share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua
author Wuzzy <almikes@aol.com>
Mon, 25 Sep 2017 20:09:33 +0200
changeset 12520 22f2a586b9ca
parent 12514 d89dabfd07ce
child 12528 7b32e83aaf48
permissions -rw-r--r--
Remove checkpoints in ASA: Getting to the device This means the player now must win this mission in one go. Justification: There were many ways for the mission to be saved in an unwinnable state, there are many ways to win this mission and the checkpoints try to "force" one particular way. Also, this mission isn't too long anyway.
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------------------- ABOUT ----------------------
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--
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-- In this adventure hero gets the lost part with
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-- the help of the green bananas hogs.
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua")
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----------------- VARIABLES --------------------
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-- globals
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local missionName = loc("Getting to the device")
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local inBattle = false
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local tookPartInBattle = false
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local previousHog = -1
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local permitCaptainLimeDeath = false
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-- dialogs
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local dialog01 = {}
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local dialog02 = {}
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local dialog03 = {}
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local dialog04 = {}
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-- mission objectives
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local minesTimeText = loc("Mines time: 0 seconds")
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local goals = {
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	[dialog01] = {missionName, loc("Exploring the tunnel"), loc("Search for the device with the help of the other hedgehogs ").."|"..loc("Hog Solo has to reach the last crates") .. "|" .. minesTimeText, 1, 4000},
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	[dialog02] = {missionName, loc("Exploring the tunnel"), loc("Explore the tunnel with the other hedgehogs and search for the device").."|"..loc("Hog Solo has to reach the last crates") .. "|" .. minesTimeText, 1, 4000},
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	[dialog03] = {missionName, loc("Return to the Surface"), loc("Go to the surface!").."|"..loc("Attack Captain Lime before he attacks back").."|"..minesTimeText, 1, 4000},
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	[dialog04] = {missionName, loc("Return to the Surface"), loc("Go to the surface!").."|"..loc("Attack the assassins before they attack back").."|"..minesTimeText, 1, 4000},
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}
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-- crates
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local eagleCrate = {name = amDEagle, x = 1680, y = 1650}
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local girderCrate =	{name = amGirder, x = 1680, y = 1160}
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local ropeCrate = {name = amRope, x = 1400, y = 1870}
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local weaponCrate = { x = 1360, y = 1870}
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-- hogs
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local hero = {}
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local green1 = {}
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local green2 = {}
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local green3 = {}
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-- teams
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local teamA = {}
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local teamB = {}
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local teamC = {}
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-- hedgehogs values
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hero.name = loc("Hog Solo")
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hero.x = 1200
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hero.y = 820
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hero.dead = false
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green1.name = loc("Captain Lime")
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green1.x = 1050
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green1.y = 820
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green1.dead = false
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green2.name = loc("Mister Pear")
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green2.x = 1350
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green2.y = 820
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green3.name = loc("Lady Mango")
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green3.x = 1450
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green3.y = 820
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local redHedgehogs = {
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	{ name = loc("Poisonous Apple") },
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	{ name = loc("Dark Strawberry") },
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	{ name = loc("Watermelon Heart") },
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	{ name = loc("Deadly Grape") }
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}
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teamA.name = loc("Hog Solo and GB")
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teamA.color = tonumber("38D61C",16) -- green
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teamB.name = loc("Captain Lime")
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teamB.color = tonumber("38D61D",16) -- greenish
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teamC.name = loc("Fruit Assassins")
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teamC.color = tonumber("FF0000",16) -- red
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function onGameInit()
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	GameFlags = gfDisableWind
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	Seed = 1
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	TurnTime = 20000
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	CaseFreq = 0
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	MinesNum = 0
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	MinesTime = 1
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	Explosives = 0
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	Delay = 3
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	-- Disable Sudden Death
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	HealthDecrease = 0
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	WaterRise = 0
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	Map = "fruit02_map"
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	Theme = "Fruit"
