share/hedgewars/Data/Scripts/SimpleMission.lua
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--[=[
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= Simple Mission Framework for Hedgewars =
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This is a simple library intended to make setting up simple missions an
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easy task for Lua scripters. The entire game logic and coding is
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abtracted away in a single function which you just need to feed
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a large definition table in which you define gears, goals, etc.
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This is ideal for missions in which you set up the entire scenario
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from the start and don't need any complex in-mission events.
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BUT! This is NOT suited for missions with scripted events, cut-scenes,
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branching story, etc.
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This library has the following features:
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* Add teams, clans, hogs
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* Spawn gears
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* Sensible defaults for almost everything
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* Set custom goals or use the default one (kill all enemies)
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* Add non-goals to fail the mission
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* Checks victory and failure automatically
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To use this library, you first have to load it and to call SimpleMission once with
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the appropriate parameters.
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See the comment of SimpleMission for a specification of all parameters.
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]=]
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Tracker.lua")
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HedgewarsScriptLoad("/Scripts/Utils.lua")
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--[[
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SimpleMission(params)
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This function sets up the *entire* mission and needs one argument: params.
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The argument “params” is a table containing fields which describe the mission.
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	Mandatory fields:
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	- teams:		Table of teams. There must be 1-8 teams.
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	Optional fields
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	- ammoConfig		Table containing basic ammo values (default: infinite skip only)
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	- initVars		Table where you set up environment parameters such as MinesNum.
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	- wind			If set, the wind will permanently set to this value (-100..100). Implies gfDisableWind
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	- gears:		Table of objects.
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	- girders		Table of girders
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	- rubbers		Table of rubbers
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	AMMO
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	- ammoType		ammo type
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	- delay			delay (default: 0)
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	- numberInCrate		ammo per crate (default: 1)
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	- count			default starter ammo for everyone, 9 for infinite (default: 0)
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	- probability		probability in crates (default: 0)
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	TEAM DATA
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	- isMissionTeam		if true, this is the player's chosen team for this mission (default: false)
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	- hogs			table of hedgehogs in this team (must contain at least 1 hog)
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	- clanID		ID of the clan to which this team belongs to. Counting starts at 0.
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				By default, each team goes into its own clan.
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				Important: The clan of the player and allies MUST be 0.
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				Important: You MUST either set the clan ID explicitly for all teams or none of them.
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	These arguments will be ignored if this is a mission team:
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	- name			team name
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	- flag			flag name (default: hedgewars)
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	- grave			grave name (has default grave for each team)
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	- fort			fort name (default: Castle)
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	- voice			voicepack (default: Default_qau)
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	HEDGEHOG DATA:
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	- id			optional identifier for goals
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	- health		hog health (default: 100)
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	- ammo			table of ammo types
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	- x, y			hog position (default: spawns randomly on land)
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	- poisoned		if true, hedgehog starts poisoned with 5 poison damage. Set to a number for other poison damage (default: false)
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	- frozen		if true, hedgehogs starts frozen (default: false)
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	- faceLeft		initial facing direction. true=left, false=false (default: false)
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	These arguments will be ignored if the hog is in a mission team:
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	- name			hog name
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	- botLevel		1-5: Bot level (lower=stronger). 0=human player (default: 0)
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	- hat			hat name (default: NoHat)
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	GEAR TYPES:
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	- type			gear type
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	ALL types:
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		id		optional identifier for goals
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		x		x coordinate of starting position (default: 0)
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		y		y coordinate of starting position (default: 0)
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		dx		initial x speed (default: 0)
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		dy		initial y speed (default: 0)
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	- type=gtMine		Mine
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		timer 		Mine timer (only for non-duds). Default: MinesTime
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		isDud		Whether the mine is a dud. default: false
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		isFrozen	Whether the mine is frozen. If true, it implies being a dud as well. Default: false
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		health 		Initial health of dud mines. Has no effect if isDud=false. Default: 36
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	- type=gtSMine		Sticky mine
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		timer		Timer. Default: 500
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	- type=gtAirMine	Air mine
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		timer		Timer. Default: (MinesTime/1000 * 250)
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	- type=gtExplosives	Barrel
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		health		Initial health. Default: 60
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		isFrozen	Whether the barrel is frozen. Default: true with health > 60, false otherwise
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		isRolling	Whether the barrel starts in “rolling” state. Default: false
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	- type=gtCase		Crate
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		crateType	"health": Health crate
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				"supply": Ammo or utility crate (select crate type automatically)
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				"supply_ammo_explicit": Ammo crate (not recommened)
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				"supply_utility_explicit": Utility crate (not recommededn)
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		ammoType	Contained ammo (only for ammo and utility crates).
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		health		Contained health (only for health crates). Default: HealthCaseAmount
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		isFrozen	Whether the crate is frozen. Default: false
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	- type=gtKnife		Cleaver
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	- type=gtTarget		Target
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	GOALS:
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	Note: If there are at least two opposing teams, a default goal is used, which is to defeat all the enemies of the
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	player's team. If this is what you want, you can skip this section.
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	The default goal is overwritten as if customGoals has been set. Set customGoals and other related parameters for
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	defining your own special goals. In this case, the mission is won if all customGoals are completed.
