t:= cMaxSlotAmmoIndex;
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Gear^.Message:= Gear^.Message and not gmWeapon;
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with Hedgehog^ do
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    while (CurAmmoType <> weap) and (t >= 0) do
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        begin
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        s:= ChangeAmmo(Gear);
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        dec(t)
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        end;
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if s then ApplyAmmoChanges(PHedgehog(Gear^.Hedgehog)^)
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end;
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procedure HHSetTimer(Gear: PGear);
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var CurWeapon: PAmmo;
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begin
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Gear^.Message:= Gear^.Message and not gmTimer;
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CurWeapon:= GetAmmoEntry(PHedgehog(Gear^.Hedgehog)^);
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with PHedgehog(Gear^.Hedgehog)^ do
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    if (CurWeapon^.Propz and ammoprop_Timerable) <> 0 then
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        begin
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        CurWeapon^.Timer:= 1000 * Gear^.MsgParam;
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        with CurrentTeam^ do
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            ApplyAmmoChanges(Hedgehogs[CurrHedgehog]);
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        end;
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end;
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procedure Attack(Gear: PGear);
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var xx, yy, lx, ly: hwFloat;
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nemo
parents: 2041
diff changeset
   141
    tmpGear: PVisualGear;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   142
    CurWeapon: PAmmo;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   143
begin
2807
cd131de34d3d halt team blink on attack
nemo
parents: 2769
diff changeset
   144
bShowFinger:= false;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   145
CurWeapon:= GetAmmoEntry(PHedgehog(Gear^.Hedgehog)^);
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   146
with Gear^,
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   147
     PHedgehog(Gear^.Hedgehog)^ do
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   148
     begin
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   149
     if ((State and gstHHDriven) <> 0)and
2223
e009fee03c96 allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
nemo
parents: 2221
diff changeset
   150
        ((State and (gstAttacked or gstHHChooseTarget)) = 0) and
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2302
diff changeset
   151
        (((State and gstMoving) = 0) or
2223
e009fee03c96 allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
nemo
parents: 2221
diff changeset
   152
            // Allow attacks while moving on ammo with AltAttack
3302
0973c5af5141 Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
nemo
parents: 3236
diff changeset
   153
            ((CurAmmoGear <> nil) and ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0)) or
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   154
            ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AttackInMove) <> 0)) and
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   155
        ((TargetPoint.X <> NoPointX) or ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NeedTarget) = 0)) then
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   156
        begin
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   157
        State:= State or gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   158
        if Power = cMaxPower then Message:= Message and not gmAttack
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   159
        else if (Ammoz[CurAmmoType].Ammo.Propz and ammoprop_Power) = 0 then Message:= Message and not gmAttack
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   160
        else begin
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   161
             if Power = 0 then
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   162
                begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   163
                AttackBar:= CurrentTeam^.AttackBar;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   164
                PlaySound(sndThrowPowerUp)
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   165
                end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   166
             inc(Power)
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 82
diff changeset
   167
             end;
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   168
        if ((Message and gmAttack) <> 0) then exit;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   169
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   170
        if (Ammoz[CurAmmoType].Ammo.Propz and ammoprop_Power) <> 0 then
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   171
           begin
282
b1e3387389b6 - Pickhammer sound
unc0rr
parents: 263
diff changeset
   172
           StopSound(sndThrowPowerUp);
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   173
           PlaySound(sndThrowRelease);
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   174
           end;
1922
88cdabb51995 Fix bug with rope and bazooka
unc0rr
parents: 1883
diff changeset
   175
519
981df6f6e2a9 - Fix desert eagle
unc0rr
parents: 518
diff changeset
   176
        xx:= SignAs(AngleSin(Angle), dX);
900
5224ac938442 Fix attack direction when perform somersault
unc0rr
parents: 883
diff changeset
   177
        yy:= -AngleCos(Angle);
5224ac938442 Fix attack direction when perform somersault
unc0rr
parents: 883
diff changeset
   178
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   179
        lx:= X + int2hwfloat(round(GetLaunchX(CurAmmoType, hwSign(dX), Angle)));
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   180
        ly:= Y + int2hwfloat(round(GetLaunchY(CurAmmoType, Angle)));
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   181
3469
39e16d76d745 Fix for artillery mode weapon use
nemo
parents: 3431
diff changeset
   182
        if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) then xx:= - xx;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   183
        if Ammoz[CurAmmoType].Ammo.AttackVoice <> sndNone then
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   184
           PlaySound(Ammoz[CurAmmoType].Ammo.AttackVoice, CurrentTeam^.voicepack);
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   185
             case CurAmmoType of
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   186
                      amGrenade: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtAmmo_Bomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, CurWeapon^.Timer);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   187
                      amMolotov: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtMolotov,      0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   188
                  amClusterBomb: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtClusterBomb,  0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, CurWeapon^.Timer);
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   189
                      amGasBomb: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtGasBomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, CurWeapon^.Timer);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   190
                      amBazooka: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
4138
b266206bb051 I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
nemo
parents: 4135
diff changeset
   191
                          amBee: begin
b266206bb051 I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
nemo
parents: 4135
diff changeset
   192
                                 FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtBee,          0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
b266206bb051 I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
nemo
parents: 4135
diff changeset
   193
                                 CurAmmoGear:= FollowGear
b266206bb051 I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
nemo
parents: 4135
diff changeset
   194
                                 end;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   195
                      amShotgun: begin
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   196
                                 PlaySound(sndShotgunReload);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   197
                                 CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtShotgunShot,  0, xx * _0_5, yy * _0_5, 0);
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   198
                                 end;
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   199
                   amPickHammer: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly) + cHHRadius, gtPickHammer, 0, _0, _0, 0);
866
ac6f6c95c23f - Some more sounds
unc0rr
parents: 865
diff changeset
   200
                         amSkip: ParseCommand('/skip', true);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   201
                         amRope: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtRope, 0, xx, yy, 0);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   202
                         amMine: AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtMine, gstWait, SignAs(_0_02, dX), _0, 3000);
3710
411f5c2b5292 Engine:
smaxx
parents: 3682
diff changeset
   203
                        amSMine: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtSMine,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   204
                       amDEagle: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   205
                      amSineGun: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtSineGunShot, 0, xx * _0_5, yy * _0_5, 0);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   206