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	local health = 100
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	-- Hog Solo and Green Bananas
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	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "hedgehog")
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	hero.gear = AddHog(hero.name, 0, health, "war_desertgrenadier1")
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	AnimSetGearPosition(hero.gear, hero.x, hero.y)
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	HogTurnLeft(hero.gear, true)
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	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
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	AnimSetGearPosition(green2.gear, green2.x, green2.y)
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	HogTurnLeft(green2.gear, true)
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	green3.gear = AddHog(green3.name, 0, 100, "hair_red")
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	AnimSetGearPosition(green3.gear, green3.x, green3.y)
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	HogTurnLeft(green3.gear, true)
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	-- Captain Lime
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	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "congo-brazzaville")
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	green1.human = AddHog(green1.name, 0, 100, "war_desertofficer")
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	AnimSetGearPosition(green1.human, green1.x, green1.y)
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	green1.bot = AddHog(green1.name, 1, 100, "war_desertofficer")
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	AnimSetGearPosition(green1.bot, green1.x, green1.y)
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	green1.gear = green1.human
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	-- Fruit Assassins
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	local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" }
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	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_scout")
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	for i=1,table.getn(redHedgehogs) do
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		redHedgehogs[i].gear =  AddHog(redHedgehogs[i].name, 1, 100, assasinsHats[GetRandom(3)+1])
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		AnimSetGearPosition(redHedgehogs[i].gear, 2010 + 50*i, 630)
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	end
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	AnimInit(true)
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	AnimationSetup()
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end
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function onGameStart()
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	AnimWait(hero.gear, 3000)
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	FollowGear(hero.gear)
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	if GetCampaignVar("Fruit01JoinedBattle") and GetCampaignVar("Fruit01JoinedBattle") == "true" then
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		tookPartInBattle = true
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	end
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	AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0)
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	AddEvent(onDeviceCrates, {hero.gear}, deviceCrates, {hero.gear}, 0)
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	-- Hog Solo and GB weapons
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	AddAmmo(hero.gear, amSwitch, 100)
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	-- Captain Lime weapons
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	AddAmmo(green1.bot, amBazooka, 6)
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	AddAmmo(green1.bot, amGrenade, 6)
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	AddAmmo(green1.bot, amDEagle, 2)
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	HideHog(green1.bot)
9831
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   137
	-- Assassins weapons
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	AddAmmo(redHedgehogs[1].gear, amBazooka, 6)
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parents:
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	AddAmmo(redHedgehogs[1].gear, amGrenade, 6)
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parents: 9538
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	AddAmmo(redHedgehogs[1].bot, amDEagle, 6)
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	for i=1,table.getn(redHedgehogs) do
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   142
		HideHog(redHedgehogs[i].gear)
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	end
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	-- explosives
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	-- I wanted to use FindPlace but doesn't accept height values...
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	local x1 = 950
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	local x2 = 1306
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	local y1 = 1210
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	local y2 = 1620
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	while true do
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		if y2<y1 then
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			break
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		end
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		if x2<x1 then
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			x2 = 1305
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			y2 = y2 - 50
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		end
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		if not TestRectForObstacle(x2+25, y2+25, x2-25, y2-25, true) then
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			AddGear(x2, y2, gtExplosives, 0, 0, 0, 0)
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		end
9538
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		x2 = x2 - 25
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   163
	end
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	AddGear(3128, 1680, gtExplosives, 0, 0, 0, 0)
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	--mines
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	AddGear(3135, 1680, gtMine, 0, 0, 0, 0)
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parents:
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   168
	AddGear(3145, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3155, 1680, gtMine, 0, 0, 0, 0)
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parents:
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	AddGear(3165, 1680, gtMine, 0, 0, 0, 0)
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parents:
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   171
	AddGear(3175, 1680, gtMine, 0, 0, 0, 0)
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parents:
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	AddGear(3115, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3105, 1680, gtMine, 0, 0, 0, 0)
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parents:
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	AddGear(3095, 1680, gtMine, 0, 0, 0, 0)
