hedgewars/uStore.pas
author raptor <buckyballreaction@gmail.com>
Tue, 13 Aug 2019 09:50:24 -0600
changeset 15331 272dc9967fd3
parent 14768 7dfc6ed13337
child 15355 8951eaad20e5
permissions -rw-r--r--
Make hardware acceleration optional on MacOS X
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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{$IF GLunit = GL}{$DEFINE GLunit:=GL,GLext}{$ENDIF}
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unit uStore;
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interface
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uses SysUtils, uConsts, SDLh, GLunit, uTypes, uLandTexture, uCaptions, uChat;
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procedure initModule;
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procedure freeModule;
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procedure LoadFonts();
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procedure StoreLoad(reload: boolean);
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procedure StoreRelease(reload: boolean);
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procedure RenderHealth(var Hedgehog: THedgehog);
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function makeHealthBarTexture(w, h, Color: Longword): PTexture;
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
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// loads an image from the games data files
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function  LoadDataImage(const path: TPathType; const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
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// like LoadDataImage but uses altPath as fallback-path if file not found/loadable in path
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function  LoadDataImageAltPath(const path, altPath: TPathType; const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
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// like LoadDataImage but uses altFile as fallback-filename if file cannot be loaded
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function  LoadDataImageAltFile(const path: TPathType; const filename, altFile: shortstring; imageFlags: LongInt): PSDL_Surface;
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procedure LoadHedgehogHat(var HH: THedgehog; newHat: shortstring);
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procedure LoadHedgehogHat2(var HH: THedgehog; newHat: shortstring; allowSurfReuse: boolean);
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procedure LoadDefaultClanColors(s: shortstring);
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procedure InitZoom(zoom: real);
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procedure SetupOpenGL;
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function  RenderHelpWindow(caption, subcaption, description, extra: ansistring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
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procedure RenderWeaponTooltip(atype: TAmmoType);
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procedure ShowWeaponTooltip(x, y: LongInt);
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procedure MakeCrossHairs;
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{$IFDEF USE_VIDEO_RECORDING}
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procedure InitOffscreenOpenGL;
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{$ENDIF}
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procedure WarpMouse(x, y: Word); inline;
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procedure SwapBuffers; {$IFDEF USE_VIDEO_RECORDING}cdecl{$ELSE}inline{$ENDIF};
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procedure SetSkyColor(r, g, b: real);
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implementation
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uses uMisc, uConsole, uVariables, uUtils, uTextures, uRender, uRenderUtils,
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     uCommands, uPhysFSLayer, uDebug, uLocale, uInputHandler, adler32
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    {$IFDEF USE_CONTEXT_RESTORE}, uWorld{$ENDIF};
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//type TGPUVendor = (gvUnknown, gvNVIDIA, gvATI, gvIntel, gvApple);
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var 
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    squaresize : LongInt;
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    numsquares : LongInt;
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    ProgrTex: PTexture;
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    LoadingText: PTexture;
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    prevHat: shortstring;
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    tmpHatSurf: PSDL_Surface;
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const
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    cHHFileName = 'Hedgehog';
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    cCHFileName = 'Crosshair';
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procedure freeTmpHatSurf();
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begin
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    if tmpHatSurf = nil then exit;
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    SDL_FreeSurface(tmpHatSurf);
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    tmpHatSurf:= nil;
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    prevHat:= 'NoHat';
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end;
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procedure InitZoom(zoom: real);
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begin
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    SetScale(zoom);
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    // make sure view limits are updated
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    // because SetScale() doesn't do it, if zoom=cScaleFactor
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    updateViewLimits();
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end;
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function WriteInRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: PChar): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    finalRect: TSDL_Rect;
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begin
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w:= 0; h:= 0; // avoid compiler hints
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TTF_SizeUTF8(Fontz[Font].Handle, s, @w, @h);
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finalRect.x:= X + cFontBorder + 2;
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finalRect.y:= Y + cFontBorder;
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finalRect.w:= w + cFontBorder * 2 + 4;
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finalRect.h:= h + cFontBorder * 2;
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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clr.a:= $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, s, clr);
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if tmpsurf = nil then exit;
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tmpsurf:= doSurfaceConversion(tmpsurf);
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if tmpsurf <> nil then
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begin
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    SDL_UpperBlit(tmpsurf, nil, Surface, @finalRect);
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    SDL_FreeSurface(tmpsurf);
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    finalRect.x:= X;
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    finalRect.y:= Y;
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    finalRect.w:= w + cFontBorder * 2 + 4;
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    finalRect.h:= h + cFontBorder * 2;
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end;
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WriteInRect:= finalRect
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end;
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procedure MakeCrossHairs;
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var tmpsurf: PSDL_Surface;
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begin
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    tmpsurf:= LoadDataImage(ptGraphics, cCHFileName, ifAlpha or ifCritical);
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    CrosshairTexture:= Surface2Tex(tmpsurf, false);
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    SDL_FreeSurface(tmpsurf)
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end;
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function makeHealthBarTexture(w, h, Color: Longword): PTexture;
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var
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    rr: TSDL_Rect;
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    texsurf: PSDL_Surface;
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begin
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    rr.x:= 0;
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    rr.y:= 0;
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    rr.w:= w;
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    rr.h:= h;
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    texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, RMask, GMask, BMask, AMask);
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    if not checkFails(texsurf <> nil, errmsgCreateSurface, true) then
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        checkFails(SDL_SetColorKey(texsurf, SDL_TRUE, 0) = 0, errmsgTransparentSet, true);
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    if not allOK then exit(nil);
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    DrawRoundRect(@rr, cWhiteColor, cNearBlackColor, texsurf, true);
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    rr.x:= 2;
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    rr.y:= 2;
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    rr.w:= w - 4;
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    rr.h:= h - 4;
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   166
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    DrawRoundRect(@rr, Color, Color, texsurf, false);
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    makeHealthBarTexture:= Surface2Tex(texsurf, false);
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    SDL_FreeSurface(texsurf);
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end;
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   171
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procedure WriteNames(Font: THWFont);
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var t: LongInt;
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    i, maxLevel: LongInt;
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    r: TSDL_Rect;
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    drY: LongInt;
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    texsurf, flagsurf, iconsurf: PSDL_Surface;
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    foundBot: boolean;
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    year, month, md : word;
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begin
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if cOnlyStats then exit;
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r.x:= 0;
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r.y:= 0;
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drY:= - 4;
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{$IFNDEF PAS2C}
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DecodeDate(Date, year, month, md);
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{$ELSE}
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year:= 0;
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month:= 0;
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md:= 0;
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   191
{$ENDIF}
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for t:= 0 to Pred(TeamsCount) do
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    with TeamsArray[t]^ do
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        begin
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        if ExtDriven then
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             NameTagTex:= RenderStringTexLim(ansistring(TeamName), Clan^.Color, Font, cTeamHealthWidth)
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        else NameTagTex:= RenderStringTex(ansistring(TeamName), Clan^.Color, Font);
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        if length(Owner) > 0 then
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            if ExtDriven then
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                 OwnerTex:= RenderStringTexLim(ansistring(Owner), Clan^.Color, Font, cTeamHealthWidth)
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            else OwnerTex:= RenderStringTex(ansistring(Owner), Clan^.Color, Font);
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e9d35e319328 Finally, get rid of large stupid StoreSurface
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        r.x:= 0;
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        r.y:= 0;
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        r.w:= 32;
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        r.h:= 32;
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        texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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        if not checkFails(texsurf <> nil, errmsgCreateSurface, true) then
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   209
            checkFails(SDL_SetColorKey(texsurf, SDL_TRUE, 0) = 0, errmsgTransparentSet, true);
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        if not allOK then exit;
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   211
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        r.w:= 26;
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        r.h:= 19;
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        DrawRoundRect(@r, cWhiteColor, cNearBlackColor, texsurf, true);
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   216
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        // overwrite flag for cpu teams and keep players from using it
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   218
        foundBot:= false;
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        maxLevel:= -1;
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        for i:= 0 to cMaxHHIndex do
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   221
            with Hedgehogs[i] do
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   222
                if (Gear <> nil) and (BotLevel > 0) then
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   223
                    begin
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   224
                    foundBot:= true;
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   225
                    // initially was going to do the highest botlevel of the team, but for now, just apply if entire team has same bot level
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   226
                    if maxLevel = -1 then maxLevel:= BotLevel
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   227
                    else if (maxLevel > 0) and (maxLevel <> BotLevel) then maxLevel:= 0;
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                    //if (maxLevel > 0) and (BotLevel < maxLevel) then maxLevel:= BotLevel
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   229
                    end
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   230
                else if Gear <> nil then  maxLevel:= 0;
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   231
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   232
        if foundBot then
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   233
            begin
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   234
            // disabled the plain flag - I think it looks ok even w/ full bars obscuring CPU
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   235
            //if (maxLevel > 0) and (maxLevel < 3) then Flag:= 'cpu_plain' else
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   236
            Flag:= 'cpu'
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   237
            end
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   238
        else if (Flag = 'cpu') or (Flag = 'cpu_plain') then
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   239
                Flag:= 'hedgewars';
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   240
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e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
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   241
        flagsurf:= LoadDataImageAltFile(ptFlags, Flag, 'hedgewars', ifNone);
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   242
        if not checkFails(flagsurf <> nil, 'Failed to load flag "' + Flag + '" as well as the default flag', true) then
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   243
        begin
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   244
            case maxLevel of
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   245
                1: copyToXY(SpritesData[sprBotlevels].Surface, flagsurf, 0, 0);
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   246
                2: copyToXYFromRect(SpritesData[sprBotlevels].Surface, flagsurf, 5, 2, 17, 13, 5, 2);
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   247
                3: copyToXYFromRect(SpritesData[sprBotlevels].Surface, flagsurf, 9, 5, 13, 10, 9, 5);
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   248
                4: copyToXYFromRect(SpritesData[sprBotlevels].Surface, flagsurf, 13, 9, 9, 6, 13, 9);
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   249
                5: copyToXYFromRect(SpritesData[sprBotlevels].Surface, flagsurf, 17, 11, 5, 4, 17, 11)
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   250
                end;
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   251
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   252
            copyToXY(flagsurf, texsurf, 2, 2);
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   253
            SDL_FreeSurface(flagsurf);
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   254
            flagsurf:= nil;
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   255
        end;
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   256
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   257
        // restore black border pixels inside the flag
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   258
        PLongwordArray(texsurf^.pixels)^[32 * 2 +  2]:= cNearBlackColor;
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   259
        PLongwordArray(texsurf^.pixels)^[32 * 2 + 23]:= cNearBlackColor;
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   260
        PLongwordArray(texsurf^.pixels)^[32 * 16 +  2]:= cNearBlackColor;
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   261
        PLongwordArray(texsurf^.pixels)^[32 * 16 + 23]:= cNearBlackColor;
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   262
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   263
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   264
        FlagTex:= Surface2Tex(texsurf, false);
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   265
        SDL_FreeSurface(texsurf);
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f508adb769b8 procedure for loading hats
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   266
        texsurf:= nil;
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   267
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   268
        if not allOK then exit;
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   269
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   270
        AIKillsTex := RenderStringTex(ansistring(inttostr(stats.AIKills)), Clan^.Color, fnt16);
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0248cf0da834 Add SetTeamLabel to Lua API, can set arbitrary string as team label
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   271
        LuaTeamValueTex := RenderStringTex(LuaTeamValue, Clan^.Color, fnt16);
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   272
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   273
        dec(drY, r.h + 2);
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   274
        DrawHealthY:= drY;
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   275
        for i:= 0 to cMaxHHIndex do
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   276
            with Hedgehogs[i] do
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   277
                if Gear <> nil then
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   278
                    begin
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   279
                    if ExtDriven then
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   280
                         NameTagTex:= RenderStringTexLim(ansistring(Name), Clan^.Color, fnt16, cTeamHealthWidth)
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   281
                    else NameTagTex:= RenderStringTex(ansistring(Name), Clan^.Color, fnt16);
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   282
                    if cHolidaySilliness then
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   283
                        begin
14691
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   284
                        // Special hats on special days
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   285
                        if Hat = 'NoHat' then
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   286
                            begin
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   287
                            if (month = 4) and (md = 20) then
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   288
                                Hat := 'eastertop'   // Easter
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   289
                            else if (month = 12) and ((md = 24) or (md = 25) or (md = 26)) then
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   290
                                Hat := 'Santa'       // Christmas Eve/Christmas/Boxing Day
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   291
                            else if (month = 10) and (md = 31) then
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   292
                                Hat := 'fr_pumpkin'; // Halloween/Hedgewars' birthday
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   293
                            end;
56831f466d1d Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wuzzy <Wuzzy2@mail.ru>
parents: 14662
diff changeset
   294
                        if (month = 4) and (md = 1) then
56831f466d1d Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wuzzy <Wuzzy2@mail.ru>
parents: 14662
diff changeset
   295
                            begin
56831f466d1d Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
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parents: 14662
diff changeset
   296
                            AprilOne:= true;
56831f466d1d Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wuzzy <Wuzzy2@mail.ru>
parents: 14662
diff changeset
   297
                            Hat := 'fr_tomato'; // avoid promoting violence to hedgehogs. see https://hedgewars.org/node/5818
56831f466d1d Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wuzzy <Wuzzy2@mail.ru>
parents: 14662
diff changeset
   298
                            end;
10526
b43d175d1577 Avoid promoting violence to hedgehogs. At least once a year.
