author | alfadur |
Thu, 27 Jan 2022 03:51:13 +0300 | |
changeset 15850 | 44b49f255e31 |
parent 14228 | bb2f301d4fe0 |
child 15932 | 230dc46487ea |
permissions | -rw-r--r-- |
14121 | 1 |
mod outline; |
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pub mod outline_template; |
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pub mod template_based; |
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pub struct LandGenerationParameters<T> { |
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zero: T, |
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basic: T, |
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distance_divisor: u32, |
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skip_distort: bool, |
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skip_bezier: bool, |
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} |
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||
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impl<T: Copy + PartialEq> LandGenerationParameters<T> { |
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pub fn new( |
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zero: T, |
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basic: T, |
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distance_divisor: u32, |
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skip_distort: bool, |
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skip_bezier: bool, |
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) -> Self { |
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Self { |
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zero, |
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basic, |
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distance_divisor, |
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skip_distort, |
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skip_bezier, |
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} |
14075
3185fb34f3b5
update theme editor to use new land generator implementation
alfadur
parents:
14072
diff
changeset
|
28 |
} |
3185fb34f3b5
update theme editor to use new land generator implementation
alfadur
parents:
14072
diff
changeset
|
29 |
} |
3185fb34f3b5
update theme editor to use new land generator implementation
alfadur
parents:
14072
diff
changeset
|
30 |
|
14048 | 31 |
pub trait LandGenerator { |
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fn generate_land<T: Copy + PartialEq, I: Iterator<Item = u32>>( |
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&self, |
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parameters: &LandGenerationParameters<T>, |
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random_numbers: &mut I, |
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) -> land2d::Land2D<T>; |
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} |
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13959
1fa905aa4cdb
move point struct into integral-geometry and use it to refactor a bit
alfadur
parents:
13929
diff
changeset
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38 |
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13929 | 39 |
#[cfg(test)] |
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mod tests { |
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#[test] |
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fn it_works() { |
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assert_eq!(2 + 2, 4); |
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} |
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} |