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	Note the mission will always fail if the player's hedgehogs and all their allies have been defeated.
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	If there is only one team (for the player), there is no default goal and one must be set explicitly.
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	- customGoals		Table of custom goals (see below). All of them must be met to win. Some goal types might fail,
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				rendering the mission unwinnable and leading to the loss of the mission. An example is
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				blowing up a crate which you should have collected.ed.
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	- customNonGoals	Table of non-goals, the player loses if one of them is achieved
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	- customGoalCheck	When to check goals and non-goals. Values: "instant" (default), "turnStart", "turnEnd"
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	- missionTitle:		The name of the mission (highly recommended)
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	- missionIcon:		Icon of the mission panel, see documentation of ShowMission in the Lua API
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	- goalText:		A short string explaining the goal of the mission (use this if you set custom goals).
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	GOAL TYPES:
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	- type			name of goal type
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	- failText		Optional. For non-goals, this text will be shown in the stats if mission fails due to this non-goal
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				being completed. For goals which fail, this text will be displayed at failure. Note that
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				all normal goals have sensible default fail texts.
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	- type="destroy"	Gear must be destroyed
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		- id		Gear to destroy
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	- type="teamDefeat"	Team must be defeated
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		- teamName	Name of team to defeat
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	- type="collect"	Crate must be collected
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		FAIL CONDITION:	Crate taken by enemy, or destroyed
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		- id		ID of crate gear to collect
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		- collectors	Optional table of gear IDs, any one of which must collect the gear (but nobody else!).
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				By default, this is for the player's teams and allies.
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	- type="turns"		Achieved when a number of turns has been played
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		- turns 	Number of played turns 
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	- type="rounds"		Achieved when a number of rounds has been played
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		- rounds	Number of played rounds
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	- type="suddenDeath"	Sudden Death has started
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	- type="inZone"		A gear is within given coordinate bounds. Each of xMin, xMax, yMin and yMax is a sub-goal.
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				Each sub-goal is only checked if not nil.
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				You can use this to check if a gear left, right, above or below a given coordinate.
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				To check if the gear is within a rectangle, just set all 4 sub-goals.
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		FAIL CONDITION:	Gear destroyed
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		- id		Gear to watch
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		- xMin		gear's X coordinate must be lower than this
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		- xMax		gear's X coordinate must be higher than this
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		- yMin		gear's Y coordinate must be lower than this
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		- yMax		gear's Y coordinate must be higher than this
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	- type="distGearPos"	Distance between a gear and a fixed position
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		FAIL CONDITION:	Gear destroyed
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		- distance	goal distance to compare to
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		- relationship	"greaterThan" or "smallerThan"
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		- id		gear to watch
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		- x		x coordinate to reach
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		- y		y coordinate to reach
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	- type="distGearGear"	Distance between two gears
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		FAIL CONDITION:	Any of both gears destroyed
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		- distance	goal distance to compare to
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		- relationship	"greaterThan" or "smallerThan"
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		- id1		first gear to compare
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		- id2		second gear to compare
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	- type="damage"		Gear took damage or was destroyed
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		- id		Gear to watch
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		- damage	Minimum amount of damage to take at a single blow. Default: 1
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		- canDestroy	If false, this goal will fail if the gear was destroyed without taking the required damage
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	- type="drown"		Gear has drowned
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		FAIL CONDITION:	Gear destroyed by other means
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		- id		Gear to watch
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	- type="poison"		Gear must be poisoned
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		FAIL CONDITION:	Gear destroyed
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		- id		Gear to be poisoned
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	- type="cure"		Gear must exist and be free from poisoning
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		FAIL CONDITION:	Gear destroyed
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		- id		Gear to check
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	- type="freeze"		Gear must exist and be frozen
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		FAIL CONDITION:	Gear destroyed
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		- id		Gear to be frozen
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	- type="melt"		Gear must exist and be unfrozen
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		FAIL CONDITION:	Gear destroyed
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		- id		Gear to check
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	- type="waterSkip"	Gear must have skipped over water
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		FAIL CONDITION:	Gear destroyed before it reached the required number of skips
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		- id
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		- skips		Total number of water skips required at least (default: 1)
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]]
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local goals
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local teamHogs = {}
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--[[
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	HELPER VARIABLES
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]]
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local defaultGraves = {
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	"Grave", "Statue", "pyramid", "Simple", "skull", "Badger", "Duck2", "Flower"
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}
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local defaultFlags = {
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	"hedgewars", "cm_birdy", "cm_eyes", "cm_spider", "cm_kiwi", "cm_scout", "cm_skull", "cm_bars"
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}
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-- Utility functions
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-- Returns value if it is non-nil, otherwise returns default
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local function def(value, default)
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	if value == nil then
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		return default
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	else
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		return value
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	end
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end
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local errord = false
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-- This function generates the mission. See above for the meaning of params.
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function SimpleMission(params)
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	if params.missionTitle == nil then
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		params.missionTitle = loc("Scenario")
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	end
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	if params.missionIcon == nil then
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		params.missionIcon = 1 -- target icon
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	end
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	if params.goalText == nil then
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		params.goalText = loc("Eliminate the enemy.")