nemo
parents: 10510
diff changeset
   299
                        end;
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9954
diff changeset
   300
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   301
                    if Hat <> 'NoHat' then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   302
                        begin
2874
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2873
diff changeset
   303
                        if (Length(Hat) > 39) and (Copy(Hat,1,8) = 'Reserved') and (Copy(Hat,9,32) = PlayerHash) then
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   304
                            LoadHedgehogHat2(Hedgehogs[i], 'Reserved/' + Copy(Hat,9,Length(Hat)-8), true)
2874
3c7c2bf1ba38 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo
parents: 2873
diff changeset
   305
                        else
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   306
                            LoadHedgehogHat2(Hedgehogs[i], Hat, true);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   307
                        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   308
                    end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   309
        end;
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   310
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   311
    freeTmpHatSurf();
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   312
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   313
    MissionIcons:= LoadDataImage(ptGraphics, 'missions', ifCritical);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   314
    iconsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, 28, 28, 32, RMask, GMask, BMask, AMask);
3862
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
   315
    if iconsurf <> nil then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   316
        begin
3862
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
   317
        r.x:= 0;
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
   318
        r.y:= 0;
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
   319
        r.w:= 28;
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
   320
        r.h:= 28;
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
   321
        DrawRoundRect(@r, cWhiteColor, cNearBlackColor, iconsurf, true);
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
   322
        ropeIconTex:= Surface2Tex(iconsurf, false);
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
   323
        SDL_FreeSurface(iconsurf);
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
   324
        iconsurf:= nil;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   325
        end;
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   326
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   327
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   328
for t:= 0 to Pred(ClansCount) do
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   329
    with ClansArray[t]^ do
14762
37a781d28e43 Fix team bar height depending on NameTex
Wuzzy <Wuzzy2@mail.ru>
parents: 14759
diff changeset
   330
        HealthTex:= makeHealthBarTexture(cTeamHealthWidth + 5, 19 * HDPIScaleFactor, Color);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   331
14762
37a781d28e43 Fix team bar height depending on NameTex
Wuzzy <Wuzzy2@mail.ru>
parents: 14759
diff changeset
   332
GenericHealthTexture:= makeHealthBarTexture(cTeamHealthWidth + 5, 19 * HDPIScaleFactor, cWhiteColor)
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   333
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   334
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   335
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   336
procedure InitHealth;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   337
var i, t: LongInt;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   338
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   339
for t:= 0 to Pred(TeamsCount) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   340
    if TeamsArray[t] <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   341
        with TeamsArray[t]^ do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   342
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   343
            for i:= 0 to cMaxHHIndex do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   344
                if Hedgehogs[i].Gear <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   345
                    RenderHealth(Hedgehogs[i]);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   346
            end
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   347
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   348
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   349
procedure LoadGraves;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   350
var t: LongInt;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   351
    texsurf: PSDL_Surface;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   352
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   353
for t:= 0 to Pred(TeamsCount) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   354
    if TeamsArray[t] <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   355
        with TeamsArray[t]^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   356
            begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   357
            if GraveName = '' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   358
                GraveName:= 'Statue';
12592
00b539e6115d rename ifTransparent to ifColorKey
sheepluva
parents: 12591
diff changeset
   359
            texsurf:= LoadDataImageAltFile(ptGraves, GraveName, 'Statue', ifCritical or ifColorKey);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   360
            GraveTex:= Surface2Tex(texsurf, false);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   361
            SDL_FreeSurface(texsurf)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   362
            end
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   363
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   364
12186
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   365
procedure LoadFonts();
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   366
var s: shortstring;
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   367
    fi: THWFont;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   368
begin
12186
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   369
AddFileLog('LoadFonts();');
5714
efd8b227cc71 - Don't reload fonts
unc0rr
parents: 5712
diff changeset
   370
12186
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   371
if (not cOnlyStats) then
5714
efd8b227cc71 - Don't reload fonts
unc0rr
parents: 5712
diff changeset
   372
    for fi:= Low(THWFont) to High(THWFont) do
efd8b227cc71 - Don't reload fonts
unc0rr
parents: 5712
diff changeset
   373
        with Fontz[fi] do
efd8b227cc71 - Don't reload fonts
unc0rr
parents: 5712
diff changeset
   374
            begin
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 8022
diff changeset
   375
            s:= cPathz[ptFonts] + '/' + Name;
5714
efd8b227cc71 - Don't reload fonts
unc0rr
parents: 5712
diff changeset
   376
            WriteToConsole(msgLoading + s + ' (' + inttostr(Height) + 'pt)... ');
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
   377
            Handle:= TTF_OpenFontRW(rwopsOpenRead(s), true, Height);
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11409
diff changeset
   378
            if SDLCheck(Handle <> nil, 'TTF_OpenFontRW', true) then exit;
5714
efd8b227cc71 - Don't reload fonts
unc0rr
parents: 5712
diff changeset
   379
            TTF_SetFontStyle(Handle, style);
efd8b227cc71 - Don't reload fonts
unc0rr
parents: 5712
diff changeset
   380
            WriteLnToConsole(msgOK)
efd8b227cc71 - Don't reload fonts
unc0rr
parents: 5712
diff changeset
   381
            end;
12186
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   382
end;
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   383
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   384
procedure StoreLoad(reload: boolean);
12621
d972b31f8881 fix some fpc hints
sheepluva
parents: 12596
diff changeset
   385
var ii: TSprite;
12186
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   386
    ai: TAmmoType;
12324
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12189
diff changeset
   387
    tmpsurf, tmpoverlay: PSDL_Surface;
12711
20dbb3a03e61 extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
nemo
parents: 12701
diff changeset
   388
    i, y, imflags: LongInt;
13343
93325e13d329 Change KeyBindToName to shortstring
Wuzzy <Wuzzy2@mail.ru>
parents: 13316
diff changeset
   389
    keyConfirm, keyQuit: shortstring;
12186
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   390
begin
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   391
AddFileLog('StoreLoad()');
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 49
diff changeset
   392
10510
9329dab04490 some whitespace fixes
sheepluva
parents: 10443
diff changeset
   393
if not cOnlyStats then
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   394
    begin
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   395
    MakeCrossHairs;
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   396
    LoadGraves;
11100
c348a8afff6e - Resolves problem with wrong path to chef hat on iOS
antonc27 <antonc27@mail.ru>
parents: 11086
diff changeset
   397
{$IFDEF IPHONEOS}
c348a8afff6e - Resolves problem with wrong path to chef hat on iOS
antonc27 <antonc27@mail.ru>
parents: 11086
diff changeset
   398
    tmpHatSurf:= LoadDataImage(ptHats, 'chef', ifNone);
c348a8afff6e - Resolves problem with wrong path to chef hat on iOS
antonc27 <antonc27@mail.ru>
parents: 11086
diff changeset
   399
{$ELSE}
10443
42dadeb6e8ae Remove switching of hog's hat to chef. do it in draw instead.
nemo
parents: 10309
diff changeset
   400
    tmpHatSurf:= LoadDataImage(ptHats, 'Reserved/chef', ifNone);
11100
c348a8afff6e - Resolves problem with wrong path to chef hat on iOS
antonc27 <antonc27@mail.ru>
parents: 11086
diff changeset
   401
{$ENDIF}
10443
42dadeb6e8ae Remove switching of hog's hat to chef. do it in draw instead.
nemo
parents: 10309
diff changeset
   402
    ChefHatTexture:= Surface2Tex(tmpHatSurf, true);
42dadeb6e8ae Remove switching of hog's hat to chef. do it in draw instead.
nemo
parents: 10309
diff changeset
   403
    freeTmpHatSurf();
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   404
    end;
10510
9329dab04490 some whitespace fixes
sheepluva
parents: 10443
diff changeset
   405
6394
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
parents: 6382
diff changeset
   406
if not reload then
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
parents: 6382
diff changeset
   407
    AddProgress;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   408
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   409
for ii:= Low(TSprite) to High(TSprite) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   410
    with SpritesData[ii] do
5215
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   411
        // FIXME - add a sprite attribute to match on rq flags?
d4c529624460 Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
nemo
parents: 5187
diff changeset
   412
        if (((cReducedQuality and (rqNoBackground or rqLowRes)) = 0) or   // why rqLowRes?
