share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
author Periklis Ntanasis <pntanasis@gmail.com>
Sat, 21 Dec 2013 02:18:40 +0200
changeset 9810 54c0fdec4600
parent 9758 3b8058b251b8
child 9831 afa4e3e04cc5
permissions -rw-r--r--
changing math functions that may cause desyncs
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------------------- ABOUT ----------------------
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--
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-- In this adventure hero visits the fruit planet
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-- to search for the missing part. However, a war
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-- has broke out and hero has to take part or leave.
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-- NOTES:
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-- There is an ugly hack out there! I use 2 Captain Limes
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-- One in human level and one in bot level
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-- I want to have a Captain Lime in human level when the game
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-- begins because in animation if the hog is in bot level skip
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-- doesn't work - onPrecise() isn't triggered
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-- Later I want the hog to take place in the battle in bot level
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-- However if I use SetHogLevel I get an error: Engine bug: AI may break demos playing
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-- So I have 2 hogs, one in bot level and one in hog level that I hide them
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-- or restore them regarding the case
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua")
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----------------- VARIABLES --------------------
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-- globals
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local missionName = loc("Bad timing")
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local chooseToBattle = false
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local previousHog = 0
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local heroPlayedFirstTurn = false
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local startBattleCalled = false
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-- dialogs
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local dialog01 = {}
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local dialog02 = {}
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local dialog03 = {}
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-- mission objectives
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local goals = {
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	[dialog01] = {missionName, loc("Ready for Battle?"), loc("Walk left if you want to join Captain Lime or right if you want to decline his offer"), 1, 4000},
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	[dialog02] = {missionName, loc("Battle Starts Now!"), loc("You have chosen to fight! Lead the Green Bananas to battle and eliminate all the enemies"), 1, 4000},
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	[dialog03] = {missionName, loc("Time to run!"), loc("You have chosen to flee... Unfortunately the only place where you can launch your saucer is the left-most place on the map"), 1, 4000},
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}
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-- crates
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local crateWMX = 2170
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local crateWMY = 1950
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local health1X = 2680
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local health1Y = 916
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-- hogs
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local hero = {}
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local yellow1 = {}
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local green1 = {}
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local green2 = {}
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local green3 = {}
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local green4 = {}
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local green5 = {}
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-- teams
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local teamA = {}
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local teamB = {}
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local teamC = {}
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local teamD = {}
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-- hedgehogs values
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hero.name = loc("Hog Solo")
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hero.x = 3350
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hero.y = 365
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hero.dead = false
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green1.name = loc("Captain Lime")
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green1.x = 3300
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green1.y = 395
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green1.dead = false
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green2.name = loc("Mister Pear")
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green2.x = 3600
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green2.y = 1570
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green3.name = loc("Lady Mango")
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green3.x = 2170
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green3.y = 980
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green4.name = loc("Green Hog Grape")
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green4.x = 2900
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green4.y = 1650
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green5.name = loc("Mr Mango")
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green5.x = 1350
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green5.y = 850
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yellow1.name = loc("General Lemon")
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yellow1.x = 140
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yellow1.y = 1980
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local yellowArmy = {
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	{name = loc("Robert Yellow Apple"), x = 710, y = 1780, health = 100},
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	{name = loc("Summer Squash"), x = 315 , y = 1960, health = 100},
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	{name = loc("Tall Potato"), x = 830 , y = 1748, health = 80},
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	{name = loc("Yellow Pepper"), x = 2160 , y = 820, health = 60},
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	{name = loc("Corn"), x = 1320 , y = 740, health = 60},
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	{name = loc("Max Citrus"), x = 1900 , y = 1700, health = 40},
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	{name = loc("Naranja Jed"), x = 960 , y = 516, health = 40},
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}
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teamA.name = loc("Hog Solo")
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teamA.color = tonumber("38D61C",16) -- green
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teamB.name = loc("Green Bananas")
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teamB.color = tonumber("38D61C",16) -- green
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teamC.name = loc("Yellow Watermelons")
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teamC.color = tonumber("DDFF00",16) -- yellow
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teamD.name = loc("Captain Lime")
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teamD.color = tonumber("38D61C",16) -- green
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function onGameInit()
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	Seed = 1
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	TurnTime = 20000
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	CaseFreq = 0
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	MinesNum = 0
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	MinesTime = 1
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	Explosives = 0
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	Delay = 3
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	SuddenDeathTurns = 100
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	HealthCaseAmount = 50
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	Map = "fruit01_map"
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	Theme = "Fruit"
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	-- Hog Solo
