hedgewars/uStore.pas
author nemo
Sun, 26 Sep 2010 16:28:04 -0400
changeset 3908 1429c303858d
parent 3906 c5da430cb3fd
child 3922 44804043b691
permissions -rw-r--r--
Can't use cHealthDecrease here for these two 'cause it isn't a generic "do some damage to hog" flag, but is rather set when SD starts
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uStore;
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interface
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uses sysutils, uConsts, uTeams, SDLh, GLunit;
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var PixelFormat: PSDL_PixelFormat;
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    SDLPrimSurface: PSDL_Surface;
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    PauseTexture,
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    SyncTexture,
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    ConfirmTexture: PTexture;
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    cScaleFactor: GLfloat;
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    SupportNPOTT: Boolean;
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    Step: LongInt;
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    squaresize : LongInt;
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    numsquares : LongInt;
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    ProgrTex: PTexture;
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    MissionIcons: PSDL_Surface;
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    ropeIconTex: PTexture;
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    rotationQt: GLfloat;
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    wScreen: LongInt;
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    hScreen: LongInt;
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procedure initModule;
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procedure freeModule;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
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procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
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procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
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procedure DrawTexture(X, Y: LongInt; Texture: PTexture; Scale: GLfloat = 1.0);
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procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, w, h: LongInt);
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procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, w, h: LongInt; Angle: real);
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procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
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procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
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procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
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procedure DrawCentered(X, Top: LongInt; Source: PTexture);
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procedure DrawFromRect(X, Y, W, H: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
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procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
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procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
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procedure DrawFillRect(r: TSDL_Rect);
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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function  CheckCJKFont(s: ansistring; font: THWFont): THWFont;
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function  RenderStringTex(s: ansistring; Color: Longword; font: THWFont): PTexture;
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function  RenderSpeechBubbleTex(s: ansistring; SpeechType: Longword; font: THWFont): PTexture;
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
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//procedure rotateSurface(Surface: PSDL_Surface);
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: LongInt);
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procedure RenderHealth(var Hedgehog: THedgehog);
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
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procedure SetupOpenGL;
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procedure SetScale(f: GLfloat);
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function  RenderHelpWindow(caption, subcaption, description, extra: ansistring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
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procedure RenderWeaponTooltip(atype: TAmmoType);
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procedure ShowWeaponTooltip(x, y: LongInt);
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procedure FreeWeaponTooltip;
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procedure Tint(r, g, b, a: Byte); inline;
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procedure Tint(c: Longword); inline;
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implementation
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uses uMisc, uConsole, uLocale;
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type TGPUVendor = (gvUnknown, gvNVIDIA, gvATI, gvIntel, gvApple);
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var HHTexture: PTexture;
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    MaxTextureSize: LongInt;
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    cGPUVendor: TGPUVendor;
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    lastTint: Longword;
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procedure Tint(r, g, b, a: Byte); inline;
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var nc: Longword;
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begin
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nc:= (a shl 24) or (b shl 16) or (g shl 8) or r;
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if nc = lastTint then
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    exit;
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glColor4ub(r, g, b, a);
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lastTint:= nc;
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end;
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procedure Tint(c: Longword); inline;
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begin
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Tint(((c shr 16) and $FF), ((c shr 8) and $FF), (c and $FF), $FF);
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end;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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var r: TSDL_Rect;
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begin
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r:= rect^;
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if Clear then SDL_FillRect(Surface, @r, 0);
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BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
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FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
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r.y:= rect^.y + 1;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 1;
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r.w:= rect^.w - 2;
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r.y:= rect^.y;
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r.h:= rect^.h;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 2;
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r.y:= rect^.y + 1;
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r.w:= rect^.w - 4;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, FillColor);
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r.x:= rect^.x + 1;
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r.y:= rect^.y + 2;
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r.w:= rect^.w - 2;
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r.h:= rect^.h - 4;
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SDL_FillRect(Surface, @r, FillColor)
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end;
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: ansistring): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    finalRect: TSDL_Rect;
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begin
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w:= 0; h:= 0; // avoid compiler hints
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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DrawRoundRect(@finalRect, cWhiteColor, endian(cNearBlackColorChannels.value), Surface, true);
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clr.r:= (Color shr 16) and $FF;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr);
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finalRect.x:= X + FontBorder + 2;
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finalRect.y:= Y + FontBorder;
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @finalRect);
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SDL_FreeSurface(tmpsurf);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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WriteInRoundRect:= finalRect;
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end;
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function WriteInRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: ansistring): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    finalRect: TSDL_Rect;
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begin
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w:= 0; h:= 0; // avoid compiler hints
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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finalRect.x:= X + FontBorder + 2;
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finalRect.y:= Y + FontBorder;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr);
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tmpsurf:= doSurfaceConversion(tmpsurf);
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @finalRect);
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SDL_FreeSurface(tmpsurf);
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finalRect.x:= X;
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finalRect.y:= Y;
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finalRect.w:= w + FontBorder * 2 + 4;
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finalRect.h:= h + FontBorder * 2;
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WriteInRect:= finalRect
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end;
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procedure StoreLoad;
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var s: shortstring;
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    procedure WriteNames(Font: THWFont);
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    var t: LongInt;
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        i: LongInt;
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        r, rr: TSDL_Rect;
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        drY: LongInt;
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        texsurf, flagsurf, iconsurf: PSDL_Surface;
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    begin
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    r.x:= 0;
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    r.y:= 0;
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    drY:= - 4;
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    for t:= 0 to Pred(TeamsCount) do
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        with TeamsArray[t]^ do
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        begin
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        NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
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        r.w:= cTeamHealthWidth + 5;
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        r.h:= NameTagTex^.h;
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        texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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        TryDo(texsurf <> nil, errmsgCreateSurface, true);
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        TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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        DrawRoundRect(@r, cWhiteColor, cNearBlackColorChannels.value, texsurf, true);
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        rr:= r;
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        inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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        DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
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        HealthTex:= Surface2Tex(texsurf, false);
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        SDL_FreeSurface(texsurf);
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        r.x:= 0;
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        r.y:= 0;
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        r.w:= 32;
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        r.h:= 32;
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        texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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        TryDo(texsurf <> nil, errmsgCreateSurface, true);
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        TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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        r.w:= 26;
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        r.h:= 19;
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        DrawRoundRect(@r, cWhiteColor, cNearBlackColor, texsurf, true);
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        // overwrite flag for cpu teams and keep players from using it
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        if (Hedgehogs[0].Gear <> nil) and (Hedgehogs[0].BotLevel > 0) then
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            Flag:= 'cpu'
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        else if Flag = 'cpu' then
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            Flag:= 'hedgewars';
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        flagsurf:= LoadImage(Pathz[ptFlags] + '/' + Flag, ifNone);
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        if flagsurf = nil then
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            flagsurf:= LoadImage(Pathz[ptFlags] + '/hedgewars', ifNone);
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        TryDo(flagsurf <> nil, 'Failed to load flag "' + Flag + '" as well as the default flag', true);
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        copyToXY(flagsurf, texsurf, 2, 2);
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        SDL_FreeSurface(flagsurf);
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        flagsurf:= nil;
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        // restore black border pixels inside the flag
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        PLongwordArray(texsurf^.pixels)^[32 * 2 +  2]:= cNearBlackColor;
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        PLongwordArray(texsurf^.pixels)^[32 * 2 + 23]:= cNearBlackColor;
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        PLongwordArray(texsurf^.pixels)^[32 * 16 +  2]:= cNearBlackColor;
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        PLongwordArray(texsurf^.pixels)^[32 * 16 + 23]:= cNearBlackColor;
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        FlagTex:= Surface2Tex(texsurf, false);
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        SDL_FreeSurface(texsurf);
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        AIKillsTex := RenderStringTex(inttostr(stats.AIKills), Clan^.Color, fnt16);
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   263
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        dec(drY, r.h + 2);
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        DrawHealthY:= drY;
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        for i:= 0 to 7 do
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            with Hedgehogs[i] do
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                if Gear <> nil then
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                    begin
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                    NameTagTex:= RenderStringTex(Name, Clan^.Color, CheckCJKFont(Name,fnt16));
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                    if Hat <> 'NoHat' then
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                        begin
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                        if (Length(Hat) > 39) and (Copy(Hat,1,8) = 'Reserved') and (Copy(Hat,9,32) = PlayerHash) then
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   274
                            texsurf:= LoadImage(Pathz[ptHats] + '/Reserved/' + Copy(Hat,9,Length(s)-8), ifNone)
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                        else
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                            texsurf:= LoadImage(Pathz[ptHats] + '/' + Hat, ifNone);
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                        if texsurf <> nil then
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                            begin
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                            HatTex:= Surface2Tex(texsurf, true);
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                            SDL_FreeSurface(texsurf)
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                            end;
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                        texsurf:= nil;
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                        end