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   413
                (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR])))
10510
9329dab04490 some whitespace fixes
sheepluva
parents: 10443
diff changeset
   414
           and (((cReducedQuality and rqPlainSplash) = 0) or ((not (ii in [sprSplash, sprDroplet, sprSDSplash, sprSDDroplet]))))
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   415
           and (((cReducedQuality and rqKillFlakes) = 0) or cSnow or ((not (ii in [sprFlake, sprSDFlake]))))
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   416
           and ((cCloudsNumber > 0) or (ii <> sprCloud))
10510
9329dab04490 some whitespace fixes
sheepluva
parents: 10443
diff changeset
   417
           and ((vobCount > 0) or (ii <> sprFlake))
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   418
           and (savesurf or (not cOnlyStats)) // in stats-only only load those which are needed later
11539
c22d292e7266 Fix possible crashes/hangs due to recent changes
unC0Rr
parents: 11532
diff changeset
   419
           and allOK
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   420
            then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   421
            begin
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   422
            if reload then
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   423
                tmpsurf:= Surface
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   424
            else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   425
                begin
12592
00b539e6115d rename ifTransparent to ifColorKey
sheepluva
parents: 12591
diff changeset
   426
                imflags := (ifAlpha or ifColorKey);
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   427
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   428
                // these sprites are optional
12701
79e13080b9db mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
nemo
parents: 12621
diff changeset
   429
                if critical then 
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   430
                    imflags := (imflags or ifCritical);
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   431
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   432
                // load the image
12765
d01e9dd5c439 checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
nemo
parents: 12759
diff changeset
   433
                tmpsurf := LoadDataImageAltPath(Path, AltPath, FileName, imflags);
d01e9dd5c439 checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
nemo
parents: 12759
diff changeset
   434
                if (tmpsurf <> nil) and checkSum then
d01e9dd5c439 checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
nemo
parents: 12759
diff changeset
   435
                    for y := 0 to tmpsurf^.h-1 do
d01e9dd5c439 checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
nemo
parents: 12759
diff changeset
   436
                        syncedPixelDigest:= Adler32Update(syncedPixelDigest, @PByteArray(tmpsurf^.pixels)^[y*tmpsurf^.pitch], tmpsurf^.w*4)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   437
                end;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   438
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   439
            if tmpsurf <> nil then
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   440
                begin
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   441
                if getImageDimensions then
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   442
                    begin
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   443
                    imageWidth:= tmpsurf^.w;
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   444
                    imageHeight:= tmpsurf^.h
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   445
                    end;
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   446
                if getDimensions then
12189
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   447
                    if Height = -1 then //BlueWater
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   448
                        begin
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   449
                        Width:= tmpsurf^.w;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   450
                        Height:= tmpsurf^.h div watFrames;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   451
                        end
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   452
                    else if Height = -2 then //SDWater
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   453
                        begin
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   454
                        Width:= tmpsurf^.w;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   455
                        Height:= tmpsurf^.h div watSDFrames;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   456
                        end
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   457
                    else
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   458
                        begin
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   459
                        Width:= tmpsurf^.w;
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   460
                        Height:= tmpsurf^.h
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12186
diff changeset
   461
                        end;
12324
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12189
diff changeset
   462
                if (ii in [sprAMAmmos, sprAMAmmosBW]) then
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12189
diff changeset
   463
                    begin
12596
c9711561f947 fix some things that annoy pas2c and whitespaces
sheepluva
parents: 12592
diff changeset
   464
                    tmpoverlay := LoadDataImage(Path, copy(FileName, 1, length(FileName)-5), (imflags and (not ifCritical)));
12324
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12189
diff changeset
   465
                    if tmpoverlay <> nil then
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12189
diff changeset
   466
                        begin
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12189
diff changeset
   467
                        copyToXY(tmpoverlay, tmpsurf, 0, 0);
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12189
diff changeset
   468
                        SDL_FreeSurface(tmpoverlay)
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12189
diff changeset
   469
                        end
69a37922353b turn hwp Ammos overrides into overlays. untested.
nemo
parents: 12189
diff changeset
   470
                    end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   471
                if (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR]) then
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   472
                    begin
3537
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   473
                    Texture:= Surface2Tex(tmpsurf, true);
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   474
                    Texture^.Scale:= 2
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   475
                    end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   476
                else
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   477
                    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   478
                    Texture:= Surface2Tex(tmpsurf, false);
4809
9c7d5f802618 rearrange quality flags a little, disable snow rendering on rqLowRes
koda
parents: 4782
diff changeset
   479
                    // HACK: We should include some sprite attribute to define the texture wrap directions
9c7d5f802618 rearrange quality flags a little, disable snow rendering on rqLowRes
koda
parents: 4782
diff changeset
   480
                    if ((ii = sprWater) or (ii = sprSDWater)) and ((cReducedQuality and (rq2DWater or rqClampLess)) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   481
                        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   482
                    end;
3491
4619b1ae99b5 Engine:
smxx
parents: 3490
diff changeset
   483
                glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, priority);
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   484
// This should maybe be flagged. It wastes quite a bit of memory.
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   485
                if not reload then
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   486
                    begin
6674
4d3209a189ca gather context restoration under a single keyword
koda
parents: 6639
diff changeset
   487
{$IFDEF USE_CONTEXT_RESTORE}
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
   488
                    Surface:= tmpsurf
5714
efd8b227cc71 - Don't reload fonts
unc0rr
parents: 5712
diff changeset
   489
{$ELSE}
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   490
                    if saveSurf then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   491
                        Surface:= tmpsurf
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   492
                    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   493
                        SDL_FreeSurface(tmpsurf)
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   494
{$ENDIF}
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   495
                    end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   496
                end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   497
            else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   498
                Surface:= nil
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   499
        end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   500
11539
c22d292e7266 Fix possible crashes/hangs due to recent changes
unC0Rr
parents: 11532
diff changeset
   501
if (not cOnlyStats) and allOK then
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   502
    begin
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   503
    WriteNames(fnt16);
7495
2592240b7b62 Add bot level to CPU flag
nemo
parents: 7170
diff changeset
   504
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   505
    if not reload then
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   506
        AddProgress;
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   507
12592
00b539e6115d rename ifTransparent to ifColorKey
sheepluva
parents: 12591
diff changeset
   508
    tmpsurf:= LoadDataImage(ptGraphics, cHHFileName, ifAlpha or ifCritical or ifColorKey);
567
b6de36975a3c Small fixes
unc0rr
parents: 549
diff changeset
   509
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   510
    HHTexture:= Surface2Tex(tmpsurf, false);
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   511
    SDL_FreeSurface(tmpsurf);
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   512
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   513
    InitHealth;
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   514
13642
3d14950641a4 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents: 13639
diff changeset
   515
    PauseTexture:= RenderStringTex(trmsg[sidPaused], cCentralMessageColor, fntBig);
3d14950641a4 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents: 13639
diff changeset
   516
    AFKTexture:= RenderStringTex(trmsg[sidAFK], cCentralMessageColor, fntBig);
13044
1df5b407f368 Fix quit menu showing incorrect key when using non-default bindings
Wuzzy <Wuzzy2@mail.ru>
parents: 13018
diff changeset
   517
    keyConfirm:= KeyBindToName('confirm');
1df5b407f368 Fix quit menu showing incorrect key when using non-default bindings
Wuzzy <Wuzzy2@mail.ru>
parents: 13018
diff changeset
   518
    keyQuit:= KeyBindToName('quit');
13897
aa321e51da14 make explicit for pas2c some string casts that fpc was probably doing automatically
nemo
parents: 13857
diff changeset
   519
    ConfirmTexture:= RenderStringTex(FormatA(trmsg[sidConfirm], ansistring(keyConfirm), ansistring(keyQuit)), cCentralMessageColor, fntBig);
13642
3d14950641a4 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents: 13639
diff changeset
   520
    SyncTexture:= RenderStringTex(trmsg[sidSync], cCentralMessageColor, fntBig);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   521
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   522
    if not reload then
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   523
        AddProgress;
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   524
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   525
    // name of weapons in ammo menu
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   526
    for ai:= Low(TAmmoType) to High(TAmmoType) do
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   527
        with Ammoz[ai] do
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   528
            begin
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11518
diff changeset
   529
            if checkFails(length(trAmmo[NameId]) > 0,'No default text/translation found for ammo type #' + intToStr(ord(ai)) + '!',true) then exit;
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   530
            tmpsurf:= TTF_RenderUTF8_Blended(Fontz[CheckCJKFont(trAmmo[NameId],fnt16)].Handle, PChar(trAmmo[NameId]), cWhiteColorChannels);
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11518
diff changeset
   531
            if checkFails(tmpsurf <> nil,'Name-texture creation for ammo type #' + intToStr(ord(ai)) + ' failed!',true) then exit;
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   532
            tmpsurf:= doSurfaceConversion(tmpsurf);
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10626
diff changeset
   533
            FreeAndNilTexture(NameTex);
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   534
            NameTex:= Surface2Tex(tmpsurf, false);
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   535
            SDL_FreeSurface(tmpsurf)
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   536
            end;
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   537
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   538
    // number of weapons in ammo menu
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   539
    for i:= Low(CountTexz) to High(CountTexz) do
6380
1ff5ad1d771b Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
nemo
parents: 6379
diff changeset
   540
        begin
13982
4355b8c4099e Add CJK font support for sidAmmoCount
Wuzzy <Wuzzy2@mail.ru>
parents: 13900
diff changeset
   541
        tmpsurf:= TTF_RenderUTF8_Blended(Fontz[CheckCJKFont(trmsg[sidAmmoCount],fnt16)].Handle, Str2PChar(Format(shortstring(trmsg[sidAmmoCount]), IntToStr(i))), cWhiteColorChannels);
14011
b9b1d74b7fef Fix lack of message and segfault when number texture creation fails
unc0rr
parents: 14001
diff changeset
   542
        if checkFails(tmpsurf <> nil,'Number texture creation for ammo type #' + intToStr(ord(ai)) + ' failed!',true) then exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   543
        tmpsurf:= doSurfaceConversion(tmpsurf);
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10626
diff changeset
   544
        FreeAndNilTexture(CountTexz[i]);
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   545
        CountTexz[i]:= Surface2Tex(tmpsurf, false);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   546
        SDL_FreeSurface(tmpsurf)
6380
1ff5ad1d771b Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
nemo
parents: 6379
diff changeset
   547
        end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   548
10139
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   549
    if not reload then
9046f69dae4c In stats-only mode:
unc0rr
parents: 10133
diff changeset
   550
        AddProgress;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   551
    end;
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   552
2669
4eec706e86b0 introduction of IMG_Init
koda
parents: 2666
diff changeset
   553
IMG_Quit();
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   554
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   555
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
   556
procedure StoreRelease(reload: boolean);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   557
var ii: TSprite;
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   558
    ai: TAmmoType;
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   559
    i, t: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   560
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   561
for ii:= Low(TSprite) to High(TSprite) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   562
    begin
9655
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   563
    FreeAndNilTexture(SpritesData[ii].Texture);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   564
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   565
    if (SpritesData[ii].Surface <> nil) and (not reload) then
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5518
diff changeset
   566
        begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   567
        SDL_FreeSurface(SpritesData[ii].Surface);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   568
        SpritesData[ii].Surface:= nil
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   569
        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   570
    end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   571
SDL_FreeSurface(MissionIcons);
6394
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
parents: 6382
diff changeset
   572
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   573
// free the textures declared in uVariables
10443
42dadeb6e8ae Remove switching of hog's hat to chef. do it in draw instead.