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	end
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	if params.customGoalCheck == nil and (params.customGoals ~= nil or params.customNonGoals ~= nil) then
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		params.customGoalCheck = "instant"
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	end
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	_G.sm = {}
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	_G.sm.isInSuddenDeath = false
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	-- Number of completed turns
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	_G.sm.gameTurns = 0
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	_G.sm.goalGears = {}
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	_G.sm.params = params
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	_G.sm.gameEnded = false
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	_G.sm.playerClan = 0
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	_G.sm.wonVarWritten = false
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	_G.sm.makeStats = function(winningClan, customAchievements)
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		for t=0, TeamsCount-1 do
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			local team = GetTeamName(t)
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			local stats = GetTeamStats(team)
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			local clan = GetTeamClan(team)
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			if clan == winningClan then
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				SendStat(siPlayerKills, stats.Kills, team)
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			end
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		end
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		for t=0, TeamsCount-1 do
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			local team = GetTeamName(t)
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			local stats = GetTeamStats(team)
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			local clan = GetTeamClan(team)
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			if clan ~= winningClan then
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				SendStat(siPlayerKills, stats.Kills, team)
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			end
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		end
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		if customAchievements ~= nil then
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			for a=1, #customAchievements do
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				SendStat(siCustomAchievement, customAchievements[a])
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			end
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		end
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	end
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	_G.sm.criticalGearFailText = function(gearSmid)
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		local gear = _G.sm.goalGears[gearSmid]
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		if GetGearType(gear) == gtHedgehog then
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			return string.format(loc("%s is dead, who was critical to this mission!"), GetHogName(gear))
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		else
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			return loc("We have lost an object which was critical to this mission.")
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		end
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	end
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	_G.sm.checkGoal = function(goal)
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		if goal.type == "destroy" then
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			return getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed")
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		elseif goal.type == "collect" then
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			local collector = getGearValue(_G.sm.goalGears[goal.id], "sm_collected")
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			if collector then
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				if not goal.collectors then
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					if GetHogClan(collector) == _G.sm.playerClan then
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						return true
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					else
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						-- Fail if the crate was collected by enemy
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						return "fail", loc("The enemy has taken a crate which we really needed!")
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					end
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				else
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					for c=1, #goal.collectors do
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						if _G.sm.goalGears[goal.collectors[c]] == collector then
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							return true
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						end
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					end
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					-- Fail if the crate was collected by someone who was not supposed to get it
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					return "fail", loc("The wrong hedgehog has taken the crate.")
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				end
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			else
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				-- Fail goal if crate was destroyed
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				if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
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					return "fail", loc("A crate critical to this mission has been destroyed.")
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				end
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				return false
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			end
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		elseif goal.type == "turns" then
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			return sm.gameTurns >= goal.turns
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		elseif goal.type == "rounds" then
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			return (TotalRounds) >= goal.rounds
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		elseif goal.type == "inZone" then
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			if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
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				return "fail", _G.sm.criticalGearFailText(goal.id)
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			end
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			local gX, gY = GetGearPosition(_G.sm.goalGears[goal.id])
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			-- 4 sub-goals, each optional
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			local g1 = (not goal.xMin) or gX >= goal.xMin
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			local g2 = (not goal.xMax) or gX <= goal.xMax
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			local g3 = (not goal.yMin) or gY >= goal.yMin
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			local g4 = (not goal.yMax) or gY <= goal.yMax
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			return g1 and g2 and g3 and g4
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		elseif goal.type == "distGearPos" or goal.type == "distGearGear" then
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			local gX, gY, tX, tY
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			if goal.type == "distGearPos" then
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				if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
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					-- Fail if gear was destroyed
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					return "fail", _G.sm.criticalGearFailText(goal.id)
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				end
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				gX, gY = GetGearPosition(_G.sm.goalGears[goal.id])
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				tX, tY = goal.x, goal.y
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			elseif goal.type == "distGearGear" then
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   347
				-- Fail if one of the gears was destroyed
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				if getGearValue(_G.sm.goalGears[goal.id1], "sm_destroyed") then
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					return "fail", _G.sm.criticalGearFailText(goal.id1)
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				elseif getGearValue(_G.sm.goalGears[goal.id2], "sm_destroyed") then
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					return "fail", _G.sm.criticalGearFailText(goal.id2)
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				end
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   353
				gX, gY = GetGearPosition(_G.sm.goalGears[goal.id1])
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   354
				tX, tY = GetGearPosition(_G.sm.goalGears[goal.id2])
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			end
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   356
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   357
			local h = integerHypotenuse(gX - tX, gY - tY)
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   358
			if goal.relationship == "smallerThan" then
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   359
				return h < goal.distance
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   360
			elseif goal.relationship == "greaterThan" then
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   361
				return h > goal.distance
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   362
			end
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   363
			-- Invalid parameters!
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   364
			error("SimpleMission: Invalid parameters for distGearPos/distGearGear!")