                    amPortalGun: AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtPortal, 0, xx * _0_6, yy * _0_6, 0);
2827
45817d8386c7 Engine:
smxx
parents: 2807
diff changeset
   207
                  amSniperRifle: begin
45817d8386c7 Engine:
smxx
parents: 2807
diff changeset
   208
                                 PlaySound(sndSniperReload);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   209
                                 CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtSniperRifleShot, 0, xx * _0_5, yy * _0_5, 0);
2827
45817d8386c7 Engine:
smxx
parents: 2807
diff changeset
   210
                                 end;
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   211
                     amDynamite: AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtDynamite, 0, SignAs(_0_03, dX), _0, 5000);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   212
                    amFirePunch: CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 10, hwRound(ly), gtFirePunch, 0, xx, _0, 0);
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1710
diff changeset
   213
                         amWhip: begin
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   214
                                 CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 10, hwRound(ly), gtWhip, 0, SignAs(_1, dX), - _0_8, 0);
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   215
                                 PlaySound(sndWhipCrack)
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1710
diff changeset
   216
                                 end;
3717
d88719b0f0dc Engine:
smaxx
parents: 3710
diff changeset
   217
                       amHammer: begin
d88719b0f0dc Engine:
smaxx
parents: 3710
diff changeset
   218
                                 CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 10, hwRound(ly), gtHammer, 0, SignAs(_1, dX), - _0_8, 0);
d88719b0f0dc Engine:
smaxx
parents: 3710
diff changeset
   219
                                 PlaySound(sndWhack)
d88719b0f0dc Engine:
smaxx
parents: 3710
diff changeset
   220
                                 end;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2142
diff changeset
   221
                  amBaseballBat: begin
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   222
                                 CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 10, hwRound(ly), gtShover, gsttmpFlag, xx * _0_5, yy * _0_5, 0);
2996
dfc7507a21a0 Engine:
smxx
parents: 2995
diff changeset
   223
                                 PlaySound(sndBaseballBat) // TODO: Only play if something is hit?
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   224
                                 end;
3851
fbe2e9722fc9 Sounds:
smaxx
parents: 3842
diff changeset
   225
                    amParachute: begin
fbe2e9722fc9 Sounds:
smaxx
parents: 3842
diff changeset
   226
                                 CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtParachute, 0, _0, _0, 0);
fbe2e9722fc9 Sounds:
smaxx
parents: 3842
diff changeset
   227
                                 PlaySound(sndParachute)
fbe2e9722fc9 Sounds:
smaxx
parents: 3842
diff changeset
   228
                                 end;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   229
                    // we save CurWeapon^.Pos (in this case: cursor direction) by using it as (otherwise irrelevant) X value of the new gear.
4138
b266206bb051 I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
nemo
parents: 4135
diff changeset
   230
                    amAirAttack: CurAmmoGear:= AddGear(CurWeapon^.Pos, 0, gtAirAttack, 0, _0, _0, 0);
b266206bb051 I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
nemo
parents: 4135
diff changeset
   231
                   amMineStrike: CurAmmoGear:= AddGear(CurWeapon^.Pos, 0, gtAirAttack, 1, _0, _0, 0);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   232
                    amBlowTorch: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtBlowTorch, 0, SignAs(_0_5, dX), _0, 0);
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   233
                       amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, CurWeapon^.Pos, _0, _0, 0);
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   234
                     amTeleport: CurAmmoGear:= AddGear(CurWeapon^.Pos, 0, gtTeleport, 0, _0, _0, 0);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   235
                       amSwitch: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtSwitcher, 0, _0, _0, 0);
2262
0dc94341bf42 sound for mortar
koda
parents: 2238
diff changeset
   236
                       amMortar: begin
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   237
                                 playSound(sndMortar);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   238
                                 FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtMortar,  0, xx*cMaxPower/cPowerDivisor, yy*cMaxPower/cPowerDivisor, 0);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   239
                                 end;
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1710
diff changeset
   240
                      amRCPlane: begin
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   241
                                 CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtRCPlane,  0, xx * cMaxPower / cPowerDivisor / 4, yy * cMaxPower / cPowerDivisor / 4, 0);
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   242
                                 CurAmmoGear^.SoundChannel:= LoopSound(sndRCPlane, nil)
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1710
diff changeset
   243
                                 end;
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   244
                       amKamikaze: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   245
                         amCake: CurAmmoGear:= AddGear(hwRound(lx) + hwSign(dX) * 3, hwRound(ly), gtCake, 0, xx, _0, 0);
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   246
                    amSeduction: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius * 2), hwRound(ly + yy * cHHRadius * 2), gtSeduction, 0, xx * _0_4, yy * _0_4, 0);
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   247
                   amWatermelon: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtWatermelon,  0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, CurWeapon^.Timer);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   248
                  amHellishBomb: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtHellishBomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
4138
b266206bb051 I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
nemo
parents: 4135
diff changeset
   249
                       amNapalm: CurAmmoGear:= AddGear(CurWeapon^.Pos, 0, gtAirAttack, 2, _0, _0, 0);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   250
                        amDrill: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtDrill, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
3484
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
   251
                      amBallgun: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBallgun,  0, xx * _0_5, yy * _0_5, 0);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   252
                    amJetpack: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtJetpack, 0, _0, _0, 0);
3123
b0a02930a1dc Engine:
smxx
parents: 3112
diff changeset
   253
                    amBirdy: begin
b0a02930a1dc Engine:
smxx
parents: 3112
diff changeset
   254
                             PlaySound(sndWhistle);
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   255
                             CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly) - 32, gtBirdy, 0, _0, _0, 0);
3123
b0a02930a1dc Engine:
smxx
parents: 3112
diff changeset
   256
                             end;
2908
bd1909984a09 Engine:
smxx
parents: 2882
diff changeset
   257
                      amLowGravity: begin
bd1909984a09 Engine:
smxx
parents: 2882
diff changeset
   258
                                    PlaySound(sndLowGravity);
3355
dc9e61e67484 cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
palewolf
parents: 3351
diff changeset
   259
                                    cGravity:= cMaxWindSpeed
2908
bd1909984a09 Engine:
smxx
parents: 2882
diff changeset
   260
                                    end;
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1749
diff changeset
   261
                      amExtraDamage: cDamageModifier:= _1_5;
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1749
diff changeset
   262
                      amInvulnerable: Invulnerable:= true;
2a989e5abda6 4 utilities by nemo
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parents: 1749
diff changeset
   263
                      amExtraTime: TurnTimeLeft:= TurnTimeLeft + 30000;
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1849
diff changeset
   264
                      amLaserSight: cLaserSighting:= true;
3483
54ff8cbabaa6 Engine:
smxx
parents: 3476
diff changeset
   265
                      amVampiric: begin
54ff8cbabaa6 Engine:
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parents: 3476
diff changeset
   266
                                  PlaySound(sndOw1, Team^.voicepack);
54ff8cbabaa6 Engine:
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parents: 3476
diff changeset
   267
                                  cVampiric:= true;
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parents: 3476
diff changeset
   268
                                  end;
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
   269
                      amPiano: begin
3399
885304636abf Drown the hog using the piano
nemo
parents: 3397
diff changeset
   270
                               // Tuck the hedgehog away until the piano attack is completed
885304636abf Drown the hog using the piano
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   271
                               Unplaced:= true;
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nemo
parents: 3397
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   272
                               X:= _0;
885304636abf Drown the hog using the piano