nemo
parents: 10309
diff changeset
   574
FreeAndNilTexture(ChefHatTexture);
9655
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   575
FreeAndNilTexture(CrosshairTexture);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   576
FreeAndNilTexture(WeaponTooltipTex);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   577
FreeAndNilTexture(PauseTexture);
9670
1954f692e8c6 Quick and simple implementation of afk mode (toggled by /pause)
unc0rr
parents: 9656
diff changeset
   578
FreeAndNilTexture(AFKTexture);
9655
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   579
FreeAndNilTexture(SyncTexture);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   580
FreeAndNilTexture(ConfirmTexture);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   581
FreeAndNilTexture(ropeIconTex);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   582
FreeAndNilTexture(HHTexture);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   583
FreeAndNilTexture(GenericHealthTexture);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   584
// free all ammo name textures
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   585
for ai:= Low(TAmmoType) to High(TAmmoType) do
9655
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   586
    FreeAndNilTexture(Ammoz[ai].NameTex);
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5518
diff changeset
   587
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   588
// free all count textures
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   589
for i:= Low(CountTexz) to High(CountTexz) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   590
    begin
9655
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   591
    FreeAndNilTexture(CountTexz[i]);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   592
    CountTexz[i]:= nil
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   593
    end;
5562
8056d82b4d23 Seduction animation. New visual gear type.
nemo
parents: 5518
diff changeset
   594
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   595
    for t:= 0 to Pred(ClansCount) do
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   596
        begin
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   597
        if ClansArray[t] <> nil then
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   598
            FreeAndNilTexture(ClansArray[t]^.HealthTex);
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   599
        end;
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9655
diff changeset
   600
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   601
    // free all team and hedgehog textures
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   602
    for t:= 0 to Pred(TeamsCount) do
6380
1ff5ad1d771b Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
nemo
parents: 6379
diff changeset
   603
        begin
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   604
        if TeamsArray[t] <> nil then
6380
1ff5ad1d771b Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
nemo
parents: 6379
diff changeset
   605
            begin
9655
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   606
            FreeAndNilTexture(TeamsArray[t]^.NameTagTex);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   607
            FreeAndNilTexture(TeamsArray[t]^.GraveTex);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   608
            FreeAndNilTexture(TeamsArray[t]^.AIKillsTex);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   609
            FreeAndNilTexture(TeamsArray[t]^.FlagTex);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   610
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   611
            for i:= 0 to cMaxHHIndex do
6380
1ff5ad1d771b Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
nemo
parents: 6379
diff changeset
   612
                begin
9655
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   613
                FreeAndNilTexture(TeamsArray[t]^.Hedgehogs[i].NameTagTex);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   614
                FreeAndNilTexture(TeamsArray[t]^.Hedgehogs[i].HealthTagTex);
e154ccca4dad Tinted crosshair (without that cool white dot in the middle)
unc0rr
parents: 9530
diff changeset
   615
                FreeAndNilTexture(TeamsArray[t]^.Hedgehogs[i].HatTex);
6380
1ff5ad1d771b Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
nemo
parents: 6379
diff changeset
   616
                end;
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   617
            end;
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   618
        end;
10869
f23763bbac1b rendering tweaks/cleanup cont.
sheepluva
parents: 10735
diff changeset
   619
f23763bbac1b rendering tweaks/cleanup cont.
sheepluva
parents: 10735
diff changeset
   620
RendererCleanup();
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   621
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   622
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   623
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   624
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   625
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   626
begin
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10626
diff changeset
   627
FreeAndNilTexture(Hedgehog.HealthTagTex);
14662
7de65fa1f686 Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru>
parents: 14220
diff changeset
   628
if Hedgehog.Gear <> nil then
7de65fa1f686 Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru>
parents: 14220
diff changeset
   629
    s:= IntToStr(Hedgehog.Gear^.Health)
7de65fa1f686 Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru>
parents: 14220
diff changeset
   630
else if Hedgehog.GearHidden <> nil then
7de65fa1f686 Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru>
parents: 14220
diff changeset
   631
    s:= IntToStr(Hedgehog.GearHidden^.Health)
7de65fa1f686 Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru>
parents: 14220
diff changeset
   632
else
7de65fa1f686 Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru>
parents: 14220
diff changeset
   633
    exit;
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10123
diff changeset
   634
Hedgehog.HealthTagTex:= RenderStringTex(ansistring(s), Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   635
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   636
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   637
function LoadImage(const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   638
var tmpsurf: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   639
    s: shortstring;
13484
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13455
diff changeset
   640
    logMsg: shortstring;
10260
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   641
    rwops: PSDL_RWops;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   642
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   643
    LoadImage:= nil;
13484
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13455
diff changeset
   644
    logMsg:= msgLoading + filename + '.png [flags: ' + inttostr(imageFlags) + ']';
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   645
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   646
    s:= filename + '.png';
10260
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   647
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   648
    rwops:= nil;
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   649
    tmpsurf:= nil;
2254
bb68e5a5be56 -fix bamboo theme (unsupported color profile)
koda
parents: 2252
diff changeset
   650
10260
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   651
    if pfsExists(s) then
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   652
        begin
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   653
        // get data source
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   654
        rwops:= rwopsOpenRead(s);
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   655
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   656
        // load image with SDL (with freesrc param set to true)
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   657
        if rwops <> nil then
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   658
            tmpsurf:= IMG_Load_RW(rwops, true);
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   659
        end;
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   660
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   661
    // loading failed
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   662
    if tmpsurf = nil then
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8838
diff changeset
   663
        begin
10260
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   664
        // output sdl error if loading failed when data source was available
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   665
        if rwops <> nil then
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   666
            begin
10735
42af3bfc832c Fix crash in case of critical image missing
unc0rr
parents: 10644
diff changeset
   667
            // anounce that loading failed
13484
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13455
diff changeset
   668
            OutError(logMsg + ' ' + msgFailed, false);
10735
42af3bfc832c Fix crash in case of critical image missing
unc0rr
parents: 10644
diff changeset
   669
13484
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13455
diff changeset
   670
            if SDLCheck(false, 'LoadImage: ' + logMsg + ' ' + msgFailed, (imageFlags and ifCritical) <> 0) then
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13455
diff changeset
   671
                exit;
10260
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   672
            // rwops was already freed by IMG_Load_RW
25155aaede77 clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
sheepluva
parents: 10229
diff changeset
   673
            rwops:= nil;
13484
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13455
diff changeset
   674
            end
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13455
diff changeset
   675
        else
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13455
diff changeset
   676
            OutError(logMsg + ' ' + msgFailed, (imageFlags and ifCritical) <> 0);
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   677
        exit;
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8838
diff changeset
   678
        end;
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   679
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   680
    if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8838
diff changeset
   681
        begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   682
        SDL_FreeSurface(tmpsurf);
13484
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13455
diff changeset
   683
        OutError(logMsg + ' ' + msgFailedSize, ((not cOnlyStats) and ((imageFlags and ifCritical) <> 0)));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   684
        // dummy surface to replace non-critical textures that failed to load due to their size
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   685
        LoadImage:= SDL_CreateRGBSurface(SDL_SWSURFACE, 2, 2, 32, RMask, GMask, BMask, AMask);
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   686
        exit;
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8838
diff changeset
   687
        end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   688
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   689
    tmpsurf:= doSurfaceConversion(tmpsurf);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   690
12592
00b539e6115d rename ifTransparent to ifColorKey
sheepluva
parents: 12591
diff changeset
   691
    if (imageFlags and ifColorKey) <> 0 then
12591
7bae1fab444b currently irrelevant sdl call adjustment
sheepluva
parents: 12462
diff changeset
   692
        if checkFails(SDL_SetColorKey(tmpsurf, SDL_TRUE, 0) = 0, errmsgTransparentSet, true) then exit;
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   693
13484
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13455
diff changeset
   694
    // log success
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13455
diff changeset
   695
    WriteLnToConsole(logMsg + ' ' + msgOK + ' (' + inttostr(tmpsurf^.w) + 'x' + inttostr(tmpsurf^.h) + ')');
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
   696
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   697
    LoadImage:= tmpsurf //Result
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   698
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   699
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   700
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   701
function LoadDataImage(const path: TPathType; const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   702
var tmpsurf: PSDL_Surface;
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   703
begin
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   704
    // check for file in user dir (never critical)
8022
10b3b93c1f56 - Add physfsrwops library
unc0rr
parents: 7866
diff changeset
   705
    tmpsurf:= LoadImage(cPathz[path] + '/' + filename, imageFlags);
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
   706
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8359
diff changeset
   707
    LoadDataImage:= tmpsurf;
7640
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   708
end;
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   709
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   710
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   711
function LoadDataImageAltPath(const path, altPath: TPathType; const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   712
var tmpsurf: PSDL_Surface;
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   713
begin
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   714
    // if there is no alternative path, just forward and return result
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   715
    if (altPath = ptNone) then
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   716
        exit(LoadDataImage(path, filename, imageFlags));
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   717
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   718
    // since we have a fallback path this search isn't critical yet
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   719
    tmpsurf:= LoadDataImage(path, filename, imageFlags and (not ifCritical));
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   720
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   721
    // if image still not found try alternative path
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   722
    if (tmpsurf = nil) then
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   723
        tmpsurf:= LoadDataImage(altPath, filename, imageFlags);
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   724
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   725
    LoadDataImageAltPath:= tmpsurf;
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   726
end;
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   727
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   728
function LoadDataImageAltFile(const path: TPathType; const filename, altFile: shortstring; imageFlags: LongInt): PSDL_Surface;
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   729
var tmpsurf: PSDL_Surface;
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   730
begin
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   731
    // if there is no alternative filename, just forward and return result
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   732
    if (altFile = '') then
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   733
        exit(LoadDataImage(path, filename, imageFlags));
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   734
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   735
    // since we have a fallback filename this search isn't critical yet
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   736
    tmpsurf:= LoadDataImage(path, filename, imageFlags and (not ifCritical));
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   737
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   738
    // if image still not found try alternative filename
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   739
    if (tmpsurf = nil) then
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   740
        tmpsurf:= LoadDataImage(path, altFile, imageFlags);
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   741
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   742
    LoadDataImageAltFile:= tmpsurf;
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   743
end;
e9e6b4d740f6 clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
sheepluva
parents: 7637
diff changeset
   744
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7716
diff changeset
   745
procedure LoadHedgehogHat(var HH: THedgehog; newHat: shortstring);
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   746
begin
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   747
    LoadHedgehogHat2(HH, newHat, false);
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   748
end;
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   749
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   750
procedure LoadHedgehogHat2(var HH: THedgehog; newHat: shortstring; allowSurfReuse: boolean);
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   751
begin
9774
65cfbf379bdf clear hat if load fails
nemo
parents: 9773
diff changeset
   752
    // free the mem of any previously assigned texture.  This was previously only if the new one could be loaded, but, NoHat is usually a better choice
65cfbf379bdf clear hat if load fails
nemo
parents: 9773
diff changeset
   753
    if HH.HatTex <> nil then
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10626
diff changeset
   754
        FreeAndNilTexture(HH.HatTex);
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   755
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   756
    // load new hat surface if this hat is different than the one already loaded
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   757
    if newHat <> prevHat then
9774
65cfbf379bdf clear hat if load fails
nemo
parents: 9773
diff changeset
   758
        begin
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   759
        freeTmpHatSurf();
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   760
        tmpHatSurf:= LoadDataImage(ptHats, newHat, ifNone);
9774
65cfbf379bdf clear hat if load fails
nemo
parents: 9773
diff changeset
   761
        end;
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   762
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7716
diff changeset
   763
AddFileLog('Hat => '+newHat);
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   764
    // only do something if the hat could be loaded
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   765
    if tmpHatSurf <> nil then
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   766
        begin
7754
e81dc9bef8b8 First pass at cleaver.
