author | Periklis Ntanasis <pntanasis@gmail.com> |
Tue, 17 Sep 2013 04:09:14 +0300 | |
branch | spacecampaign |
changeset 9634 | 8032df67a249 |
parent 9632 | 9dd1c36d8b54 |
child 9642 | 8a691e0f117a |
permissions | -rw-r--r-- |
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final mission map and most logic
Periklis Ntanasis <pntanasis@gmail.com>
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1 |
------------------- ABOUT ---------------------- |
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2 |
-- |
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3 |
-- Hero has collected all the anti-gravity device |
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4 |
-- parts but because of the size of the meteorite |
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5 |
-- he needs to detonate some faulty explosives that |
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6 |
-- PAotH have previously placed on it. |
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7 |
|
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8 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
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9 |
HedgewarsScriptLoad("/Scripts/Animate.lua") |
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10 |
HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua") |
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11 |
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12 |
----------------- VARIABLES -------------------- |
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13 |
-- globals |
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14 |
local missionName = loc("The big bang") |
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local challengeObjectives = loc("Find a way to detonate all the explosives and stay alive!") |
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16 |
local explosives = {} |
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17 |
local currentHealth = 1 |
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18 |
local currentDamage = 0 |
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19 |
-- hogs |
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local hero = { |
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name = loc("Hog Solo"), |
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22 |
x = 790, |
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y = 70 |
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24 |
} |
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25 |
-- teams |
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local teamA = { |
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name = loc("Hog Solo"), |
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28 |
color = tonumber("38D61C",16) -- green |
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} |
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-------------- LuaAPI EVENT HANDLERS ------------------ |
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function onGameInit() |
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GameFlags = gfDisableWind + gfOneClanMode |
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Seed = 1 |
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TurnTime = -1 |
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CaseFreq = 0 |
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MinesNum = 0 |
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MinesTime = 1 |
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Explosives = 0 |
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HealthCaseAmount = 50 |
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Map = "final_map" |
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Theme = "EarthRise" |
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45 |
-- Hog Solo |
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AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") |
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hero.gear = AddHog(hero.name, 0, 1, "war_desertgrenadier1") |
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AnimSetGearPosition(hero.gear, hero.x, hero.y) |
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initCheckpoint("final") |
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AnimInit() |
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53 |
end |
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function onGameStart() |
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AnimWait(hero.gear, 3000) |
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57 |
FollowGear(hero.gear) |
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58 |
ShowMission(missionName, loc("Challenge Objectives"), challengeObjectives, -amSkip, 0) |
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59 |
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60 |
-- explosives |
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x = 400 |
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62 |
while x < 815 do |
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63 |
local gear = AddGear(x, 500, gtExplosives, 0, 0, 0, 0) |
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64 |
x = x + math.random(15,40) |
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65 |
table.insert(explosives, gear) |
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66 |
end |
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67 |
-- mines |
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68 |
local x = 360 |
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while x < 815 do |
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70 |
AddGear(x, 480, gtMine, 0, 0, 0, 0) |
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x = x + math.random(5,20) |
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72 |
end |
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73 |
-- health crate |
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74 |
SpawnHealthCrate(900, 5) |
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75 |
-- ammo crates |
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76 |
SpawnAmmoCrate(930, 1000,amRCPlane) |
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77 |
SpawnAmmoCrate(1220, 672,amPickHammer) |
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78 |
SpawnAmmoCrate(1220, 672,amGirder) |
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79 |
|
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80 |
-- ammo |
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81 |
AddAmmo(hero.gear, amPortalGun, 1) |
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82 |
AddAmmo(hero.gear, amFirePunch, 1) |
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83 |
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84 |
AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0) |
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85 |
AddEvent(onHeroWin, {hero.gear}, heroWin, {hero.gear}, 0) |
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86 |
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87 |
SendHealthStatsOff() |
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88 |
end |
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89 |
|
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90 |
function onGameTick() |
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91 |
AnimUnWait() |
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92 |
if ShowAnimation() == false then |
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93 |
return |
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94 |
end |
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ExecuteAfterAnimations() |
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96 |
CheckEvents() |
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97 |
end |
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98 |
|
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99 |
function onAmmoStoreInit() |
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100 |
SetAmmo(amRCPlane, 0, 0, 0, 1) |
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101 |
SetAmmo(amPickHammer, 0, 0, 0, 2) |
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102 |
SetAmmo(amGirder, 0, 0, 0, 1) |
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103 |
end |
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104 |
|
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105 |
function onNewTurn() |
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106 |
currentDamage = 0 |
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107 |
currentHealth = GetHealth(hero.gear) |
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108 |
end |
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109 |
|
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110 |
function onGearDamage(gear, damage) |
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111 |
if gear == hero.gear then |
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112 |
currentDamage = currentDamage + damage |
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113 |
end |
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114 |
end |
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115 |
|
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116 |
-------------- EVENTS ------------------ |
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117 |
|
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118 |
function onHeroDeath(gear) |
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119 |
if not GetHealth(hero.gear) then |
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120 |
return true |
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121 |
end |
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122 |
return false |
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123 |
end |
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125 |
function onHeroWin(gear) |
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local win = true |
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for i=1,table.getn(explosives) do |
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128 |
if GetHealth(explosives[i]) then |
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129 |
win = false |
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130 |
break |
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131 |
end |
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132 |
end |
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133 |
if currentHealth <= currentDamage then |
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134 |
win = false |
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135 |
end |
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parents:
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136 |
return win |
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137 |
end |
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parents:
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138 |
|
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parents:
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139 |
-------------- ACTIONS ------------------ |
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140 |
|
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141 |
function heroDeath(gear) |
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142 |
SendStat('siGameResult', loc("Hog Solo lost, try again!")) --1 |
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parents:
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143 |
SendStat('siCustomAchievement', loc("You have to destroy all the explosives without dying!")) --11 |
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parents:
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144 |
SendStat('siPlayerKills','0',teamA.name) |
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145 |
EndGame() |
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146 |
end |
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147 |
|
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148 |
function heroWin(gear) |
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149 |
SendStat('siGameResult', loc("Congratulations, you have saved Hogera!")) --1 |
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parents:
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changeset
|
150 |
SendStat('siCustomAchievement', loc("Hogera is safe!")) --11 |
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parents:
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151 |
SendStat('siPlayerKills','1',teamA.name) |
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152 |
EndGame() |
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153 |
end |