hedgewars/HHHandlers.inc
author displacer
Mon, 10 Dec 2007 23:09:43 +0000
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child 783 4f59db6f147d
permissions -rw-r--r--
sizeHint for items Widget
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(*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2004-2007 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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////////////////////////////////////////////////////////////////////////////////
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procedure Attack(Gear: PGear);
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var xx, yy: hwFloat;
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begin
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with Gear^,
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     PHedgehog(Gear^.Hedgehog)^ do
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     begin
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     if ((State and gstHHDriven) <> 0)and
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        ((State and (gstAttacked or gstHHChooseTarget)) = 0)and
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        (((State and gstMoving) = 0)or((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AttackInMove) <> 0))and
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          ((TargetPoint.X <> NoPointX) or ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_NeedTarget) = 0)) then
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        begin
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        State:= State or gstAttacking;
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        if Power = cMaxPower then Message:= Message and not gm_Attack
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        else if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) = 0 then Message:= Message and not gm_Attack
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        else begin
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             if Power = 0 then
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                begin
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                AttackBar:= CurrentTeam^.AttackBar;
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                PlaySound(sndThrowPowerUp, false)
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                end;
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             inc(Power)
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             end;
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        if ((Message and gm_Attack) <> 0) then exit;
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        if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then
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           begin
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           StopSound(sndThrowPowerUp);
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           PlaySound(sndThrowRelease, false);
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           end;
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        xx:= SignAs(AngleSin(Angle), dX);
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        yy:= -AngleCos(Angle); 
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             case Ammo^[CurSlot, CurAmmo].AmmoType of
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                      amGrenade: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Bomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
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                  amClusterBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtClusterBomb,  0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
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                      amBazooka: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
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                          amUFO: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtUFO,          0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
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                      amShotgun: begin
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                                 PlaySound(sndShotgunReload, false);
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                                 CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtShotgunShot,  0, xx * _0_5, yy * _0_5, 0);
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                                 end;
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                   amPickHammer: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + cHHRadius, gtPickHammer, 0, _0, _0, 0);
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                         amSkip: TurnTimeLeft:= 0;
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                         amRope: CurAmmoGear:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtRope, 0, xx, yy, 0);
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                         amMine: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtMine, 0, SignAs(_0_02, dX), _0, 3000);
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                       amDEagle: AddGear(hwRound(X + xx * cHHRadius), hwRound(Y + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
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                     amDynamite: AddGear(hwRound(X) + hwSign(dX) * 7, hwRound(Y), gtDynamite, 0, SignAs(_0_03, dX), _0, 5000);
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                  amBaseballBat: AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtShover, 0, xx * _0_5, yy * _0_5, 0)^.Radius:= 20;
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                    amFirePunch: CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 10, hwRound(Y), gtFirePunch, 0, _0, _0, 0);
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                    amParachute: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtParachute, 0, _0, _0, 0);
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                    amAirAttack: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 0, _0, _0, 0);
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                   amMineStrike: AddGear(Ammo^[CurSlot, CurAmmo].Pos, 0, gtAirAttack, 1, _0, _0, 0);
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                    amBlowTorch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBlowTorch, 0, SignAs(_0_5, dX), _0, 0);
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                       amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, Ammo^[CurSlot, CurAmmo].Pos, _0, _0, 0);
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                     amTeleport: CurAmmoGear:= AddGear(0, 0, gtTeleport, 0, _0, _0, 0);
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                       amSwitch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtSwitcher, 0, _0, _0, 0);
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                  end;
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        Power:= 0;
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        if CurAmmoGear <> nil then
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           begin
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           Message:= Message or gm_Attack;
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           CurAmmoGear^.Message:= Message
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           end else begin
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           if not CurrentTeam^.ExtDriven and
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             ((Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0) then SendIPC('a');
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           AfterAttack
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           end
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        end else Message:= Message and not gm_Attack
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     end
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end;
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procedure AfterAttack;
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begin
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with CurrentHedgehog^.Gear^,
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     CurrentHedgehog^ do
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     begin
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        Inc(AttacksNum);
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        State:= State and not gstAttacking;
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        if (Ammo^[CurSlot, CurAmmo].NumPerTurn >= AttacksNum) or
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           ((GameFlags and gfMultiWeapon) <> 0) then isInMultiShoot:= true