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diff changeset
   365
			errord = true
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   366
			return false
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   367
		elseif goal.type == "suddenDeath" then
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   368
			return sm.isInSuddenDeath
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   369
		elseif goal.type == "damage" then
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   370
			local damage = goal.damage or 1
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   371
			local gear = _G.sm.goalGears[goal.id]
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   372
			local tookEnoughDamage = getGearValue(gear, "sm_maxDamage") >= damage
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   373
			if getGearValue(gear, "sm_destroyed") then
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   374
				-- Fail if gear was destroyed without taking enough damage first
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   375
				if not tookEnoughDamage and goal.canDestroy == false then
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   376
					if GetGearType(gear) == gtHedgehog then
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   377
						return "fail", string.format(loc("%s has been killed before taking enough damage first."), GetHogName(gear))
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   378
					else
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   379
						return "fail", loc("An object has been destroyed before it took enough damage.")
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   380
					end
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   381
				else
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   382
				-- By default, succeed if gear was destroyed
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   383
					return true
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   384
				end
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   385
			end
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   386
			return tookEnoughDamage
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   387
		elseif goal.type == "drown" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
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diff changeset
   388
			local drowned = getGearValue(_G.sm.goalGears[goal.id], "sm_drowned")
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parents:
diff changeset
   389
			-- Fail if gear was destroyed by something other than drowning
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parents:
diff changeset
   390
			if not drowned and getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
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   391
				return "fail", _G.sm.criticalGearFailText(goal.id)
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   392
			end
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   393
			return drowned
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   394
		elseif goal.type == "poison" then
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   395
			if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
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diff changeset
   396
				return "fail", _G.sm.criticalGearFailText(goal.id)
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   397
			end
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parents:
diff changeset
   398
			return GetEffect(_G.sm.goalGears[goal.id], hePoisoned) >= 1
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parents:
diff changeset
   399
		elseif goal.type == "freeze" then
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diff changeset
   400
			if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
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diff changeset
   401
				return "fail", _G.sm.criticalGearFailText(goal.id)
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diff changeset
   402
			end
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parents:
diff changeset
   403
			return GetEffect(_G.sm.goalGears[goal.id], heFrozen) >= 256
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parents:
diff changeset
   404
		elseif goal.type == "cure" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
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parents:
diff changeset
   405
			if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
14833
16d5951d4044 SimpleMission: Fix Lua error spam when a goal fails
Wuzzy <Wuzzy2@mail.ru>
parents: 14832
diff changeset
   406
				return "fail", _G.sm.criticalGearFailText(goal.id)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   407
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   408
			return GetEffect(_G.sm.goalGears[goal.id], hePoisoned) == 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   409
		elseif goal.type == "melt" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   410
			if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
14833
16d5951d4044 SimpleMission: Fix Lua error spam when a goal fails
Wuzzy <Wuzzy2@mail.ru>
parents: 14832
diff changeset
   411
				return "fail", _G.sm.criticalGearFailText(goal.id)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   412
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   413
			return GetEffect(_G.sm.goalGears[goal.id], heFrozen) == 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   414
		elseif goal.type == "waterSkip" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   415
			local skips = goal.skips or 1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   416
			local hasEnoughSkips = getGearValue(_G.sm.goalGears[goal.id], "sm_waterSkips") >= skips
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   417
			-- Fail if gear was destroyed before it got the required number of skips
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   418
			if not hasEnoughSkips and getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
14833
16d5951d4044 SimpleMission: Fix Lua error spam when a goal fails
Wuzzy <Wuzzy2@mail.ru>
parents: 14832
diff changeset
   419
				return "fail", _G.sm.criticalGearFailText(goal.id)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   420
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   421
			return hasEnoughSkips
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   422
		elseif goal.type == "teamDefeat" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   423
			return #teamHogs[goal.teamName] == 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   424
		else
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   425
			return false
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   426
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   427
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   428
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   429
	--[[ Checks the custom goals.
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   430
	Returns true when all custom goals are met.
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   431
	Returns false when not all custom goals are met.
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   432
	Returns "fail" if any of the goals has failed (i.e. is impossible to complete).
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   433
	Returns nil when there are no custom goals ]]
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   434
	_G.sm.checkGoals = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   435
		if params.customGoals ~= nil and #params.customGoals > 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   436
			for key, goal in pairs(params.customGoals) do
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   437
				local done, defaultFailText = _G.sm.checkGoal(goal)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   438
				if done == false or done == "fail" then
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   439
					local failText
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   440
					if goal.failText then
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   441
						failText = goal.failText
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   442
					else
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   443
						failText = customFailText
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   444
					end
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   445
					return done, failText
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   446
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   447
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   448
			return true
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   449
		else
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   450
			return nil
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   451
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   452
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   453
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   454
	--[[ Checks the custom non-goals.
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   455
	Returns true when any non-goal is met.