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diff changeset
   273
                               Y:= _0;
3351
3fd3f116f2fc Engine:
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parents: 3350
diff changeset
   274
                               FollowGear:= AddGear(TargetPoint.X, 0, gtPiano, 0, _0, _0, 0);
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parents: 3350
diff changeset
   275
                               PauseMusic
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   276
                               end;
3484
3c65b1d979cd Engine:
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parents: 3483
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   277
                      amFlamethrower: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtFlamethrower,  0, xx * _0_5, yy * _0_5, 0);
3991
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3970
diff changeset
   278
                    amResurrector: begin
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3970
diff changeset
   279
                        CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly),
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3970
diff changeset
   280
                                gtResurrector, 0, _0, _0, 0);
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3970
diff changeset
   281
                        CurAmmoGear^.SoundChannel := LoopSound(sndResurrector);
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3970
diff changeset
   282
                    end;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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parents: 16
diff changeset
   283
                  end;
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 800
diff changeset
   284
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   285
        uStats.AmmoUsed(CurAmmoType);
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 800
diff changeset
   286
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1964
diff changeset
   287
        if not (SpeechText = '') then
7845c77c8d31 nemo's great patch:
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   288
            begin
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2041
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   289
            tmpGear:= AddVisualGear(0, 0, vgtSpeechBubble);
2115
1c9a8081aef6 unc0rr forgot nil check here too
nemo
parents: 2056
diff changeset
   290
            if tmpGear <> nil then
1c9a8081aef6 unc0rr forgot nil check here too
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parents: 2056
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   291
               begin
1c9a8081aef6 unc0rr forgot nil check here too
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parents: 2056
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   292
               tmpGear^.Text:= SpeechText;
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nemo
parents: 2056
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   293
               tmpGear^.Hedgehog:= Gear^.Hedgehog;
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nemo
parents: 2056
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   294
               tmpGear^.FrameTicks:= SpeechType;
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parents: 2056
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   295
               end;
2017
7845c77c8d31 nemo's great patch:
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diff changeset
   296
            SpeechText:= ''
7845c77c8d31 nemo's great patch:
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diff changeset
   297
            end;
7845c77c8d31 nemo's great patch:
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parents: 1964
diff changeset
   298
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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parents: 16
diff changeset
   299
        Power:= 0;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
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diff changeset
   300
        if (CurAmmoGear <> nil)
4138
b266206bb051 I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
nemo
parents: 4135
diff changeset
   301
           and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NeedTarget) = 0)
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   302
           and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AltUse) = 0){check for dropping ammo from rope} then
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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parents: 16
diff changeset
   303
           begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
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   304
           CurAmmoGear^.AmmoType:= CurAmmoType;
3894
9abce5468583 Engine:
smaxx
parents: 3851
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   305
           Message:= Message or gmAttack;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   306
           CurAmmoGear^.Message:= Message
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   307
           end else begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   308
           if not CurrentTeam^.ExtDriven and
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   309
             ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_Power) <> 0) then SendIPC('a');
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1749
diff changeset
   310
           AfterAttack;
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   311
           end
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   312
        end else Message:= Message and not gmAttack;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   313
     end
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   314
end;
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   315
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   316
procedure AfterAttack;
2502
f67c603c23b5 - Fix build
unc0rr
parents: 2500
diff changeset
   317
var s: shortstring;
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   318
    a: TAmmoType;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   319
begin
602
f7628ebfccde Add CurrentHedgehog variable which simplifies code
unc0rr
parents: 558
diff changeset
   320
with CurrentHedgehog^.Gear^,
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   321
        CurrentHedgehog^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   322
    begin
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   323
    a:= CurAmmoType;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   324
    State:= State and not gstAttacking;
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   325
    if (Ammoz[a].Ammo.Propz and ammoprop_Effect) = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   326
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   327
        Inc(MultiShootAttacks);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   328
        
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   329
        if (Ammoz[a].Ammo.NumPerTurn >= MultiShootAttacks) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   330
            begin
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   331
            s:= inttostr(Ammoz[a].Ammo.NumPerTurn - MultiShootAttacks + 1);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   332
            AddCaption(format(trmsg[sidRemaining], s), cWhiteColor, capgrpAmmostate);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   333
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   334
        
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   335
        if (Ammoz[a].Ammo.NumPerTurn >= MultiShootAttacks) or
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   336
            ((GameFlags and gfMultiWeapon) <> 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   337
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   338
            isInMultiShoot:= true
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   339
            end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   340
        else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   341
            begin
3970
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   342
            OnUsedAmmo(CurrentHedgehog^);
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   343
            if ((Ammoz[a].Ammo.Propz and ammoprop_NoRoundEndHint) = 0) and ((GameFlags and gfInfAttack) = 0) then
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   344
                TurnTimeLeft:= Ammoz[a].TimeAfterTurn;
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   345
            if ((Ammoz[a].Ammo.Propz and ammoprop_NoRoundEndHint) = 0) then State:= State or gstAttacked;
0f6e3219c108 set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
nemo
parents: 3965
diff changeset
   346
            if (Ammoz[a].Ammo.Propz and ammoprop_NoRoundEndHint) <> 0 then ApplyAmmoChanges(CurrentHedgehog^)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   347
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   348
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   349
    else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   350
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   351
        OnUsedAmmo(CurrentHedgehog^);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   352
        ApplyAmmoChanges(CurrentHedgehog^);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   353
        end;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   354
    AttackBar:= 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   355
    end
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   356
end;
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   357
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   358
////////////////////////////////////////////////////////////////////////////////
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   359
procedure doStepHedgehogDead(Gear: PGear);
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   360
const frametime = 200;
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   361
      timertime = frametime * 6;
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   362
begin
2769
82bfcc006afb Some handling of interaction between king mode and place hogs mode.