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                    end;
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        end;
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    MissionIcons:= LoadImage(Pathz[ptGraphics] + '/missions', ifCritical);
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    iconsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, 28, 28, 32, RMask, GMask, BMask, AMask);
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    if iconsurf <> nil then
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        begin
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        r.x:= 0;
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        r.y:= 0;
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        r.w:= 28;
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        r.h:= 28;
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        DrawRoundRect(@r, cWhiteColor, cNearBlackColor, iconsurf, true);
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        ropeIconTex:= Surface2Tex(iconsurf, false);
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        SDL_FreeSurface(iconsurf);
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        iconsurf:= nil;
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        end;
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    end;
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parents: 1
diff changeset
   300
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   301
    procedure MakeCrossHairs;
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unc0rr
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   302
    var t: LongInt;
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unc0rr
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   303
        tmpsurf, texsurf: PSDL_Surface;
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unc0rr
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   304
        Color, i: Longword;
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   305
    begin
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unc0rr
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   306
    s:= Pathz[ptGraphics] + '/' + cCHFileName;
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unc0rr
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   307
    tmpsurf:= LoadImage(s, ifAlpha or ifCritical);
4
bcbd7adb4e4b - set svn:eol-style to native
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   308
2948
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unc0rr
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   309
    for t:= 0 to Pred(TeamsCount) do
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unc0rr
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   310
        with TeamsArray[t]^ do
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unc0rr
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   311
        begin
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   312
        texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
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unc0rr
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   313
        TryDo(texsurf <> nil, errmsgCreateSurface, true);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
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diff changeset
   314
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unc0rr
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   315
        Color:= Clan^.Color;
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unc0rr
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diff changeset
   316
        Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
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unc0rr
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   317
        SDL_FillRect(texsurf, nil, Color);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
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diff changeset
   318
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unc0rr
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   319
        SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   320
2948
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unc0rr
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diff changeset
   321
        TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   322
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unc0rr
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   323
        if SDL_MustLock(texsurf) then
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unc0rr
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diff changeset
   324
            SDLTry(SDL_LockSurface(texsurf) >= 0, true);
777
86177328b094 Solve problem with crosshairs
unc0rr
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diff changeset
   325
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unc0rr
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   326
        // make black pixel be alpha-transparent
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unc0rr
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   327
        for i:= 0 to texsurf^.w * texsurf^.h - 1 do
3862
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
   328
            if PLongwordArray(texsurf^.pixels)^[i] = AMask then PLongwordArray(texsurf^.pixels)^[i]:= (RMask or GMask or BMask) and Color;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   329
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   330
        if SDL_MustLock(texsurf) then
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unc0rr
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   331
            SDL_UnlockSurface(texsurf);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
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diff changeset
   332
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   333
        CrosshairTex:= Surface2Tex(texsurf, false);
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   334
        SDL_FreeSurface(texsurf)
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unc0rr
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   335
        end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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diff changeset
   336
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unc0rr
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   337
    SDL_FreeSurface(tmpsurf)
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unc0rr
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   338
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
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   339
2948
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   340
    procedure InitHealth;
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unc0rr
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   341
    var i, t: LongInt;
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unc0rr
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   342
    begin
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unc0rr
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   343
    for t:= 0 to Pred(TeamsCount) do
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unc0rr
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   344
        if TeamsArray[t] <> nil then
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unc0rr
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   345
            with TeamsArray[t]^ do
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unc0rr
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   346
                begin
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unc0rr
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   347
                for i:= 0 to cMaxHHIndex do
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unc0rr
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   348
                    if Hedgehogs[i].Gear <> nil then
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unc0rr
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diff changeset
   349
                        RenderHealth(Hedgehogs[i]);
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unc0rr
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   350
                end
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   351
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
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   352
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   353
    procedure LoadGraves;
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unc0rr
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   354
    var t: LongInt;
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unc0rr
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   355
        texsurf: PSDL_Surface;
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unc0rr
parents: 2910
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   356
    begin
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unc0rr
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diff changeset
   357
    for t:= 0 to Pred(TeamsCount) do
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unc0rr
parents: 2910
diff changeset
   358
    if TeamsArray[t] <> nil then
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unc0rr
parents: 2910
diff changeset
   359
        with TeamsArray[t]^ do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   360
            begin
3689
e2be39ee19f0 Engine:
smaxx
parents: 3670
diff changeset
   361
            if GraveName = '' then GraveName:= 'Statue';
e2be39ee19f0 Engine:
smaxx
parents: 3670
diff changeset
   362
            texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, ifTransparent);
e2be39ee19f0 Engine:
smaxx
parents: 3670
diff changeset
   363
            if texsurf = nil then texsurf:= LoadImage(Pathz[ptGraves] + '/Statue', ifCritical or ifTransparent);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   364
            GraveTex:= Surface2Tex(texsurf, false);
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unc0rr
parents: 2910
diff changeset
   365
            SDL_FreeSurface(texsurf)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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   366
            end
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diff changeset
   367
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   368
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   369
var ii: TSprite;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   370
    fi: THWFont;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   371
    ai: TAmmoType;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   372
    tmpsurf: PSDL_Surface;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   373
    i: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   374
begin
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   375
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   376
for fi:= Low(THWFont) to High(THWFont) do
2948
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unc0rr
parents: 2910
diff changeset
   377
    with Fontz[fi] do
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unc0rr
parents: 2910
diff changeset
   378
        begin
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unc0rr
parents: 2910
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   379
        s:= Pathz[ptFonts] + '/' + Name;
3185
19d84448835f Frontend:
smxx
parents: 3169
diff changeset
   380
        WriteToConsole(msgLoading + s + ' (' + inttostr(Height) + 'pt)... ');
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   381
        Handle:= TTF_OpenFont(Str2PChar(s), Height);
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unc0rr
parents: 2910
diff changeset
   382
        SDLTry(Handle <> nil, true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   383
        TTF_SetFontStyle(Handle, style);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   384
        WriteLnToConsole(msgOK)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   385
        end;
53
0e27949850e3 - Fixed bubble theme object
unc0rr
parents: 49
diff changeset
   386
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   387
WriteNames(fnt16);
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 55
diff changeset
   388
MakeCrossHairs;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   389
LoadGraves;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   390
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   391
AddProgress;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   392
for ii:= Low(TSprite) to High(TSprite) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   393
    with SpritesData[ii] do
2145
fa43619eb3e7 A few FIXME flags for easy grepping
nemo
parents: 2023
diff changeset
   394
        // FIXME - add a sprite attribute
3594
aeca3d8f1b29 turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
koda
parents: 3558
diff changeset
   395
        if ((cReducedQuality and rqNoBackground) = 0) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet])) then // FIXME: hack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   396
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   397
            if AltPath = ptNone then
3881
e570268a9d52 re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents: 3875
diff changeset
   398
                if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack
3537
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   399
                    tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   400
                else
3537
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   401
                    tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifCritical)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   402
            else begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   403
                tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   404
                if tmpsurf = nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   405
                    tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, ifAlpha or ifCritical or ifTransparent);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   406
                end;
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
   407
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   408
            if tmpsurf <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   409
            begin
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   410
                if getImageDimensions then
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   411
                begin
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   412
                    imageWidth:= tmpsurf^.w;
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   413
                    imageHeight:= tmpsurf^.h
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   414
                end;
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   415
                if getDimensions then
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   416
                begin
3558
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   417
                    Width:= tmpsurf^.w;
86a4437e614b Flag dimensions with booleans instead of using 0.
nemo
parents: 3537
diff changeset
   418
                    Height:= tmpsurf^.h
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   419
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   420
                if (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR]) then
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   421
                begin
3537
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   422
                    Texture:= Surface2Tex(tmpsurf, true);
8f5b3108f29c New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
nemo
parents: 3525
diff changeset
   423
                    Texture^.Scale:= 2
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   424
                end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   425
                else
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   426
                begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   427
                    Texture:= Surface2Tex(tmpsurf, false);
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3594
diff changeset
   428
                    if (ii = sprWater) and ((cReducedQuality and (rq2DWater or rqClampLess)) = 0) then // HACK: We should include some sprite attribute to define the texture wrap directions
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   429
                        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   430
                end;
3491
4619b1ae99b5 Engine:
smxx
parents: 3490
diff changeset
   431
                glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, priority);
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   432
                if saveSurf then
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   433
                    Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   434
                end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   435
            else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   436
                Surface:= nil
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   437
        end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   438
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   439
AddProgress;
567
b6de36975a3c Small fixes
unc0rr
parents: 549
diff changeset
   440
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   441
tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, ifAlpha or ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   442
HHTexture:= Surface2Tex(tmpsurf, false);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   443
SDL_FreeSurface(tmpsurf);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   444
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
InitHealth;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   446
3774
af0e68ca273e Engine:
smaxx
parents: 3773
diff changeset
   447
// TODO: are those textures ever freed?
