hedgewars/HHHandlers.inc
author displacer
Wed, 07 Feb 2007 23:01:32 +0000
changeset 414 52e6be3a0985
parent 409 4f1841929ccc
child 423 5f4559ce7062
permissions -rw-r--r--
binded to port
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(*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2004-2007 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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////////////////////////////////////////////////////////////////////////////////
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procedure Attack(Gear: PGear);
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var xx, yy: hwFloat;
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begin
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with Gear^,
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     PHedgehog(Gear^.Hedgehog)^ do
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     begin
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     if ((State and gstHHDriven) <> 0)and
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 //       (((State and gstAttacking) <> 0) or ((Message and gm_Attack) <> 0))and
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        ((State and (gstAttacked or gstMoving or gstHHChooseTarget)) = 0)and
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        (((State and gstFalling  ) = 0)or((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AttackInFall) <> 0))and
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        (((State and gstHHJumping) = 0)or((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AttackInJump) <> 0))and
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          ((TargetPoint.X <> NoPointX) or((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NeedTarget) = 0)) then
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        begin
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        State:= State or gstAttacking;
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        if Power = cMaxPower then Message:= Message and not gm_Attack
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        else if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) = 0 then Message:= Message and not gm_Attack
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        else begin
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             if Power = 0 then
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                begin
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                AttackBar:= CurrentTeam^.AttackBar;
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                PlaySound(sndThrowPowerUp, false)
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                end;
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             inc(Power)
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             end;
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        if ((Message and gm_Attack) <> 0) then exit;
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        if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then
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           begin
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           StopSound(sndThrowPowerUp);
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           PlaySound(sndThrowRelease, false);
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           end;
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        xx:= AngleSin(Angle);
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        xx.isNegative:= dX.isNegative;
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        yy:= -AngleCos(Angle);
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             case Ammo^[CurSlot, CurAmmo].AmmoType of
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                      amGrenade: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Bomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
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                  amClusterBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtClusterBomb,  0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
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                      amBazooka: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
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                          amUFO: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtUFO,          0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
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                      amShotgun: begin
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                                 PlaySound(sndShotgunReload, false);
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                                 CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtShotgunShot,  0, xx * _0_5, yy * _0_5, 0);
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                                 end;
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                   amPickHammer: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + cHHRadius, gtPickHammer, 0, 0, 0, 0);
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                         amSkip: TurnTimeLeft:= 0;
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                         amRope: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtRope, 0, xx, yy, 0);
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                         amMine: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtMine, 0, hwSign(dX) * _0_02, 0, 3000);
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                       amDEagle: AddGear(hwRound(X), hwRound(Y), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
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                     amDynamite: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtDynamite, 0, hwSign(dX) * _0_03, 0, 5000);
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                  amBaseballBat: AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtShover, 0, xx * _0_5, yy * _0_5, 0)^.Radius:= 20;
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                    amFirePunch: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtFirePunch, 0, 0, 0, 0);
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                    amParachute: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtParachute, 0, 0, 0, 0);
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                    amAirAttack: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 0, 0, 0, 0);
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                   amMineStrike: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 1, 0, 0, 0);
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                    amBlowTorch: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtBlowTorch, 0, hwSign(Gear^.dX) * _0_5, 0, 0);
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                       amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, Ammo^[CurSlot, CurAmmo].Pos, 0, 0, 0);
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                  end;
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        Power:= 0;
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        if CurAmmoGear <> nil then
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           begin
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           Message:= Message or gm_Attack;
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           CurAmmoGear^.Message:= Message
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           end else begin
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           if not CurrentTeam^.ExtDriven and
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             ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0) then SendIPC('a');
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           AfterAttack
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           end
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        end else Message:= Message and not gm_Attack
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     end
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end;
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procedure AfterAttack;