nemo
parents: 2762
diff changeset
   363
if PHedgehog(Gear^.Hedgehog)^.Unplaced then exit;
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   364
if Gear^.Timer > 1 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   365
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   366
    AllInactive:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   367
    dec(Gear^.Timer);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   368
    if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   369
    end else
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   370
if Gear^.Timer = 1 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   371
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   372
    Gear^.State:= Gear^.State or gstNoDamage;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   373
    doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, EXPLAutoSound);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   374
    AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   375
    DeleteGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   376
    SetAllToActive
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   377
    end else // Gear^.Timer = 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   378
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   379
    AllInactive:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   380
    Gear^.Z:= cCurrHHZ;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   381
    RemoveGearFromList(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   382
    InsertGearToList(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   383
    PlaySound(sndByeBye, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   384
    Gear^.Pos:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   385
    Gear^.Timer:= timertime
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   386
    end
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   387
end;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   388
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   389
////////////////////////////////////////////////////////////////////////////////
3310
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   390
procedure doStepHedgehogGone(Gear: PGear);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   391
const frametime = 65;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   392
      timertime = frametime * 11;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   393
begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   394
if PHedgehog(Gear^.Hedgehog)^.Unplaced then exit;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   395
if Gear^.Timer > 1 then
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   396
    begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   397
    AllInactive:= false;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   398
    dec(Gear^.Timer);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   399
    if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos)
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   400
    end else
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   401
if Gear^.Timer = 1 then
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   402
    begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   403
    DeleteGear(Gear);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   404
    SetAllToActive
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   405
    end else // Gear^.Timer = 0
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   406
    begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   407
    AllInactive:= false;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   408
    Gear^.Z:= cCurrHHZ;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   409
    RemoveGearFromList(Gear);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   410
    InsertGearToList(Gear);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   411
    PlaySound(sndByeBye, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   412
    PlaySound(sndWarp);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   413
    Gear^.Pos:= 0;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   414
    Gear^.Timer:= timertime
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   415
    end
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   416
end;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   417
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   418
////////////////////////////////////////////////////////////////////////////////
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   419
procedure PickUp(HH, Gear: PGear);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   420
var s: shortstring;
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   421
    a: TAmmoType;
3169
c8c6ac44f51b prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo
parents: 3161
diff changeset
   422
    i: LongInt;
2972
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   423
    vga: PVisualGear;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   424
begin
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   425
Gear^.Message:= gmDestroy;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   426
PlaySound(sndShotgunReload);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   427
case Gear^.Pos of
1964
dc9ea05c9d2f - Another way of defining official server
unc0rr
parents: 1922
diff changeset
   428
       posCaseUtility,
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   429
       posCaseAmmo: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   430
                    a:= TAmmoType(Gear^.State);
553
5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
unc0rr
parents: 549
diff changeset
   431
                    AddAmmo(PHedgehog(HH^.Hedgehog)^, a);
2853
953a6d71396f Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents: 2827
diff changeset
   432
// Possibly needs to check shared clan ammo game flag once added.