2623
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   448
PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig);
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   449
ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig);
9332f744bbdf forgot this file in previous commit
koda
parents: 2620
diff changeset
   450
SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig);
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 208
diff changeset
   451
2601
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   452
AddProgress;
21ed7cec1fa2 fix iphone build
koda
parents: 2600
diff changeset
   453
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   454
// name of weapons in ammo menu
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   455
for ai:= Low(TAmmoType) to High(TAmmoType) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   456
    with Ammoz[ai] do
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   457
    begin
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3381
diff changeset
   458
        TryDo(trAmmo[NameId] <> '','No default text/translation found for ammo type #' + intToStr(ord(ai)) + '!',true);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   459
        tmpsurf:= TTF_RenderUTF8_Blended(Fontz[CheckCJKFont(trAmmo[NameId],fnt16)].Handle, Str2PChar(trAmmo[NameId]), cWhiteColorChannels);
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3381
diff changeset
   460
        TryDo(tmpsurf <> nil,'Name-texture creation for ammo type #' + intToStr(ord(ai)) + ' failed!',true);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   461
        tmpsurf:= doSurfaceConversion(tmpsurf);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   462
        NameTex:= Surface2Tex(tmpsurf, false);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   463
        SDL_FreeSurface(tmpsurf)
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   464
    end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   465
2670
1b327b7515ed regression, powerpc colors working again
koda
parents: 2669
diff changeset
   466
// number of weapons in ammo menu
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   467
for i:= Low(CountTexz) to High(CountTexz) do
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   468
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   469
    tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), cWhiteColorChannels);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   470
    tmpsurf:= doSurfaceConversion(tmpsurf);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   471
    CountTexz[i]:= Surface2Tex(tmpsurf, false);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   472
    SDL_FreeSurface(tmpsurf)
3765
ebfe7c9b3085 set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
koda
parents: 3764
diff changeset
   473
end;
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   474
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   475
AddProgress;
2669
4eec706e86b0 introduction of IMG_Init
koda
parents: 2666
diff changeset
   476
2672
0f1403bf267a check for sdl_image and sdl_mixer versions
koda
parents: 2671
diff changeset
   477
{$IFDEF SDL_IMAGE_NEWER}
2669
4eec706e86b0 introduction of IMG_Init
koda
parents: 2666
diff changeset
   478
IMG_Quit();
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2670
diff changeset
   479
{$ENDIF}
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   480
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   481
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   482
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
2958
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   483
begin
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   484
DrawFromRect(X, Y, r^.w, r^.h, r, SourceTexture)
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   485
end;
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   486
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   487
procedure DrawFromRect(X, Y, W, H: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   488
var rr: TSDL_Rect;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   489
    _l, _r, _t, _b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   490
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   491
begin
3881
e570268a9d52 re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents: 3875
diff changeset
   492
if (SourceTexture^.h = 0) or (SourceTexture^.w = 0) then exit;
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   493
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   494
// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs)
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   495
if (abs(X) > W) and ((abs(X + W / 2) - W / 2) > cScreenWidth / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   496
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   497
if (abs(Y) > H) and ((abs(Y + H / 2 - (0.5 * cScreenHeight)) - H / 2) > cScreenHeight / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   498
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   499
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   500
rr.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   501
rr.y:= Y;
2958
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   502
rr.w:= W;
e6f7620da87e Engine:
smxx
parents: 2948
diff changeset
   503
rr.h:= H;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   504
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   505
_l:= r^.x / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   506
_r:= (r^.x + r^.w) / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   507
_t:= r^.y / SourceTexture^.h * SourceTexture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   508
_b:= (r^.y + r^.h) / SourceTexture^.h * SourceTexture^.ry;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   509
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   510
glBindTexture(GL_TEXTURE_2D, SourceTexture^.id);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   511
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   512
VertexBuffer[0].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   513
VertexBuffer[0].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   514
VertexBuffer[1].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   515
VertexBuffer[1].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   516
VertexBuffer[2].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   517
VertexBuffer[2].Y:= rr.h + Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   518
VertexBuffer[3].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   519
VertexBuffer[3].Y:= rr.h + Y;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   520
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   521
TextureBuffer[0].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   522
TextureBuffer[0].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   523
TextureBuffer[1].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   524
TextureBuffer[1].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   525
TextureBuffer[2].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   526
TextureBuffer[2].Y:= _b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   527
TextureBuffer[3].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   528
TextureBuffer[3].Y:= _b;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   529
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   530
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   531
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   532
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   533
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   534
end;
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   535
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3491
diff changeset
   536
procedure DrawTexture(X, Y: LongInt; Texture: PTexture; Scale: GLfloat);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   537
begin
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   538
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   539
glPushMatrix;
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   540
glTranslatef(X, Y, 0);
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3491
diff changeset
   541
glScalef(Scale, Scale, 1);
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   542
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   543
glBindTexture(GL_TEXTURE_2D, Texture^.id);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   544
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   545
glVertexPointer(2, GL_FLOAT, 0, @Texture^.vb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   546
glTexCoordPointer(2, GL_FLOAT, 0, @Texture^.tb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   547
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(Texture^.vb));
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   548
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   549
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   550
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   551
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   552
procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, w, h: LongInt);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   553
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   554
    DrawRotatedTextureF(Texture, Scale, 0, 0, X, Y, Frame, Dir, w, h, 0)
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   555
end;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   556
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   557
procedure DrawRotatedTextureF(Texture: PTexture; Scale, OffsetX, OffsetY: GLfloat; X, Y, Frame, Dir, w, h: LongInt; Angle: real);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   558
var ft, fb, fl, fr: GLfloat;
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   559
    hw, nx, ny: LongInt;
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   560
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   561
begin
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   562
// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs)
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   563
if (abs(X) > W) and ((abs(X + dir * OffsetX) - W / 2) > cScreenWidth / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   564
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   565
if (abs(Y) > H) and ((abs(Y + OffsetY - (0.5 * cScreenHeight)) - W / 2) > cScreenHeight / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   566
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   567
2597
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   568
glPushMatrix;
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   569
glTranslatef(X, Y, 0);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   570
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   571
if Dir < 0 then
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   572
   glRotatef(Angle, 0, 0, -1)
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   573
else
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   574
   glRotatef(Angle, 0, 0,  1);
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   575
f777ac80ffef A basic Spidey hat, leave hat on when roping.
nemo
parents: 2593
diff changeset
   576
glTranslatef(Dir*OffsetX, OffsetY, 0);
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   577
glScalef(Scale, Scale, 1);
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   578
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   579
// Any reason for this call? And why only in t direction, not s?