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begin
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^,
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     CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog] do
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     begin
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        Inc(AttacksNum);
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        State:= State and not gstAttacking;
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        if Ammo^[CurSlot, CurAmmo].NumPerTurn >= AttacksNum then isInMultiShoot:= true
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           else begin
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           TurnTimeLeft:= Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType].TimeAfterTurn;
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           State:= State or gstAttacked;
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           OnUsedAmmo(Ammo)
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           end;
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     AttackBar:= 0;
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     end
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure PickUp(HH, Gear: PGear);
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var s: shortstring;
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    a: TAmmoType;
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begin
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Gear^.Message:= gm_Destroy;
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case Gear^.Pos of
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       posCaseAmmo: begin
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                    a:= TAmmoType(Gear^.State);
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                    AddAmmo(PHedgehog(HH^.Hedgehog), a);
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                    s:= trammo[Ammoz[a].NameId] + '(+' + IntToStr(Ammoz[a].NumberInCase) + ')';
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                    AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Color, capgrpAmmoinfo);
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                    end;
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     posCaseHealth: begin
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                    inc(HH^.Health, Gear^.Health);
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                    str(Gear^.Health, s);
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                    s:= '+' + s;
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                    AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Color, capgrpAmmoinfo);
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                    RenderHealth(PHedgehog(HH^.Hedgehog)^);
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                    RecountTeamHealth(PHedgehog(HH^.Hedgehog)^.Team)
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                    end;
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     end;
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end;
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const StepTicks: LongWord = 0;
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procedure HedgehogStep(Gear: PGear);
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var PrevdX: LongInt;
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begin
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if ((Gear^.State and (gstAttacking or gstMoving or gstFalling)) = 0) then
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   begin
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   if isCursorVisible then
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      with PHedgehog(Gear^.Hedgehog)^ do
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        with Ammo^[CurSlot, CurAmmo] do
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          begin
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          if (Gear^.Message and gm_Left  )<>0 then
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             Pos:= (Pos + Ammoz[AmmoType].PosCount - 1) mod Ammoz[AmmoType].PosCount
6c3da4907d00 Airplane can fly from right to left
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diff changeset
   145
          else
6c3da4907d00 Airplane can fly from right to left
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diff changeset
   146
          if (Gear^.Message and gm_Right )<>0 then
6c3da4907d00 Airplane can fly from right to left
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diff changeset
   147
             Pos:= (Pos + 1) mod Ammoz[AmmoType].PosCount
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diff changeset
   148
          else exit;
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diff changeset
   149
          StepTicks:= 350;
6c3da4907d00 Airplane can fly from right to left
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diff changeset
   150
          exit
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diff changeset
   151
          end;
351
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diff changeset
   152
   if ((Gear^.Message and gm_LJump ) <> 0) then
4
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   153
      begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   154
      Gear^.Message:= 0;
68
cbb93eb90304 Collision-related stuff
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diff changeset
   155
      if not TestCollisionYwithGear(Gear, -1) then
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   156
         if not TestCollisionXwithXYShift(Gear, 0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - 2 else
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diff changeset
   157
         if not TestCollisionXwithXYShift(Gear, 0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - 1;
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diff changeset
   158
      if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX))
68
cbb93eb90304 Collision-related stuff
unc0rr
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diff changeset
   159
         or   TestCollisionYwithGear(Gear, -1)) then
4
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diff changeset
   160
         begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   161
         Gear^.dY:= -_0_15;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   162
         Gear^.dX:= hwSign(Gear^.dX) * _0_15;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   163
         Gear^.State:= Gear^.State or gstFalling or gstHHJumping;
4
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diff changeset
   164
         exit
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diff changeset
   165
         end;
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diff changeset
   166
      end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   167
   if ((Gear^.Message and gm_HJump ) <> 0) then
4
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diff changeset
   168
      begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   169
      Gear^.Message:= 0;
68
cbb93eb90304 Collision-related stuff
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diff changeset
   170
      if not TestCollisionYwithGear(Gear, -1) then
4
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diff changeset
   171
         begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   172
         Gear^.dY:= -_0_2;
29bc9c36ad5f Fixed-point arithmetics in engine.
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   173
         SetLittle(Gear^.dX);
29bc9c36ad5f Fixed-point arithmetics in engine.
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   174
         Gear^.State:= Gear^.State or gstFalling or gstHHJumping;
4
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   175
         exit
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   176
         end;
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   177
      end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   178
   PrevdX:= hwSign(Gear^.dX);
29bc9c36ad5f Fixed-point arithmetics in engine.
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   179
   if (Gear^.Message and gm_Left  )<>0 then Gear^.dX:= -cLittle else
29bc9c36ad5f Fixed-point arithmetics in engine.