953a6d71396f Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents: 2827
diff changeset
   433
// On the other hand, no obvious reason that clan members shouldn't know what ammo another clan member picked up
953a6d71396f Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
nemo
parents: 2827
diff changeset
   434
                    if (not (PHedgehog(HH^.Hedgehog)^.Team^.ExtDriven 
1072
6bc4389344c7 Show picked up ammo in demo playing mode
unc0rr
parents: 1066
diff changeset
   435
                      or (PHedgehog(HH^.Hedgehog)^.BotLevel > 0)))
2972
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   436
                      or (PHedgehog(HH^.Hedgehog)^.Team^.Clan^.ClanIndex = LocalClan)
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   437
                      or (GameType = gmtDemo)  then
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   438
                        begin
3196
336d6fc3325c Engine:
smxx
parents: 3174
diff changeset
   439
                        s:= trammo[Ammoz[a].NameId] + ' (+' + IntToStr(Ammoz[a].NumberInCase) + ')';
2972
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   440
                        AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   441
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   442
                        // show ammo icon
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   443
                        vga:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtAmmo);
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   444
                        if vga <> nil then
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   445
                            vga^.Frame:= Longword(a);
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   446
                        end;
82828fd23dea Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
unc0rr
parents: 2948
diff changeset
   447
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   448
                    end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   449
     posCaseHealth: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   450
                    inc(HH^.Health, Gear^.Health);
3112
f1bbe35ddb83 Engine:
smxx
parents: 3100
diff changeset
   451
                    PHedgehog(HH^.Hedgehog)^.Effects[hePoisoned] := false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   452
                    str(Gear^.Health, s);
295
8834f3cb620e - Implement ammo cases
unc0rr
parents: 285
diff changeset
   453
                    s:= '+' + s;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 545
diff changeset
   454
                    AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   455
                    RenderHealth(PHedgehog(HH^.Hedgehog)^);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   456
                    RecountTeamHealth(PHedgehog(HH^.Hedgehog)^.Team);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   457
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   458
                    i:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   459
                    while i < Gear^.Health do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   460
                        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   461
                        AddVisualGear(hwRound(HH^.X), hwRound(HH^.Y), vgtHealth);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   462
                        inc(i, 5);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   463
                        end;
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   464
                    end;
435
25820c10c849 Better AI behavior
unc0rr
parents: 434
diff changeset
   465
     end
42
72ffe21f027c - Fixed console behavior
unc0rr
parents: 39
diff changeset
   466
end;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
unc0rr
parents: 16
diff changeset
   467
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   468
const StepTicks: LongWord = 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   469
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   470
procedure HedgehogStep(Gear: PGear);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 369
diff changeset
   471
var PrevdX: LongInt;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   472
    CurWeapon: PAmmo;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   473
begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   474
CurWeapon:= GetAmmoEntry(PHedgehog(Gear^.Hedgehog)^);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   475
if ((Gear^.State and (gstAttacking or gstMoving)) = 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   476
   begin
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   477
   if isCursorVisible then
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   478
      with PHedgehog(Gear^.Hedgehog)^ do
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   479
        with CurWeapon^ do
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   480
          begin
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   481
          if (Gear^.Message and gmLeft  ) <> 0 then
3407
dcc129c4352e Engine:
smxx
parents: 3402
diff changeset
   482
             Pos:= (Pos - 1 + Ammoz[AmmoType].PosCount) mod Ammoz[AmmoType].PosCount
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   483
          else
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   484
          if (Gear^.Message and gmRight ) <> 0 then
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   485
             Pos:= (Pos + 1) mod Ammoz[AmmoType].PosCount
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   486
          else exit;
423
5f4559ce7062 Better construction tool
unc0rr
parents: 409
diff changeset
   487
          StepTicks:= 200;
408
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   488
          exit
6c3da4907d00 Airplane can fly from right to left
unc0rr
parents: 394
diff changeset
   489
          end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   490
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   491
    if ((Gear^.Message and gmAnimate) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   492
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   493
        Gear^.Message:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   494
        Gear^.State:= Gear^.State or gstAnimation;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   495
        Gear^.Tag:= Gear^.MsgParam;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   496
        Gear^.Timer:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   497
        Gear^.Pos:= 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   498
        end;
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   499
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   500
   if ((Gear^.Message and gmLJump ) <> 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   501
      begin
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   502
      Gear^.Message:= Gear^.Message and not gmLJump;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   503
      DeleteCI(Gear);
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   504
      if not TestCollisionYwithGear(Gear, -1) then
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   505
         if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _2 else
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   506
         if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _1;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   507
      if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX))
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   508
         or   TestCollisionYwithGear(Gear, -1)) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   509
         begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   510
         Gear^.dY:= -_0_15;
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
   511
         if not cArtillery then Gear^.dX:= SignAs(_0_15, Gear^.dX);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   512
         Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   513
         PlaySound(sndJump1, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   514
         exit
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   515
         end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   516
      end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   517
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   518
   if ((Gear^.Message and gmHJump ) <> 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   519
      begin
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   520
      DeleteCI(Gear);
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   521
      Gear^.Message:= Gear^.Message and not gmHJump;
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   522
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   523
      Gear^.dY:= -_0_2;
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   524
      SetLittle(Gear^.dX);
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   525
      Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
2745
11fce231f24a Engine:
smxx
parents: 2660
diff changeset
   526
      PlaySound(sndJump3, PHedgehog(Gear^.Hedgehog)^.Team^.voicepack);
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   527
      exit
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   528
      end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   529
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   530
   PrevdX:= hwSign(Gear^.dX);
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   531
   if (Gear^.Message and gmLeft  )<>0 then Gear^.dX:= -cLittle else
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   532
   if (Gear^.Message and gmRight )<>0 then Gear^.dX:=  cLittle else exit;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   533
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   534
   if (Gear^.Message and (gmLeft or gmRight)) <> 0 then
2940
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   535
      begin
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   536
      StepSoundTimer:= cHHStepTicks;
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   537
      end;
c02119eee12a Engine:
smxx
parents: 2908
diff changeset
   538
   
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 73
diff changeset
   539
   StepTicks:= cHHStepTicks;
610
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   540
   if PrevdX <> hwSign(Gear^.dX) then
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   541
      begin
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   542
      FollowGear:= Gear;
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   543
      exit
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   544
      end;
9b5a6200f667 - Training format change
unc0rr
parents: 602
diff changeset
   545
   DeleteCI(Gear); // must be after exit!! (see previous line)
838
1faae19f2116 Remove tailing spaces in some places
unc0rr
parents: 836
diff changeset
   546
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   547
   PHedgehog(Gear^.Hedgehog)^.visStepPos:= (PHedgehog(Gear^.Hedgehog)^.visStepPos + 1) and 7;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   548