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
   580
//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   581
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   582
if Dir < 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   583
    hw:= w div -2
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   584
else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   585
    hw:= w div 2;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   586
2910
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   587
nx:= round(Texture^.w / w); // number of horizontal frames
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   588
ny:= round(Texture^.h / h); // number of vertical frames
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   589
2910
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   590
ft:= (Frame mod ny) * Texture^.ry / ny;
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   591
fb:= ((Frame mod ny) + 1) * Texture^.ry / ny;
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   592
fl:= (Frame div ny) * Texture^.rx / nx;
d5051cc8a313 Engine:
smxx
parents: 2905
diff changeset
   593
fr:= ((Frame div ny) + 1) * Texture^.rx / nx;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   594
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   595
glBindTexture(GL_TEXTURE_2D, Texture^.id);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   596
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   597
VertexBuffer[0].X:= -hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   598
VertexBuffer[0].Y:= w / -2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   599
VertexBuffer[1].X:= hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   600
VertexBuffer[1].Y:= w / -2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   601
VertexBuffer[2].X:= hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   602
VertexBuffer[2].Y:= w / 2;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   603
VertexBuffer[3].X:= -hw;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   604
VertexBuffer[3].Y:= w / 2;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   605
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   606
TextureBuffer[0].X:= fl;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   607
TextureBuffer[0].Y:= ft;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   608
TextureBuffer[1].X:= fr;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   609
TextureBuffer[1].Y:= ft;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   610
TextureBuffer[2].X:= fr;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   611
TextureBuffer[2].Y:= fb;
2811
4cad87e11bf6 Engine:
smxx
parents: 2801
diff changeset
   612
TextureBuffer[3].X:= fl;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   613
TextureBuffer[3].Y:= fb;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   614
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   615
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   616
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   617
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   618
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   619
glPopMatrix
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   620
end;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   621
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   622
procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   623
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   624
    DrawRotatedTex(SpritesData[Sprite].Texture,
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   625
        SpritesData[Sprite].Width,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   626
        SpritesData[Sprite].Height,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   627
        X, Y, Dir, Angle)
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   628
end;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   629
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   630
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   631
begin
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   632
glPushMatrix;
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   633
glTranslatef(X, Y, 0);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   634
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   635
if Dir < 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   636
   glRotatef(Angle, 0, 0, -1)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   637
else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   638
   glRotatef(Angle, 0, 0,  1);
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   639
if Dir < 0 then glScalef(-1.0, 1.0, 1.0);
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   640
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   641
DrawSprite(Sprite, -SpritesData[Sprite].Width div 2, -SpritesData[Sprite].Height div 2, Frame);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   642
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   643
glPopMatrix
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   644
end;
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   645
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   646
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   647
var VertexBuffer: array [0..3] of TVertex2f;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   648
begin
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   649
// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs)
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   650
if (abs(X) > 2 * hw) and ((abs(X) - hw) > cScreenWidth / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   651
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   652
if (abs(Y) > 2 * hh) and ((abs(Y - 0.5 * cScreenHeight) - hh) > cScreenHeight / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   653
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   654
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   655
glPushMatrix;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   656
glTranslatef(X, Y, 0);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   657
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   658
if Dir < 0 then
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   659
   begin
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   660
   hw:= - hw;
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   661
   glRotatef(Angle, 0, 0, -1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   662
   end else
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   663
   glRotatef(Angle, 0, 0,  1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   664
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   665
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   666
glBindTexture(GL_TEXTURE_2D, Tex^.id);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   667
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   668
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   669
VertexBuffer[0].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   670
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   671
VertexBuffer[1].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   672
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   673
VertexBuffer[2].Y:= hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   674
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   675
VertexBuffer[3].Y:= hh;
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   676
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   677
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   678
glTexCoordPointer(2, GL_FLOAT, 0, @Tex^.tb);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   679
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   680
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   681
glPopMatrix
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   682
end;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   683
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   684
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   685
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   686
r.y:= r.y + Height * Position;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   687
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   688
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   689
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   690
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   691
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   692
var row, col, numFramesFirstCol: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   693
begin
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   694
numFramesFirstCol:= SpritesData[Sprite].imageHeight div SpritesData[Sprite].Height;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   695
row:= Frame mod numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   696
col:= Frame div numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   697
DrawSprite2 (Sprite, X, Y, col, row);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   698
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   699
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   700
procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   701
var r: TSDL_Rect;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   702
begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   703
r.x:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   704
r.y:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   705
r.w:= SpritesData[Sprite].Width;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   706
r.h:= SpritesData[Sprite].Height;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   707
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   708
if (X < LeftX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   709
    r.x:= LeftX - X;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   710
if (Y < TopY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   711
    r.y:= TopY - Y;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   712
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   713
if (Y + SpritesData[Sprite].Height > BottomY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   714
    r.h:= BottomY - Y + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   715
if (X + SpritesData[Sprite].Width > RightX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   716
    r.w:= RightX - X + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   717
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   718
dec(r.h, r.y);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   719
dec(r.w, r.x);
2230
d6963f72d21a once again, trying to restore windows compatibility from nemo's experiments
koda
parents: 2229
diff changeset
   720
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   721
DrawFromRect(X + r.x, Y + r.y, @r, SpritesData[Sprite].Texture)
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   722
end;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   723
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   724
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   725
var r: TSDL_Rect;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   726
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   727
    r.x:= FrameX * SpritesData[Sprite].Width;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   728
    r.w:= SpritesData[Sprite].Width;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   729
    r.y:= FrameY * SpritesData[Sprite].Height;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   730
    r.h:= SpritesData[Sprite].Height;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   731
    DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   732
end;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   733
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   734
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
3895
e7c202c08ac1 compilation bugfix and scaling down textures when bigger than screen
koda
parents: 3881
diff changeset
   735
var scale: GLfloat;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   736
begin
3895
e7c202c08ac1 compilation bugfix and scaling down textures when bigger than screen
koda
parents: 3881
diff changeset
   737
    if (Source^.w + 20) > cScreenWidth then
e7c202c08ac1 compilation bugfix and scaling down textures when bigger than screen
koda
parents: 3881
diff changeset
   738
        scale:= cScreenWidth / (Source^.w + 20)
e7c202c08ac1 compilation bugfix and scaling down textures when bigger than screen
koda
parents: 3881
diff changeset
   739
    else
e7c202c08ac1 compilation bugfix and scaling down textures when bigger than screen
koda
parents: 3881
diff changeset
   740
        scale:= 1.0;
3897
27e115fa1143 captions are scaled down when they're bigger than screen
koda
parents: 3895
diff changeset
   741
    DrawTexture(X - round(Source^.w * scale) div 2, Top, Source, scale)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   742
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   743
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1854
diff changeset
   744
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   745
const VertexBuffer: array [0..3] of TVertex2f = (
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   746
        (x: -16; y: -16),
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   747
        (x:  16; y: -16),
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   748
        (x:  16; y:  16),
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
   749
        (x: -16; y:  16));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   750
var l, r, t, b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   751
    TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   752
begin
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   753
// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs)
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   754
if (abs(X) > 32) and ((abs(X) - 16)> cScreenWidth / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   755
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   756
if (abs(Y) > 32) and ((abs(Y - 0.5 * cScreenHeight) - 16) > cScreenHeight / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   757
    exit;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   758
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   759
t:= Pos * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   760
b:= (Pos + 1) * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   762
if Dir = -1 then
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   763
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   764
   l:= (Step + 1) * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   765
   r:= Step * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   766
   end else
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   767
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   768
   l:= Step * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   769
   r:= (Step + 1) * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   770
   end;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   771
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   772
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   773
glPushMatrix();
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   774
glTranslatef(X, Y, 0);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   775
glRotatef(Angle, 0, 0, 1);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   776
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   777
glBindTexture(GL_TEXTURE_2D, HHTexture^.id);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   778
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   779
TextureBuffer[0].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   780
TextureBuffer[0].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   781
TextureBuffer[1].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   782
TextureBuffer[1].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   783
TextureBuffer[2].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   784
TextureBuffer[2].Y:= b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   785
TextureBuffer[3].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   786
TextureBuffer[3].Y:= b;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   787
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   788
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   789
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   790
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   791
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   792
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   793
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   794
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   795
procedure DrawFillRect(r: TSDL_Rect);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   796
var VertexBuffer: array [0..3] of TVertex2f;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   797
begin
3764
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   798
// don't draw anything outside the visible screen space (first check fixes some sprite drawing, e.g. hedgehogs)
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   799
if (abs(r.x) > r.w) and ((abs(r.x + r.w / 2) - r.w / 2) > cScreenWidth / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   800