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   180
   if (Gear^.Message and gm_Right )<>0 then Gear^.dX:=  cLittle else exit;
74
42257fee61ae - Unicode support for team and hedgehogs names
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diff changeset
   181
   StepTicks:= cHHStepTicks;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   182
   if PrevdX <> hwSign(Gear^.dX) then exit;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   183
   PHedgehog(Gear^.Hedgehog)^.visStepPos:= (PHedgehog(Gear^.Hedgehog)^.visStepPos + 1) and 7;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   184
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
4
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diff changeset
   185
      begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   186
      if not (TestCollisionXwithXYShift(Gear, 0, -6, hwSign(Gear^.dX))
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   187
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
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parents: 304
diff changeset
   188
      if not (TestCollisionXwithXYShift(Gear, 0, -5, hwSign(Gear^.dX))
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   189
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   190
      if not (TestCollisionXwithXYShift(Gear, 0, -4, hwSign(Gear^.dX))
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   191
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   192
      if not (TestCollisionXwithXYShift(Gear, 0, -3, hwSign(Gear^.dX))
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   193
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   194
      if not (TestCollisionXwithXYShift(Gear, 0, -2, hwSign(Gear^.dX))
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   195
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - 1;
29bc9c36ad5f Fixed-point arithmetics in engine.
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parents: 304
diff changeset
   196
      if not (TestCollisionXwithXYShift(Gear, 0, -1, hwSign(Gear^.dX))
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   197
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - 1;
4
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diff changeset
   198
      end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   199
   if not TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then Gear^.X:= Gear^.X + hwSign(Gear^.dX);
300
be94799f33d2 Simplify hedgehogs physics code, make it better
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diff changeset
   200
62
c3eda0c68cd6 No more hedgehogs hung in air
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diff changeset
   201
   SetAllHHToActive;
37
2b7f2a43b999 - Properly get seed in net game
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diff changeset
   202
68
cbb93eb90304 Collision-related stuff
unc0rr
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diff changeset
   203
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   204
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   205
   Gear^.Y:= Gear^.Y + 1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   206
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   207
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   208
   Gear^.Y:= Gear^.Y + 1;
68
cbb93eb90304 Collision-related stuff
unc0rr
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diff changeset
   209
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   210
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   211
   Gear^.Y:= Gear^.Y + 1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   212
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   213
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   214
   Gear^.Y:= Gear^.Y + 1;
68
cbb93eb90304 Collision-related stuff
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parents: 62
diff changeset
   215
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   216
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   217
   Gear^.Y:= Gear^.Y + 1;
68
cbb93eb90304 Collision-related stuff
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diff changeset
   218
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   219
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   220
   Gear^.Y:= Gear^.Y + 1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   221
   if not TestCollisionYwithGear(Gear, 1) then
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   222
      begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   223
      Gear^.Y:= Gear^.Y - 6;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   224
      Gear^.dY:= 0;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   225
      Gear^.State:= Gear^.State or gstFalling
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   226
      end;
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   227
   end
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   228
   end
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   229
   end
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   230
   end
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   231
   end
62
c3eda0c68cd6 No more hedgehogs hung in air
unc0rr
parents: 56
diff changeset
   232
   end
4
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   233
   end
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   234
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   235
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   236
procedure HedgehogChAngle(Gear: PGear);
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   237
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   238
if ((Gear^.State and (gstMoving or gstFalling)) = 0) then
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   239
   if (Gear^.Message and gm_Up    )<>0 then if Gear^.Angle > CurMinAngle then dec(Gear^.Angle)
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   240
   else else
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   241
   if (Gear^.Message and gm_Down  )<>0 then if Gear^.Angle < CurMaxAngle then inc(Gear^.Angle);
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   242
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
   243
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   244
procedure doStepHedgehog(Gear: PGear); forward;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   245
////////////////////////////////////////////////////////////////////////////////
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   246
procedure doStepHedgehogDriven(Gear: PGear);
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   247
var t: PGear;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   248
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   249
if isInMultiShoot and (Gear^.Damage = 0) then
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   250
   begin
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   251
   exit
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   252
   end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   253
AllInactive:= false;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   254
DeleteCI(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   255
if (TurnTimeLeft = 0) or (Gear^.Damage > 0) then
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   256
   begin
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   257
   TurnTimeLeft:= 0;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   258
   Gear^.State:= Gear^.State and not gstHHDriven;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   259
   if Gear^.Damage > 0 then
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   260
      Gear^.State:= Gear^.State and not gstHHJumping;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   261
   exit
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   262
   end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   263
if ((Gear^.State and gstFalling) <> 0) or (StepTicks = cHHStepTicks)
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   264
   or (CurAmmoGear <> nil) then // we're moving
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   265
   begin
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   266