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   456
	Returns false otherwise. ]]
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   457
	_G.sm.checkNonGoals = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   458
		if params.customNonGoals ~= nil and #params.customNonGoals > 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   459
			for key, nonGoal in pairs(params.customNonGoals) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   460
				local done = _G.sm.checkGoal(nonGoal)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   461
				if done == true then
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   462
					return true, nonGoal.failText
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   463
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   464
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   465
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   466
		return false
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   467
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   468
13053
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   469
	-- Declare the game ended if all enemy teams are dead and player teams or allies are still alive
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   470
	_G.sm.checkRegularVictory = function()
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   471
		local victory = true
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   472
		for t=0, TeamsCount-1 do
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   473
			local team = GetTeamName(t)
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   474
			local defeat = _G.sm.checkGoal({type="teamDefeat", teamName=team})
13055
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   475
			if not defeat then
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   476
				-- Deep check, also look at damage of all hogs
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   477
				local dead = 0
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   478
				for h=1, #teamHogs[team] do
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   479
					local _,_,_,_,_,_,_,_,_,_,_,Damage = GetGearValues(teamHogs[team][h])
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   480
					if Damage >= GetHealth(teamHogs[team][h]) then
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   481
						dead = dead + 1
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   482
					end
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   483
				end
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   484
				if dead >= #teamHogs[team] then
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   485
					defeat = true
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   486
				end
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   487
			end
13053
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   488
			if (defeat == true) and (GetTeamClan(team) == _G.sm.playerClan) then
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   489
				victory = false
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   490
				break
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   491
			elseif (defeat == false) and (GetTeamClan(team) ~= _G.sm.playerClan) then
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   492
				victory = false
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   493
				break
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   494
			end
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   495
		end
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   496
		if victory then
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   497
			_G.sm.gameEnded = true
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   498
		end
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   499
	end
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   500
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   501
	-- Checks goals and non goals and wins or loses mission
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   502
	_G.sm.checkWinOrFail = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   503
		if errord then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   504
			return
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   505
		end
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   506
		local nonGoalStatus, nonGoalFailText = _G.sm.checkNonGoals()
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   507
		local goalStatus, goalFailText = _G.sm.checkGoals()
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   508
		if nonGoalStatus == true then
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   509
			_G.sm.lose(nonGoalFailText)
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   510
		elseif goalStatus == "fail" then
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   511
			_G.sm.lose(goalText)
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   512
		elseif goalStatus == true then
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   513
			_G.sm.win()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   514
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   515
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   516
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   517
	_G.sm.win = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   518
		if not _G.sm.gameEnded then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   519
			_G.sm.gameEnded = true
14485
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   520
			if not _G.sm.wonVarWritten then
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   521
				SaveMissionVar("Won", "true")
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   522
				_G.sm.wonVarWritten = true
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   523
			end
13643
690cc84e9fd6 Use capcolDefault in Lua scripts
Wuzzy <Wuzzy2@mail.ru>
parents: 13587
diff changeset
   524
			AddCaption(loc("Victory!"), capcolDefault, capgrpGameState)
15112
5c8c729a16ce Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 14953
diff changeset
   525
			SendStat(siGameResult, loc("Mission succeeded!"))
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   526
			_G.sm.makeStats(_G.sm.playerClan)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   527
			EndGame()
14949
4c5fb1ee75b7 Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru>
parents: 14834
diff changeset
   528
			if GetHogLevel(CurrentHedgehog) == 0 then
4c5fb1ee75b7 Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru>
parents: 14834
diff changeset
   529
				for team, hog in pairs(teamHogs[GetHogTeamName(CurrentHedgehog)]) do
4c5fb1ee75b7 Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru>
parents: 14834
diff changeset
   530
					SetState(hog, gstWinner)
4c5fb1ee75b7 Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru>
parents: 14834
diff changeset
   531
					PlaySound(sndVictory, hog)
4c5fb1ee75b7 Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru>
parents: 14834
diff changeset
   532
				end
4c5fb1ee75b7 Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru>
parents: 14834
diff changeset
   533
			end
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   534
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   535
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   536
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   537
	_G.sm.lose = function(failReason)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   538
		if not _G.sm.gameEnded then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   539
			_G.sm.gameEnded = true
15112
5c8c729a16ce Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 14953
diff changeset
   540
			AddCaption(loc("Mission failed!"), capcolDefault, capgrpGameState)
5c8c729a16ce Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 14953
diff changeset
   541
			SendStat(siGameResult, loc("Mission failed!"))
