hedgewars/HHHandlers.inc
author unc0rr
Thu, 08 May 2008 14:06:44 +0000
changeset 912 acab672fb1aa
parent 900 5224ac938442
child 924 227f9fcdc2f4
permissions -rw-r--r--
Fix collecting cases after teleportation
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(*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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////////////////////////////////////////////////////////////////////////////////
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procedure ChangeAmmo(Gear: PGear);
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var slot: Longword;
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    caSlot, caAmmo: PLongword;
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begin
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slot:= Gear^.MsgParam;
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with PHedgehog(Gear^.Hedgehog)^ do
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     begin
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     if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or (AttacksNum > 0)
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        or ((Gear^.State and gstHHDriven) = 0) then exit;
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     Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump or gm_Slot);
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     if CurAmmoGear = nil then begin caSlot:= @CurSlot; caAmmo:= @CurAmmo end
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                          else begin caSlot:= @AltSlot; caAmmo:= @AltAmmo end;
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     if caSlot^ = slot then
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        begin
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        inc(caAmmo^);
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        if (caAmmo^ > cMaxSlotAmmoIndex) or (Ammo^[slot, caAmmo^].Count = 0) then caAmmo^:= 0
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        end else
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     if Ammo^[slot, 0].Count > 0 then
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        begin
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        caSlot^:= slot;
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        caAmmo^:= 0;
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        end;
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     end;
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ApplyAmmoChanges(PHedgehog(Gear^.Hedgehog)^)
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end;
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procedure HHSetWeapon(Gear: PGear);
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var t: LongInt;
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    weap: TAmmoType;
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begin
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weap:= TAmmoType(Gear^.MsgParam);
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Gear^.MsgParam:= Ammoz[weap].Slot;
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t:= cMaxSlotAmmoIndex;
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Gear^.Message:= Gear^.Message and not gm_Weapon;
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with PHedgehog(Gear^.Hedgehog)^ do
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     while (Ammo^[CurSlot, CurAmmo].AmmoType <> weap) and (t >= 0) do
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           begin
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           ChangeAmmo(Gear);
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           dec(t)
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           end
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end;
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procedure Attack(Gear: PGear);
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var xx, yy: hwFloat;
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begin
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with Gear^,
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     PHedgehog(Gear^.Hedgehog)^ do
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     begin
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     if ((State and gstHHDriven) <> 0)and
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        ((State and (gstAttacked or gstHHChooseTarget)) = 0)and
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        (((State and gstMoving) = 0) or ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AttackInMove) <> 0))and
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        ((TargetPoint.X <> NoPointX) or ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NeedTarget) = 0)) then
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        begin
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        State:= State or gstAttacking;
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        if Power = cMaxPower then Message:= Message and not gm_Attack
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        else if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) = 0 then Message:= Message and not gm_Attack
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        else begin
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             if Power = 0 then
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                begin
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                AttackBar:= CurrentTeam^.AttackBar;
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                PlaySound(sndThrowPowerUp, false)
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                end;
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             inc(Power)
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             end;
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        if ((Message and gm_Attack) <> 0) then exit;
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        if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then
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           begin
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           StopSound(sndThrowPowerUp);
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           PlaySound(sndThrowRelease, false);
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           end;
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        xx:= SignAs(AngleSin(Angle), dX);
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        yy:= -AngleCos(Angle);
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        if ((Gear^.State and gstHHHJump) <> 0) then xx:= - xx;
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             case Ammo^[CurSlot, CurAmmo].AmmoType of
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                      amGrenade: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Bomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
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                  amClusterBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtClusterBomb,  0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
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                      amBazooka: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
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                          amUFO: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtUFO,          0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
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                      amShotgun: begin
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                                 PlaySound(sndShotgunReload, false);
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                                 CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtShotgunShot,  0, xx * _0_5, yy * _0_5, 0);
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                                 end;
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                   amPickHammer: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + cHHRadius, gtPickHammer, 0, _0, _0, 0);
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                         amSkip: ParseCommand('/skip', true);
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                         amRope: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtRope, 0, xx, yy, 0);