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parents:
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	AddGear(3085, 1680, gtMine, 0, 0, 0, 0)
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	AddGear(3075, 1680, gtMine, 0, 0, 0, 0)
9552
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parents: 9550
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   177
12520
22f2a586b9ca Remove checkpoints in ASA: Getting to the device
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parents: 12514
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	AddAmmo(hero.gear, amFirePunch, 3)
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parents: 12514
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	if tookPartInBattle then
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		AddAnim(dialog01)
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   181
	else
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parents: 12514
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   182
		AddAnim(dialog02)
9552
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parents: 9550
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   183
	end
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   184
9552
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parents: 9550
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   185
	-- place crates
12520
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	SpawnUtilityCrate(girderCrate.x, girderCrate.y, girderCrate.name)
22f2a586b9ca Remove checkpoints in ASA: Getting to the device
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parents: 12514
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   187
	SpawnAmmoCrate(eagleCrate.x, eagleCrate.y, eagleCrate.name)
12514
d89dabfd07ce Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
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parents: 12513
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   188
	SpawnUtilityCrate(ropeCrate.x, ropeCrate.y, ropeCrate.name)
9552
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parents: 9550
diff changeset
   189
90d69a2c1729 checkpoint system seems complete
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parents: 9550
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   190
	if tookPartInBattle then
90d69a2c1729 checkpoint system seems complete
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parents: 9550
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   191
		SpawnAmmoCrate(weaponCrate.x, weaponCrate.y, amWatermelon)
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parents: 9550
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   192
	else
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   193
		SpawnAmmoCrate(weaponCrate.x, weaponCrate.y, amSniperRifle)
9548
38630665c9ab check point fixes
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parents: 9546
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   194
	end
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   195
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	SendHealthStatsOff()
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   197
end
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   198
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function onNewTurn()
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parents: 9532
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   200
	if not inBattle and CurrentHedgehog == green1.gear then
12514
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parents: 12513
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   201
		EndTurn(true)
9534
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parents: 9532
diff changeset
   202
	elseif CurrentHedgehog == green2.gear or CurrentHedgehog == green3.gear then
12514
d89dabfd07ce Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
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parents: 12513
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   203
		EndTurn(true)
9536
7456b28a3421 this seems to work fine for the escape scenario
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parents: 9534
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   204
	elseif inBattle then
7456b28a3421 this seems to work fine for the escape scenario
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parents: 9534
diff changeset
   205
		if CurrentHedgehog == green1.gear and previousHog ~= hero.gear then
12514
d89dabfd07ce Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
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parents: 12513
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   206
			EndTurn(true)
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parents: 9534
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   207
			return
9534
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parents: 9532
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   208
		end
9540
92329918463f game against red team seems ok
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parents: 9538
diff changeset
   209
		for i=1,table.getn(redHedgehogs) do
92329918463f game against red team seems ok
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parents: 9538
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   210
			if CurrentHedgehog == redHedgehogs[i].gear and previousHog ~= hero.gear then
12514
d89dabfd07ce Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
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parents: 12513
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   211
				EndTurn(true)
9540
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   212
				return
92329918463f game against red team seems ok
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parents: 9538
diff changeset
   213
			end
92329918463f game against red team seems ok
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parents: 9538
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   214
		end
9534
662edfec06be many dialogs and events
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parents: 9532
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   215
		TurnTimeLeft = 20000
9538
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parents: 9536
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   216
		wind()
9540
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parents: 9538
diff changeset
   217
	elseif not inBattle and CurrentHedgehog == hero.gear then
9527
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parents:
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   218
		TurnTimeLeft = -1
9538
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   219
		wind()
9536
7456b28a3421 this seems to work fine for the escape scenario
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parents: 9534
diff changeset
   220
	else
12514
d89dabfd07ce Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
Wuzzy <almikes@aol.com>
parents: 12513
diff changeset
   221
		EndTurn(true)
9527
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parents:
diff changeset
   222
	end
9536
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parents: 9534
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   223
	previousHog = CurrentHedgehog
9527
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parents:
diff changeset
   224
end
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   225