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   801
if (abs(r.y) > r.h) and ((abs(r.y + r.h / 2 - (0.5 * cScreenHeight)) - r.h / 2) > cScreenHeight / cScaleFactor) then
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   802
    exit;
eb91c02f2d84 Engine:
smaxx
parents: 3757
diff changeset
   803
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   804
glDisable(GL_TEXTURE_2D);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   805
3390
1d4926d10a9e Engine:
smxx
parents: 3384
diff changeset
   806
Tint($00, $00, $00, $80);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   807
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   808
VertexBuffer[0].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   809
VertexBuffer[0].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   810
VertexBuffer[1].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   811
VertexBuffer[1].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   812
VertexBuffer[2].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   813
VertexBuffer[2].Y:= r.y + r.h;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   814
VertexBuffer[3].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   815
VertexBuffer[3].Y:= r.y + r.h;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   816
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   817
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   818
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   819
3390
1d4926d10a9e Engine:
smxx
parents: 3384
diff changeset
   820
Tint($FF, $FF, $FF, $FF);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   821
glEnable(GL_TEXTURE_2D)
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   822
end;
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   823
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   824
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   825
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   826
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   827
    for ii:= Low(TSprite) to High(TSprite) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   828
    begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   829
        FreeTexture(SpritesData[ii].Texture);
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   830
        SpritesData[ii].Texture:= nil;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   831
        if SpritesData[ii].Surface <> nil then
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   832
            SDL_FreeSurface(SpritesData[ii].Surface);
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   833
        SpritesData[ii].Surface:= nil;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   834
    end;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   835
    SDL_FreeSurface(MissionIcons);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   836
    FreeTexture(ropeIconTex);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
   837
    FreeTexture(HHTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   838
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   839
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   840
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
   841
function CheckCJKFont(s: ansistring; font: THWFont): THWFont;
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   842
var l, i : LongInt;
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   843
    u: WideChar;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   844
    tmpstr: array[0..256] of WideChar;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   845
begin
3875
7d7c16ed5056 added forgotten images, removed support for CJK fonts (saving 13 MB)
koda
parents: 3862
diff changeset
   846
7d7c16ed5056 added forgotten images, removed support for CJK fonts (saving 13 MB)
koda
parents: 3862
diff changeset
   847
{$IFNDEF IPHONEOS}
7d7c16ed5056 added forgotten images, removed support for CJK fonts (saving 13 MB)
koda
parents: 3862
diff changeset
   848
// remove chinese fonts for now
7d7c16ed5056 added forgotten images, removed support for CJK fonts (saving 13 MB)
koda
parents: 3862
diff changeset
   849
if (font >= CJKfnt16) or (length(s) = 0) then
7d7c16ed5056 added forgotten images, removed support for CJK fonts (saving 13 MB)
koda
parents: 3862
diff changeset
   850
{$ENDIF}
7d7c16ed5056 added forgotten images, removed support for CJK fonts (saving 13 MB)
koda
parents: 3862
diff changeset
   851
    exit(font);
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   852
2684
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   853
l:= Utf8ToUnicode(@tmpstr, Str2PChar(s), length(s))-1;
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   854
i:= 0;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   855
while i < l do
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   856
    begin
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   857
    u:= tmpstr[i];
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   858
    if (#$2E80  <= u) and  (
2684
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   859
                           (u <= #$2FDF )  or // CJK Radicals Supplement / Kangxi Radicals
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   860
       ((#$2FF0  <= u) and (u <= #$303F))  or // Ideographic Description Characters / CJK Radicals Supplement
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   861
       ((#$31C0  <= u) and (u <= #$31EF))  or // CJK Strokes
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   862
       ((#$3200  <= u) and (u <= #$4DBF))  or // Enclosed CJK Letters and Months / CJK Compatibility / CJK Unified Ideographs Extension A
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   863
       ((#$4E00  <= u) and (u <= #$9FFF))  or // CJK Unified Ideographs
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   864
       ((#$F900  <= u) and (u <= #$FAFF))  or // CJK Compatibility Ideographs
04c086d8d9d4 Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
nemo
parents: 2681
diff changeset
   865
       ((#$FE30  <= u) and (u <= #$FE4F)))    // CJK Compatibility Forms
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   866
       then exit(THWFont( ord(font) + ((ord(High(THWFont))+1) div 2) ));
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   867
    inc(i)
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   868
    end;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   869
exit(font);
2681
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   870
(* two more to check. pascal WideChar is only 16 bit though
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   871
       ((#$20000 <= u) and (u >= #$2A6DF)) or // CJK Unified Ideographs Extension B
dcbb5e98afc7 Drop the LongInt conversion, strip the two tests that are too large
nemo
parents: 2679
diff changeset
   872
       ((#$2F800 <= u) and (u >= #$2FA1F)))   // CJK Compatibility Ideographs Supplement *)
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   873
end;
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   874
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
   875
function  RenderStringTex(s: ansistring; Color: Longword; font: THWFont): PTexture;
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   876
var w, h: LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   877
    finalSurface: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   878
begin
1989
129e8c4fe554 - Fix training
unc0rr
parents: 1939
diff changeset
   879
if length(s) = 0 then s:= ' ';
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   880
font:= CheckCJKFont(s, font);
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   881
w:= 0; h:= 0; // avoid compiler hints
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   882
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   883
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   884
finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   885
         32, RMask, GMask, BMask, AMask);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   886
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   887
TryDo(finalSurface <> nil, 'RenderString: fail to create surface', true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   888
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   889
WriteInRoundRect(finalSurface, 0, 0, Color, font, s);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   890
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   891
TryDo(SDL_SetColorKey(finalSurface, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   892
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   893
RenderStringTex:= Surface2Tex(finalSurface, false);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   894
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   895
SDL_FreeSurface(finalSurface);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   896
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   897
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
   898
function RenderSpeechBubbleTex(s: ansistring; SpeechType: Longword; font: THWFont): PTexture;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   899
var textWidth, textHeight, x, y, w, h, i, j, pos, prevpos, line, numLines, edgeWidth, edgeHeight, cornerWidth, cornerHeight: LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   900
    finalSurface, tmpsurf, rotatedEdge: PSDL_Surface;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   901
    rect: TSDL_Rect;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   902
    chars: TSysCharSet = [#9,' ','.',';',':','?','!',','];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   903
    substr: shortstring;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   904
    edge, corner, tail: TSPrite;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   905
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   906
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   907
case SpeechType of
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   908
    1: begin;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   909
       edge:= sprSpeechEdge;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   910
       corner:= sprSpeechCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   911
       tail:= sprSpeechTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   912
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   913
    2: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   914
       edge:= sprThoughtEdge;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   915
       corner:= sprThoughtCorner;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   916
       tail:= sprThoughtTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   917
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   918
    3: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   919
       edge:= sprShoutEdge;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   920
       corner:= sprShoutCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   921
       tail:= sprShoutTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   922
       end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   923
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   924
edgeHeight:= SpritesData[edge].Height;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   925
edgeWidth:= SpritesData[edge].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   926
cornerWidth:= SpritesData[corner].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   927
cornerHeight:= SpritesData[corner].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   928
// This one screws up WrapText
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   929
//s:= 'This is the song that never ends.  ''cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they''ll just go on singing it forever just because... This is the song that never ends...';
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2153
diff changeset
   930
// This one does not
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   931
//s:= 'This is the song that never ends.  cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they will go on singing it forever just because... This is the song that never ends... ';
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   932
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   933
numLines:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   934
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   935
if length(s) = 0 then s:= '...';
2677
83ad68ceef72 Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo
parents: 2674
diff changeset
   936
font:= CheckCJKFont(s, font);
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
   937
w:= 0; h:= 0; // avoid compiler hints
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   938
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
2332
351abbbb12f3 Lower bound on speech text width for proper rendering
nemo
parents: 2292
diff changeset
   939
if w<8 then w:= 8;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   940
j:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   941
if (length(s) > 20) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   942
    begin
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   943
    w:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   944
    i:= round(Sqrt(length(s)) * 2);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   945
    s:= WrapText(s, #1, chars, i);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   946
    pos:= 1; prevpos:= 0; line:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   947
// Find the longest line for the purposes of centring the text.  Font dependant.
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   948
    while pos <= length(s) do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   949
        begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   950
        if (s[pos] = #1) or (pos = length(s)) then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   951
            begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   952
            inc(numlines);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   953
            if s[pos] <> #1 then inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   954
            while s[prevpos+1] = ' ' do inc(prevpos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   955
            substr:= copy(s, prevpos+1, pos-prevpos-1);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   956
            i:= 0; j:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   957
            TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(substr), i, j);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   958
            if i > w then w:= i;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   959
            prevpos:= pos;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   960
            end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   961
        inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   962
        end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   963
    end
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   964
else numLines := 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   965
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   966
textWidth:=((w-(cornerWidth-edgeWidth)*2) div edgeWidth)*edgeWidth+edgeWidth;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   967
textHeight:=(((numlines * h + 2)-((cornerHeight-edgeWidth)*2)) div edgeWidth)*edgeWidth;
2019
b3f1eda8865f Oops, remove debug stuff
unc0rr
parents: 2017
diff changeset
   968
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   969
textHeight:=max(textHeight,edgeWidth);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   970
//textWidth:=max(textWidth,SpritesData[tail].Width);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   971
rect.x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   972
rect.y:= 0;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   973
rect.w:= textWidth + (cornerWidth * 2);
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   974
rect.h:= textHeight + cornerHeight*2 - edgeHeight + SpritesData[tail].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   975
//s:= inttostr(w) + ' ' + inttostr(numlines) + ' ' + inttostr(rect.x) + ' '+inttostr(rect.y) + ' ' + inttostr(rect.w) + ' ' + inttostr(rect.h);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   976
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   977
finalSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, rect.w, rect.h, 32, RMask, GMask, BMask, AMask);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   978
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   979
TryDo(finalSurface <> nil, 'RenderString: fail to create surface', true);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   980
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   981
//////////////////////////////// CORNERS ///////////////////////////////
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   982
copyToXY(SpritesData[corner].Surface, finalSurface, 0, 0); /////////////////// NW
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   983
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   984
flipSurface(SpritesData[corner].Surface, true); // store all 4 versions in memory to avoid repeated flips?