   // check for case with ammo
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   267
   t:= CheckGearNear(Gear, gtCase, 36, 36);
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   268
   if t <> nil then
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   269
      PickUp(Gear, t)
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   270
   end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   271
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   272
if CurAmmoGear <> nil then
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   273
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   274
   CurAmmoGear^.Message:= Gear^.Message;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   275
   exit
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   276
   end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   277
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   278
if ((Gear^.Message and gm_Attack) <> 0) or
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   279
   ((Gear^.State and gstAttacking) <> 0)then Attack(Gear);
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   280
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   281
if (Gear^.State and gstFalling) <> 0 then
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   282
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   283
   // it could be the source to trick: hwFloat-backspace jump -> vertical wall
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   284
   // collision - > (abs(Gear^.dX) < 0.0000002) -> backspace -> even more high jump
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   285
   if ((Gear^.Message and gm_HJump) <> 0) and ((Gear^.State and gstHHJumping) <> 0) then
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   286
      if (hwAbs(Gear^.dX) < cLittle + cLittle) and (Gear^.dY < -_0_02) then
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   287
         begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   288
         Gear^.dY:= -_0_25;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   289
         Gear^.dX:= hwSign(Gear^.dX) * _0_02
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   290
         end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   291
   Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   292
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   293
   Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   294
   Gear^.dY:= Gear^.dY + cGravity;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   295
   if (Gear^.dY.isNegative)and TestCollisionYwithGear(Gear, -1) then Gear^.dY:= 0;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   296
   Gear^.Y:= Gear^.Y + Gear^.dY;
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   297
   if (not Gear^.dY.isNegative)and TestCollisionYwithGear(Gear, 1) then
302
7aca131ecd7f First implementation of Blow Torch
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      begin
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   299
      CheckHHDamage(Gear);
351
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   300
      if ((hwAbs(Gear^.dX) + hwAbs(Gear^.dY)) < _0_55)
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   301
         and ((Gear^.State and gstHHJumping) <> 0) then SetLittle(Gear^.dX);
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   302
      Gear^.State:= Gear^.State and not (gstFalling or gstHHJumping);
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   303
      StepTicks:= 300;
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   304
      Gear^.dY:= 0
302
7aca131ecd7f First implementation of Blow Torch
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   305
      end;
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   306
   CheckGearDrowning(Gear);
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   307
   exit
351
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   308
   end ;//else if Gear^.CollIndex = High(Longword) then AddIntersectorsCR(Gear);
302
7aca131ecd7f First implementation of Blow Torch
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   309
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
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   HedgehogChAngle(Gear);
302
7aca131ecd7f First implementation of Blow Torch
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   311
   if StepTicks > 0 then dec(StepTicks);
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   312
   if (StepTicks = 0) then HedgehogStep(Gear)
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   313
end;
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4
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepHedgehogFree(Gear: PGear);
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begin
62
c3eda0c68cd6 No more hedgehogs hung in air
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   318
//DeleteCI(Gear);
68
cbb93eb90304 Collision-related stuff
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   319
if not TestCollisionYwithGear(Gear, 1) then
4
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   320
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   321
   if (Gear^.dY < 0) and TestCollisionYwithGear(Gear, -1) then Gear^.dY:= 0;
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   322
   Gear^.State:= Gear^.State or gstFalling or gstMoving;
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   323
   Gear^.dY:= Gear^.dY + cGravity
4
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   324
   end else begin
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   325
   CheckHHDamage(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   326
   if ((hwAbs(Gear^.dX) + hwAbs(Gear^.dY)) < _0_55)
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   327
      and ((Gear^.State and gstHHJumping) <> 0) then SetLittle(Gear^.dX);
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diff changeset
   328
   Gear^.State:= Gear^.State and not (gstFalling or gstHHJumping);
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   329
   if Gear^.dY > 0 then Gear^.dY:= 0;
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   330
   if ((Gear^.State and gstMoving) <> 0) then Gear^.dX:= Gear^.dX * Gear^.Friction
4
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   331
   end;
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   332
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   333
if (Gear^.State <> 0) then DeleteCI(Gear);
4
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diff changeset
   334
351
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   335
if (Gear^.State and gstMoving) <> 0 then
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   336
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
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diff changeset
   337
      if ((Gear^.State and gstFalling) = 0) then
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   338
         if hwAbs(Gear^.dX) > _0_01 then
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   339
            if not TestCollisionXwithXYShift(Gear, hwSign(Gear^.dX) - Gear^.dX, -1, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_96; Gear^.Y:= Gear^.Y - 1 end else
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   340
            if not TestCollisionXwithXYShift(Gear, hwSign(Gear^.dX) - Gear^.dX, -2, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_93; Gear^.Y:= Gear^.Y - 2 end else
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   341
            if not TestCollisionXwithXYShift(Gear, hwSign(Gear^.dX) - Gear^.dX, -3, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_9; Gear^.Y:= Gear^.Y - 3 end else
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   342
            if not TestCollisionXwithXYShift(Gear, hwSign(Gear^.dX) - Gear^.dX, -4, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_87; Gear^.Y:= Gear^.Y - 4 end else
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   343
            if not TestCollisionXwithXYShift(Gear, hwSign(Gear^.dX) - Gear^.dX, -5, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_84; Gear^.Y:= Gear^.Y - 5 end else
29bc9c36ad5f Fixed-point arithmetics in engine.
