author | Wuzzy <Wuzzy2@mail.ru> |
Mon, 10 Dec 2018 07:59:45 +0100 | |
changeset 14422 | 6c21bd8547dd |
parent 14265 | 748c611bee79 |
child 14485 | ead8928a59f8 |
permissions | -rw-r--r-- |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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1 |
|
8043 | 2 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
13501
cbda0f842364
Standardize hidden mission achievement in new Lua library "Achievements"
Wuzzy <Wuzzy2@mail.ru>
parents:
12933
diff
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|
3 |
HedgewarsScriptLoad("/Scripts/Achievements.lua") |
4662
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4 |
|
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5 |
local player = nil -- This variable will point to the hog's gear |
63aafc9c2a81
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6 |
local instructor = nil |
63aafc9c2a81
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7 |
local enemy = nil |
63aafc9c2a81
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8 |
|
63aafc9c2a81
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9 |
local speechStage = 0 |
63aafc9c2a81
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10 |
|
63aafc9c2a81
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11 |
local gameLost = false |
63aafc9c2a81
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12 |
local gameWon = false |
63aafc9c2a81
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mikade+nemo
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13 |
local notListening = false |
63aafc9c2a81
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mikade+nemo
parents:
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14 |
|
63aafc9c2a81
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15 |
local endTimer = 0 |
63aafc9c2a81
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16 |
|
63aafc9c2a81
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17 |
function onGameInit() |
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18 |
|
63aafc9c2a81
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19 |
-- Things we don't modify here will use their default values. |
63aafc9c2a81
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20 |
|
63aafc9c2a81
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21 |
Seed = 0 -- The base number for the random number generator |
63aafc9c2a81
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22 |
GameFlags = gfInfAttack -- Game settings and rules |
63aafc9c2a81
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23 |
TurnTime = 60000 -- The time the player has to move each round (in ms) |
63aafc9c2a81
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24 |
CaseFreq = 0 -- The frequency of crate drops |
63aafc9c2a81
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25 |
MinesNum = 0 -- The number of mines being placed |
63aafc9c2a81
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26 |
Explosives = 0 -- The number of explosives being placed |
63aafc9c2a81
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27 |
Map = "Bath" -- The map to be played |
63aafc9c2a81
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28 |
Theme = "Bath" -- The theme to be used |
12224
d62d6f8ebef1
Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com>
parents:
12078
diff
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29 |
-- Disable Sudden Death |
d62d6f8ebef1
Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com>
parents:
12078
diff
changeset
|
30 |
HealthDecrease = 0 |
d62d6f8ebef1
Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com>
parents:
12078
diff
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31 |
WaterRise = 0 |
4662
63aafc9c2a81
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mikade+nemo
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32 |
|
13583
141cdfe0f3ca
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Wuzzy <Wuzzy2@mail.ru>
parents:
13501
diff
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33 |
AddTeam(loc("Bloody Rookies"), -1, "Rubberduck", "Island", "Default", "cm_duckhead") |
4662
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34 |
player = AddHog(loc("Hunter"), 0, 1, "NoHat") |
9088
553355472675
Fix broken x/y values on Dangerous Ducklings
mikade <redgrinner@gmail.com>
parents:
8043
diff
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35 |
instructor = AddHog(loc("Instructor"), 0, 100, "sf_vega") |
4662
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36 |
|
13583
141cdfe0f3ca
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Wuzzy <Wuzzy2@mail.ru>
parents:
13501
diff
changeset
|
37 |
AddTeam(loc("Blue Team"), -2, "bubble", "Island", "Default", "somalia") |
9088
553355472675
Fix broken x/y values on Dangerous Ducklings
mikade <redgrinner@gmail.com>
parents:
8043
diff
changeset
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38 |
enemy = AddHog(loc("Filthy Blue"), 1, 100, "Skull") |
4662
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39 |
|
7877
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
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40 |
SetGearPosition(player,146,902) |
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
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41 |
SetGearPosition(instructor,317,902) |
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
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42 |
SetGearPosition(enemy,1918,837) |
4662
63aafc9c2a81
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mikade+nemo
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43 |
|
14265
748c611bee79
Remove some chatslang from missions
Wuzzy <Wuzzy2@mail.ru>
parents:
13746
diff
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44 |
HogSay(player, loc("..."), SAY_THINK) |
4662
63aafc9c2a81
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45 |
HogTurnLeft(instructor, true) |
63aafc9c2a81
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46 |
|
63aafc9c2a81
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47 |
end |
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48 |
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49 |