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   549
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   550
      if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   551
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   552
      if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   553
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   554
      if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   555
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   556
      if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   557
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   558
      if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   559
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   560
      if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   561
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   562
      end;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1519
diff changeset
   563
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   564
   if (not cArtillery) and ((Gear^.Message and gmPrecise) = 0) and (not TestCollisionXwithGear(Gear, hwSign(Gear^.dX))) then
2585
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   565
      Gear^.X:= Gear^.X + SignAs(_1, Gear^.dX);
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   566
62
c3eda0c68cd6 No more hedgehogs hung in air
unc0rr
parents: 56
diff changeset
   567
   SetAllHHToActive;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
   568
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   569
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   570
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   571
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   572
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   573
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   574
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   575
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   576
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   577
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   578
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   579
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   580
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   581
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   582
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   583
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   584
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   585
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   586
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   587
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   588
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   589
      Gear^.Y:= Gear^.Y - _6;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   590
      Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   591
      Gear^.State:= Gear^.State or gstMoving;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   592
      exit
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   593
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   594
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   595
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   596
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   597
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   598
   end
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   599
   end;
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   600
   AddGearCI(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   601
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   602
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   603
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   604
procedure HedgehogChAngle(Gear: PGear);
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   605
var da: LongWord;
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   606
begin
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   607
with PHedgehog(Gear^.Hedgehog)^ do
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   608
    if (CurAmmoType = amRope)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   609
    and ((Gear^.State and (gstMoving or gstHHJumping)) = gstMoving) then da:= 2 else da:= 1;
958
92bb9fa046f9 Aim at high speed when performing rope swinging
unc0rr
parents: 952
diff changeset
   610
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   611
if (((Gear^.Message and gmPrecise) = 0) or ((GameTicks mod 5) = 1)) then
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   612
    if ((Gear^.Message and gmUp) <> 0) and (Gear^.Angle >= CurMinAngle + da) then dec(Gear^.Angle, da)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   613
    else
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   614
    if ((Gear^.Message and gmDown) <> 0) and (Gear^.Angle + da <= CurMaxAngle) then inc(Gear^.Angle, da)
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   615
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   616
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   617
procedure doStepHedgehog(Gear: PGear); forward;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   618
////////////////////////////////////////////////////////////////////////////////
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   619
procedure doStepHedgehogMoving(Gear: PGear);
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   620
var isFalling, isUnderwater: boolean;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   621
begin
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   622
isUnderwater:= cWaterLine < hwRound(Gear^.Y) + Gear^.Radius;
3915
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
   623
if Gear^.dX.QWordValue > 8160437862 then Gear^.dX.QWordValue:= 8160437862;
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
   624
if Gear^.dY.QWordValue > 8160437862 then Gear^.dY.QWordValue:= 8160437862;
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
   625
2762
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   626
if PHedgehog(Gear^.Hedgehog)^.Unplaced then
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   627
   begin
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   628
   Gear^.dY:= _0;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   629
   Gear^.dX:= _0;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   630
   Gear^.State:= Gear^.State and not gstMoving;
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   631
   exit
2fbc8d35eb52 Mode to place hogs at start of game. Will probably need a bit more testing.
nemo
parents: 2745
diff changeset
   632
   end;
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   633
isFalling:= (Gear^.dY.isNegative) or not TestCollisionYKick(Gear, 1);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   634
if isFalling then
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   635
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   636
   if (Gear^.dY.isNegative) and TestCollisionYKick(Gear, -1) then Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   637
   Gear^.State:= Gear^.State or gstMoving;
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
   638
   if isUnderwater then Gear^.dY:= Gear^.dY + cGravity / _2
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
   639
   else Gear^.dY:= Gear^.dY + cGravity
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
   640
   end 
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
   641
else
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   642
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   643
   if ((hwAbs(Gear^.dX) + hwAbs(Gear^.dY)) < _0_55)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   644
      and ((Gear^.State and gstHHJumping) <> 0) then SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   645
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   646
   if not Gear^.dY.isNegative then
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   647
      begin
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   648
      CheckHHDamage(Gear);
790
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   649
2137
4bb9ff2069ec Okay, now a real fix
unc0rr
parents: 2136
diff changeset
   650
      if ((Gear^.State and gstHHHJump) <> 0) and (not cArtillery) and
790
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   651
         (Gear^.dX.QWordValue < _0_02.QWordValue) then Gear^.dX.isNegative:= not Gear^.dX.isNegative; // landing after high jump
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   652
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   653
      Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump);
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   654
      Gear^.dY:= _0;
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   655
      end else Gear^.dY:= Gear^.dY + cGravity;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   656
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   657
   if ((Gear^.State and gstMoving) <> 0) then Gear^.dX:= Gear^.dX * Gear^.Friction
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   658
   end;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   659
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   660
if (Gear^.State <> 0) then DeleteCI(Gear);
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   661
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   662
if isUnderwater then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   663
   begin
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   664
   Gear^.dY:= Gear^.dY * _0_999;
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   665
   Gear^.dX:= Gear^.dX * _0_999;
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   666
   end;
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
   667
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   668
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   669
   if TestCollisionXKick(Gear, hwSign(Gear^.dX)) then
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   670
      if not isFalling then
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   671
         if hwAbs(Gear^.dX) > _0_01 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   672
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -1, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_96; Gear^.Y:= Gear^.Y - _1 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   673
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -2, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_93; Gear^.Y:= Gear^.Y - _2 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   674
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -3, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_9 ; Gear^.Y:= Gear^.Y - _3 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   675
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -4, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_87; Gear^.Y:= Gear^.Y - _4 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   676
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -5, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_84; Gear^.Y:= Gear^.Y - _5 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   677
