misc/libtremor/tremor/CHANGELOG
author nemo
Sun, 21 Apr 2013 16:39:36 -0400
changeset 8934 a4ec39eac0be
parent 6045 9a7cc0f29430
permissions -rw-r--r--
So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.
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*** 20020517: 1.0.2 ***
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  Playback bugfix to floor1; mode mistakenly used for sizing instead
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  of blockflag
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*** 20020515: 1.0.1 ***
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  Added complete API documentation to source tarball.  No code
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  changes.
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*** 20020412: 1.0.1 ***
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  Fixed a clipping bug that affected ARM processors; negative
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  overflows were being properly clipped, but then clobbered to
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  positive by the positive overflow chec (asm_arm.h:CLIP_TO_15)
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*** 20020403: 1.0.0 ***
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  Initial version