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   344
            if hwAbs(Gear^.dX) > _0_02 then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
4
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   345
                                   else begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   346
                                        Gear^.State:= Gear^.State and not gstMoving;
29bc9c36ad5f Fixed-point arithmetics in engine.
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   347
                                        SetLittle(Gear^.dX)
4
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   348
                                        end
149
aae256899c49 Fix hedgehog physics %)
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diff changeset
   349
            else begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   350
                 Gear^.State:= Gear^.State and not gstMoving;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   351
                 SetLittle(Gear^.dX)
149
aae256899c49 Fix hedgehog physics %)
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diff changeset
   352
                 end
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   353
         else Gear^.dX:= -Gear^.Elasticity * Gear^.dX;
4
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diff changeset
   354
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   355
if ((Gear^.State and gstFalling) = 0)and
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   356
   (hwAbs(Gear^.dX) + hwAbs(Gear^.dY) < _0_03) then
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   357
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   358
   Gear^.State:= Gear^.State and not gstMoving;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   359
   SetLittle(Gear^.dX);
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   360
   Gear^.dY:= 0
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   361
   end else Gear^.State:= Gear^.State or gstMoving;
4
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diff changeset
   362
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   363
if (Gear^.State and gstMoving) <> 0 then
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   364
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   365
   Gear^.X:= Gear^.X + Gear^.dX;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   366
   Gear^.Y:= Gear^.Y + Gear^.dY;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   367
   if (Gear^.dY > 0) and not TestCollisionYwithGear(Gear, 1) and TestCollisionYwithXYShift(Gear, 0, 1, 1) then
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 73
diff changeset
   368
      begin
82
2f4f3236cccc - New fort
unc0rr
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diff changeset
   369
      CheckHHDamage(Gear);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   370
      Gear^.dY:= 0;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   371
      Gear^.Y:= Gear^.Y + 1
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 73
diff changeset
   372
      end;
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   373
   end else
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   374
   if Gear^.Health = 0 then
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   375
      begin
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   376
      if AllInactive then
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   377
         begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   378
         doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, EXPLAutoSound);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   379
         AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, 0, 0, 0)^.Hedgehog:= Gear^.Hedgehog;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
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diff changeset
   380
         DeleteGear(Gear);
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   381
         SetAllToActive
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   382
         end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   383
      AllInactive:= false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   384
      exit
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   385
      end;
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   386
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   387
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   388
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   389
if (not CheckGearDrowning(Gear)) and
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   390
   ((Gear^.State and gstMoving) = 0) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   391
      begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   392
      Gear^.State:= 0;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   393
      Gear^.Active:= false;
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 49
diff changeset
   394
      AddGearCI(Gear);
4
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   395
      exit
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   396
      end
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   397
end;
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diff changeset
   398
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   399
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   400
procedure doStepHedgehog(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   401
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   402
if (Gear^.Message and gm_Destroy) <> 0 then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   403
   begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   404
   DeleteGear(Gear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   405
   exit
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   406
   end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   407
if (Gear^.State and gstHHDriven) = 0 then doStepHedgehogFree(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   408
                                    else doStepHedgehogDriven(Gear)
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   409
end;