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           else begin
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           TurnTimeLeft:= Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType].TimeAfterTurn;
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           State:= State or gstAttacked;
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           OnUsedAmmo(CurrentHedgehog^)
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           end;
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     AttackBar:= 0;
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     end
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure PickUp(HH, Gear: PGear);
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var s: shortstring;
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    a: TAmmoType;
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begin
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Gear^.Message:= gm_Destroy;
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case Gear^.Pos of
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       posCaseAmmo: begin
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                    a:= TAmmoType(Gear^.State);
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                    AddAmmo(PHedgehog(HH^.Hedgehog)^, a);
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                    s:= trammo[Ammoz[a].NameId] + '(+' + IntToStr(Ammoz[a].NumberInCase) + ')';
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                    AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
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                    end;
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     posCaseHealth: begin
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                    inc(HH^.Health, Gear^.Health);
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                    str(Gear^.Health, s);
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                    s:= '+' + s;
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                    AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
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                    RenderHealth(PHedgehog(HH^.Hedgehog)^);
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                    RecountTeamHealth(PHedgehog(HH^.Hedgehog)^.Team)
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                    end;
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     end
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end;
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const StepTicks: LongWord = 0;
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procedure HedgehogStep(Gear: PGear);
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var PrevdX: LongInt;
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begin
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if ((Gear^.State and (gstAttacking or gstMoving)) = 0) then
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   begin
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   if isCursorVisible then
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      with PHedgehog(Gear^.Hedgehog)^ do
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        with Ammo^[CurSlot, CurAmmo] do
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          begin
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diff changeset
   143
          if (Gear^.Message and gm_Left  ) <> 0 then
408
6c3da4907d00 Airplane can fly from right to left
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   144
             Pos:= (Pos + Ammoz[AmmoType].PosCount - 1) mod Ammoz[AmmoType].PosCount
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   145
          else
542
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diff changeset
   146
          if (Gear^.Message and gm_Right ) <> 0 then
408
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   147
             Pos:= (Pos + 1) mod Ammoz[AmmoType].PosCount
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   148
          else exit;
423
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   149
          StepTicks:= 200;
408
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   150
          exit
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diff changeset
   151
          end;
505
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   152
351
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   153
   if ((Gear^.Message and gm_LJump ) <> 0) then
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      begin
542
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   155
      Gear^.Message:= Gear^.Message and not gm_LJump;
505
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   156
      DeleteCI(Gear);
68
cbb93eb90304 Collision-related stuff
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   157
      if not TestCollisionYwithGear(Gear, -1) then
498
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   158
         if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _2 else
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   159
         if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _1;
351
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   160
      if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX))
68
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   161
         or   TestCollisionYwithGear(Gear, -1)) then
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   162
         begin
351
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   163
         Gear^.dY:= -_0_15;
498
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         Gear^.dX:= SignAs(_0_15, Gear^.dX);
542
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         Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
4
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   166
         exit
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   167
         end;
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   168
      end;
505
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diff changeset
   169
351
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   170
   if ((Gear^.Message and gm_HJump ) <> 0) then
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   171
      begin
505
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   172
      DeleteCI(Gear);
542
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   173
      Gear^.Message:= Gear^.Message and not gm_HJump;
68
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   174
      if not TestCollisionYwithGear(Gear, -1) then
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   175
         begin
351
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   176
         Gear^.dY:= -_0_2;
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   177
         SetLittle(Gear^.dX);
542
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         Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
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   179
         exit
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   180
         end;
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   181
      end;
505
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   182
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   183
   PrevdX:= hwSign(Gear^.dX);
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   184
   if (Gear^.Message and gm_Left  )<>0 then Gear^.dX:= -cLittle else
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   185
   if (Gear^.Message and gm_Right )<>0 then Gear^.dX:=  cLittle else exit;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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diff changeset
   186
74
42257fee61ae - Unicode support for team and hedgehogs names
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   187
   StepTicks:= cHHStepTicks;
610
9b5a6200f667 - Training format change
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   188
   if PrevdX <> hwSign(Gear^.dX) then
9b5a6200f667 - Training format change
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   189
      begin
9b5a6200f667 - Training format change
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   190
      FollowGear:= Gear;
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   191
      exit
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   192
      end;
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   193
   DeleteCI(Gear); // must be after exit!! (see previous line)
517
ba560c17c24c - Don't kick cases by moving hedgehog
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   194
   
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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   195
   PHedgehog(Gear^.Hedgehog)^.visStepPos:= (PHedgehog(Gear^.Hedgehog)^.visStepPos + 1) and 7;
29bc9c36ad5f Fixed-point arithmetics in engine.