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	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(hero.gear, hero.x, hero.y)
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	HogTurnLeft(hero.gear, true)
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	-- Captain Lime
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	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	green1.bot = AddHog(green1.name, 1, 200, "war_desertofficer")
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	AnimSetGearPosition(green1.bot, green1.x, green1.y)
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	green1.human =  AddHog(green1.name, 0, 200, "war_desertofficer")
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	AnimSetGearPosition(green1.human, green1.x, green1.y)
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	green1.gear = green1.human
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	-- Green Bananas
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	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
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	AnimSetGearPosition(green2.gear, green2.x, green2.y)
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	HogTurnLeft(green2.gear, true)
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	green3.gear = AddHog(green3.name, 0, 100, "hair_red")
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	AnimSetGearPosition(green3.gear, green3.x, green3.y)
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	HogTurnLeft(green3.gear, true)
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	green4.gear = AddHog(green4.name, 0, 100, "war_desertsapper1")
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	AnimSetGearPosition(green4.gear, green4.x, green4.y)
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	HogTurnLeft(green4.gear, true)
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	green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2")
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	AnimSetGearPosition(green5.gear, green5.x, green5.y)
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	HogTurnLeft(green5.gear, true)
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	-- Yellow Watermelons
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	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
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	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
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	-- the rest of the Yellow Watermelons
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	local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" }
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	for i=1,7 do
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		yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, yellowHats[GetRandom(4)+1])
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		AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y)
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	end
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	initCheckpoint("fruit01")
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	AnimInit()
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	AnimationSetup()
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end
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function onGameStart()
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	AnimWait(hero.gear, 3000)
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	FollowGear(hero.gear)
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	AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0)
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	AddEvent(onHeroSelect, {hero.gear}, heroSelect, {hero.gear}, 0)
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	-- Green team weapons
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	local greenArmy = { green1, green2 }
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	for i=1,2 do
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		AddAmmo(greenArmy[i].gear, amBlowTorch, 5)
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		AddAmmo(greenArmy[i].gear, amRope, 5)
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		AddAmmo(greenArmy[i].gear, amBazooka, 10)
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		AddAmmo(greenArmy[i].gear, amGrenade, 7)
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		AddAmmo(greenArmy[i].gear, amFirePunch, 2)
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		AddAmmo(greenArmy[i].gear, amDrill, 3)
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		AddAmmo(greenArmy[i].gear, amSwitch, 2)
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		AddAmmo(greenArmy[i].gear, amSkip, 100)
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	end
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	-- Yellow team weapons
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	AddAmmo(yellow1.gear, amBlowTorch, 1)
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	AddAmmo(yellow1.gear, amRope, 1)
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	AddAmmo(yellow1.gear, amBazooka, 10)
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	AddAmmo(yellow1.gear, amGrenade, 10)
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	AddAmmo(yellow1.gear, amFirePunch, 5)
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	AddAmmo(yellow1.gear, amDrill, 3)
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	AddAmmo(yellow1.gear, amBee, 1)
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	AddAmmo(yellow1.gear, amMortar, 3)
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	AddAmmo(yellow1.gear, amDEagle, 4)
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	AddAmmo(yellow1.gear, amDynamite, 1)
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	AddAmmo(yellow1.gear, amSwitch, 100)
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	for i=3,7 do
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		HideHog(yellowArmy[i].gear)
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	end
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	HideHog(green1.bot)
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	-- crates
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	SpawnHealthCrate(health1X, health1Y)
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	SpawnAmmoCrate(crateWMX, crateWMY, amWatermelon)
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	AddAnim(dialog01)
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	SendHealthStatsOff()
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end
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function onNewTurn()
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	if not heroPlayedFirstTurn and CurrentHedgehog ~= hero.gear and startBattleCalled then
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		TurnTimeLeft = 0
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	elseif not heroPlayedFirstTurn and CurrentHedgehog == hero.gear and startBattleCalled then
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		heroPlayedFirstTurn = true
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	elseif not heroPlayedFirstTurn and CurrentHedgehog == green1.gear then
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		TurnTimeLeft = 0
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	else
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		if chooseToBattle then
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			if CurrentHedgehog == green1.gear then
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				TotalRounds = TotalRounds - 2
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				AnimSwitchHog(previousHog)
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				TurnTimeLeft = 0
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   212
			end
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			previousHog = CurrentHedgehog
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		end
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		getNextWave()
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   216
	end
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end
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function onGameTick()
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	AnimUnWait()
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	if ShowAnimation() == false then
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		return
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   223
	end
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	ExecuteAfterAnimations()
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	CheckEvents()
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   226
end
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function onGearDelete(gear)
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	if gear == hero.gear then
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		hero.dead = true
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   231
	elseif gear == green1.gear then
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		green1.dead = true