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   542
			if failReason then
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   543
				SendStat(siCustomAchievement, failReason)
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   544
			end
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   545
			if GetHogLevel(CurrentHedgehog) == 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   546
				SetState(CurrentHedgehog, bor(GetState(CurrentHedgehog), gstLoser))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   547
				SetState(CurrentHedgehog, band(GetState(CurrentHedgehog), bnot(gstHHDriven)))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   548
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   549
			local clan = ClansCount-1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   550
			for t=0, TeamsCount-1 do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   551
				local team = GetTeamName(t)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   552
				-- Just declare any living team other than the player team the winner
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   553
				if (_G.sm.checkGoal({type="teamDefeat", teamName=team}) == false) and (GetTeamClan(team) ~= _G.sm.playerClan) then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   554
					clan = GetTeamClan(team)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   555
					break
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   556
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   557
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   558
			_G.sm.makeStats(clan)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   559
			EndGame()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   560
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   561
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   562
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   563
	_G.onSuddenDeath = function()
14252
74bf2d906097 Turn accidental globals to locals in Lua libraries
Wuzzy <Wuzzy2@mail.ru>
parents: 13643
diff changeset
   564
		_G.sm.isInSuddenDeath = true
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   565
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   566
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   567
	_G.onGearWaterSkip = function(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   568
		increaseGearValue(gear, "sm_waterSkips")
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   569
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   570
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   571
	_G.onGearAdd = function(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   572
		if GetGearType(gear) == gtHedgehog then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   573
			local team = GetHogTeamName(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   574
			if teamHogs[team] == nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   575
				teamHogs[team] = {}
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   576
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   577
			table.insert(teamHogs[GetHogTeamName(gear)], gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   578
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   579
		setGearValue(gear, "sm_waterSkips", 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   580
		setGearValue(gear, "sm_maxDamage", 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   581
		setGearValue(gear, "sm_drowned", false)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   582
		setGearValue(gear, "sm_destroyed", false)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   583
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   584
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   585
	_G.onGearResurrect = function(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   586
		if GetGearType(gear) == gtHedgehog then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   587
			table.insert(teamHogs[GetHogTeamName(gear)], gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   588
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   589
		setGearValue(gear, "sm_destroyed", false)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   590
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   591
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   592
	_G.onGearDelete = function(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   593
		if GetGearType(gear) == gtCase and band(GetGearMessage(gear), gmDestroy) ~= 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   594
			-- Set ID of collector
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   595
			setGearValue(gear, "sm_collected", CurrentHedgehog)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   596
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   597
		if GetGearType(gear) == gtHedgehog then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   598
			local team = GetHogTeamName(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   599
			local hogList = teamHogs[team]
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   600
			for h=1, #hogList do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   601
				if hogList[h] == gear then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   602
					table.remove(hogList, h)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   603
					break
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   604
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   605
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   606
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   607
		if band(GetState(gear), gstDrowning) ~= 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   608
			setGearValue(gear, "sm_drowned", true)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   609
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   610
		setGearValue(gear, "sm_destroyed", true)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   611
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   612
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   613
	_G.onGearDamage = function(gear, damage)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   614
		local currentDamage = getGearValue(gear, "sm_maxDamage")
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   615
		if damage > currentDamage then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   616
			setGearValue(gear, "sm_maxDamage", damage)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   617
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   618
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   619
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   620
	_G.onGameInit = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   621
		CaseFreq = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   622
		WaterRise = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   623
		HealthDecrease = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   624
		MinesNum = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   625
		Explosives = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   626
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   627
		for initVarName, initVarValue in pairs(params.initVars) do
13587
818134c33f54 Fix SimpleMission failure to init GameFlags correctly
Wuzzy <Wuzzy2@mail.ru>
parents: 13583
diff changeset
   628
			if initVarName == "GameFlags" then
13100
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   629
				EnableGameFlags(initVarValue)
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   630
			else
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   631
				_G[initVarName] = initVarValue
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   632
			end
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   633
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   634
		if #params.teams == 1 then
13100
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   635
			EnableGameFlags(gfOneClanMode)
13061
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   636
		end
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   637
		if params.wind then
13100
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   638
			EnableGameFlags(gfDisableWind)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   639
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   640
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   641
		local clanCounter = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   642
		for teamID, teamData in pairs(params.teams) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   643
			local name, clanID, grave, fort, voice, flag
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   644
			name = def(teamData.name, string.format(loc("Team %d"), teamID))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   645
			if teamData.clanID == nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   646
				clanID = clanCounter
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   647
				clanCounter = clanCounter + 1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   648
			else
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   649
				clanID = teamData.clanID
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   650
			end
14504
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   651
14505
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   652
			local realName
14504
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   653
			if teamData.isMissionTeam then
14505
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   654
				realName = AddMissionTeam(-(clanID+1))
14504
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   655
				_G.sm.playerClan = clanID
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   656
			else
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   657
				grave = def(teamData.grave, defaultGraves[math.min(teamID, 8)])
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   658
				fort = def(teamData.fort, "Castle")
14952
ba5fd934f49b Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
Wuzzy <Wuzzy2@mail.ru>
parents: 14949
diff changeset
   659
				voice = def(teamData.voice, "Default_qau")
14504
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   660
				flag = def(teamData.flag, defaultFlags[math.min(teamID, 8)])
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   661
14505
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   662
				realName = AddTeam(name, -(clanID+1), grave, fort, voice, flag)
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   663
			end
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   664
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   665
			-- Update all teamDefeat goals if the real team name differs from the
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   666
			-- team configuration.