nemo
parents: 7716
diff changeset
   767
AddFileLog('Got Hat');
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   768
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   769
        // assign new hat to hedgehog
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   770
        HH.HatTex:= Surface2Tex(tmpHatSurf, true);
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   771
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   772
        // remember that this hat was used last
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   773
        if allowSurfReuse then
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   774
            prevHat:= newHat
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   775
        // cleanup: free temporary surface mem
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   776
        else
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
   777
            freeTmpHatSurf();
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4850
diff changeset
   778
        end;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   779
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
   780
13586
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   781
// Load default clan colors from config fiile
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   782
procedure LoadDefaultClanColors(s: shortstring);
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   783
var i: LongInt;
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   784
    f: PFSFile;
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   785
    key, value, l, temp: shortstring;
13844
94d0d1ab7a0e Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
Wuzzy <Wuzzy2@mail.ru>
parents: 13642
diff changeset
   786
    color, tempColor: Longword;
94d0d1ab7a0e Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
Wuzzy <Wuzzy2@mail.ru>
parents: 13642
diff changeset
   787
    clanID, tempClanID: byte;
13586
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   788
begin
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   789
    if cOnlyStats then exit;
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   790
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   791
    WriteLnToConsole('Loading default clan colors from: ' + s);
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   792
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   793
    l:= '';
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   794
    if pfsExists(s) then
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   795
        begin
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   796
        f:= pfsOpenRead(s);
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   797
        while (not pfsEOF(f)) and (l <> '[colors]') do
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   798
            pfsReadLn(f, l);
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   799
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   800
        while (not pfsEOF(f)) and (l <> '') do
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   801
            begin
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   802
            pfsReadLn(f, l);
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   803
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   804
            key:= '';
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   805
            i:= 1;
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   806
            while (i <= length(l)) and (l[i] <> '=') do
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   807
                begin
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   808
                key:= key + l[i];
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   809
                inc(i)
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   810
                end;
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   811
            temp:= copy(key, 1, 5);
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   812
            if temp = 'color' then
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   813
                begin
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   814
                temp:= copy(key, 6, length(key) - 5);
13900
6b2c87490f0a drop the error checked StrToInt as non-critical - pas2c did not implement it.
nemo
parents: 13897
diff changeset
   815
                tempClanID:= StrToInt(temp);
6b2c87490f0a drop the error checked StrToInt as non-critical - pas2c did not implement it.
nemo
parents: 13897
diff changeset
   816
                clanID:= tempClanID
13586
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   817
                end
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   818
            else
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   819
                continue;
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   820
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   821
            if i < length(l) then
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   822
                begin
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   823
                value:= copy(l, i + 1, length(l) - i);
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   824
                if (length(value) = 2) and (value[1] = '\') then
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   825
                    value:= value[1] + ''
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   826
                else if (value[1] = '"') and (value[length(value)] = '"') then
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   827
                    value:= copy(value, 2, length(value) - 2);
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   828
                if value[1] <> '#' then
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   829
                    continue;
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   830
                temp:= copy(value, 2, length(value) - 1);
14212
a1178e1b57a6 Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
Wuzzy <Wuzzy2@mail.ru>
parents: 14011
diff changeset
   831
                tempColor:= StrToInt('$'+temp);
a1178e1b57a6 Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
Wuzzy <Wuzzy2@mail.ru>
parents: 14011
diff changeset
   832
                color:= tempColor
13586
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   833
                end;
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   834
13844
94d0d1ab7a0e Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
Wuzzy <Wuzzy2@mail.ru>
parents: 13642
diff changeset
   835
            if clanID <= cClanColors then
94d0d1ab7a0e Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
Wuzzy <Wuzzy2@mail.ru>
parents: 13642
diff changeset
   836
                ClanColorArray[clanID]:= color;
13586
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   837
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   838
            end;
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   839
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   840
        pfsClose(f)
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   841
        end
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   842
        else
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   843
            WriteLnToConsole('Settings file not found');
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   844
end;
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   845
41e0446fb254 Load default clan colors from settings file
Wuzzy <Wuzzy2@mail.ru>
parents: 13568
diff changeset
   846
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   847
procedure SetupOpenGLAttributes;
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   848
begin
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   849
{$IFDEF IPHONEOS}
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   850
    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   851
    SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 1);
11106
2953f858a196 - Actually fix for rendering on iOS ]:->
antonc27 <antonc27@mail.ru>
parents: 11100
diff changeset
   852
 
2953f858a196 - Actually fix for rendering on iOS ]:->
antonc27 <antonc27@mail.ru>
parents: 11100
diff changeset
   853
    SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
2953f858a196 - Actually fix for rendering on iOS ]:->
antonc27 <antonc27@mail.ru>
parents: 11100
diff changeset
   854
    SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   855
{$ELSE}
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   856
    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
   857
{$ENDIF}
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   858
    SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   859
    SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   860
    SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
   861
    SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);         // no depth buffer
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
   862
    SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);         // no alpha channel
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
   863
    SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 16);       // buffer should be 16
15331
272dc9967fd3 Make hardware acceleration optional on MacOS X
raptor <buckyballreaction@gmail.com>
parents: 14768
diff changeset
   864
{$IFNDEF DARWIN}
272dc9967fd3 Make hardware acceleration optional on MacOS X
raptor <buckyballreaction@gmail.com>
parents: 14768
diff changeset
   865
    SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); // force hw rendering except on macOS
272dc9967fd3 Make hardware acceleration optional on MacOS X
raptor <buckyballreaction@gmail.com>
parents: 14768
diff changeset
   866
{$ENDIF}
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   867
end;
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   868
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   869
procedure SetupOpenGL;
5505
a55aab592950 Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
koda
parents: 5285
diff changeset
   870
begin
9530
0dc3b8f94b0b fix driver logging
nemo
parents: 9317
diff changeset
   871
    AddFileLog('Setting up OpenGL (using driver: ' + shortstring(SDL_GetCurrentVideoDriver()) + ')');
6021
652a199d4f38 some hopefully harmless experiments
koda
parents: 5883
diff changeset
   872
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
   873
    // TODO: this function creates an opengles1.1 context
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
   874
    // un-comment below and add proper logic to support opengles2.0
6885
53a87a4c7b35 minor gl debug/comments
koda
parents: 6749
diff changeset
   875
    //SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
53a87a4c7b35 minor gl debug/comments
koda
parents: 6749
diff changeset
   876
    //SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
6611
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
   877
    if SDLGLcontext = nil then
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
   878
        SDLGLcontext:= SDL_GL_CreateContext(SDLwindow);
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11409
diff changeset
   879
    if SDLCheck(SDLGLcontext <> nil, 'SDLGLcontext', true) then exit;
11408
55fc715435ea - Workaround for problems with SDL_GL_SetSwapInterval on iOS
antonc27 <antonc27@mail.ru>
parents: 11373
diff changeset
   880
    SDL_GL_SetSwapInterval(1);
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   881
10869
f23763bbac1b rendering tweaks/cleanup cont.
sheepluva
parents: 10735
diff changeset
   882
    RendererSetup();
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
   883
11362
ed5a6478e710 merge default
sheepluva
parents: 11360 11317
diff changeset
   884
// gl2 init/matrix code was here, but removed
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   885
end;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   886
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   887
////////////////////////////////////////////////////////////////////////////////
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   888
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   889
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   890
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   891
begin
8027
e5ba3dd12531 make stats-only mode work headless. also skip a few things to save time/memory.