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                         amMine: begin
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                                 AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtMine, 0, SignAs(_0_02, dX), _0, 3000);
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                                 PlaySound(sndLaugh, false)
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                                 end;
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                       amDEagle: CurAmmoGear:= AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
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                     amDynamite: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtDynamite, 0, SignAs(_0_03, dX), _0, 5000);
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                  amBaseballBat: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtShover, 0, xx * _0_5, yy * _0_5, 0);
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                    amFirePunch: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtFirePunch, 0, _0, _0, 0);
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                    amParachute: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtParachute, 0, _0, _0, 0);
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                    amAirAttack: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 0, _0, _0, 0);
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                   amMineStrike: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 1, _0, _0, 0);
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                    amBlowTorch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBlowTorch, 0, SignAs(_0_5, dX), _0, 0);
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                       amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, Ammo^[CurSlot, CurAmmo].Pos, _0, _0, 0);
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                     amTeleport: CurAmmoGear:= AddGear(0, 0, gtTeleport, 0, _0, _0, 0);
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                       amSwitch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtSwitcher, 0, _0, _0, 0);
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                  end;
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        uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType);
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        Power:= 0;
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        if CurAmmoGear <> nil then
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           begin
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           Message:= Message or gm_Attack;
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           CurAmmoGear^.Message:= Message
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           end else begin
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           if not CurrentTeam^.ExtDriven and
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             ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0) then SendIPC('a');
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           AfterAttack
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           end
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        end else Message:= Message and not gm_Attack
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     end
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end;
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procedure AfterAttack;
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begin
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with CurrentHedgehog^.Gear^,
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     CurrentHedgehog^ do
32
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     begin
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        Inc(AttacksNum);
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        State:= State and not gstAttacking;
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        if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= AttacksNum) or
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           ((GameFlags and gfMultiWeapon) <> 0) then isInMultiShoot:= true
32
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           else begin
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           TurnTimeLeft:= Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType].TimeAfterTurn;
32
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           State:= State or gstAttacked;
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           OnUsedAmmo(CurrentHedgehog^)
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   160
           end;
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     AttackBar:= 0;
32
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     end
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   163
end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepHedgehogDead(Gear: PGear);
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const frametime = 200;
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      timertime = frametime * 6;
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begin
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if Gear^.Timer > 1 then
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	begin
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	AllInactive:= false;
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	dec(Gear^.Timer);
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   174
	if (Gear^.Timer mod frametime) = 0 then inc(Gear^.Pos)
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	end else
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if Gear^.Timer = 1 then
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	begin
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	Gear^.State:= Gear^.State or gstNoDamage;
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	doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, EXPLAutoSound);
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   180
	AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
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	DeleteGear(Gear);
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   182
	SetAllToActive
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   183
	end else // Gear^.Timer = 0
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   184
	begin
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	AllInactive:= false;
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   186
	Gear^.Z:= cCurrHHZ;
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   187
	RemoveGearFromList(Gear);
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   188
	InsertGearToList(Gear);
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   189
	PlaySound(sndByeBye, false);
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   190
	Gear^.Pos:= 0;
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   191
	Gear^.Timer:= timertime
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   192
	end
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   193
end;
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   194
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   195
////////////////////////////////////////////////////////////////////////////////
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   196
procedure PickUp(HH, Gear: PGear);
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   197
var s: shortstring;
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   198
    a: TAmmoType;
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   199
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   200
Gear^.Message:= gm_Destroy;
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   201
case Gear^.Pos of
295
8834f3cb620e - Implement ammo cases
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   202
       posCaseAmmo: begin
351
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   203
                    a:= TAmmoType(Gear^.State);
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5478386d935f - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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                    AddAmmo(PHedgehog(HH^.Hedgehog)^, a);
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   205