676fc574ff42 fruit planet part 2
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   226
function onGameTick()
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   227
	AnimUnWait()
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parents:
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   228
	if ShowAnimation() == false then
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parents:
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   229
		return
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parents:
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   230
	end
676fc574ff42 fruit planet part 2
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parents:
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   231
	ExecuteAfterAnimations()
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   232
	CheckEvents()
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parents:
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   233
end
676fc574ff42 fruit planet part 2
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parents:
diff changeset
   234
9746
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
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parents: 9642
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   235
function onGameTick20()
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   236
	if not permitCaptainLimeDeath and not GetHealth(green1.gear) then
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
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parents: 9642
diff changeset
   237
		-- game ends with the according stat messages
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parents: 9642
diff changeset
   238
		heroDeath()
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
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parents: 9642
diff changeset
   239
		permitCaptainLimeDeath = true
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parents: 9642
diff changeset
   240
	end
9747
abe0c8a2d573 adjusting the wind in fruit02
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9746
diff changeset
   241
	if CurrentHedgehog and GetY(CurrentHedgehog) > 1350 then
abe0c8a2d573 adjusting the wind in fruit02
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parents: 9746
diff changeset
   242
		SetWind(-40)
abe0c8a2d573 adjusting the wind in fruit02
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parents: 9746
diff changeset
   243
	end
9746
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parents: 9642
diff changeset
   244
end
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   245
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   246
function onGearDelete(gear)
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parents:
diff changeset
   247
	if gear == hero.gear then
676fc574ff42 fruit planet part 2
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parents:
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   248
		hero.dead = true
9538
51596e01c5df scenario of escape seems ok
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parents: 9536
diff changeset
   249
	elseif gear == green1.bot then
51596e01c5df scenario of escape seems ok
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   250
		green1.dead = true
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parents:
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   251
	end
676fc574ff42 fruit planet part 2
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parents:
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   252
end
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parents:
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   253
9746
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
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parents: 9642
diff changeset
   254
function onGearDamage(gear, damage)
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   255
	if GetGearType(gear) == gtCase then
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
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parents: 9642
diff changeset
   256
		-- in this mode every crate is essential in order to complete the mission
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parents: 9642
diff changeset
   257
		-- destroying a crate ends the game
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parents: 9642
diff changeset
   258
		heroDeath()
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parents: 9642
diff changeset
   259
	end
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
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parents: 9642
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   260
end
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   261
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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   262
function onAmmoStoreInit()
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   263
	SetAmmo(amDEagle, 0, 0, 0, 6)
9587
d6ddcafb1c56 fixed bug not displaying fuit02 after selecting fruitPlanet from cosmos
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9582
diff changeset
   264
	SetAmmo(amGirder, 0, 0, 0, 2)
9527
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parents:
diff changeset
   265
	SetAmmo(amRope, 0, 0, 0, 1)
11976
d5dabb71d6bf Add skip option to desert01, fruit02, moon01 in A Space Adventure
Wuzzy <almikes@aol.com>
parents: 11692
diff changeset
   266
	SetAmmo(amSkip, 9, 0, 0, 1)
9630
df942cfac4e6 add bonuses
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parents: 9629
diff changeset
   267
	if tonumber(getBonus(2)) == 1 then
df942cfac4e6 add bonuses
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parents: 9629
diff changeset
   268
		SetAmmo(amWatermelon, 0, 0, 0, 2)
df942cfac4e6 add bonuses
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parents: 9629
diff changeset
   269
		SetAmmo(amSniperRifle, 0, 0, 0, 2)
df942cfac4e6 add bonuses
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parents: 9629
diff changeset
   270
	else
df942cfac4e6 add bonuses
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parents: 9629
diff changeset
   271
		SetAmmo(amWatermelon, 0, 0, 0, 1)
df942cfac4e6 add bonuses
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   272
		SetAmmo(amSniperRifle, 0, 0, 0, 1)
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   273
	end
9527
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   274
end
676fc574ff42 fruit planet part 2
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   275
676fc574ff42 fruit planet part 2
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   276
function onPrecise()
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   277
	if GameTime > 3000 then
9758
3b8058b251b8 some more campaign string tweaks
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   278
		SetAnimSkip(true)
9527
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   279
	end
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   280
end
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   281
676fc574ff42 fruit planet part 2
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   282
-------------- EVENTS ------------------
676fc574ff42 fruit planet part 2
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   283
676fc574ff42 fruit planet part 2
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   284
function onHeroDeath(gear)