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   233
	end
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   234
end
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function onAmmoStoreInit()
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	SetAmmo(amWatermelon, 0, 0, 0, 1)
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end
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function onPrecise()
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	if GameTime > 3000 then
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		SetAnimSkip(true)
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	end
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end
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function onHogHide(gear)
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	for i=3,7 do
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		if gear == yellowArmy[i].gear then
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			yellowArmy[i].hidden = true
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			break
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   251
		end
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	end
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end
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   254
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function onHogRestore(gear)
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	for i=3,7 do
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		if gear == yellowArmy[i].gear then
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			yellowArmy[i].hidden = false
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			break
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		end
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   261
	end
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end
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   263
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-------------- EVENTS ------------------
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function onHeroDeath(gear)
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	if hero.dead then
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		return true
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   269
	end
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   270
	return false
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   271
end
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   272
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   273
function onGreen1Death(gear)
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   274
	if green1.dead then
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   275
		return true
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   276
	end
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   277
	return false
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   278
end
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   279
Periklis Ntanasis <pntanasis@gmail.com>
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   280
function onBattleWin(gear)
Periklis Ntanasis <pntanasis@gmail.com>
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   281
	local win = true
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   282
	for i=1,7 do
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   283
		if i<3 then
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   284
			if GetHealth(yellowArmy[i].gear) then
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   285
				win = false
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   286
			end
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   287
		else
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   288
			if GetHealth(yellowArmy[i].gear) and not yellowArmy[i].hidden then
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   289
				win = false
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   290
			end
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   291
		end
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   292
	end
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   293
	if GetHealth(yellow1.gear) then
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   294
		win = false
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   295
	end
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   296
	return win
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   297
end
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   298
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   299
function onEscapeWin(gear)
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   300
	local escape = false
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   301
	if not hero.dead and GetX(hero.gear) < 170 and GetY(hero.gear) > 1980 and StoppedGear(hero.gear) then
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   302
		escape = true
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   303
		local yellowTeam = { yellow1, unpack(yellowArmy) }
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   304
		for i=1,8 do
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   305
			if not yellowTeam[i].hidden and GetHealth(yellowTeam[i].gear) and GetX(yellowTeam[i].gear) < 170 then
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   306
				escape = false
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   307
				break
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   308
			end
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   309
		end
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cdba61cfba93 event for escape win
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   310
	end
9510
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   311
	return escape
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   312
end
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   313
9488
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   314
function onHeroSelect(gear)
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   315
	if GetX(hero.gear) ~= hero.x then
2e2bb48566ae dialogs, events for hero death and side choice
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   316
		return true
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diff changeset
   317
	end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
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   318
	return false
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diff changeset
   319
end
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   320
9639
6b2ae2eaf1b2 remove unnecessary comments
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parents: 9629
diff changeset
   321
-------------- ACTIONS ------------------
9488
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   322
2e2bb48566ae dialogs, events for hero death and side choice
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diff changeset
   323
function heroDeath(gear)
9496
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   324
	gameLost()
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   325
end
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   326
Periklis Ntanasis <pntanasis@gmail.com>
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   327
function green1Death(gear)
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   328
	gameLost()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   329
end
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   330
Periklis Ntanasis <pntanasis@gmail.com>
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   331
function battleWin(gear)
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   332
	-- add stats
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   333
	saveVariables()
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   334
	SendStat(siGameResult, loc("Green Bananas won!"))
9758
3b8058b251b8 some more campaign string tweaks
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diff changeset
   335
	SendStat(siCustomAchievement, loc("You have eliminated all visible enemy hedgehogs!"))
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   336
	SendStat(siPlayerKills,'1',teamA.name)
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   337
	SendStat(siPlayerKills,'1',teamB.name)
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   338
	SendStat(siPlayerKills,'0',teamC.name)
9488
2e2bb48566ae dialogs, events for hero death and side choice
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diff changeset
   339
	EndGame()
2e2bb48566ae dialogs, events for hero death and side choice
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diff changeset
   340
end
2e2bb48566ae dialogs, events for hero death and side choice
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diff changeset
   341
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   342
function escapeWin(gear)
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   343
	-- add stats
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   344
	saveVariables()
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   345
	SendStat(siGameResult, loc("Hog Solo escaped successfully!"))