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   196
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
4
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   197
      begin
498
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   198
      if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   199
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   200
      if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   201
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   202
      if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   203
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   204
      if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   205
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   206
      if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   207
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
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diff changeset
   208
      if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   209
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
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   210
      end;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   211
   if not TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then Gear^.X:= Gear^.X + SignAs(_1, Gear^.dX);
300
be94799f33d2 Simplify hedgehogs physics code, make it better
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diff changeset
   212
62
c3eda0c68cd6 No more hedgehogs hung in air
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diff changeset
   213
   SetAllHHToActive;
37
2b7f2a43b999 - Properly get seed in net game
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diff changeset
   214
68
cbb93eb90304 Collision-related stuff
unc0rr
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diff changeset
   215
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   216
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
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diff changeset
   217
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
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diff changeset
   218
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   219
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
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diff changeset
   220
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
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diff changeset
   221
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   222
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   223
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
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diff changeset
   224
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   225
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
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diff changeset
   226
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
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diff changeset
   227
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   228
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
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diff changeset
   229
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
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diff changeset
   230
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   231
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
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diff changeset
   232
   Gear^.Y:= Gear^.Y + _1;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 62
diff changeset
   233
   if not TestCollisionYwithGear(Gear, 1) then
4
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diff changeset
   234
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
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diff changeset
   235
      Gear^.Y:= Gear^.Y - _6;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
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diff changeset
   236
      Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
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diff changeset
   237
      Gear^.State:= Gear^.State or gstMoving;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
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diff changeset
   238
      exit
4
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   239
      end;
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   240
   end
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   241
   end
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   242
   end
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   243
   end
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   244
   end
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
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diff changeset
   245
   end;
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
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diff changeset
   246
   AddGearCI(Gear)
4
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diff changeset
   247
   end
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diff changeset
   248
end;
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diff changeset
   249
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
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diff changeset
   250
procedure HedgehogChAngle(Gear: PGear);
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
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diff changeset
   251
begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
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diff changeset
   252
if ((Gear^.State and gstMoving) = 0) then
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   253
   if (Gear^.Message and gm_Up    )<>0 then if Gear^.Angle > CurMinAngle then dec(Gear^.Angle)
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
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diff changeset
   254
   else else
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   255
   if (Gear^.Message and gm_Down  )<>0 then if Gear^.Angle < CurMaxAngle then inc(Gear^.Angle);
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
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diff changeset
   256
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
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diff changeset
   257
302
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   258
procedure doStepHedgehog(Gear: PGear); forward;
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   259
////////////////////////////////////////////////////////////////////////////////
538
74219eadab5e - Various small fixes
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   260
procedure doStepHedgehogMoving(Gear: PGear);
545
f527450337c1 Fix some warnings
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diff changeset
   261
var isFalling: boolean;
538
74219eadab5e - Various small fixes
unc0rr
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diff changeset
   262
begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   263