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50 |
function onGameStart() |
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51 |
|
12933
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12903
diff
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52 |
SpawnSupplyCrate(475,476,amRope) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12903
diff
changeset
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53 |
SpawnSupplyCrate(1729,476,amFirePunch) |
4662
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54 |
|
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55 |
FollowGear(player) |
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56 |
|
12078
99bfd35b3924
Fix misleading scenario desciptions regarding time limit / no time limit
Wuzzy <almikes@aol.com>
parents:
12077
diff
changeset
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57 |
ShowMission(loc("Dangerous Ducklings"), loc("Scenario"), loc("Eliminate the Blue Team before the time runs out."), -amRope, 5000); |
4662
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58 |
|
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59 |
end |
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60 |
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61 |
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62 |
function onGameTick() |
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63 |
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64 |
|
63aafc9c2a81
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65 |
-- opening speech |
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66 |
if (notListening == false) and (gameLost == false) then |
63aafc9c2a81
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mikade+nemo
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67 |
|
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68 |
if (TurnTimeLeft == 58000) and (speechStage == 0) then |
12903
9e7c1d5eec73
String cleanup: Double/triple exclamation marks
Wuzzy <Wuzzy2@mail.ru>
parents:
12771
diff
changeset
|
69 |
HogSay(instructor, loc("Listen up, maggot!"), SAY_SHOUT) |
4662
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70 |
speechStage = 1 |
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71 |
elseif (TurnTimeLeft == 57000) and (speechStage == 1) then |
12903
9e7c1d5eec73
String cleanup: Double/triple exclamation marks
Wuzzy <Wuzzy2@mail.ru>
parents:
12771
diff
changeset
|
72 |
HogSay(player,loc("!"),SAY_SHOUT) |
4662
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73 |
elseif (TurnTimeLeft == 55000) and (speechStage == 1) then |
63aafc9c2a81
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74 |
HogSay(instructor, loc("The enemy is hiding out on yonder ducky!"), SAY_SAY) |
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75 |
speechStage = 2 |
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76 |
|
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77 |
elseif (TurnTimeLeft == 49000) and (speechStage == 2) then |
63aafc9c2a81
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parents:
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78 |
FollowGear(enemy) |
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79 |
elseif (TurnTimeLeft == 46500) and (speechStage == 2) then |
63aafc9c2a81
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mikade+nemo
parents:
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80 |
FollowGear(instructor) |
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81 |
HogSay(instructor, loc("Get on over there and take him out!"), SAY_SAY) |
63aafc9c2a81
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82 |
speechStage = 3 |
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83 |
elseif (TurnTimeLeft == 43500) and (speechStage == 3) then |
63aafc9c2a81
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mikade+nemo
parents:
diff
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|
84 |
HogSay(instructor, loc("GO! GO! GO!"), SAY_SHOUT) |
63aafc9c2a81
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mikade+nemo
parents:
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85 |
speechStage = 4 |
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mikade+nemo
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86 |
givenSpeech = true |
63aafc9c2a81
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87 |
end |
63aafc9c2a81
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88 |
|
63aafc9c2a81
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89 |
end |
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mikade+nemo
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90 |
|
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91 |
-- if player falls in water or if player ignores speech |
63aafc9c2a81
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mikade+nemo
parents:
diff
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|
92 |
if (CurrentHedgehog ~= nil) and (CurrentHedgehog == player) then |
9088
553355472675
Fix broken x/y values on Dangerous Ducklings
mikade <redgrinner@gmail.com>
parents:
8043
diff
changeset
|
93 |
if (GetY(player) > WaterLine) and (gameLost == false) then |
4662
63aafc9c2a81
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mikade+nemo
parents:
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94 |
HogSay(instructor, loc("DAMMIT, ROOKIE!"), SAY_SHOUT) |
63aafc9c2a81
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95 |
gameLost = true |
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96 |
end |
63aafc9c2a81
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mikade+nemo
parents:
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97 |
|
9088
553355472675
Fix broken x/y values on Dangerous Ducklings
mikade <redgrinner@gmail.com>
parents:
8043
diff
changeset
|
98 |
if (GetX(player) > 300) and (GetY(player) > 880) and (notListening == false) and (speechStage < 3) then |
4662
63aafc9c2a81
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mikade+nemo
parents:
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|
99 |
HogSay(instructor, loc("DAMMIT, ROOKIE! GET OFF MY HEAD!"), SAY_SHOUT) |
63aafc9c2a81
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mikade+nemo
parents:
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|
100 |
notListening = true |
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|
101 |
end |
63aafc9c2a81
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mikade+nemo
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102 |
|
63aafc9c2a81
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103 |
end |
63aafc9c2a81
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mikade+nemo
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104 |
|
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105 |
--player out of time |
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106 |
if (TurnTimeLeft == 1) and (gameWon == false) then |
63aafc9c2a81
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mikade+nemo
parents:
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|
107 |
SetHealth(player, 0) |
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|
108 |
end |
63aafc9c2a81
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mikade+nemo
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109 |
|
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110 |
-- meh |
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mikade+nemo
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111 |
if gameLost == true then |
63aafc9c2a81
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mikade+nemo
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|
112 |
endTimer = endTimer + 1 |
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mikade+nemo
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|
113 |
if (CurrentHedgehog ~= nil) and (CurrentHedgehog == instructor) then |
63aafc9c2a81
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mikade+nemo
parents:
diff
changeset
|
114 |
if endTimer >= 3000 then |
9088
553355472675
Fix broken x/y values on Dangerous Ducklings
mikade <redgrinner@gmail.com>
parents:
8043
diff
changeset
|
115 |
--SetHealth(instructor,0) |
13742
2bb7141496a9
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Wuzzy <Wuzzy2@mail.ru>
parents:
13583
diff
changeset
|
116 |
SetTurnTimeLeft(1) |
10290 | 117 |
DismissTeam(loc("Bloody Rookies")) |
4662
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mikade+nemo
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118 |
end |
12404
78715ca14e08
No more chat slang in Dangerous Ducklings
Wuzzy <almikes@aol.com>
parents:
12344
diff
changeset
|
119 |
ShowMission(loc("Dangerous Ducklings"), loc("MISSION FAILED"), loc("You've failed. Try again."), -amRope, 5000); |
4662
63aafc9c2a81
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mikade+nemo
parents:
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120 |
end |
63aafc9c2a81
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mikade+nemo
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121 |
end |
63aafc9c2a81
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mikade+nemo
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122 |
|
63aafc9c2a81
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123 |
end |
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mikade+nemo
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124 |
|
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mikade+nemo
parents:
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125 |
|
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mikade+nemo
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126 |
function onAmmoStoreInit() |
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127 |
SetAmmo(amFirePunch, 0, 0, 0, 1) |
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128 |
SetAmmo(amParachute, 1, 0, 0, 0) |
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mikade+nemo
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129 |
SetAmmo(amRope, 0, 0, 0, 1) |
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130 |
end |
63aafc9c2a81
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mikade+nemo
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131 |
|
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mikade+nemo
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132 |
function onGearDelete(gear) |
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133 |
if GetGearType(gear) == gtHedgehog then |
63aafc9c2a81
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134 |
if gear == player then |
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135 |
gameLost = true |
9088
553355472675
Fix broken x/y values on Dangerous Ducklings
mikade <redgrinner@gmail.com>
parents:
8043
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136 |
elseif (gear == instructor) and (GetY(gear) > WaterLine) then |
4662
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mikade+nemo
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137 |
HogSay(player, loc("See ya!"), SAY_THINK) |
13746
4b79bac864be
Dangerous Ducklings: Enter retreat mode after kill
Wuzzy <Wuzzy2@mail.ru>
parents:
13742
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138 |
Retreat(3000) |
13501
cbda0f842364
Standardize hidden mission achievement in new Lua library "Achievements"
Wuzzy <Wuzzy2@mail.ru>
parents:
12933
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139 |
awardAchievement(loc("Naughty Ninja")) |
10290 | 140 |
DismissTeam(loc("Blue Team")) |
9088
553355472675
Fix broken x/y values on Dangerous Ducklings
mikade <redgrinner@gmail.com>
parents:
8043
diff
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|
141 |
gameWon = true |
4662
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142 |
elseif gear == enemy then |
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143 |
HogSay(player, loc("Enjoy the swim..."), SAY_THINK) |
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144 |
gameWon = true |
13746
4b79bac864be
Dangerous Ducklings: Enter retreat mode after kill
Wuzzy <Wuzzy2@mail.ru>
parents:
13742
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changeset
|
145 |
Retreat(3000) |
4662
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146 |
end |
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147 |
|
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148 |
end |
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149 |
end |