                    if not (PHedgehog(HH^.Hedgehog)^.Team^.ExtDriven
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   206
                      or (PHedgehog(HH^.Hedgehog)^.BotLevel > 0)) then
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   207
                       begin
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                       s:= trammo[Ammoz[a].NameId] + '(+' + IntToStr(Ammoz[a].NumberInCase) + ')';
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                       AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
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   210
                       end
295
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   211
                    end;
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72ffe21f027c - Fixed console behavior
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   212
     posCaseHealth: begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   213
                    inc(HH^.Health, Gear^.Health);
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   214
                    str(Gear^.Health, s);
295
8834f3cb620e - Implement ammo cases
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   215
                    s:= '+' + s;
549
4278a80140a8 - Introduce clans (teams with same color)
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                    AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
351
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   217
                    RenderHealth(PHedgehog(HH^.Hedgehog)^);
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                    RecountTeamHealth(PHedgehog(HH^.Hedgehog)^.Team)
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   219
                    end;
435
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     end
42
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   221
end;
32
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   222
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   223
const StepTicks: LongWord = 0;
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   224
302
7aca131ecd7f First implementation of Blow Torch
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   225
procedure HedgehogStep(Gear: PGear);
371
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   226
var PrevdX: LongInt;
302
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   227
begin
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   228
if ((Gear^.State and (gstAttacking or gstMoving)) = 0) then
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   229
   begin
408
6c3da4907d00 Airplane can fly from right to left
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   230
   if isCursorVisible then
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   231
      with PHedgehog(Gear^.Hedgehog)^ do
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   232
        with Ammo^[CurSlot, CurAmmo] do
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   233
          begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
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   234
          if (Gear^.Message and gm_Left  ) <> 0 then
408
6c3da4907d00 Airplane can fly from right to left
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   235
             Pos:= (Pos + Ammoz[AmmoType].PosCount - 1) mod Ammoz[AmmoType].PosCount
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diff changeset
   236
          else
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
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diff changeset
   237
          if (Gear^.Message and gm_Right ) <> 0 then
408
6c3da4907d00 Airplane can fly from right to left
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   238
             Pos:= (Pos + 1) mod Ammoz[AmmoType].PosCount
6c3da4907d00 Airplane can fly from right to left
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   239
          else exit;
423
5f4559ce7062 Better construction tool
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   240
          StepTicks:= 200;
408
6c3da4907d00 Airplane can fly from right to left
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   241
          exit
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   242
          end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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diff changeset
   243
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   244
   if ((Gear^.Message and gm_LJump ) <> 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
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   245
      begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
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   246
      Gear^.Message:= Gear^.Message and not gm_LJump;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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diff changeset
   247
      DeleteCI(Gear);
68
cbb93eb90304 Collision-related stuff
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   248
      if not TestCollisionYwithGear(Gear, -1) then
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   249
         if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _2 else
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diff changeset
   250
         if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _1;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   251
      if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX))
68
cbb93eb90304 Collision-related stuff
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   252
         or   TestCollisionYwithGear(Gear, -1)) then
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bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   253
         begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   254
         Gear^.dY:= -_0_15;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   255
         Gear^.dX:= SignAs(_0_15, Gear^.dX);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
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diff changeset
   256
         Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
799
71ba310da909 - Commit voice sounds by Stephen Alexander
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diff changeset
   257
         PlaySound(sndJump1, false);
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   258
         exit
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diff changeset
   259
         end;
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diff changeset
   260
      end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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diff changeset
   261
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   262
   if ((Gear^.Message and gm_HJump ) <> 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   263
      begin
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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diff changeset
   264
      DeleteCI(Gear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
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diff changeset
   265
      Gear^.Message:= Gear^.Message and not gm_HJump;
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
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diff changeset
   266
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
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diff changeset
   267
      Gear^.dY:= -_0_2;
8842c71d16bf - Fix too long delay between shotgun and deagle shots
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diff changeset
   268
      SetLittle(Gear^.dX);
8842c71d16bf - Fix too long delay between shotgun and deagle shots
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diff changeset
   269
      Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
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diff changeset
   270
      PlaySound(sndJump3, false);
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diff changeset
   271
      exit
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   272
      end;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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diff changeset
   273
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   274
   PrevdX:= hwSign(Gear^.dX);
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   275
   if (Gear^.Message and gm_Left  )<>0 then Gear^.dX:= -cLittle else
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   276