nemo
parents: 7866
diff changeset
   892
    if cOnlyStats then exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   893
    if Step = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   894
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   895
        WriteToConsole(msgLoading + 'progress sprite: ');
12592
00b539e6115d rename ifTransparent to ifColorKey
sheepluva
parents: 12591
diff changeset
   896
        texsurf:= LoadDataImage(ptGraphics, 'Progress', ifCritical or ifColorKey);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
   897
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   898
        ProgrTex:= Surface2Tex(texsurf, false);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   899
12186
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   900
        LoadingText:= RenderStringTex(trmsg[sidLoading], $FFF39EE8, fntBig);
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   901
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   902
        squaresize:= texsurf^.w shr 1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   903
        numsquares:= texsurf^.h div squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   904
        SDL_FreeSurface(texsurf);
12186
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   905
8446
c18ba8726f5a Fix sources so pas2c written in haskell could render them again
unc0rr
parents: 8444
diff changeset
   906
        {$IFNDEF PAS2C}
8204
9a6030d96273 GCI2012: Convert uMobile into a Callback Record
Rowan D
parents: 8145
diff changeset
   907
        with mobileRecord do
9a6030d96273 GCI2012: Convert uMobile into a Callback Record
Rowan D
parents: 8145
diff changeset
   908
            if GameLoading <> nil then
9a6030d96273 GCI2012: Convert uMobile into a Callback Record
Rowan D
parents: 8145
diff changeset
   909
                GameLoading();
8446
c18ba8726f5a Fix sources so pas2c written in haskell could render them again
unc0rr
parents: 8444
diff changeset
   910
        {$ENDIF}
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   911
        end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
   912
13504
c41b16ac2e05 Clarify the wording of a few checkFails messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13490
diff changeset
   913
    if checkFails((ProgrTex <> nil) and (LoadingText <> nil), 'Error - Progress or Loading texture is nil!', true) then exit;
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
   914
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10302
diff changeset
   915
    RenderClear();
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   916
    if Step < numsquares then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   917
        r.x:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   918
    else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   919
        r.x:= squaresize;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   920
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   921
    r.y:= (Step mod numsquares) * squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   922
    r.w:= squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   923
    r.h:= squaresize;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
   924
6999
486db9d26e4b rename a few Draw* routines
koda
parents: 6990
diff changeset
   925
    DrawTextureFromRect( -squaresize div 2, (cScreenHeight - squaresize) shr 1, @r, ProgrTex);
12186
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   926
    DrawTexture( -LoadingText^.w div 2, (cScreenHeight - LoadingText^.h) shr 1 - (squaresize div 2) - (LoadingText^.h div 2) - 8, LoadingText);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
   927
7049
35d762458d66 minor changes for warnings and a variables scope
koda
parents: 7043
diff changeset
   928
    SwapBuffers;
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 7866
diff changeset
   929
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   930
    inc(Step);
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   931
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   932
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   933
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   934
begin
8446
c18ba8726f5a Fix sources so pas2c written in haskell could render them again
unc0rr
parents: 8444
diff changeset
   935
    {$IFNDEF PAS2C}
8204
9a6030d96273 GCI2012: Convert uMobile into a Callback Record
Rowan D
parents: 8145
diff changeset
   936
    with mobileRecord do
9a6030d96273 GCI2012: Convert uMobile into a Callback Record
Rowan D
parents: 8145
diff changeset
   937
        if GameLoaded <> nil then
9a6030d96273 GCI2012: Convert uMobile into a Callback Record
Rowan D
parents: 8145
diff changeset
   938
            GameLoaded();
8446
c18ba8726f5a Fix sources so pas2c written in haskell could render them again
unc0rr
parents: 8444
diff changeset
   939
    {$ENDIF}
12186
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   940
    WriteLnToConsole('Freeing progress textures... ');
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10626
diff changeset
   941
    FreeAndNilTexture(ProgrTex);
12186
322aaad4a93d Load screen: Move “LOADING” from image into text box
Wuzzy <almikes@aol.com>
parents: 12175
diff changeset
   942
    FreeAndNilTexture(LoadingText);
5714
efd8b227cc71 - Don't reload fonts
unc0rr
parents: 5712
diff changeset
   943
    Step:= 0
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   944
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   945
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
   946
function RenderHelpWindow(caption, subcaption, description, extra: ansistring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   947
var tmpsurf: PSDL_SURFACE;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   948
    w, h, i, j: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   949
    font: THWFont;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   950
    r, r2: TSDL_Rect;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   951
    wa, ha: LongInt;
14000
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
   952
    tmpline, tmpline2, tmpline3, tmpdesc: ansistring;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   953
begin
2843
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
   954
// make sure there is a caption as well as a sub caption - description is optional
10123
64e72781d344 Implicit type casts to help pas2c
unc0rr
parents: 10122
diff changeset
   955
if length(caption) = 0 then
64e72781d344 Implicit type casts to help pas2c
unc0rr
parents: 10122
diff changeset
   956
    caption:= ansistring('???');
10229
5d38aaff5564 Fix typo leading to crashes
unc0rr
parents: 10139
diff changeset
   957
if length(subcaption) = 0 then
10123
64e72781d344 Implicit type casts to help pas2c
unc0rr
parents: 10122
diff changeset
   958
    subcaption:= ansistring(_S' ');
2843
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
   959
2841
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
   960
font:= CheckCJKFont(caption,fnt16);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
   961
font:= CheckCJKFont(subcaption,font);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
   962
font:= CheckCJKFont(description,font);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
   963
font:= CheckCJKFont(extra,font);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   964
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   965
w:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   966
h:= 0;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6898
diff changeset
   967
wa:= cFontBorder * 2 + 4;
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6898
diff changeset
   968
ha:= cFontBorder * 2;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   969
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   970
i:= 0; j:= 0; // avoid compiler hints
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   971
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   972
// TODO: Recheck height/position calculation
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   973
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   974
// get caption's dimensions
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10120
diff changeset
   975
TTF_SizeUTF8(Fontz[font].Handle, PChar(caption), @i, @j);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   976
// width adds 36 px (image + space)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   977
w:= i + 36 + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   978
h:= j + ha;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   979
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   980
// get sub caption's dimensions
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10120
diff changeset
   981
TTF_SizeUTF8(Fontz[font].Handle, PChar(subcaption), @i, @j);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   982
// width adds 36 px (image + space)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   983
if w < (i + 36 + wa) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   984
    w:= i + 36 + wa;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   985
inc(h, j + ha);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   986
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   987
// get description's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
   988
tmpdesc:= description;
10120
b7f632c12784 Pas2C recognizes ansistrings
unc0rr
parents: 10116
diff changeset
   989
while length(tmpdesc) > 0 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   990
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   991
    tmpline:= tmpdesc;
14001
3183c4dc6e53 Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru>
parents: 14000
diff changeset
   992
    EscapeCharA(tmpline, '|');
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10130
diff changeset
   993
    SplitByCharA(tmpline, tmpdesc, '|');
14001
3183c4dc6e53 Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru>
parents: 14000
diff changeset
   994
    UnEscapeCharA(tmpline, '|');
10120
b7f632c12784 Pas2C recognizes ansistrings
unc0rr
parents: 10116
diff changeset
   995
    if length(tmpline) > 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   996
        begin
10120
b7f632c12784 Pas2C recognizes ansistrings
unc0rr
parents: 10116
diff changeset
   997
        TTF_SizeUTF8(Fontz[font].Handle, PChar(tmpline), @i, @j);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   998
        if w < (i + wa) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
   999
            w:= i + wa;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1000
        inc(h, j + ha)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1001
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1002
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1003
10123
64e72781d344 Implicit type casts to help pas2c
unc0rr
parents: 10122
diff changeset
  1004
if length(extra) > 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1005
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1006
    // get extra label's dimensions
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10120
diff changeset
  1007
    TTF_SizeUTF8(Fontz[font].Handle, PChar(extra), @i, @j);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
  1008
    if w < (i + wa) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
  1009
        w:= i + wa;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1010
    inc(h, j + ha);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1011
    end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1012
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1013
// add borders space
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1014
inc(w, wa);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1015
inc(h, ha + 8);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1016
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1017
tmpsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, RMask, GMask, BMask, AMask);
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11518
diff changeset
  1018
if checkFails(tmpsurf <> nil, 'RenderHelpWindow: fail to create surface', true) then exit(nil);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1019
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1020
// render border and background
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1021
r.x:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1022
r.y:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1023
r.w:= w;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1024
r.h:= h;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1025
DrawRoundRect(@r, cWhiteColor, cNearBlackColor, tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1026
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1027
// render caption
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10120
diff changeset
  1028
r:= WriteInRect(tmpsurf, 36 + cFontBorder + 2, ha, $ffffffff, font, PChar(caption));
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1029
// render sub caption
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10120
diff changeset
  1030
r:= WriteInRect(tmpsurf, 36 + cFontBorder + 2, r.y + r.h, $ffc7c7c7, font, PChar(subcaption));
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1031
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1032
// render all description lines
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1033
tmpdesc:= description;
10120
b7f632c12784 Pas2C recognizes ansistrings
unc0rr
parents: 10116
diff changeset
  1034
while length(tmpdesc) > 0 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1035
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1036
    tmpline:= tmpdesc;
14001
3183c4dc6e53 Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru>
parents: 14000
diff changeset
  1037
    EscapeCharA(tmpline, '|');
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10130
diff changeset
  1038
    SplitByCharA(tmpline, tmpdesc, '|');
14001
3183c4dc6e53 Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru>
parents: 14000
diff changeset
  1039
    UnEscapeCharA(tmpline, '|');
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1040
    r2:= r;
10120
b7f632c12784 Pas2C recognizes ansistrings
unc0rr
parents: 10116
diff changeset
  1041
    if length(tmpline) > 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1042
        begin
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1043
14000
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1044
        // Render highlighted caption if there is a ':',
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1045
        // from the beginning of the line to (and including) the ':'.
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1046
        // With '::', the colons will be suppressed in the final text.
14001
3183c4dc6e53 Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru>
parents: 14000
diff changeset
  1047
        EscapeCharA(tmpline, ':');
7134
beb16926ae5c Some improvements to pas2c
unc0rr
parents: 7121
diff changeset
  1048
        tmpline2:= _S'';
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10130
diff changeset
  1049
        SplitByCharA(tmpline, tmpline2, ':');
10120
b7f632c12784 Pas2C recognizes ansistrings
unc0rr
parents: 10116
diff changeset
  1050
        if length(tmpline2) > 0 then
10128
0f6878b5395a Implement needed rtl functions
unc0rr
parents: 10127
diff changeset
  1051
            begin
14000
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1052
            if (tmpline2[1] <> ':') then
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1053
                begin
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1054
                tmpline:= tmpline + ':';
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1055
                tmpline3:= tmpline + tmpline2;
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1056
                end
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1057
            else
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1058
                tmpline3:= tmpline + Copy(tmpline2, 2, Length(tmpline2)-1);
14001
3183c4dc6e53 Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru>
parents: 14000
diff changeset
  1059
            UnEscapeCharA(tmpline3, ':');
14000
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1060
            r:= WriteInRect(tmpsurf, cFontBorder + 2, r.y + r.h, $ff707070, font, PChar(tmpline3));
10128
0f6878b5395a Implement needed rtl functions
unc0rr
parents: 10127
diff changeset
  1061
            WriteInRect(tmpsurf, cFontBorder + 2, r2.y + r2.h, $ffc7c7c7, font, PChar(tmpline));
14000
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1062
            end
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1063
        else
14001
3183c4dc6e53 Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru>
parents: 14000
diff changeset
  1064
            begin
3183c4dc6e53 Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru>
parents: 14000
diff changeset
  1065
            UnEscapeCharA(tmpline, ':');
14000
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1066
            r:= WriteInRect(tmpsurf, cFontBorder + 2, r.y + r.h, $ff707070, font, PChar(tmpline));
14001
3183c4dc6e53 Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru>
parents: 14000
diff changeset
  1067
            end
14000
6938cab93016 Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru>
parents: 13982
diff changeset
  1068
        end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1069
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1070
10123
64e72781d344 Implicit type casts to help pas2c
unc0rr
parents: 10122
diff changeset
  1071
if length(extra) > 0 then
10122
cefede760264 Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
unc0rr
parents: 10120
diff changeset
  1072
    r:= WriteInRect(tmpsurf, cFontBorder + 2, r.y + r.h, extracolor, font, PChar(extra));
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1073
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6898
diff changeset
  1074
r.x:= cFontBorder + 6;
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6898
diff changeset
  1075
r.y:= cFontBorder + 4;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1076
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1077
r.h:= 32;
13490
8935dcc0e130 Always use SDL_Map(A)RGB in SDL_FillRect for color
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
  1078
SDL_FillRect(tmpsurf, @r, SDL_MapRGB(tmpsurf^.format, 0, 0, 0));
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1079
SDL_UpperBlit(iconsurf, iconrect, tmpsurf, @r);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1080
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1081
RenderHelpWindow:=  Surface2Tex(tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1082
SDL_FreeSurface(tmpsurf)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1083
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1084
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1085
procedure RenderWeaponTooltip(atype: TAmmoType);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1086
var r: TSDL_Rect;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1087
    i: LongInt;
11939
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1088
    ammoname: ansistring;
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1089
    ammocap: ansistring;
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1090
    ammodesc: ansistring;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1091
    extra: ansistring;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1092
    extracolor: LongInt;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1093
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
  1094
// don't do anything if the window shouldn't be shown
3634
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
  1095
    if (cReducedQuality and rqTooltipsOff) <> 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
  1096
        begin
3634
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
  1097
        WeaponTooltipTex:= nil;
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
  1098
        exit
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
  1099
        end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1100
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1101
// free old texture
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10626
diff changeset
  1102
FreeAndNilTexture(WeaponTooltipTex);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1103
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1104
// image region
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1105
i:= LongInt(atype) - 1;
3853
9bd5319d1fcc Adjust to reduced ammo menu dimensions.