            if hwAbs(Gear^.dX) > _0_02 then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   678
                                   else begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   679
                                        Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   680
                                        SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   681
                                        end
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   682
            else begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   683
                 Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   684
                 SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   685
                 end
1518
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   686
         else if (hwAbs(Gear^.dX) > cLittle)
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   687
                and ((Gear^.State and gstHHJumping) = 0)
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   688
                then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
4e5796fe3aac Fix jump landing after turn end
unc0rr
parents: 1507
diff changeset
   689
                else SetLittle(Gear^.dX);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   690
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   691
if (not isFalling) and
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   692
   (hwAbs(Gear^.dX) + hwAbs(Gear^.dY) < _0_03) then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   693
   begin
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1861
diff changeset
   694
   Gear^.State:= Gear^.State and not gstWinner;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   695
   Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   696
   SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   697
   Gear^.dY:= _0
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   698
   end else Gear^.State:= Gear^.State or gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   699
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   700
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   701
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   702
   Gear^.State:= Gear^.State and not gstAnimation;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1964
diff changeset
   703
// ARTILLERY but not being moved by explosions
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   704
   Gear^.X:= Gear^.X + Gear^.dX;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   705
   Gear^.Y:= Gear^.Y + Gear^.dY;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   706
   if (not Gear^.dY.isNegative) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   707
      (not TestCollisionYKick(Gear, 1)) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   708
       TestCollisionYwithXYShift(Gear, 0, 1, 1) then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   709
      begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   710
      CheckHHDamage(Gear);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   711
      Gear^.dY:= _0;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   712
      Gear^.Y:= Gear^.Y + _1
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   713
      end;
1658
208a3258afdf Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents: 1645
diff changeset
   714
   CheckGearDrowning(Gear);
208a3258afdf Fix a bug with visible cursor when hedgehog is dead
unc0rr
parents: 1645
diff changeset
   715
   if (Gear^.State and gstDrowning) <> 0 then isCursorVisible:= false
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   716
   end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   717
3003
0afdba08a858 Engine:
smxx
parents: 2996
diff changeset
   718
if (hwAbs(Gear^.dY) > _0) and (Gear^.FlightTime > 0) and ((GameFlags and gfLowGravity) = 0) then
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   719
    begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   720
    inc(Gear^.FlightTime, 1);
3174
17e2602dfdc5 Engine:
smxx
parents: 3169
diff changeset
   721
    if Gear^.FlightTime = 3000 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   722
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   723
        AddCaption(GetEventString(eidHomerun), cWhiteColor, capgrpMessage);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   724
        PlaySound(sndHomerun)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   725
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   726
    end
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   727
else
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   728
    begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   729
    Gear^.FlightTime:= 0;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   730
    end;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   731
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   732
end;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   733
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   734
procedure doStepHedgehogDriven(Gear: PGear);
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   735
var t: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   736
    wasJumping: boolean;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   737
    Hedgehog: PHedgehog;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   738
begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   739
Hedgehog:= PHedgehog(Gear^.Hedgehog);
558
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   740
if not isInMultiShoot then
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   741
   AllInactive:= false
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   742
else
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   743
   Gear^.Message:= 0;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   744
1035
6f5842bc481b Hopefully done taunts implementation
unc0rr
parents: 1034
diff changeset
   745
if (TurnTimeLeft = 0) or (Gear^.Damage > 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   746
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   747
    TurnTimeLeft:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   748
    isCursorVisible:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   749
    Gear^.State:= Gear^.State and not (gstHHDriven or gstAnimation or gstAttacking);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   750
    AttackBar:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   751
    if Gear^.Damage > 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   752
        Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   753
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   754
    end;
1035
6f5842bc481b Hopefully done taunts implementation
unc0rr
parents: 1034
diff changeset
   755
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   756
if (Gear^.State and gstAnimation) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   757
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   758
    Gear^.Message:= 0;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   759
    if (Gear^.Pos = Wavez[TWave(Gear^.Tag)].VoiceDelay) and (Gear^.Timer = 0) then PlaySound(Wavez[TWave(Gear^.Tag)].Voice, Hedgehog^.Team^.voicepack);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   760
    inc(Gear^.Timer);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   761
    if Gear^.Timer = Wavez[TWave(Gear^.Tag)].Interval then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   762
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   763
        Gear^.Timer:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   764
        inc(Gear^.Pos);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   765
        if Gear^.Pos = Wavez[TWave(Gear^.Tag)].FramesCount then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   766
            Gear^.State:= Gear^.State and not gstAnimation
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   767
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   768
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   769
    end;
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   770
836
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   771
if ((Gear^.State and gstMoving) <> 0)
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   772
    or (StepTicks = cHHStepTicks)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   773
    or (CurAmmoGear <> nil) then // we are moving
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   774
    begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   775
    with Hedgehog^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   776
        if (CurAmmoGear = nil)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   777
        and (Gear^.dY > _0_39)
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   778
        and (CurAmmoType = amParachute) then Gear^.Message:= Gear^.Message or gmAttack;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   779
    // check for case with ammo
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   780
    t:= CheckGearNear(Gear, gtCase, 36, 36);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   781
    if t <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   782
        PickUp(Gear, t)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   783
    end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   784
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   785
if (CurAmmoGear = nil) then
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   786
    if (((Gear^.Message and gmAttack) <> 0)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   787
        or ((Gear^.State and gstAttacking) <> 0)) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   788
        Attack(Gear) // should be before others to avoid desync with '/put' msg and changing weapon msgs
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   789
    else
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   790
else 
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   791
    with Hedgehog^ do
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   792
        if ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0)
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   793
            and ((Gear^.Message and gmLJump) <> 0)
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   794
            and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AltUse) <> 0) then
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   795
            begin
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   796
            Gear^.Message:= Gear^.Message and not gmLJump;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   797
            Attack(Gear)
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   798
            end;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   799
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   800
if (CurAmmoGear = nil)
3842
fc94291ca1d9 Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly.
nemo
parents: 3837
diff changeset
   801
    or ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0) 
fc94291ca1d9 Trying to adjust behaviour of multishoot w/ portal gun so switching weapons works correctly.