isFalling:= not TestCollisionYKick(Gear, 1);
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   264
if isFalling then
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   265
   begin
74219eadab5e - Various small fixes
unc0rr
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diff changeset
   266
   if (Gear^.dY.isNegative) and TestCollisionYKick(Gear, -1) then Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
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diff changeset
   267
   Gear^.State:= Gear^.State or gstMoving;
538
74219eadab5e - Various small fixes
unc0rr
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diff changeset
   268
   Gear^.dY:= Gear^.dY + cGravity
74219eadab5e - Various small fixes
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diff changeset
   269
   end else
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diff changeset
   270
   begin
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diff changeset
   271
   if ((hwAbs(Gear^.dX) + hwAbs(Gear^.dY)) < _0_55)
74219eadab5e - Various small fixes
unc0rr
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diff changeset
   272
      and ((Gear^.State and gstHHJumping) <> 0) then SetLittle(Gear^.dX);
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unc0rr
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diff changeset
   273
540
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
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diff changeset
   274
   if not Gear^.dY.isNegative then
b06c5aace2fa - Many fixes related to hh switcher
unc0rr
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diff changeset
   275
      begin
b06c5aace2fa - Many fixes related to hh switcher
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   276
      CheckHHDamage(Gear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   277
      Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump);
540
b06c5aace2fa - Many fixes related to hh switcher
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diff changeset
   278
      Gear^.dY:= _0;
b06c5aace2fa - Many fixes related to hh switcher
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diff changeset
   279
      end else Gear^.dY:= Gear^.dY + cGravity;
538
74219eadab5e - Various small fixes
unc0rr
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diff changeset
   280
74219eadab5e - Various small fixes
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diff changeset
   281
   if ((Gear^.State and gstMoving) <> 0) then Gear^.dX:= Gear^.dX * Gear^.Friction
74219eadab5e - Various small fixes
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diff changeset
   282
   end;
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diff changeset
   283
74219eadab5e - Various small fixes
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diff changeset
   284
if (Gear^.State <> 0) then DeleteCI(Gear);
74219eadab5e - Various small fixes
unc0rr
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diff changeset
   285
                
74219eadab5e - Various small fixes
unc0rr
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diff changeset
   286
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
unc0rr
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diff changeset
   287
   if TestCollisionXKick(Gear, hwSign(Gear^.dX)) then
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   288
      if not isFalling then
538
74219eadab5e - Various small fixes
unc0rr
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diff changeset
   289
         if hwAbs(Gear^.dX) > _0_01 then
74219eadab5e - Various small fixes
unc0rr
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diff changeset
   290
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -1, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_96; Gear^.Y:= Gear^.Y - _1 end else
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diff changeset
   291
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -2, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_93; Gear^.Y:= Gear^.Y - _2 end else
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diff changeset
   292
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -3, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_9 ; Gear^.Y:= Gear^.Y - _3 end else
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diff changeset
   293
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -4, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_87; Gear^.Y:= Gear^.Y - _4 end else
74219eadab5e - Various small fixes
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diff changeset
   294
            if not TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -5, hwSign(Gear^.dX)) then begin Gear^.X:= Gear^.X + Gear^.dX; Gear^.dX:= Gear^.dX * _0_84; Gear^.Y:= Gear^.Y - _5 end else
74219eadab5e - Various small fixes
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diff changeset
   295
            if hwAbs(Gear^.dX) > _0_02 then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
74219eadab5e - Various small fixes
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diff changeset
   296
                                   else begin
74219eadab5e - Various small fixes
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   297
                                        Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
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diff changeset
   298
                                        SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
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diff changeset
   299
                                        end
74219eadab5e - Various small fixes
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diff changeset
   300
            else begin
74219eadab5e - Various small fixes
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diff changeset
   301
                 Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
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diff changeset
   302
                 SetLittle(Gear^.dX)
74219eadab5e - Various small fixes
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diff changeset
   303
                 end
74219eadab5e - Various small fixes
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   304
         else if hwAbs(Gear^.dX) > cLittle then Gear^.dX:= -Gear^.Elasticity * Gear^.dX
74219eadab5e - Various small fixes
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diff changeset
   305
                                           else SetLittle(Gear^.dX);
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diff changeset
   306
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
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diff changeset
   307
if (not isFalling) and
538
74219eadab5e - Various small fixes
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diff changeset
   308
   (hwAbs(Gear^.dX) + hwAbs(Gear^.dY) < _0_03) then
74219eadab5e - Various small fixes
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diff changeset
   309
   begin
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diff changeset