   if (Gear^.Message and gm_Right )<>0 then Gear^.dX:=  cLittle else exit;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
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diff changeset
   277
74
42257fee61ae - Unicode support for team and hedgehogs names
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diff changeset
   278
   StepTicks:= cHHStepTicks;
610
9b5a6200f667 - Training format change
unc0rr
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diff changeset
   279
   if PrevdX <> hwSign(Gear^.dX) then
9b5a6200f667 - Training format change
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diff changeset
   280
      begin
9b5a6200f667 - Training format change
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diff changeset
   281
      FollowGear:= Gear;
9b5a6200f667 - Training format change
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diff changeset
   282
      exit
9b5a6200f667 - Training format change
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diff changeset
   283
      end;
9b5a6200f667 - Training format change
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diff changeset
   284
   DeleteCI(Gear); // must be after exit!! (see previous line)
838
1faae19f2116 Remove tailing spaces in some places
unc0rr
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diff changeset
   285
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   286
   PHedgehog(Gear^.Hedgehog)^.visStepPos:= (PHedgehog(Gear^.Hedgehog)^.visStepPos + 1) and 7;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   287
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
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diff changeset
   288
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
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diff changeset
   289
      if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   290
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   291
      if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   292
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   293
      if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   294
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   295
      if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   296
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   297
      if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   298
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   299
      if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   300
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   301
      end;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   302
   if not TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then Gear^.X:= Gear^.X + SignAs(_1, Gear^.dX);
300
be94799f33d2 Simplify hedgehogs physics code, make it better
unc0rr
parents: 295
diff changeset
   303
62
c3eda0c68cd6 No more hedgehogs hung in air
unc0rr
parents: 56
diff changeset
   304
   SetAllHHToActive;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 32
diff changeset
   305
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   306
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   307
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   308
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   309
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   310
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   311
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   312
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   313
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   314
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   315
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   316
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   317
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   318
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   319
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   320
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   321
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   322
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   323
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   324
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   325
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   326
      Gear^.Y:= Gear^.Y - _6;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
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diff changeset
   327
      Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   328
      Gear^.State:= Gear^.State or gstMoving;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   329
      exit
4
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   330
      end;
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   331
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   332
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   333
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   334
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   335
   end
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   336
   end;
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   337
   AddGearCI(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
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diff changeset
   338
   end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   339
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   340
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   341
procedure HedgehogChAngle(Gear: PGear);
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   342
begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   343
if ((Gear^.State and gstMoving) = 0) then
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   344
   if (Gear^.Message and gm_Up    )<>0 then if Gear^.Angle > CurMinAngle then dec(Gear^.Angle)
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   345
   else else
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   346
   if (Gear^.Message and gm_Down  )<>0 then if Gear^.Angle < CurMaxAngle then inc(Gear^.Angle);
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   347
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   348
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
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diff changeset
   349
procedure doStepHedgehog(Gear: PGear); forward;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   350
////////////////////////////////////////////////////////////////////////////////
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   351
procedure doStepHedgehogMoving(Gear: PGear);
545
f527450337c1 Fix some warnings
unc0rr
parents: 543
diff changeset
   352
var isFalling: boolean;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   353
begin
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   354
isFalling:= (Gear^.dY.isNegative) or not TestCollisionYKick(Gear, 1);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   355
if isFalling then
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   356
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   357
   if (Gear^.dY.isNegative) and TestCollisionYKick(Gear, -1) then Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   358
   Gear^.State:= Gear^.State or gstMoving;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   359
   Gear^.dY:= Gear^.dY + cGravity
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   360
   end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   361
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   362
   if ((hwAbs(Gear^.dX) + hwAbs(Gear^.dY)) < _0_55)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   363
      and ((Gear^.State and gstHHJumping) <> 0) then SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   364
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   365
   if not Gear^.dY.isNegative then
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   366
      begin
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   367
      CheckHHDamage(Gear);
790
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   368
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   369
      if ((Gear^.State and gstHHHJump) <> 0) and
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   370
         (Gear^.dX.QWordValue < _0_02.QWordValue) then Gear^.dX.isNegative:= not Gear^.dX.isNegative; // landing after high jump
a6f442173822 Make high jump behaviour like in worms (back somersault)
unc0rr
parents: 783
diff changeset
   371
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   372
      Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump);
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   373
      Gear^.dY:= _0;
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
parents: 538
diff changeset
   374
      end else Gear^.dY:= Gear^.dY + cGravity;
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   375
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   376
   if ((Gear^.State and gstMoving) <> 0) then Gear^.dX:= Gear^.dX * Gear^.Friction
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   377
   end;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   378
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   379
if (Gear^.State <> 0) then DeleteCI(Gear);
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   380
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   381
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   382
   if TestCollisionXKick(Gear, hwSign(Gear^.dX)) then
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   383
      if not isFalling then
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   384
         if hwAbs(Gear^.dX) > _0_01 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   385
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -1, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_96; Gear^.Y:= Gear^.Y - _1 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   386
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -2, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_93; Gear^.Y:= Gear^.Y - _2 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   387
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -3, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_9 ; Gear^.Y:= Gear^.Y - _3 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   388
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -4, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_87; Gear^.Y:= Gear^.Y - _4 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   389
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -5, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_84; Gear^.Y:= Gear^.Y - _5 end else
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   390
            if hwAbs(Gear^.dX) > _0_02 then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   391
                                   else begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   392
                                        Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   393
                                        SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   394
                                        end
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   395
            else begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   396
                 Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   397
                 SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   398
                 end
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   399
         else if hwAbs(Gear^.dX) > cLittle then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   400
                                           else SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   401
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   402
if (not isFalling) and
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   403
   (hwAbs(Gear^.dX) + hwAbs(Gear^.dY) < _0_03) then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   404
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   405
   Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   406
   SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   407
   Gear^.dY:= _0
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   408
   end else Gear^.State:= Gear^.State or gstMoving;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   409
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   410
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   411
   begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   412
   Gear^.State:= Gear^.State and not gstAnimation;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   413
   Gear^.X:= Gear^.X + Gear^.dX;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   414
   Gear^.Y:= Gear^.Y + Gear^.dY;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   415
   if (not Gear^.dY.isNegative) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   416
      (not TestCollisionYKick(Gear, 1)) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   417
       TestCollisionYwithXYShift(Gear, 0, 1, 1) then
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   418
      begin
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   419
      CheckHHDamage(Gear);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   420
      Gear^.dY:= _0;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   421
      Gear^.Y:= Gear^.Y + _1
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   422
      end;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   423
   CheckGearDrowning(Gear)
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   424
   end
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   425
end;
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   426
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   427
procedure doStepHedgehogDriven(Gear: PGear);
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   428
var t: PGear;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   429
begin
558
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   430
if not isInMultiShoot then
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   431
   AllInactive:= false
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   432
else
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   433
   Gear^.Message:= 0;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   434
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   435
if (TurnTimeLeft = 0) or (Gear^.Damage > 0) then
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   436
   begin
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   437
   TurnTimeLeft:= 0;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   438
   Gear^.State:= Gear^.State and not gstHHDriven;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   439
   if Gear^.Damage > 0 then
424
4598c21bb421 Disable cheat trick with hjump
unc0rr
parents: 423
diff changeset
   440
      Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump);
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   441
   exit
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   442
   end;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   443
836
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   444
if ((Gear^.State and gstMoving) <> 0)
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   445
    or (StepTicks = cHHStepTicks)
835
6f567934cc44 Automatically use parachute when vertical speed is high enough
unc0rr
parents: 829
diff changeset
   446
	or (CurAmmoGear <> nil) then // we're moving
836
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   447
	begin
839
1493f697d1bb Fix broken logic for the new parachute feature
unc0rr
parents: 838
diff changeset
   448
	with PHedgehog(Gear^.Hedgehog)^ do
1493f697d1bb Fix broken logic for the new parachute feature
unc0rr
parents: 838
diff changeset
   449
		if (CurAmmoGear = nil)
1493f697d1bb Fix broken logic for the new parachute feature
unc0rr
parents: 838
diff changeset
   450
		and (Gear^.dY > _0_39)
1493f697d1bb Fix broken logic for the new parachute feature
unc0rr
parents: 838
diff changeset
   451
		and (Ammo^[CurSlot, CurAmmo].AmmoType = amParachute) then Gear^.Message:= Gear^.Message or gm_Attack;
836
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   452
	// check for case with ammo
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   453
	t:= CheckGearNear(Gear, gtCase, 36, 36);
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   454
	if t <> nil then
150c7c87e66c - Small formatting changes
unc0rr
parents: 835
diff changeset
   455
		PickUp(Gear, t)
855
8842c71d16bf - Fix too long delay between shotgun and deagle shots
unc0rr
parents: 854
diff changeset
   456
	end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   457
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   458
if CurAmmoGear <> nil then
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   459
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   460
   CurAmmoGear^.Message:= Gear^.Message;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   461
