project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/WeaponsetCreatorActivity.java
author nemo
Sat, 29 Nov 2014 15:30:33 -0500
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permissions -rw-r--r--
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
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package org.hedgewars.hedgeroid;
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import android.support.v4.app.FragmentActivity;
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// TODO
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public class WeaponsetCreatorActivity extends FragmentActivity {
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    public static final String PARAMETER_EXISTING_WEAPONSETNAME="existingWeaponsetName";
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}