nemo
parents: 3799
diff changeset
  1106
r.x:= (i shr 4) * 32;
9bd5319d1fcc Adjust to reduced ammo menu dimensions.
nemo
parents: 3799
diff changeset
  1107
r.y:= (i mod 16) * 32;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1108
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1109
r.h:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1110
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1111
// default (no extra text)
7134
beb16926ae5c Some improvements to pas2c
unc0rr
parents: 7121
diff changeset
  1112
extra:= _S'';
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1113
extracolor:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1114
13370
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1115
if (trluaammoe[Ammoz[atype].NameId] = true) then
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1116
    if (CurrentTeam <> nil) and (Ammoz[atype].SkipTurns >= CurrentTeam^.Clan^.TurnNumber) then // weapon or utility is not yet available
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1117
        begin
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1118
        if (atype = amTardis) and (SuddenDeathActive) then
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1119
            extra:= trmsg[sidNotAvailableInSD]
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1120
        else
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1121
            extra:= trmsg[sidNotYetAvailable];
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1122
        extracolor:= LongInt($ffc77070);
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1123
        end
13455
8f746b6a477c Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
Wuzzy <Wuzzy2@mail.ru>
parents: 13370
diff changeset
  1124
    else if ((((GameFlags and gfInfAttack) <> 0) and ((Ammoz[atype].Ammo.Propz and ammoprop_ForceTurnEnd) = 0)) or ((Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEnd) <> 0)) and (not (PlacingHogs and (atype = amTeleport))) then
13370
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1125
        // weapon or utility will not end your turn
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1126
        begin
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1127
        extra:= trmsg[sidNoEndTurn];
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1128
        extracolor:= LongInt($ff70c770);
e202d58236b1 Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents: 13343
diff changeset
  1129
        end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1130
11939
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1131
if length(trluaammo[Ammoz[atype].NameId]) > 0  then
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1132
    ammoname := trluaammo[Ammoz[atype].NameId]
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1133
else
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1134
    ammoname := trammo[Ammoz[atype].NameId];
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1135
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1136
if length(trluaammoc[Ammoz[atype].NameId]) > 0 then
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1137
    ammocap := trluaammoc[Ammoz[atype].NameId]
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1138
else
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1139
    ammocap := trammoc[Ammoz[atype].NameId];
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1140
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1141
if length(trluaammod[Ammoz[atype].NameId]) > 0 then
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1142
    ammodesc := trluaammod[Ammoz[atype].NameId]
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1143
else
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1144
    ammodesc := trammod[Ammoz[atype].NameId];
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1145
11941
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
  1146
if length(trluaammoa[Ammoz[atype].NameId]) > 0 then
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
  1147
    ammodesc := ammodesc + '|' + trluaammoa[Ammoz[atype].NameId];
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
  1148
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1149
// render window and return the texture
11939
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11895
diff changeset
  1150
WeaponTooltipTex:= RenderHelpWindow(ammoname, ammocap, ammodesc, extra, extracolor, SpritesData[sprAMAmmos].Surface, @r)
2753
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
  1151
end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1152
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1153
procedure ShowWeaponTooltip(x, y: LongInt);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1154
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1155
// draw the texture if it exists
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1156
if WeaponTooltipTex <> nil then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1157
    DrawTexture(x, y, WeaponTooltipTex)
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1158
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1159
7235
baa69bd025d9 1. Implement new page in frontend with options for video recording.
Stepan777 <stepik-777@mail.ru>
parents: 7198
diff changeset
  1160
{$IFDEF USE_VIDEO_RECORDING}
7350
1dbf3f4340e0 When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
  1161
procedure InitOffscreenOpenGL;
1dbf3f4340e0 When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
  1162
begin
1dbf3f4340e0 When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
  1163
    // create hidden window
11367
a91c4c4fd85c add pchar casts to make pas2c happy
sheepluva
parents: 11362
diff changeset
  1164
    SDLwindow:= SDL_CreateWindow(PChar('hedgewars video rendering (SDL2 hidden window)'),
7350
1dbf3f4340e0 When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
  1165
                                 SDL_WINDOWPOS_CENTERED_MASK, SDL_WINDOWPOS_CENTERED_MASK,
1dbf3f4340e0 When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
  1166
                                 cScreenWidth, cScreenHeight,
1dbf3f4340e0 When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
  1167
                                 SDL_WINDOW_HIDDEN or SDL_WINDOW_OPENGL);
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11409
diff changeset
  1168
    if SDLCheck(SDLwindow <> nil, 'SDL_CreateWindow', true) then exit;
7350
1dbf3f4340e0 When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
  1169
    SetupOpenGL();
1dbf3f4340e0 When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
  1170
end;
1dbf3f4340e0 When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
Stepan777 <stepik-777@mail.ru>
parents: 7235
diff changeset
  1171
{$ENDIF} // USE_VIDEO_RECORDING
7180
53ffc8853008 here it is
Stepan777 <stepik-777@mail.ru>
parents: 7170
diff changeset
  1172
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
  1173
procedure chFullScr(var s: shortstring);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
  1174
var flags: Longword = 0;
6072
e3dc802965d6 a little code cleanup
koda
parents: 6021
diff changeset
  1175
    reinit: boolean = false;
e3dc802965d6 a little code cleanup
koda
parents: 6021
diff changeset
  1176
    {$IFNDEF DARWIN}ico: PSDL_Surface;{$ENDIF}
11360
7a7611adf715 drop support for SDL 1.2
sheepluva
parents: 9798
diff changeset
  1177
    x, y: LongInt;
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
  1178
begin
8027
e5ba3dd12531 make stats-only mode work headless. also skip a few things to save time/memory.
nemo
parents: 7866
diff changeset
  1179
    if cOnlyStats then
e5ba3dd12531 make stats-only mode work headless. also skip a few things to save time/memory.
nemo
parents: 7866
diff changeset
  1180
        begin
e5ba3dd12531 make stats-only mode work headless. also skip a few things to save time/memory.
nemo
parents: 7866
diff changeset
  1181
        MaxTextureSize:= 1024;
e5ba3dd12531 make stats-only mode work headless. also skip a few things to save time/memory.
nemo
parents: 7866
diff changeset
  1182
        exit
e5ba3dd12531 make stats-only mode work headless. also skip a few things to save time/memory.
nemo
parents: 7866
diff changeset
  1183
        end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
  1184
    if Length(s) = 0 then
8027
e5ba3dd12531 make stats-only mode work headless. also skip a few things to save time/memory.
nemo
parents: 7866
diff changeset
  1185
         cFullScreen:= (not cFullScreen)
e5ba3dd12531 make stats-only mode work headless. also skip a few things to save time/memory.
nemo
parents: 7866
diff changeset
  1186
    else cFullScreen:= s = '1';
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1187
8354
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  1188
    if cFullScreen then
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  1189
        begin
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  1190
        cScreenWidth:= cFullscreenWidth;
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  1191
        cScreenHeight:= cFullscreenHeight;
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  1192
        end
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  1193
    else
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  1194
        begin
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  1195
        cScreenWidth:= cWindowedWidth;
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  1196
        cScreenHeight:= cWindowedHeight;
c25bee85d6f8 Separated fullscreen and windowed hwengine resolution parameters.
vitiv <nikita.utiu@gmail.com>
parents: 8309
diff changeset
  1197
        end;
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
  1198
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1199
    AddFileLog('Preparing to change video parameters...');
6598
fa518383563b added pause/resume functionality for android, android need the opengl context to be recreated along with textures and whatnot
Xeli
parents: 6580
diff changeset
  1200
    if SDLwindow = nil then
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1201
        begin
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1202
        // set window title
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1203
        WriteToConsole('Init SDL_image... ');
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11409
diff changeset
  1204
        if SDLCheck(IMG_Init(IMG_INIT_PNG) <> 0, 'IMG_Init', true) then exit;
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1205
        WriteLnToConsole(msgOK);
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1206
        end
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1207
    else
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1208
        begin
6675
dab56311daa5 tipped by xeli, ammomenu texture needs to be redrawn on resize to update its position
koda
parents: 6674
diff changeset
  1209
        AmmoMenuInvalidated:= true;
6611
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1210
{$IFDEF IPHONEOS}
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1211
        // chFullScr is called when there is a rotation event and needs the SetScale and SetupOpenGL to set up the new resolution
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1212
        // this 6 gl functions are the relevant ones and are hacked together here for optimisation
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1213
        glMatrixMode(GL_MODELVIEW);
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1214
        glPopMatrix;
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1215
        glLoadIdentity();
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1216
        glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1217
        glTranslatef(0, -cScreenHeight / 2, 0);
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1218
        glViewport(0, 0, cScreenWidth, cScreenHeight);
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1219
        exit;
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1220
{$ELSE}
5847
9fd9d159ca32 fix for issue #276
sheepluva
parents: 5714
diff changeset
  1221
        SetScale(cDefaultZoomLevel);
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1222
    {$IFDEF USE_CONTEXT_RESTORE}
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
  1223
        reinit:= true;
6394
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
parents: 6382
diff changeset
  1224
        StoreRelease(true);
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
parents: 6382
diff changeset
  1225
        ResetLand;
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
parents: 6382
diff changeset
  1226
        ResetWorldTex;
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
parents: 6382
diff changeset
  1227
        //uTextures.freeModule; //DEBUG ONLY
6598
fa518383563b added pause/resume functionality for android, android need the opengl context to be recreated along with textures and whatnot
Xeli
parents: 6580
diff changeset
  1228
    {$ENDIF}
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
  1229
        AddFileLog('Freeing old primary surface...');
6611
d9d00e537010 rotation ftw!!! (engine part)
koda
parents: 6598
diff changeset
  1230
{$ENDIF}
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1231
        end;
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
  1232
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1233
    // these attributes must be set up before creating the sdl window
14220
3c36a4e66c82 make engine windows checks work for 64bit builds
alfadur
parents: 14212
diff changeset
  1234
{$IFNDEF WINDOWS}
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1235
(* On a large number of testers machines, SDL default to software rendering
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1236
   when opengl attributes were set. These attributes were "set" after
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1237
   CreateWindow in .15, which probably did nothing.