   exit
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   462
   end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   463
783
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   464
if ((Gear^.Message and gm_Slot) <> 0) then ChangeAmmo(Gear);
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   465
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   466
if ((Gear^.Message and gm_Weapon) <> 0) then HHSetWeapon(Gear);
4f59db6f147d - New command 'set weapon'
unc0rr
parents: 614
diff changeset
   467
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   468
if ((Gear^.Message and gm_Attack) <> 0) or
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   469
   ((Gear^.State and gstAttacking) <> 0) then Attack(Gear);
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   470
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   471
if (Gear^.State and gstMoving) <> 0 then
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   472
   begin
424
4598c21bb421 Disable cheat trick with hjump
unc0rr
parents: 423
diff changeset
   473
   if ((Gear^.Message and gm_HJump) <> 0) and
4598c21bb421 Disable cheat trick with hjump
unc0rr
parents: 423
diff changeset
   474
      ((Gear^.State and gstHHJumping) <> 0) and
4598c21bb421 Disable cheat trick with hjump
unc0rr
parents: 423
diff changeset
   475
      ((Gear^.State and gstHHHJump) = 0) then
4598c21bb421 Disable cheat trick with hjump
unc0rr
parents: 423
diff changeset
   476
      if (not (hwAbs(Gear^.dX) > cLittle)) and (Gear^.dY < -_0_02) then
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   477
         begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   478
         Gear^.State:= Gear^.State or gstHHHJump or gstMoving;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   479
         Gear^.dY:= -_0_25;
799
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 790
diff changeset
   480
         Gear^.dX:= -SignAs(_0_02, Gear^.dX);
71ba310da909 - Commit voice sounds by Stephen Alexander
unc0rr
parents: 790
diff changeset
   481
         PlaySound(sndJump2, false)
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   482
         end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   483
   Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   484
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   485
   if ((Gear^.State and gstHHJumping) <> 0) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   486
      TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   487
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   488
   doStepHedgehogMoving(Gear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   489
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   490
   if (Gear^.State and gstMoving) = 0 then
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   491
      begin
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   492
      AddGearCI(Gear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   493
      StepTicks:= 350
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   494
      end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   495
   exit
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   496
   end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   497
558
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   498
   if not isInMultiShoot then
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   499
      begin
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   500
      HedgehogChAngle(Gear);
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   501
      if StepTicks > 0 then dec(StepTicks);
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   502
      if (StepTicks = 0) then HedgehogStep(Gear)
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   503
      end
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   504
end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   505
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   506
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   507
procedure doStepHedgehogFree(Gear: PGear);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   508
var prevState: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   509
begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   510
prevState:= Gear^.State;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   511
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   512
doStepHedgehogMoving(Gear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   513
865
a4a5ec6c61d4 - Fix introduced bug with hh physics
unc0rr
parents: 864
diff changeset
   514
if (Gear^.State and gstMoving) <> 0 then
a4a5ec6c61d4 - Fix introduced bug with hh physics
unc0rr
parents: 864
diff changeset
   515
	begin
a4a5ec6c61d4 - Fix introduced bug with hh physics
unc0rr
parents: 864
diff changeset
   516
	AllInactive:= false;
a4a5ec6c61d4 - Fix introduced bug with hh physics
unc0rr
parents: 864
diff changeset
   517
	exit
a4a5ec6c61d4 - Fix introduced bug with hh physics
unc0rr
parents: 864
diff changeset
   518
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   519
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   520
if (Gear^.Health = 0) then
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   521
	begin
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   522
	if PrvInactive then
864
024369e09a53 Use some more sounds
unc0rr
parents: 863
diff changeset
   523
		begin
024369e09a53 Use some more sounds
unc0rr
parents: 863
diff changeset
   524
		Gear^.Timer:= 0;
868
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   525
		Gear^.State:= Gear^.State or gstHHDeath;
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   526
		Gear^.doStep:= @doStepHedgehogDead;
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   527
		PrvInactive:= false;
4884bce5e5eb Hedgehog death animation
unc0rr
parents: 866
diff changeset
   528
		AllInactive:= false
864
024369e09a53 Use some more sounds
unc0rr
parents: 863
diff changeset
   529
		end;
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   530
	exit
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   531
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   532
863
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   533
if ((Gear^.State and gstAnimation) = 0) and
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   534
	(prevState <> Gear^.State) then
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   535
	begin
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   536
	Gear^.State:= gstAnimation;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   537
	Gear^.Timer:= 150
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   538
	end else
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   539
	begin
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   540
	if Gear^.Timer = 0 then
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   541
		begin
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   542
		Gear^.State:= 0;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   543
		Gear^.Active:= false;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   544
		AddGearCI(Gear);
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   545
		exit
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   546
		end else dec(Gear^.Timer)
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   547
	end;
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   548
dfa3aa51ecb5 Merge some more sounds
unc0rr
parents: 855
diff changeset
   549
AllInactive:= false
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   550
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   551
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   552
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   553
procedure doStepHedgehog(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   554
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   555
if (Gear^.Message and gm_Destroy) <> 0 then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   556
   begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   557
   DeleteGear(Gear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   558
   exit
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   559
   end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   560
if (Gear^.State and gstHHDriven) = 0 then doStepHedgehogFree(Gear)
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   561
                                     else doStepHedgehogDriven(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   562
end;