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   667
			-- (AddTeam might change the name due to naming collisions)
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   668
			if name ~= realName then
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   669
				local checks = { params.customGoals, params.customNonGoals }
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   670
				for c=1, 2 do
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   671
					if checks[c] then
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   672
						for k,goal in pairs(checks[c]) do
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   673
							if goal.type == "teamDefeat" and goal.teamName == name then
764ba6182389 Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wuzzy <Wuzzy2@mail.ru>
parents: 14504
diff changeset
   674
								goal.teamName = realName
14504
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   675
							end
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   676
						end
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   677
					end
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   678
				end
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   679
			end
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   680
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   681
			for hogID, hogData in pairs(teamData.hogs) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   682
				local name, botLevel, health, hat
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   683
				name = def(hogData.name, string.format(loc("Hog %d"), hogID))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   684
				botLevel = def(hogData.botLevel, 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   685
				health = def(hogData.health, 100)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   686
				hat = def(hogData.hat, "NoHat")
14504
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   687
				local hog
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   688
				if teamData.isMissionTeam then
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   689
					hog = AddMissionHog(health)
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   690
				else
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   691
					hog = AddHog(name, botLevel, health, hat)
310b167141cc Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents: 14487
diff changeset
   692
				end
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   693
				if hogData.x ~= nil and hogData.y ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   694
					SetGearPosition(hog, hogData.x, hogData.y)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   695
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   696
				if hogData.faceLeft then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   697
					HogTurnLeft(hog, true)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   698
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   699
				if hogData.poisoned == true then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   700
					SetEffect(hog, hePoisoned, 5)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   701
				elseif type(hogData.poisoned) == "number" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   702
					SetEffect(hog, hePoisoned, hogData.poisoned)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   703
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   704
				if hogData.frozen then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   705
					SetEffect(hog, heFrozen, 199999)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   706
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   707
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   708
				if hog ~= nil and hogData.id ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   709
					_G.sm.goalGears[hogData.id] = hog
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   710
					setGearValue(hog, "sm_id", hogData.id)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   711
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   712
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   713
				-- Remember this hedgehog's gear ID for later use
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   714
				hogData.gearID = hog
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   715
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   716
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   717
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   718
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   719
	_G.onNewTurn = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   720
		_G.sm.gameStarted = true
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   721
14487
734a7af2dfc2 Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru>
parents: 14485
diff changeset
   722
		if params.customGoalCheck == "turnStart" then
13055
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   723
			_G.sm.checkRegularVictory()
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   724
			_G.sm.checkWinOrFail()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   725
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   726
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   727
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   728
	_G.onEndTurn = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   729
		_G.sm.gameTurns = _G.sm.gameTurns + 1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   730
14487
734a7af2dfc2 Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru>
parents: 14485
diff changeset
   731
		if params.customGoalCheck == "turnEnd" then
13055
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   732
			_G.sm.checkRegularVictory()
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   733
			_G.sm.checkWinOrFail()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   734
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   735
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   736
14487
734a7af2dfc2 Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru>
parents: 14485
diff changeset
   737
	_G.onGameResult = function(winningClan)
734a7af2dfc2 Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru>
parents: 14485
diff changeset
   738
		if (params.customGoals == nil) and (not _G.sm.wonVarWritten) and (winningClan == _G.sm.playerClan) then
15112
5c8c729a16ce Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 14953
diff changeset
   739
			SendStat(siGameResult, loc("Mission succeeded!"))
14487
734a7af2dfc2 Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru>
parents: 14485
diff changeset
   740
			SaveMissionVar("Won", "true")
734a7af2dfc2 Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru>
parents: 14485
diff changeset
   741
			_G.sm.wonVarWritten = true
15112
5c8c729a16ce Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 14953
diff changeset
   742
		else
5c8c729a16ce Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 14953
diff changeset
   743
			SendStat(siGameResult, loc("Mission failed!"))
14487
734a7af2dfc2 Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru>
parents: 14485
diff changeset
   744
		end
734a7af2dfc2 Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru>
parents: 14485
diff changeset
   745
	end
734a7af2dfc2 Fix victory check of a few scenarios
Wuzzy <Wuzzy2@mail.ru>
parents: 14485
diff changeset
   746
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   747
	_G.onAmmoStoreInit = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   748
		local ammoTypesDone = {}
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   749
		-- Read script's stated ammo wishes
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   750
		if params.ammoConfig ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   751
			for ammoType, v in pairs(params.ammoConfig) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   752
				SetAmmo(ammoType, def(v.count, 0), def(v.probability, 0), def(v.delay, 0), def(v.numberInCrate, 1))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   753
				ammoTypesDone[ammoType] = true
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   754
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   755
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   756
		-- Apply default values for all ammo types which have not been set
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   757
		for a=0, AmmoTypeMax do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   758
			if a ~= amNothing and ammoTypesDone[a] ~= true then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   759
				local count = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   760
				if a == amSkip then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   761
					count = 9
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   762
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   763
				SetAmmo(a, count, 0, 0, 1)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   764
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   765
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   766
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   767
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   768
	_G.onGameStart = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   769
		-- Mention mines timer
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   770
		if MinesTime ~= 3000 and MinesTime ~= nil then 
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   771
			if MinesTime < 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   772
				params.goalText = params.goalText .. "|" .. loc("Mines time: 0s-5s")
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   773
			elseif (MinesTime % 1000) == 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   774
				params.goalText = params.goalText .. "|" .. string.format(loc("Mines time: %ds"), MinesTime/1000)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   775
			elseif (MinesTime % 100) == 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   776
				params.goalText = params.goalText .. "|" .. string.format(loc("Mines time: %.1fs"), MinesTime/1000)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   777
			else
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   778
				params.goalText = params.goalText .. "|" .. string.format(loc("Mines time: %.2fs"), MinesTime/1000)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   779