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1238
   IMO we should rely on the gl_config defaults from SDL, and use
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1239
   SDL_GL_GetAttribute to possibly post warnings if any bad values are set.
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1240
 *)
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1241
    SetupOpenGLAttributes();
5883
a6d764786905 Disable GL SetAttributes for Windows due to many testers with problems. This restores .15 behaviour.
nemo
parents: 5847
diff changeset
  1242
{$ENDIF}
11518
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1243
5187
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
  1244
    // these values in x and y make the window appear in the center
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
  1245
    x:= SDL_WINDOWPOS_CENTERED_MASK;
b01ab1ef01fb make sdl1.3 window creation code more readable
koda
parents: 5186
diff changeset
  1246
    y:= SDL_WINDOWPOS_CENTERED_MASK;
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1247
6021
652a199d4f38 some hopefully harmless experiments
koda
parents: 5883
diff changeset
  1248
    if SDLwindow = nil then
11518
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1249
        begin
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1250
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1251
        // SDL_WINDOW_RESIZABLE makes the window resizable and
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1252
        //  respond to rotation events on mobile devices
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1253
        flags:= SDL_WINDOW_OPENGL or SDL_WINDOW_SHOWN or SDL_WINDOW_RESIZABLE;
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1254
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1255
        {$IFDEF MOBILE}
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1256
        if isPhone() then
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1257
            SDL_SetHint('SDL_IOS_ORIENTATIONS','LandscapeLeft LandscapeRight');
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1258
        // no need for borders on mobile devices
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1259
        flags:= flags or SDL_WINDOW_BORDERLESS;
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1260
        {$ENDIF}
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1261
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1262
        if cFullScreen then
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1263
            flags:= flags or SDL_WINDOW_FULLSCREEN;
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1264
11367
a91c4c4fd85c add pchar casts to make pas2c happy
sheepluva
parents: 11362
diff changeset
  1265
        SDLwindow:= SDL_CreateWindow(PChar('Hedgewars'), x, y, cScreenWidth, cScreenHeight, flags);
11518
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1266
        end
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1267
    // we're toggling
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1268
    else if Length(s) = 0 then
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1269
        begin
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1270
        if cFullScreen then
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1271
            begin
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1272
            SDL_SetWindowSize(SDLwindow, cScreenWidth, cScreenHeight);
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1273
            SDL_SetWindowFullscreen(SDLwindow, SDL_WINDOW_FULLSCREEN);
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1274
            end
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1275
        else
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1276
            begin
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1277
            SDL_SetWindowFullscreen(SDLwindow, 0);
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1278
            SDL_SetWindowSize(SDLwindow, cScreenWidth, cScreenHeight);
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1279
            SDL_SetWindowPosition(SDLwindow, x, y);
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1280
            end;
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1281
        updateViewLimits();
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1282
        end;
02a13be714d2 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva
parents: 11507
diff changeset
  1283
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11409
diff changeset
  1284
    if SDLCheck(SDLwindow <> nil, 'SDL_CreateWindow', true) then exit;
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
  1285
11373
011c5cc195cc set engine window icon in sdl2
sheepluva
parents: 11367
diff changeset
  1286
    // load engine ico
011c5cc195cc set engine window icon in sdl2
sheepluva
parents: 11367
diff changeset
  1287
    {$IFNDEF DARWIN}
011c5cc195cc set engine window icon in sdl2
sheepluva
parents: 11367
diff changeset
  1288
    ico:= LoadDataImage(ptGraphics, 'hwengine', ifIgnoreCaps);
011c5cc195cc set engine window icon in sdl2
sheepluva
parents: 11367
diff changeset
  1289
    if ico <> nil then
011c5cc195cc set engine window icon in sdl2
sheepluva
parents: 11367
diff changeset
  1290
        begin
011c5cc195cc set engine window icon in sdl2
sheepluva
parents: 11367
diff changeset
  1291
        SDL_SetWindowIcon(SDLwindow, ico);
011c5cc195cc set engine window icon in sdl2
sheepluva
parents: 11367
diff changeset
  1292
        SDL_FreeSurface(ico);
011c5cc195cc set engine window icon in sdl2
sheepluva
parents: 11367
diff changeset
  1293
        end;
011c5cc195cc set engine window icon in sdl2
sheepluva
parents: 11367
diff changeset
  1294
    {$ENDIF}
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
  1295
    SetupOpenGL();
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 7866
diff changeset
  1296
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
  1297
    if reinit then
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
  1298
        begin
6394
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
parents: 6382
diff changeset
  1299
        // clean the window from any previous content
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10302
diff changeset
  1300
        RenderClear();
5704
718f98a9df12 Reset to SD sky colour if in SD
nemo
parents: 5696
diff changeset
  1301
        if SuddenDeathDmg then
11895
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11822
diff changeset
  1302
            SetSkyColor(SDSkyColor.r * (SDTint.r/255) / 255, SDSkyColor.g * (SDTint.g/255) / 255, SDSkyColor.b * (SDTint.b/255) / 255)
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1303
        else if ((cReducedQuality and rqNoBackground) = 0) then
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1304
            SetSkyColor(SkyColor.r / 255, SkyColor.g / 255, SkyColor.b / 255)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6515
diff changeset
  1305
        else
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1306
            SetSkyColor(RQSkyColor.r / 255, RQSkyColor.g / 255, RQSkyColor.b / 255);
5704
718f98a9df12 Reset to SD sky colour if in SD
nemo
parents: 5696
diff changeset
  1307
6394
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
parents: 6382
diff changeset
  1308
        // reload everything we had before
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
parents: 6382
diff changeset
  1309
        ReloadCaptions(false);
6382
0e76c5cd4250 move the order of reloading texture to workaround buggy drivers
koda
parents: 6380
diff changeset
  1310
        ReloadLines;
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
  1311
        StoreLoad(true);
6394
f0a9042e7387 yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
koda
parents: 6382
diff changeset
  1312
        // redraw all land
7170
84ac6c6d2d8e Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
nemo
parents: 7151
diff changeset
  1313
        UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT, false);
5608
1e5d925dde9d Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
nemo
parents: 5565
diff changeset
  1314
        end;
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
  1315
end;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
  1316
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1317
// for sdl1.2 we directly call SDL_WarpMouse()
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1318
// for sdl2 we provide a SDL_WarpMouse() which just calls this function
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1319
// this has the advantage of reducing 'uses' and 'ifdef' statements
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1320
// (SDLwindow is a private member of this module)
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1321
procedure WarpMouse(x, y: Word); inline;
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1322
begin
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1323
    SDL_WarpMouseInWindow(SDLwindow, x, y);
9317
a04c30940d2d use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents: 9295
diff changeset
  1324
end;
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1325
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1326
procedure SwapBuffers; {$IFDEF USE_VIDEO_RECORDING}cdecl{$ELSE}inline{$ENDIF};
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1327
begin
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1328
    if GameType = gmtRecord then
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1329
        exit;
9684
8113075dc7cc Fix SDL_GL_SwapWindow, engine renders graphics now
unc0rr
parents: 9682
diff changeset
  1330
    SDL_GL_SwapWindow(SDLwindow);
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1331
end;
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1332
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1333
procedure SetSkyColor(r, g, b: real);
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1334
begin
10304
7e40820b7ed6 fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents: 10302
diff changeset
  1335
    RenderSetClearColor(r, g, b, 0.99)
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1336
end;
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1337
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3025
diff changeset
  1338
procedure initModule;
4925
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1339
var ai: TAmmoType;
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1340
    i: LongInt;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1341
begin
6898
344b0dbd9690 - Remove support for variables in command handlers
unc0rr
parents: 6885
diff changeset
  1342
    RegisterVariable('fullscr', @chFullScr, true);
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4390
diff changeset
  1343
7121
ce5e70fe4eb3 http://www.demoties.com/wp-content/uploads/2011/03/mar-01-6.jpg
nemo
parents: 7102
diff changeset
  1344
    cScaleFactor:= 2.0;
10266
a90a55ec5b98 some minor tweaks and stuff
sheepluva
parents: 10262
diff changeset
  1345
    updateViewLimits();
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1346
    Step:= 0;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1347
    ProgrTex:= nil;
5660
1647244b3ffe set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
koda
parents: 5654
diff changeset
  1348
    SupportNPOTT:= false;
4925
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1349
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1350
    // init all ammo name texture pointers
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1351
    for ai:= Low(TAmmoType) to High(TAmmoType) do
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1352
    begin
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1353
        Ammoz[ai].NameTex := nil;
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1354
    end;
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1355
    // init all count texture pointers
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1356
    for i:= Low(CountTexz) to High(CountTexz) do
3d90fd7f738a initialize pointers properly with nil
sheepluva
parents: 4920
diff changeset
  1357
        CountTexz[i] := nil;
7049
35d762458d66 minor changes for warnings and a variables scope
koda
parents: 7043
diff changeset
  1358
    SDLwindow:= nil;
35d762458d66 minor changes for warnings and a variables scope
koda
parents: 7043
diff changeset
  1359
    SDLGLcontext:= nil;
10262
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
  1360
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
  1361
    prevHat:= 'NoHat';
435c82ab9058 small hat loading tweak
sheepluva
parents: 10260
diff changeset
  1362
    tmpHatSurf:= nil;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1363
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1364
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3025
diff changeset
  1365
procedure freeModule;
10640
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1366
var fi: THWFont;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1367
begin
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7013
diff changeset
  1368
    StoreRelease(false);
10640
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1369
    // make sure fonts are cleaned up
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1370
    for fi:= Low(THWFont) to High(THWFont) do
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1371
        with Fontz[fi] do
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1372
            begin
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1373
            if Handle <> nil then
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1374
                begin
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1375
                TTF_CloseFont(Handle);
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1376
                Handle:= nil;
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1377
                end;
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1378
            end;
efa069762cb2 clean up fonts
sheepluva
parents: 10634
diff changeset
  1379
7026
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7013
diff changeset
  1380
    TTF_Quit();
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7013
diff changeset
  1381
    SDL_GL_DeleteContext(SDLGLcontext);
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7013
diff changeset
  1382
    SDL_DestroyWindow(SDLwindow);
8d1724e1337e split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents: 7013
diff changeset
  1383
    SDL_Quit();
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1384
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1385
end.