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   285
	if hero.dead then
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   286
		return true
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   287
	end
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   288
	return false
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   289
end
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   290
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   291
function onDeviceCrates(gear)
9552
90d69a2c1729 checkpoint system seems complete
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parents: 9550
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   292
	if not hero.dead and GetY(hero.gear)>1850 and GetX(hero.gear)>1340 and GetX(hero.gear)<1640 then
9532
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   293
		return true
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   294
	end
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   295
	return false
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   296
end
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   297
9534
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   298
function onSurface(gear)
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   299
	if not hero.dead and GetY(hero.gear)<850 and  StoppedGear(hero.gear) then
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   300
		return true
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   301
	end
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   302
	return false
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   303
end
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   304
9538
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   305
function onGaptainLimeDeath(gear)
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   306
	if green1.dead then
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   307
		return true
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   308
	end
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   309
	return false
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parents: 9536
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   310
end
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   311
9540
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   312
function onRedTeamDeath(gear)
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   313
	local redDead = true
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parents: 9538
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   314
	for i=1,table.getn(redHedgehogs) do
92329918463f game against red team seems ok
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parents: 9538
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   315
		if GetHealth(redHedgehogs[i].gear) then
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parents: 9538
diff changeset
   316
			redDead = false
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   317
			break
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parents: 9538
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   318
		end
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   319
	end
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   320
	return redDead
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parents: 9538
diff changeset
   321
end
92329918463f game against red team seems ok
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parents: 9538
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   322
9527
676fc574ff42 fruit planet part 2
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parents:
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   323
-------------- ACTIONS ------------------
9760
395ca7fe6362 It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
sheepluva
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   324
ended = false
9527
676fc574ff42 fruit planet part 2
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parents:
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   325
676fc574ff42 fruit planet part 2
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parents:
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   326
function heroDeath(gear)
9760
395ca7fe6362 It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
sheepluva
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   327
	if not ended then
395ca7fe6362 It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
sheepluva
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   328
		SendStat(siGameResult, loc("Hog Solo lost, try again!"))
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
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parents: 9831
diff changeset
   329
		SendStat(siCustomAchievement, loc("To win the game, Hog Solo has to get the bottom crates and come back to the surface."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
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parents: 9831
diff changeset
   330
		SendStat(siCustomAchievement, loc("You can use the other 2 hogs to assist you."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   331
		SendStat(siCustomAchievement, loc("Do not destroy the crates!"))
9760
395ca7fe6362 It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
sheepluva
parents: 9758
diff changeset
   332
		if tookPartInBattle then
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
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parents: 9831
diff changeset
   333
			SendStat(siCustomAchievement, loc("You'll have to eliminate the Strawberry Assassins at the end."))
9760
395ca7fe6362 It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
sheepluva
parents: 9758
diff changeset
   334
		else
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   335
			SendStat(siCustomAchievement, loc("You'll have to eliminate Captain Lime at the end."))
9760
395ca7fe6362 It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
sheepluva
parents: 9758
diff changeset
   336
		SendStat(siCustomAchievement, loc("Don't eliminate Captain Lime before collecting the last crate!"))
395ca7fe6362 It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
sheepluva
parents: 9758
diff changeset
   337
		end
395ca7fe6362 It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
sheepluva
parents: 9758
diff changeset
   338
		SendStat(siPlayerKills,'0',teamA.name)
395ca7fe6362 It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
sheepluva
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diff changeset
   339
		EndGame()
395ca7fe6362 It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
sheepluva
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diff changeset
   340
		ended = true
9542
d1ea2d1540f2 custom stats
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parents: 9540
diff changeset
   341
	end
9527
676fc574ff42 fruit planet part 2
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parents:
diff changeset
   342
end
676fc574ff42 fruit planet part 2
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parents:
diff changeset
   343
9532
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parents: 9529
diff changeset
   344
function deviceCrates(gear)
12514
d89dabfd07ce Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
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parents: 12513
diff changeset
   345
	EndTurn(true)
9532
4fa58a49ace1 more dialogs
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parents: 9529