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   780
		end
13061
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   781
		if params.wind then
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   782
			SetWind(params.wind)
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   783
		end
13057
8b44518d1002 Convert Newton and the Hammock to SimpleMission format
Wuzzy <Wuzzy2@mail.ru>
parents: 13055
diff changeset
   784
		ShowMission(params.missionTitle, loc("Scenario"), params.goalText, params.missionIcon, 5000) 
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   785
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   786
		-- Spawn objects
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   787
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   788
		if params.gears ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   789
			for listGearID, gv in pairs(params.gears) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   790
				local timer, state, x, y, dx, dy
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   791
				local g
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   792
				state = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   793
				if gv.type == gtMine then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   794
					if gv.isFrozen then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   795
						state = gstFrozen
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   796
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   797
					g = AddGear(def(gv.x,0), def(gv.y,0), gv.type, state, def(gv.dx, 0), def(gv.dy, 0), def(gv.timer, MinesTime))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   798
					if gv.isDud then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   799
						SetHealth(g, 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   800
						if gv.health ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   801
							SetGearValues(g, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, 36 - gv.health)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   802
						end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   803
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   804
				elseif gv.type == gtSMine then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   805
					g = AddGear(def(gv.x,0), def(gv.y,0), gv.type, 0, def(gv.dx,0), def(gv.dy,0), def(gv.timer, 500))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   806
				elseif gv.type == gtAirMine then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   807
					if gv.isFrozen then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   808
						state = gstFrozen
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   809
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   810
					local timer = def(gv.timer, div(MinesTime, 1000) * 250)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   811
					g = AddGear(def(gv.x,0), def(gv.y,0), gv.type, state, def(gv.dx,0), def(gv.dy,0), timer)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   812
					SetGearValues(g, nil, nil, timer) -- WDTimer
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   813
				elseif gv.type == gtExplosives then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   814
					if gv.isRolling then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   815
						state = gsttmpFlag
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   816
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   817
					g = AddGear(def(gv.x,0), def(gv.y,0), gv.type, state, def(gv.dx,0), def(gv.dy,0), 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   818
					if gv.health then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   819
						SetHealth(g, gv.health)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   820
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   821
					if gv.isFrozen ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   822
						if gv.isFrozen == true then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   823
							SetState(g, bor(GetState(g, gstFrozen)))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   824
						end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   825
					elseif GetHealth(g) > 60 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   826
						SetState(g, bor(GetState(g, gstFrozen)))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   827
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   828
				elseif gv.type == gtCase then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   829
					local x, y, spawnTrick
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   830
					spawnTrick = false
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   831
					x = def(gv.x, 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   832
					y = def(gv.y, 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   833
					if x==0 and y==0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   834
						x=1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   835
						y=1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   836
						spawnTrick = true
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   837
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   838
					g = AddGear(x, y, gv.type, 0, def(gv.dx,0), def(gv.dy,0), 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   839
					if spawnTrick then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   840
						SetGearPosition(g, 0, 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   841
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   842
					if gv.crateType == "supply" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   843
						g = SpawnSupplyCrate(def(gv.x, 0), def(gv.y, 0), gv.ammoType)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   844
					elseif gv.crateType == "supply_ammo_explicit" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   845
						g = SpawnAmmoCrate(def(gv.x, 0), def(gv.y, 0), gv.ammoType)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   846
					elseif gv.crateType == "supply_utility_explicit" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   847
						g = SpawnUtilityCrate(def(gv.x, 0), def(gv.y, 0), gv.ammoType)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   848
					elseif gv.crateType == "health" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   849
						g = SpawnHealthCrate(def(gv.x, 0), def(gv.y, 0))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   850
						if gv.health ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   851
							SetHealth(g, gv.health)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   852
						end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   853
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   854
					if gv.isFrozen then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   855
						SetState(g, bor(GetState(g, gstFrozen)))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   856
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   857
				elseif gv.type == gtKnife or gv.type == gtTarget then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   858
					g = AddGear(def(gv.x,0), def(gv.y,0), gv.type, 0, def(gv.dx,0), def(gv.dy,0), 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   859
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   860
				if g ~= nil and gv.id ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   861
					_G.sm.goalGears[gv.id] = g
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   862
					setGearValue(g, "sm_id", gv.id)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   863
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   864
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   865
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   866
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   867
		-- Spawn girders and rubbers
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   868
		if params.girders ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   869
			for i, girderData in pairs(params.girders) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   870
				PlaceGirder(girderData.x, girderData.y, girderData.frameIdx)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   871
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   872
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   873
		if params.rubbers ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   874
			for i, rubberData in pairs(params.rubbers) do
13643
690cc84e9fd6 Use capcolDefault in Lua scripts
Wuzzy <Wuzzy2@mail.ru>
parents: 13587
diff changeset
   875
				PlaceSprite(rubberData.x, rubberData.y, sprAmRubber, capcolDefault, rubberData.frameIdx, false, false, false, lfBouncy)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   876
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   877
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   878
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   879
		-- Per-hedgehog ammo loadouts
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   880
		for teamID, teamData in pairs(params.teams) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   881
			for hogID, hogData in pairs(teamData.hogs) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   882
				if hogData.ammo ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   883
					for ammoType, count in pairs(hogData.ammo) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   884
						AddAmmo(hogData.gearID, ammoType, count)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   885
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   886
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   887
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   888
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   889
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   890
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   891
	_G.onGameTick20 = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   892
		if params.customGoalCheck == "instant" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   893
			_G.sm.checkWinOrFail()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   894
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   895
	end
13061
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   896
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   897
end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   898