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   985
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   986
y:= textHeight + cornerHeight -1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   987
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SW
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   988
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   989
flipSurface(SpritesData[corner].Surface, false);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   990
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   991
y:= textHeight + cornerHeight -1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   992
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// SE
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   993
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   994
flipSurface(SpritesData[corner].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   995
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   996
y:= 0;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
   997
copyToXY(SpritesData[corner].Surface, finalSurface, x, y); /////////////////// NE
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   998
flipSurface(SpritesData[corner].Surface, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   999
//////////////////////////////// END CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1000
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1001
//////////////////////////////// EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1002
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1003
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1004
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1005
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1006
    copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// top edge
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1007
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1008
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1009
flipSurface(SpritesData[edge].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1010
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1011
y:= textHeight + cornerHeight*2 - edgeHeight-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1012
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1013
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1014
    copyToXY(SpritesData[edge].Surface, finalSurface, x, y); ///////////////// bottom edge
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1015
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1016
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1017
flipSurface(SpritesData[edge].Surface, true); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1018
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1019
rotatedEdge:= SDL_CreateRGBSurface(SDL_SWSURFACE, edgeHeight, edgeWidth, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1020
x:= rect.w - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1021
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1022
//// initially was going to rotate in place, but the SDL spec claims width/height are read only
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1023
copyRotatedSurface(SpritesData[edge].Surface,rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1024
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1025
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1026
    copyToXY(rotatedEdge, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1027
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1028
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1029
flipSurface(rotatedEdge, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1030
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1031
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1032
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1033
    begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1034
    copyToXY(rotatedEdge, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1035
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1036
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1037
//////////////////////////////// END EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1038
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1039
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1040
y:= textHeight + cornerHeight * 2 - edgeHeight - 1;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1041
copyToXY(SpritesData[tail].Surface, finalSurface, x, y);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1042
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1043
rect.x:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1044
rect.y:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1045
rect.w:= rect.w - edgeHeight * 2;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1046
rect.h:= textHeight + cornerHeight * 2 - edgeHeight * 2;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1047
i:= rect.w;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1048
j:= rect.h;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1049
SDL_FillRect(finalSurface, @rect, cWhiteColor);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1050
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1051
pos:= 1; prevpos:= 0; line:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1052
while pos <= length(s) do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1053
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1054
    if (s[pos] = #1) or (pos = length(s)) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1055
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1056
        if s[pos] <> #1 then inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1057
        while s[prevpos+1] = ' 'do inc(prevpos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1058
        substr:= copy(s, prevpos+1, pos-prevpos-1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1059
        if Length(substr) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1060
           begin
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2665
diff changeset
  1061
           tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(substr), cNearBlackColorChannels);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1062
           rect.x:= edgeHeight + 1 + ((i - w) div 2);
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
  1063
           // trying to more evenly position the text, vertically
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
  1064
           rect.y:= edgeHeight + ((j-(numLines*h)) div 2) + line * h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1065
           SDLTry(tmpsurf <> nil, true);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1066
           SDL_UpperBlit(tmpsurf, nil, finalSurface, @rect);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1067
           SDL_FreeSurface(tmpsurf);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1068
           inc(line);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1069
           prevpos:= pos;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1070
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1071
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1072
    inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1073
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1074
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1075
//TryDo(SDL_SetColorKey(finalSurface, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1076
RenderSpeechBubbleTex:= Surface2Tex(finalSurface, true);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1077
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1078
SDL_FreeSurface(rotatedEdge);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2690
diff changeset
  1079
SDL_FreeSurface(finalSurface);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1080
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1081
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1082
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
  1083
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1084
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1085
    str(Hedgehog.Gear^.Health, s);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1086
    if Hedgehog.HealthTagTex <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1087
        FreeTexture(Hedgehog.HealthTagTex);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1088
    Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1089
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1090
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
  1091
function  LoadImage(const filename: shortstring; imageFlags: LongInt): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
  1092
var tmpsurf: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
  1093
    s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1094
begin
3906
c5da430cb3fd enable Lua for iOS (hooks for frontend to be done)
koda
parents: 3897
diff changeset
  1095
    WriteToConsole(msgLoading + filename + '.png [flags: ' + inttostr(imageFlags) + ']');
2426
9d674c5c828d - Fix camera area with different zoom levels
unc0rr
parents: 2397
diff changeset
  1096
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1097
    s:= filename + '.png';
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1098
    tmpsurf:= IMG_Load(Str2PChar(s));
2254
bb68e5a5be56 -fix bamboo theme (unsupported color profile)
koda
parents: 2252
diff changeset
  1099
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1100
    if tmpsurf = nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1101
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1102
        OutError(msgFailed, (imageFlags and ifCritical) <> 0);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1103
        exit(nil)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1104
    end;
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1105
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1106
    if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1107
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1108
        SDL_FreeSurface(tmpsurf);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1109
        OutError(msgFailedSize, (imageFlags and ifCritical) <> 0);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1110
        // dummy surface to replace non-critical textures that failed to load due to their size
3862
4d462b29428e Engine:
smaxx
parents: 3853
diff changeset
  1111
        exit(SDL_CreateRGBSurface(SDL_SWSURFACE, 2, 2, 32, RMask, GMask, BMask, AMask));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1112
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
  1113
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1114
    tmpsurf:= doSurfaceConversion(tmpsurf);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1115
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1116
    if (imageFlags and ifTransparent) <> 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1117
        TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1118
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1119
    WriteLnToConsole(msgOK + ' (' + inttostr(tmpsurf^.w) + 'x' + inttostr(tmpsurf^.h) + ')');
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2624
diff changeset
  1120
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1121
    LoadImage:= tmpsurf //Result
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1122
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1123
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
  1124
function glLoadExtension(extension : shortstring) : boolean;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1125
begin
2580
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1126
{$IFDEF IPHONEOS}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1127
    glLoadExtension:= false;
3333
560e2766c445 Frontend:
smxx
parents: 3327
diff changeset
  1128
{$IFDEF DEBUGFILE}
560e2766c445 Frontend:
smxx
parents: 3327
diff changeset
  1129
    AddFileLog('OpenGL - "' + extension + '" skipped')
560e2766c445 Frontend:
smxx
parents: 3327
diff changeset
  1130
{$ENDIF}
2580
aeccc8f51d3f completes touch input/control (problems with moving camera)
koda
parents: 2578
diff changeset
  1131
{$ELSE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1132
    glLoadExtension:= glext_LoadExtension(extension);
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1133
{$IFDEF DEBUGFILE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1134
    if not glLoadExtension then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1135
        AddFileLog('OpenGL - "' + extension + '" failed to load')
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1136
    else
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1137
        AddFileLog('OpenGL - "' + extension + '" loaded');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1138
{$ENDIF}
3333
560e2766c445 Frontend:
smxx
parents: 3327
diff changeset
  1139
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1140
end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1141
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1142
procedure SetupOpenGL;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1143
var vendor: shortstring;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1144
{$IFDEF DARWIN}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1145
    one: LongInt;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1146
{$ENDIF}
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
  1147
begin
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1148
    // initialized here because when initModule is called cScreenWidth/Height are not yet set
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1149
    if (uStore.wScreen = 0) and (uStore.hScreen = 0) then
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1150
    begin
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1151
        uStore.wScreen:= cScreenWidth;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1152
        uStore.hScreen:= cScreenHeight;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1153
    end;
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1154
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1155
{$IFDEF IPHONEOS}
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1156
    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0); // no double buffering
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1157
    SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, 1);
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1158
{$ELSE}
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1159
    SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1160
{$IFNDEF SDL13}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1161
// this attribute is default in 1.3 and must be enabled in MacOSX
3670
4c673e57f0d7 use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents: 3663
diff changeset
  1162
    if (cReducedQuality and rqDesyncVBlank) <> 0 then
4c673e57f0d7 use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents: 3663
diff changeset
  1163
        SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 0)
4c673e57f0d7 use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents: 3663
diff changeset
  1164
    else
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1165
        SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1166
{$IFDEF DARWIN}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1167
// fixes vsync in Snow Leopard
3670
4c673e57f0d7 use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents: 3663
diff changeset
  1168
    one:= 1;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1169
    CGLSetParameter(CGLGetCurrentContext(), 222, @one);
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1170
{$ENDIF}
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1171
{$ENDIF}
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1172
{$ENDIF}
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1173
    SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0); // no depth buffer
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1174
    SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1175
    SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1176
    SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1177
    SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); // no alpha channel required
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1178
    SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, 16); // buffer has to be 16 bit only
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1179
    SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); // try to prefer hardware rendering
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1180
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1181
    glGetIntegerv(GL_MAX_TEXTURE_SIZE, @MaxTextureSize);
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1182
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1183
    vendor:= LowerCase(shortstring(pchar(glGetString(GL_VENDOR))));
2697
75880595a9f1 code cleanup and opengles optimizations
koda
parents: 2695
diff changeset
  1184
{$IFDEF DEBUGFILE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1185
    AddFileLog('OpenGL-- Renderer: ' + shortstring(pchar(glGetString(GL_RENDERER))));
3757
ad2f669c8435 Frontend:
smaxx
parents: 3697
diff changeset
  1186
    AddFileLog('  |----- Vendor: ' + shortstring(pchar(glGetString(GL_VENDOR))));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1187
    AddFileLog('  |----- Version: ' + shortstring(pchar(glGetString(GL_VERSION))));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1188
    AddFileLog('  \----- GL_MAX_TEXTURE_SIZE: ' + inttostr(MaxTextureSize));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
  1189
{$ENDIF}
2252
03fd99dff989 accessory stuff for iphone
koda
parents: 2248
diff changeset
  1190
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1191
    if MaxTextureSize <= 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1192
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1193