diff changeset
   346
	if not tookPartInBattle then
4fa58a49ace1 more dialogs
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parents: 9529
diff changeset
   347
		AddAnim(dialog03)
4fa58a49ace1 more dialogs
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parents: 9529
diff changeset
   348
	else
9534
662edfec06be many dialogs and events
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parents: 9532
diff changeset
   349
		for i=1,table.getn(redHedgehogs) do
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   350
			RestoreHog(redHedgehogs[i].gear)
662edfec06be many dialogs and events
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parents: 9532
diff changeset
   351
		end
662edfec06be many dialogs and events
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parents: 9532
diff changeset
   352
		AddAnim(dialog04)
9532
4fa58a49ace1 more dialogs
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parents: 9529
diff changeset
   353
	end
9746
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   354
	-- needs to be set to true for both plots
64abf9862562 fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   355
	permitCaptainLimeDeath = true
9534
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   356
	AddAmmo(hero.gear, amSwitch, 0)
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   357
	AddEvent(onSurface, {hero.gear}, surface, {hero.gear}, 0)
662edfec06be many dialogs and events
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parents: 9532
diff changeset
   358
end
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   359
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   360
function surface(gear)
9536
7456b28a3421 this seems to work fine for the escape scenario
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9534
diff changeset
   361
	previousHog = -1
9538
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   362
	if tookPartInBattle then
9540
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   363
		if GetHealth(green1.gear) then
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   364
			HideHog(green1.gear)
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   365
		end
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   366
		AddEvent(onRedTeamDeath, {green1.gear}, redTeamDeath, {green1.gear}, 0)
9538
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   367
	else
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   368
		DeleteGear(green1.human)
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   369
		RestoreHog(green1.bot)
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   370
		green1.gear = green1.bot
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   371
		AddEvent(onGaptainLimeDeath, {green1.gear}, captainLimeDeath, {green1.gear}, 0)
9536
7456b28a3421 this seems to work fine for the escape scenario
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9534
diff changeset
   372
	end
9540
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   373
	if GetHealth(green2.gear) then
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   374
		HideHog(green2.gear)
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   375
	end
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   376
	if GetHealth(green3.gear) then
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   377
		HideHog(green3.gear)
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   378
	end
9534
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   379
	inBattle = true
9532
4fa58a49ace1 more dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9529
diff changeset
   380
end
4fa58a49ace1 more dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9529
diff changeset
   381
9538
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   382
function captainLimeDeath(gear)
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   383
	-- hero win in scenario of escape in 1st part
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   384
	saveCompletedStatus(3)
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9630
diff changeset
   385
	SendStat(siGameResult, loc("Congratulations, you won!"))
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   386
	SendStat(siCustomAchievement, loc("You retrieved the lost part."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   387
	SendStat(siCustomAchievement, loc("You defended yourself against Captain Lime."))
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9630
diff changeset
   388
	SendStat(siPlayerKills,'1',teamA.name)
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9630
diff changeset
   389
	SendStat(siPlayerKills,'0',teamB.name)
9538
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   390
	EndGame()
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   391
end
9540
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   392
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   393
function redTeamDeath(gear)
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   394
	-- hero win in battle scenario
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   395
	saveCompletedStatus(3)
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9630
diff changeset
   396
	SendStat(siGameResult, loc("Congratulations, you won!"))
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   397
	SendStat(siCustomAchievement, loc("You retrieved the lost part."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   398
	SendStat(siCustomAchievement, loc("You defended yourself against the Strawberry Assassins."))
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9630
diff changeset
   399
	SendStat(siPlayerKills,'1',teamA.name)
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9630
diff changeset
   400
	SendStat(siPlayerKills,'0',teamC.name)
9540
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   401
	EndGame()
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   402
end
92329918463f game against red team seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9538
diff changeset
   403
9527
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   404
-------------- ANIMATIONS ------------------
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   405
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   406
function Skipanim(anim)
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   407
	if goals[anim] ~= nil then
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   408
		ShowMission(unpack(goals[anim]))
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   409
    end
12514
d89dabfd07ce Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
Wuzzy <almikes@aol.com>
parents: 12513
diff changeset
   410
    EndTurn(true)
9527
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   411
end
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   412
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   413
function AnimationSetup()
9529
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   414
	-- DIALOG 01 - Start, Captain Lime helps Hog Solo because he took part in the battle
9527
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   415
	AddSkipFunction(dialog01, Skipanim, {dialog01})
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   416
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   417
	table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("Somewhere else on the planet of fruits, Captain Lime helps Hog Solo"), 5000}})