   310
   Gear^.State:= Gear^.State and not gstMoving;
74219eadab5e - Various small fixes
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diff changeset
   311
   SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
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diff changeset
   312
   Gear^.dY:= _0
74219eadab5e - Various small fixes
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   313
   end else Gear^.State:= Gear^.State or gstMoving;
74219eadab5e - Various small fixes
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diff changeset
   314
74219eadab5e - Various small fixes
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   315
if (Gear^.State and gstMoving) <> 0 then
74219eadab5e - Various small fixes
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diff changeset
   316
   begin
74219eadab5e - Various small fixes
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   317
   Gear^.State:= Gear^.State and not gstAnimation;
74219eadab5e - Various small fixes
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diff changeset
   318
   Gear^.X:= Gear^.X + Gear^.dX;
74219eadab5e - Various small fixes
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diff changeset
   319
   Gear^.Y:= Gear^.Y + Gear^.dY;
74219eadab5e - Various small fixes
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diff changeset
   320
   if (not Gear^.dY.isNegative) and
74219eadab5e - Various small fixes
unc0rr
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diff changeset
   321
      (not TestCollisionYKick(Gear, 1)) and
74219eadab5e - Various small fixes
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diff changeset
   322
       TestCollisionYwithXYShift(Gear, 0, 1, 1) then
74219eadab5e - Various small fixes
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diff changeset
   323
      begin
74219eadab5e - Various small fixes
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diff changeset
   324
      CheckHHDamage(Gear);
74219eadab5e - Various small fixes
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diff changeset
   325
      Gear^.dY:= _0;
74219eadab5e - Various small fixes
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diff changeset
   326
      Gear^.Y:= Gear^.Y + _1
74219eadab5e - Various small fixes
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diff changeset
   327
      end;
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diff changeset
   328
   CheckGearDrowning(Gear)
74219eadab5e - Various small fixes
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diff changeset
   329
   end
74219eadab5e - Various small fixes
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   330
end;
74219eadab5e - Various small fixes
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diff changeset
   331
302
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   332
procedure doStepHedgehogDriven(Gear: PGear);
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   333
var t: PGear;
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   334
begin
558
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
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diff changeset
   335
if not isInMultiShoot then
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
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diff changeset
   336
   AllInactive:= false
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
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diff changeset
   337
else
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
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diff changeset
   338
   Gear^.Message:= 0;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
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diff changeset
   339
351
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   340
if (TurnTimeLeft = 0) or (Gear^.Damage > 0) then
302
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   341
   begin
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   342
   TurnTimeLeft:= 0;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   343
   Gear^.State:= Gear^.State and not gstHHDriven;
29bc9c36ad5f Fixed-point arithmetics in engine.
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diff changeset
   344
   if Gear^.Damage > 0 then
424
4598c21bb421 Disable cheat trick with hjump
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diff changeset
   345
      Gear^.State:= Gear^.State and not (gstHHJumping or gstHHHJump);
302
7aca131ecd7f First implementation of Blow Torch
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parents: 300
diff changeset
   346
   exit
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   347
   end;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
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diff changeset
   348
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
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diff changeset
   349
if ((Gear^.State and gstMoving) <> 0)
528
54fd6924de4e Fix collision with current hedgehog
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parents: 525
diff changeset
   350
   or (StepTicks = cHHStepTicks)
302
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   351
   or (CurAmmoGear <> nil) then // we're moving
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   352
   begin
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   353
   // check for case with ammo
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   354
   t:= CheckGearNear(Gear, gtCase, 36, 36);
7aca131ecd7f First implementation of Blow Torch
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parents: 300
diff changeset
   355
   if t <> nil then
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   356
      PickUp(Gear, t)
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   357
   end;
7aca131ecd7f First implementation of Blow Torch
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parents: 300
diff changeset
   358
7aca131ecd7f First implementation of Blow Torch
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diff changeset
   359
if CurAmmoGear <> nil then
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   360
   begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   361
   CurAmmoGear^.Message:= Gear^.Message;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   362
   exit
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   363
   end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   364
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   365
if ((Gear^.Message and gm_Attack) <> 0) or
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   366
   ((Gear^.State and gstAttacking) <> 0) then Attack(Gear);
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   367
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   368
if (Gear^.State and gstMoving) <> 0 then
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   369
   begin
424
4598c21bb421 Disable cheat trick with hjump
unc0rr
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diff changeset
   370
   if ((Gear^.Message and gm_HJump) <> 0) and
4598c21bb421 Disable cheat trick with hjump
unc0rr
parents: 423