        MaxTextureSize:= 1024;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1194
{$IFDEF DEBUGFILE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1195
        AddFileLog('OpenGL Warning - driver didn''t provide any valid max texture size; assuming 1024');
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1196
{$ENDIF}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1197
    end;
2568
e654cbfb23ba Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo
parents: 2567
diff changeset
  1198
3695
c11abf387a7d reverted stereo craziness - the experimental3D branch has been created for a reason
koda
parents: 3691
diff changeset
  1199
{$IFNDEF IPHONEOS}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1200
    if StrPos(Str2PChar(vendor), Str2PChar('nvidia')) <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1201
        cGPUVendor:= gvNVIDIA
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1202
    else if StrPos(Str2PChar(vendor), Str2PChar('intel')) <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1203
        cGPUVendor:= gvATI
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1204
    else if StrPos(Str2PChar(vendor), Str2PChar('ati')) <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1205
        cGPUVendor:= gvIntel;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2633
diff changeset
  1206
//SupportNPOTT:= glLoadExtension('GL_ARB_texture_non_power_of_two');
3695
c11abf387a7d reverted stereo craziness - the experimental3D branch has been created for a reason
koda
parents: 3691
diff changeset
  1207
{$ELSE}
c11abf387a7d reverted stereo craziness - the experimental3D branch has been created for a reason
koda
parents: 3691
diff changeset
  1208
    cGPUVendor:= gvApple;
2735
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1209
{$ENDIF}
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1210
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1211
{$IFDEF DEBUGFILE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1212
    if cGPUVendor = gvUnknown then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1213
        AddFileLog('OpenGL Warning - unknown hardware vendor; please report');
2735
f2008d0ce3f8 Engine:
smxx
parents: 2724
diff changeset
  1214
{$ELSE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1215
    // just avoid 'never used' compiler warning for now
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1216
    if cGPUVendor = gvUnknown then cGPUVendor:= gvUnknown;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1217
{$ENDIF}
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1218
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1219
    // set view port to whole window
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1220
{$IFDEF IPHONEOS}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1221
    glViewport(0, 0, cScreenHeight, cScreenWidth);
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1222
{$ELSE}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1223
    glViewport(0, 0, cScreenWidth, cScreenHeight);
2724
601158aaa201 redo LANDSCAPE MODE in a saner way with lots of fps
koda
parents: 2723
diff changeset
  1224
{$ENDIF}
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1225
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1226
    glMatrixMode(GL_MODELVIEW);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1227
    // prepare default translation/scaling
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1228
    glLoadIdentity();
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1229
    glRotatef(rotationQt, 0, 0, 1);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1230
    glScalef(2.0 / cScreenWidth, -2.0 / cScreenHeight, 1.0);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1231
    glTranslatef(0, -cScreenHeight / 2, 0);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2426
diff changeset
  1232
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1233
    // enable alpha blending
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1234
    glEnable(GL_BLEND);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1235
    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1236
    // disable/lower perspective correction (won't need it anyway)
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1237
    glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1238
    // disable dithering
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1239
    glDisable(GL_DITHER);
3641
98319a621dc8 save the gl client state to get a nice 80% fps boost
koda
parents: 3634
diff changeset
  1240
    // enable common states by default as they save a lot
3376
faee68a28b82 Engine:
smxx
parents: 3341
diff changeset
  1241
    glEnable(GL_TEXTURE_2D);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1242
    glEnableClientState(GL_VERTEX_ARRAY);
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1243
    glEnableClientState(GL_TEXTURE_COORD_ARRAY);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1244
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1245
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1246
procedure SetScale(f: GLfloat);
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1247
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1248
    // leave immediately if scale factor did not change
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1249
    if f = cScaleFactor then exit;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1250
3523
6592fbb969da fix zoom smoothness
koda
parents: 3513
diff changeset
  1251
    if f = cDefaultZoomLevel then
6592fbb969da fix zoom smoothness
koda
parents: 3513
diff changeset
  1252
        glPopMatrix         // "return" to default scaling
6592fbb969da fix zoom smoothness
koda
parents: 3513
diff changeset
  1253
    else                    // other scaling
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1254
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1255
        glPushMatrix;       // save default scaling
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1256
        glLoadIdentity;
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1257
        glRotatef(rotationQt, 0, 0, 1);
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1258
        glScalef(f / wScreen, -f / hScreen, 1.0);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1259
        glTranslatef(0, -cScreenHeight / 2, 0);
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1260
    end;
2258
3dd028604cfd corrects a wrong binding
koda
parents: 2254
diff changeset
  1261
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1262
    cScaleFactor:= f;
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1263
end;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
  1264
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1265
////////////////////////////////////////////////////////////////////////////////
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1266
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1267
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1268
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1269
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1270
    if Step = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1271
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1272
        WriteToConsole(msgLoading + 'progress sprite: ');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1273
        texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', ifCritical or ifTransparent);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1274
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1275
        ProgrTex:= Surface2Tex(texsurf, false);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1276
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1277
        squaresize:= texsurf^.w shr 1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1278
        numsquares:= texsurf^.h div squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1279
        SDL_FreeSurface(texsurf);
3629
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
  1280
{$IFDEF IPHONEOS}
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
  1281
        startSpinning();
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
  1282
{$ENDIF}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1283
    end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
  1284
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1285
    TryDo(ProgrTex <> nil, 'Error - Progress Texure is nil!', true);
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1286
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1287
    glClear(GL_COLOR_BUFFER_BIT);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1288
    if Step < numsquares then r.x:= 0
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1289
    else r.x:= squaresize;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1290
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1291
    r.y:= (Step mod numsquares) * squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1292
    r.w:= squaresize;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1293
    r.h:= squaresize;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1294
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1295
    DrawFromRect( -squaresize div 2, (hScreen - squaresize) shr 1, @r, ProgrTex);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1296
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1297
    SDL_GL_SwapBuffers();
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1298
{$IFDEF SDL13}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1299
    SDL_RenderPresent();
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1300
{$ENDIF}
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1301
    inc(Step);
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1302
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1303
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1304
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1305
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1306
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1307
    WriteLnToConsole('Freeing progress surface... ');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1308
    FreeTexture(ProgrTex);
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
  1309
{$IFDEF IPHONEOS}
3629
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
  1310
    stopSpinning();
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
  1311
{$ENDIF}
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1312
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1313
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1314
procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1315
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1316
    tmpPixel: Longword;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1317
    pixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1318
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1319
TryDo(Surface^.format^.BytesPerPixel = 4, 'flipSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1320
pixels:= Surface^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1321
if Vertical then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1322
   for y := 0 to (Surface^.h div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1323
       for x := 0 to Surface^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1324
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1325
           i:= y * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1326
           j:= (Surface^.h - y - 1) * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1327
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1328
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1329
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1330
           end
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1331
else
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1332
   for x := 0 to (Surface^.w div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1333
       for y := 0 to Surface^.h -1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1334
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1335
           i:= y*Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1336
           j:= y*Surface^.w + (Surface^.w - x - 1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1337
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1338
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1339
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1340
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1341
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1342
3169
c8c6ac44f51b prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo
parents: 3165
diff changeset
  1343
procedure copyToXY(src, dest: PSDL_Surface; destX, destY: LongInt);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1344
var srcX, srcY, i, j, maxDest: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1345
    srcPixels, destPixels: PLongWordArray;
3341
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1346
    r0, g0, b0, a0, r1, g1, b1, a1: Byte;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1347
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1348
maxDest:= (dest^.pitch div 4) * dest^.h;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1349
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1350
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1351
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1352
for srcX:= 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1353
   for srcY:= 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1354
      begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1355
      i:= (destY + srcY) * (dest^.pitch div 4) + destX + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1356
      j:= srcY * (src^.pitch div 4) + srcX;
3341
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1357
      if (i < maxDest) and (srcPixels^[j] and AMask <> 0) then
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1358
         begin
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1359
         SDL_GetRGBA(destPixels^[i], dest^.format, @r0, @g0, @b0, @a0);
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1360
         SDL_GetRGBA(srcPixels^[j], src^.format, @r1, @g1, @b1, @a1);
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1361
         r0:= (r0 * (255 - LongInt(a1)) + r1 * LongInt(a1)) div 255;
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1362
         g0:= (g0 * (255 - LongInt(a1)) + g1 * LongInt(a1)) div 255;
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1363
         b0:= (b0 * (255 - LongInt(a1)) + b1 * LongInt(a1)) div 255;
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1364
         a0:= (a0 * (255 - LongInt(a1)) + a1 * LongInt(a1)) div 255;
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1365
         destPixels^[i]:= SDL_MapRGBA(dest^.format, r0, g0, b0, a0);
3341
3de60a5986e9 Engine:
smxx
parents: 3333
diff changeset
  1366
         end;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1367
      end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1368
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1369
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1370
procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL, apparently
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1371
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1372
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1373
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1374
TryDo(src^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1375
TryDo(dest^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1376
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1377
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1378
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1379
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1380
j:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1381
for x := 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1382
    for y := 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1383
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1384
        i:= (src^.h - 1 - y) * (src^.pitch div 4) + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1385
        destPixels^[j]:= srcPixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1386
        inc(j)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1387
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1388
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1389
2905
f3c79f7193a9 Engine:
smxx
parents: 2874
diff changeset
  1390
function RenderHelpWindow(caption, subcaption, description, extra: ansistring; extracolor: LongInt; iconsurf: PSDL_Surface; iconrect: PSDL_Rect): PTexture;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1391
var tmpsurf: PSDL_SURFACE;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1392
    w, h, i, j: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1393
    font: THWFont;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1394
    r, r2: TSDL_Rect;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1395
    wa, ha: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1396
    tmpline, tmpline2, tmpdesc: ansistring;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1397
begin
2843
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1398
// make sure there is a caption as well as a sub caption - description is optional
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1399
if caption = '' then caption:= '???';
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1400
if subcaption = '' then subcaption:= ' ';
75f18393d70a Check the right midpoint font
nemo
parents: 2841
diff changeset
  1401
2841
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1402
font:= CheckCJKFont(caption,fnt16);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1403
font:= CheckCJKFont(subcaption,font);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1404
font:= CheckCJKFont(description,font);
2c9013664ea3 Fix CJK in tooltips.
