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/*
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* Hedgewars, a free turn based strategy game
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* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#include <QString>
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#include <QByteArray>
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#include "recorder.h"
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#include "gameuiconfig.h"
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#include "hwconsts.h"
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#include "game.h"
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HWRecorder::HWRecorder(GameUIConfig * config) :
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TCPBase(false)
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{
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this->config = config;
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}
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HWRecorder::~HWRecorder()
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{
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}
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void HWRecorder::onClientDisconnect()
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{
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}
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void HWRecorder::onClientRead()
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{
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quint8 msglen;
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quint32 bufsize;
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while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) &&
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((msglen = readbuffer.data()[0]) < bufsize))
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{
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QByteArray msg = readbuffer.left(msglen + 1);
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readbuffer.remove(0, msglen + 1);
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if (msg.at(1) == '?')
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SendIPC("!");
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}
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}
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void HWRecorder::EncodeVideo( const QByteArray & record, const QString & prefix )
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{
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this->prefix = prefix;
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toSendBuf = record;
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toSendBuf.replace(QByteArray("\x02TD"), QByteArray("\x02TV"));
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toSendBuf.replace(QByteArray("\x02TL"), QByteArray("\x02TV"));
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toSendBuf.replace(QByteArray("\x02TN"), QByteArray("\x02TV"));
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toSendBuf.replace(QByteArray("\x02TS"), QByteArray("\x02TV"));
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// run engine
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Start();
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}
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QStringList HWRecorder::getArguments()
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{
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QStringList arguments;
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QRect resolution = config->vid_Resolution();
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arguments << cfgdir->absolutePath();
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arguments << QString::number(resolution.width());
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arguments << QString::number(resolution.height());
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arguments << QString::number(config->bitDepth()); // bpp
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arguments << QString("%1").arg(ipc_port);
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arguments << "0"; // fullscreen
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arguments << "0"; // sound
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arguments << "0"; // music
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arguments << "0"; // sound volume
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arguments << QString::number(config->timerInterval());
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arguments << datadir->absolutePath();
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arguments << (config->isShowFPSEnabled() ? "1" : "0");
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arguments << (config->isAltDamageEnabled() ? "1" : "0");
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arguments << config->netNick().toUtf8().toBase64();
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arguments << QString::number(config->translateQuality());
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arguments << QString::number(config->stereoMode());
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arguments << HWGame::tr("en.txt");
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arguments << prefix;
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return arguments;
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}
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