9529
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   418
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("You fought bravely and you helped us win this battle!"), SAY_SAY, 5000}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9554
diff changeset
   419
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("So, as promised I have brought you where I think that the device you are looking for is hidden."), SAY_SAY, 7000}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9747
diff changeset
   420
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("I know that your resources are low due to the battle but I'll send two of my best hogs to assist you."), SAY_SAY, 7000}})
9529
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   421
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("Good luck!"), SAY_SAY, 2000}})
9527
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   422
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}})
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   423
	table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}})
9529
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   424
	-- DIALOG02 - Start, Hog Solo escaped from the previous battle
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   425
	AddSkipFunction(dialog02, Skipanim, {dialog02})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   426
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 3000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   427
	table.insert(dialog02, {func = AnimCaption, args = {hero.gear, loc("Somewhere else on the planet of fruits Hog Solo gets closer to the device"), 5000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   428
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("You are the one who fled! So, you are alive."), SAY_SAY, 4000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   429
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I'm still low on hogs. If you are not afraid I could use a set of extra hands."), SAY_SAY, 4000}})
9529
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   430
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 8000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   431
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("I am sorry but I was looking for a device that may be hidden somewhere around here."), SAY_SAY, 4500}})
9529
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   432
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 12500}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9554
diff changeset
   433
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Many long forgotten things can be found in the same tunnels that we are about to explore!"), SAY_SAY, 7000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   434
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("If you help us you can keep the device if you find it but we'll keep everything else."), SAY_SAY, 7000}})
9529
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   435
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("What do you say? Are you in?"), SAY_SAY, 3000}})
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   436
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 1800}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   437
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("Okay then!"), SAY_SAY, 2000}})
9529
e95aab9130d8 first dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9527
diff changeset
   438
	table.insert(dialog02, {func = AnimSwitchHog, args = {hero.gear}})
9532
4fa58a49ace1 more dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9529
diff changeset
   439
	-- DIALOG03 - At crates, hero learns that Captain Lime is bad
4fa58a49ace1 more dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9529
diff changeset
   440
	AddSkipFunction(dialog03, Skipanim, {dialog03})
9534
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   441
	table.insert(dialog03, {func = AnimWait, args = {hero.gear, 4000}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   442
	table.insert(dialog03, {func = FollowGear, args = {hero.gear}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   443
	table.insert(dialog03, {func = AnimSay, args = {hero.gear, loc("Hooray! I've found it, now I have to get back to Captain Lime!"), SAY_SAY, 4000}})
9532
4fa58a49ace1 more dialogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9529
diff changeset
   444
	table.insert(dialog03, {func = AnimWait, args = {green1.gear, 4000}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9747
diff changeset
   445
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("This Hog Solo is so naive! When he returns I'll shoot him and keep that device for myself!"), SAY_THINK, 4000}})
9534
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   446
	table.insert(dialog03, {func = goToThesurface, args = {hero.gear}})
9831
afa4e3e04cc5 typos correction
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9810
diff changeset
   447
	-- DIALOG04 - At crates, hero learns about the Assassins ambush
9534
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   448
	AddSkipFunction(dialog04, Skipanim, {dialog04})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   449
	table.insert(dialog04, {func = AnimWait, args = {hero.gear, 4000}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   450
	table.insert(dialog04, {func = FollowGear, args = {hero.gear}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   451
	table.insert(dialog04, {func = AnimSay, args = {hero.gear, loc("Hooray! I've found it, now I have to get back to Captain Lime!"), SAY_SAY, 4000}})
9534
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   452
	table.insert(dialog04, {func = AnimWait, args = {redHedgehogs[1].gear, 4000}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   453
	table.insert(dialog04, {func = AnimSay, args = {redHedgehogs[1].gear, loc("We have spotted the enemy! We'll attack when the enemies start gathering!"), SAY_THINK, 4000}})
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   454
	table.insert(dialog04, {func = goToThesurface, args = {hero.gear}})
9527
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   455
end
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   456
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   457
------------- OTHER FUNCTIONS ---------------
676fc574ff42 fruit planet part 2
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff changeset
   458
9534
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   459
function goToThesurface()
12514
d89dabfd07ce Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
Wuzzy <almikes@aol.com>
parents: 12513
diff changeset
   460
	EndTurn(true)
9534
662edfec06be many dialogs and events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9532
diff changeset
   461
end
9538
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   462
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   463
function wind()
9810
54c0fdec4600 changing math functions that may cause desyncs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9782
diff changeset
   464
	SetWind(GetRandom(201)-100)
9538
51596e01c5df scenario of escape seems ok
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9536
diff changeset
   465
end
9544
e247251fa751 position saving functions
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9542
diff changeset
   466