nemo
parents: 2811
diff changeset
  1405
font:= CheckCJKFont(extra,font);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1406
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1407
w:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1408
h:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1409
wa:= FontBorder * 2 + 4;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1410
ha:= FontBorder * 2;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1411
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1412
i:= 0; j:= 0; // avoid compiler hints
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1413
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1414
// TODO: Recheck height/position calculation
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1415
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1416
// get caption's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1417
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(caption), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1418
// width adds 36 px (image + space)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1419
w:= i + 36 + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1420
h:= j + ha;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1421
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1422
// get sub caption's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1423
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(subcaption), i, j);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1424
// width adds 36 px (image + space)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1425
if w < (i + 36 + wa) then w:= i + 36 + wa;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1426
inc(h, j + ha);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1427
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1428
// get description's dimensions
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1429
tmpdesc:= description;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1430
while tmpdesc <> '' do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1431
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1432
    tmpline:= tmpdesc;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1433
    SplitByChar(tmpline, tmpdesc, '|');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1434
    if tmpline <> '' then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1435
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1436
        TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(tmpline), i, j);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1437
        if w < (i + wa) then w:= i + wa;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1438
        inc(h, j + ha)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1439
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1440
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1441
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1442
if extra <> '' then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1443
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1444
    // get extra label's dimensions
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1445
    TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(extra), i, j);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1446
    if w < (i + wa) then w:= i + wa;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1447
    inc(h, j + ha);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1448
    end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1449
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1450
// add borders space
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1451
inc(w, wa);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1452
inc(h, ha + 8);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1453
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1454
tmpsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, RMask, GMask, BMask, AMask);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1455
TryDo(tmpsurf <> nil, 'RenderHelpWindow: fail to create surface', true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1456
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1457
// render border and background
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1458
r.x:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1459
r.y:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1460
r.w:= w;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1461
r.h:= h;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1462
DrawRoundRect(@r, cWhiteColor, cNearBlackColor, tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1463
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1464
// render caption
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1465
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, ha, $ffffffff, font, caption);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1466
// render sub caption
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1467
r:= WriteInRect(tmpsurf, 36 + FontBorder + 2, r.y + r.h, $ffc7c7c7, font, subcaption);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1468
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1469
// render all description lines
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1470
tmpdesc:= description;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1471
while tmpdesc <> '' do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1472
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1473
    tmpline:= tmpdesc;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1474
    SplitByChar(tmpline, tmpdesc, '|');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1475
    r2:= r;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1476
    if tmpline <> '' then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1477
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1478
        r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, $ff707070, font, tmpline);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1479
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1480
        // render highlighted caption (if there's a ':')
3407
dcc129c4352e Engine:
smxx
parents: 3405
diff changeset
  1481
        tmpline2:= '';
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1482
        SplitByChar(tmpline, tmpline2, ':');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1483
        if tmpline2 <> '' then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1484
            WriteInRect(tmpsurf, FontBorder + 2, r2.y + r2.h, $ffc7c7c7, font, tmpline + ':');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1485
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1486
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1487
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1488
if extra <> '' then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1489
    r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, extracolor, font, extra);
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1490
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1491
r.x:= FontBorder + 6;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1492
r.y:= FontBorder + 4;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1493
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1494
r.h:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1495
SDL_FillRect(tmpsurf, @r, $ffffffff);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1496
SDL_UpperBlit(iconsurf, iconrect, tmpsurf, @r);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1497
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1498
RenderHelpWindow:=  Surface2Tex(tmpsurf, true);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1499
SDL_FreeSurface(tmpsurf)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1500
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1501
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1502
procedure RenderWeaponTooltip(atype: TAmmoType);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1503
var r: TSDL_Rect;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1504
    i: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1505
    extra: ansistring;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1506
    extracolor: LongInt;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1507
begin
3634
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
  1508
    // don't do anything if the window shouldn't be shown
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
  1509
    if (cReducedQuality and rqTooltipsOff) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1510
    begin
3634
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
  1511
        WeaponTooltipTex:= nil;
93d260c96635 cWeaponTooltips -> rqTooltipsOff
koda
parents: 3629
diff changeset
  1512
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1513
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1514
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1515
// free old texture
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1516
FreeWeaponTooltip;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1517
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1518
// image region
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1519
i:= LongInt(atype) - 1;
3853
9bd5319d1fcc Adjust to reduced ammo menu dimensions.
nemo
parents: 3799
diff changeset
  1520
r.x:= (i shr 4) * 32;
9bd5319d1fcc Adjust to reduced ammo menu dimensions.
nemo
parents: 3799
diff changeset
  1521
r.y:= (i mod 16) * 32;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1522
r.w:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1523
r.h:= 32;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1524
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1525
// default (no extra text)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1526
extra:= '';
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1527
extracolor:= 0;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1528
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1529
if (CurrentTeam <> nil) and (Ammoz[atype].SkipTurns >= CurrentTeam^.Clan^.TurnNumber) then // weapon or utility is not yet available
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1530
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1531
    extra:= trmsg[sidNotYetAvailable];
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1532
    extracolor:= LongInt($ffc77070);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1533
    end
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1534
else if (Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEndHint) <> 0 then // weapon or utility won't end your turn
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1535
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1536
    extra:= trmsg[sidNoEndTurn];
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1537
    extracolor:= LongInt($ff70c770);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1538
    end
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1539
else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1540
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1541
    extra:= '';
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1542
    extracolor:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1543
    end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1544
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1545
// render window and return the texture
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1546
WeaponTooltipTex:= RenderHelpWindow(trammo[Ammoz[atype].NameId], trammoc[Ammoz[atype].NameId], trammod[Ammoz[atype].NameId], extra, extracolor, SpritesData[sprAMAmmos].Surface, @r)
2753
2305bb5dc5f2 update iphone port to new code from Smaxx
koda
parents: 2751
diff changeset
  1547
end;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1548
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1549
procedure ShowWeaponTooltip(x, y: LongInt);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1550
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1551
// draw the texture if it exists
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1552
if WeaponTooltipTex <> nil then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1553
    DrawTexture(x, y, WeaponTooltipTex)
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1554
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1555
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1556
procedure FreeWeaponTooltip;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1557
begin
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1558
// free the existing texture (if there's any)
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1559
if WeaponTooltipTex = nil then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2910
diff changeset
  1560
    exit;
2747
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1561
FreeTexture(WeaponTooltipTex);
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1562
WeaponTooltipTex:= nil
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1563
end;
7889a3a9724f Server:
smxx
parents: 2735
diff changeset
  1564
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3025
diff changeset
  1565
procedure initModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1566
begin
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1567
    PixelFormat:= nil;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1568
    SDLPrimSurface:= nil;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1569
{$IFDEF IPHONEOS}
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1570
    rotationQt:= -90;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1571
{$ELSE}
3626
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3611
diff changeset
  1572
    rotationQt:= 0;
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1573
    cGPUVendor:= gvUnknown;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1574
{$ENDIF}
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1575
    // really initalized in storeLoad
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1576
    uStore.wScreen:= 0;
3405
8fdb08497bf1 js' patch that restores Vsync on snow leopard
koda
parents: 3394
diff changeset
  1577
    uStore.hScreen:= 0;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3695
diff changeset
  1578
3394
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1579
    cScaleFactor:= 2.0;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1580
    SupportNPOTT:= false;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1581
    Step:= 0;
47b51e22e670 Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
koda
parents: 3390
diff changeset
  1582
    ProgrTex:= nil;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1583
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
  1584
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3025
diff changeset
  1585
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1586
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1587
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2705
diff changeset
  1588
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1589
end.