nemo
parents: 3837
diff changeset
   802
    or ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_NoRoundEndHint) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   803
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   804
    if ((Gear^.Message and gmSlot) <> 0) then
4135
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4020
diff changeset
   805
        if ChangeAmmo(Gear) then ApplyAmmoChanges(Hedgehog^);
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   806
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   807
    if ((Gear^.Message and gmWeapon) <> 0) then HHSetWeapon(Gear);
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   808
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   809
    if ((Gear^.Message and gmTimer) <> 0) then HHSetTimer(Gear);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   810
    end;
930
3f61bd3b08fd Initial support for attacking from rope
unc0rr
parents: 928
diff changeset
   811
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   812
if CurAmmoGear <> nil then
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   813
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   814
   CurAmmoGear^.Message:= Gear^.Message;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   815
   exit
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   816
   end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   817
952
9dd48265e0b9 Allow aiming while moving
unc0rr
parents: 941
diff changeset
   818
if not isInMultiShoot then
9dd48265e0b9 Allow aiming while moving
unc0rr
parents: 941
diff changeset
   819
   HedgehogChAngle(Gear);
926
d231e007452a Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr
parents: 925
diff changeset
   820
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   821
if (Gear^.State and gstMoving) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   822
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   823
    wasJumping:= ((Gear^.State and gstHHJumping) <> 0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2302
diff changeset
   824
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   825
    if ((Gear^.Message and gmHJump) <> 0) and
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   826
        wasJumping and
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   827
        ((Gear^.State and gstHHHJump) = 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   828
        if (not (hwAbs(Gear^.dX) > cLittle)) and (Gear^.dY < -_0_02) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   829
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   830
            Gear^.State:= Gear^.State or gstHHHJump;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   831
            Gear^.dY:= -_0_25;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   832
            if not cArtillery then Gear^.dX:= -SignAs(_0_02, Gear^.dX);
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3768
diff changeset
   833
            PlaySound(sndJump2, Hedgehog^.Team^.voicepack)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   834
            end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2302
diff changeset
   835
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   836
    Gear^.Message:= Gear^.Message and not (gmLJump or gmHJump);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   837
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   838
    if (not cArtillery) and wasJumping and
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   839
        TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   840
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   841
    doStepHedgehogMoving(Gear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   842
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   843
    if ((Gear^.State and (gstMoving or gstDrowning)) = 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   844
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   845
        AddGearCI(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   846
        if wasJumping then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   847
            StepTicks:= 410
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   848
        else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   849
            StepTicks:= 95
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   850
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   851
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   852
    end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   853
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   854
    if not isInMultiShoot then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   855
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   856
        if StepTicks > 0 then dec(StepTicks);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   857
        if (StepTicks = 0) then HedgehogStep(Gear)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   858
        end
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   859
end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   860
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   861
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   862
procedure doStepHedgehogFree(Gear: PGear);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   863
var prevState: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   864
begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   865
prevState:= Gear^.State;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   866
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   867
doStepHedgehogMoving(Gear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   868
1002
14ecd5fd4fab Implement drowning hedgehog sprite
unc0rr
parents: 984
diff changeset
   869
if (Gear^.State and (gstMoving or gstDrowning)) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   870
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   871
    if Gear^.Damage > 0 then CalcRotationDirAngle(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   872
    AllInactive:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   873
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   874
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   875
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   876
if (Gear^.Health = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   877
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   878
    if PrvInactive then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   879
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   880
        Gear^.Timer:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   881
        FollowGear:= Gear;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   882
        PrvInactive:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   883
        AllInactive:= false;
2140
75e5c4fcae2a Death messages thanks to Smaxx
nemo
parents: 2137
diff changeset
   884
3310
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   885
        if not PHedgehog(Gear^.Hedgehog)^.Team^.hasGone then
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   886
            begin
4020
898a55b81d10 clear poison on death
nemo
parents: 4015
diff changeset
   887
            PHedgehog(Gear^.Hedgehog)^.Effects[hePoisoned] := false;
3768
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   888
            if PHedgehog(Gear^.Hedgehog)^.Effects[heResurrectable] then begin
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   889
                ResurrectHedgehog(Gear);
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   890
            end else begin
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   891
                Gear^.State:= Gear^.State or gstHHDeath;
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   892
                Gear^.doStep:= @doStepHedgehogDead;
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   893
                // Death message
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   894
                AddCaption(Format(GetEventString(eidDied), PHedgehog(Gear^.Hedgehog)^.Name), cWhiteColor, capgrpMessage);
39947624dabb Some survival mode changes by burp
tiyuri@gmail.com
parents: 3717
diff changeset
   895
            end;
3310
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   896
            end
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   897
        else
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   898
            begin
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   899
            Gear^.State:= Gear^.State or gstHHGone;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   900
            Gear^.doStep:= @doStepHedgehogGone;
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   901
            // Gone message
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   902
            AddCaption(Format(GetEventString(eidGone), PHedgehog(Gear^.Hedgehog)^.Name), cWhiteColor, capgrpMessage);
e6e9b811d32f Engine:
smxx
parents: 3302
diff changeset
   903
            end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   904
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   905
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   906
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   907
1033
622c5de38d72 Start implementing waves
unc0rr
parents: 1012
diff changeset
   908
if ((Gear^.State and gstWait) = 0) and
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   909
    (prevState <> Gear^.State) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   910
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   911
    Gear^.State:= gstWait;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   912
    Gear^.Timer:= 150
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   913
    end else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   914
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   915
    if Gear^.Timer = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   916
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   917
        Gear^.State:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   918
        Gear^.Active:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   919
        AddGearCI(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   920
        exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   921
        end else dec(Gear^.Timer)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   922
    end;
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   923
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   924
AllInactive:= false
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   925
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   926
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   927
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   928
procedure doStepHedgehog(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   929
begin
3894
9abce5468583 Engine:
smaxx
parents: 3851
diff changeset
   930
if (Gear^.Message and gmDestroy) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   931
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   932
    DeleteGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   933
    exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   934
    end;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1347
diff changeset
   935
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2024
diff changeset
   936
if (Gear^.State and gstHHDriven) = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   937
    doStepHedgehogFree(Gear)
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2024
diff changeset
   938
else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   939
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   940
    with PHedgehog(Gear^.Hedgehog)^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   941
        if Team^.hasGone then TeamGoneEffect(Team^);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   942
    doStepHedgehogDriven(Gear)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2940
diff changeset
   943
    end;
2585
0899ce8ad77f Smaxx: only allow change direction when shift key is pressed
unc0rr
parents: 2502
diff changeset
   944
end;