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
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diff changeset
   346
	SendStat(siCustomAchievement, loc("You have reached the take-off area successfully!"))
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   347
	SendStat(siPlayerKills,'1',teamA.name)
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   348
	SendStat(siPlayerKills,'0',teamB.name)
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   349
	SendStat(siPlayerKills,'0',teamC.name)
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   350
	EndGame()
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   351
end
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   352
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   353
function heroSelect(gear)
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   354
	TurnTimeLeft = 0
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   355
	FollowGear(hero.gear)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   356
	if GetX(hero.gear) < hero.x then
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   357
		chooseToBattle = true
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   358
		AddEvent(onGreen1Death, {green1.gear}, green1Death, {green1.gear}, 0)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   359
		AddEvent(onBattleWin, {hero.gear}, battleWin, {hero.gear}, 0)
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   360
		AddAnim(dialog02)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   361
	elseif GetX(hero.gear) > hero.x then
9506
adc05ca2cb10 some fixes to the map and the events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9504
diff changeset
   362
		HogTurnLeft(hero.gear, true)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   363
		AddAmmo(green1.gear, amSwitch, 100)
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   364
		AddEvent(onEscapeWin, {hero.gear}, escapeWin, {hero.gear}, 0)
9525
8bcfb3a9f92b small fix and image/description
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9523
diff changeset
   365
		local greenTeam = { green2, green3, green4, green5 }
9523
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   366
		for i=1,4 do
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   367
			SetHogLevel(greenTeam[i].gear, 1)
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   368
		end
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   369
		AddAnim(dialog03)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   370
	end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   371
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   372
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   373
-------------- ANIMATIONS ------------------
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   374
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   375
function Skipanim(anim)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   376
	if goals[anim] ~= nil then
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   377
		ShowMission(unpack(goals[anim]))
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   378
    end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   379
    if anim == dialog01 then
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   380
		AnimSwitchHog(hero.gear)
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   381
	elseif anim == dialog02 or anim == dialog03 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   382
		startBattle()
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   383
    end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   384
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   385
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   386
function AnimationSetup()
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   387
	-- DIALOG 01 - Start, Captain Lime talks explains to Hog Solo
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   388
	AddSkipFunction(dialog01, Skipanim, {dialog01})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   389
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   390
	table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("Somewhere on the Planet of Fruits a terrible war is about to begin..."), 5000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   391
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("I was told that as the leader of the king's guard, no one knows this world better than you!"), SAY_SAY, 5000}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9525
diff changeset
   392
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("So, I kindly ask for your help"), SAY_SAY, 3000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   393
	table.insert(dialog01, {func = AnimWait, args = {green1.gear, 2000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   394
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("You couldn't have come to a worse time Hog Solo!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   395
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("The clan of the Red Strawberry wants to take over the dominion and overthrone king Pineapple."), SAY_SAY, 5000}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9525
diff changeset
   396
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("Under normal circumstances we could easily defeat them but we have kindly sent most of our men to the kingdom of Sand to help to the annual dusting of the king's palace."), SAY_SAY, 8000}})
9508
c23bff98e3d2 added crates
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9506
diff changeset
   397
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("However the army of Yellow Watermelons is about to attack any moment now."), SAY_SAY, 4000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   398
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("I would gladly help you if we won this battle but under these circumstances I'll only help you if you fight for our side."), SAY_SAY, 6000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   399
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("What do you say? Will you fight for us?"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   400
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   401
	table.insert(dialog01, {func = ShowMission, args = {missionName, loc("Ready for Battle?"), loc("Walk left if you want to join Captain Lime or right if you want to decline his offer"), 1, 7000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   402
	table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   403
	-- DIALOG 02 - Hero selects to fight
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   404
	AddSkipFunction(dialog02, Skipanim, {dialog02})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   405
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   406
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("You choose well Hog Solo!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   407
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I have only 3 hogs available and they are all cadets"), SAY_SAY, 4000}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   408
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("As you are more experienced, I want you to lead them to the battle"), SAY_SAY, 4000}})
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   409
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I of course will observe the battle and intervene if necessary"), SAY_SAY, 5000}})
9740
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   410
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 4500}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   411
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("No problem Captain!"), SAY_SAY, 2000}})
9740
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   412
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("The enemies aren't many anyway, it is going to be easy!"), SAY_SAY, 1}})
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   413
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 9000}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   414
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Don't be foolish son, there will be more"), SAY_SAY, 2000}})