diff changeset
   371
      ((Gear^.State and gstHHJumping) <> 0) and
4598c21bb421 Disable cheat trick with hjump
unc0rr
parents: 423
diff changeset
   372
      ((Gear^.State and gstHHHJump) = 0) then
4598c21bb421 Disable cheat trick with hjump
unc0rr
parents: 423
diff changeset
   373
      if (not (hwAbs(Gear^.dX) > cLittle)) and (Gear^.dY < -_0_02) then
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   374
         begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   375
         Gear^.State:= Gear^.State or gstHHHJump or gstMoving;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   376
         Gear^.dY:= -_0_25;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   377
         Gear^.dX:= SignAs(_0_02, Gear^.dX)
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   378
         end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   379
   Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump);
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   380
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   381
   if ((Gear^.State and gstHHJumping) <> 0) and
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   382
      TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX);
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   383
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   384
   doStepHedgehogMoving(Gear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   385
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   386
   if (Gear^.State and gstMoving) = 0 then
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   387
      begin
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 498
diff changeset
   388
      AddGearCI(Gear);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 540
diff changeset
   389
      StepTicks:= 350
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   390
      end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   391
   exit
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   392
   end;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   393
558
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   394
   if not isInMultiShoot then
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   395
      begin
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   396
      HedgehogChAngle(Gear);
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   397
      if StepTicks > 0 then dec(StepTicks);
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   398
      if (StepTicks = 0) then HedgehogStep(Gear)
b2b840eeb10a Fix bug when hedgehog moves not right after it is kicked
unc0rr
parents: 553
diff changeset
   399
      end
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   400
end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
   401
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   402
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   403
procedure doStepHedgehogFree(Gear: PGear);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   404
var prevState: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   405
begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   406
prevState:= Gear^.State;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   407
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   408
doStepHedgehogMoving(Gear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   409
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   410
if (Gear^.State and gstMoving) = 0 then
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   411
   if Gear^.Health = 0 then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   412
      begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   413
      if AllInactive then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   414
         begin
522
ca089787f59d Tags with current damage
unc0rr
parents: 520
diff changeset
   415
         Gear^.State:= Gear^.State or gstNoDamage;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   416
         doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, EXPLAutoSound);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 435
diff changeset
   417
         AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   418
         DeleteGear(Gear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   419
         SetAllToActive
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   420
         end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   421
      AllInactive:= false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   422
      exit
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   423
      end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   424
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   425
AllInactive:= false;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   426
538
74219eadab5e - Various small fixes
unc0rr
parents: 534
diff changeset
   427
if ((Gear^.State and gstMoving) = 0) then
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   428
   if ((Gear^.State and gstAnimation) = 0) and
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   429
      (prevState <> Gear^.State) then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   430
      begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   431
      Gear^.State:= gstAnimation;
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   432
      Gear^.Timer:= 150
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   433
      end else
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   434
      begin
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   435
      if Gear^.Timer = 0 then
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   436
         begin
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   437
         Gear^.State:= 0;
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   438
         Gear^.Active:= false;
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   439
         AddGearCI(Gear);
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   440
         exit
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   441
         end else dec(Gear^.Timer)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   442
      end
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   443
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   444
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   446
procedure doStepHedgehog(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   447
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   448
if (Gear^.Message and gm_Destroy) <> 0 then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   449
   begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   450
   DeleteGear(Gear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   451
   exit
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   452
   end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 304
diff changeset
   453
if (Gear^.State and gstHHDriven) = 0 then doStepHedgehogFree(Gear)
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   454
                                     else doStepHedgehogDriven(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   455
end;