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   415
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Try to be smart and eliminate them quickly. This way you might scare off the rest!"), SAY_SAY, 5000}})
9643
cddb5de11af9 fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   416
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 5000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   417
	table.insert(dialog02, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   418
	-- DIALOG 03 - Hero selects to flee
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   419
	AddSkipFunction(dialog03, Skipanim, {dialog03})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   420
	table.insert(dialog03, {func = AnimWait, args = {green1.gear, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   421
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Too bad... Then you should really leave!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   422
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Things are going to get messy around here"), SAY_SAY, 3000}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   423
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Also, you should know that the only place where you can fly is the left-most part of this area"), SAY_SAY, 5000}})
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   424
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("All the other places are protected by our flight-inhibiting weapons"), SAY_SAY, 4000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   425
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Now go and don't waste more of my time you coward..."), SAY_SAY, 4000}})
9643
cddb5de11af9 fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   426
	table.insert(dialog03, {func = AnimWait, args = {hero.gear, 5000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   427
	table.insert(dialog03, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   428
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   429
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   430
------------- OTHER FUNCTIONS ---------------
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   431
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   432
function startBattle()
9740
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   433
	-- Hog Solo weapons
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   434
	AddAmmo(hero.gear, amRope, 2)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   435
	AddAmmo(hero.gear, amBazooka, 3)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   436
	AddAmmo(hero.gear, amParachute, 1)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   437
	AddAmmo(hero.gear, amGrenade, 6)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   438
	AddAmmo(hero.gear, amDEagle, 4)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   439
	AddAmmo(hero.gear, amSkip, 100)
9523
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   440
	RestoreHog(green1.bot)
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   441
	DeleteGear(green1.human)
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   442
	green1.gear = green1.bot
9643
cddb5de11af9 fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   443
	startBattleCalled = true
cddb5de11af9 fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   444
	TurnTimeLeft = 0
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   445
end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   446
9518
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   447
function gameLost()
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   448
	if chooseToBattle then
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   449
		SendStat(siGameResult, loc("The Green Bananas lost, try again!"))
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   450
		SendStat(siCustomAchievement, loc("You have to eliminate all the visible enemies"))
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   451
		SendStat(siCustomAchievement, loc("5 additional enemies will be spawned during the game"))
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   452
		SendStat(siCustomAchievement, loc("You are in control of all the active ally units"))
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   453
		SendStat(siCustomAchievement, loc("The ally units share their ammo"))
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   454
		SendStat(siCustomAchievement, loc("Try to keep as many allies alive as possible"))
9518
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   455
	else
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   456
		SendStat(siGameResult, loc("Hog Solo couldn't escape, try again!"))
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   457
		SendStat(siCustomAchievement, loc("You have to get to the left-most land and remove any enemy hog from there"))
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   458
		SendStat(siCustomAchievement, loc("You will play every 3 turns"))
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   459
		SendStat(siCustomAchievement, loc("Green hogs won't intenionally hurt you"))
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   460
	end
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   461
	SendStat(siPlayerKills,'1',teamC.name)
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   462
	SendStat(siPlayerKills,'0',teamA.name)
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   463
	SendStat(siPlayerKills,'0',teamB.name)
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   464
	EndGame()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   465
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   466
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   467
function getNextWave()
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   468
	if TotalRounds == 4 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   469
		RestoreHog(yellowArmy[3].gear)
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   470
		AnimCaption(hero.gear, loc("Next wave in 3 turns"), 5000)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   471
		if not chooseToBattle and not GetHealth(yellow1.gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   472
			SetGearPosition(yellowArmy[3].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   473
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   474
	elseif TotalRounds == 7 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   475
		RestoreHog(yellowArmy[4].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   476
		RestoreHog(yellowArmy[5].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   477
		AnimCaption(hero.gear, loc("Last wave in 3 turns"), 5000)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   478
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   479
			SetGearPosition(yellowArmy[4].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   480
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   481
	elseif TotalRounds == 10 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   482
		RestoreHog(yellowArmy[6].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   483
		RestoreHog(yellowArmy[7].gear)
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   484
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   485
				and not GetHealth(yellowArmy[4].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   486
			SetGearPosition(yellowArmy[6].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   487
		end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   488
	end
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   489
end
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   490
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   491
function saveVariables()
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   492
	saveCompletedStatus(2)
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   493
	SaveCampaignVar("UnlockedMissions", "3")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   494
	SaveCampaignVar("Mission1", "3")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   495
	SaveCampaignVar("Mission2", "8")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   496
	SaveCampaignVar("Mission3", "1")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   497
end