project_files/HedgewarsMobile/Classes/SplitViewRootController.m
author koda
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 27/03/2010.
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 */
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#import "SplitViewRootController.h"
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#import "MasterViewController.h"
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#import "CommodityFunctions.h"
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@implementation SplitViewRootController
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@synthesize activeController, splitViewRootController;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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-(void) viewDidLoad {
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    CGRect rect = [[UIScreen mainScreen] bounds];
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    self.view.frame = CGRectMake(0, 0, rect.size.height, rect.size.width);
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    if (IS_IPAD()) {
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        // the contents on the right of the splitview, setting targetController to nil to avoid creating the table
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        MasterViewController *rightController = [[MasterViewController alloc] init];
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        rightController.targetController = nil;
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        UINavigationController *rightNavController = [[UINavigationController alloc] initWithRootViewController:rightController];
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        [rightController release];
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        // the contens on the left of the splitview, setting targetController that will receive push/pop actions
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        MasterViewController *leftController = [[MasterViewController alloc] init];
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        leftController.targetController = rightNavController.topViewController;
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        UINavigationController *leftNavController = [[UINavigationController alloc] initWithRootViewController:leftController];
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        [leftController release];
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        self.activeController = rightNavController;
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        self.splitViewRootController = [[UISplitViewController alloc] init];
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        self.splitViewRootController.delegate = nil;
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        self.splitViewRootController.view.frame = CGRectMake(0, 0, rect.size.height, rect.size.width);
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        self.splitViewRootController.viewControllers = [NSArray arrayWithObjects: leftNavController, rightNavController, nil];
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        [leftNavController release];
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        [rightNavController release];
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        // add view to main controller
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        [self.view addSubview:self.splitViewRootController.view];
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    } else {
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        MasterViewController *mainController = [[MasterViewController alloc] init];
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        mainController.targetController = nil;
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        mainController.view.frame = CGRectMake(0, 0, rect.size.height, rect.size.width);
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        [self.view addSubview:mainController.view];
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        // here setting activeController is not needed as the event is kept active by the uitabbarcontroller
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    }
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    [super viewDidLoad];
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}
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#pragma mark -
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#pragma mark Memory management
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-(void) didReceiveMemoryWarning {
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    if (self.splitViewRootController.view.superview == nil)
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        self.splitViewRootController = nil;
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    if (self.activeController.view.superview == nil)
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        self.activeController = nil;
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    MSG_MEMCLEAN();
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    [super didReceiveMemoryWarning];
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}
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-(void) viewDidUnload {
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    self.activeController = nil;
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    self.splitViewRootController = nil;
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    MSG_DIDUNLOAD();
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    [super viewDidUnload];
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}
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-(void) dealloc {
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    releaseAndNil(activeController);
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    releaseAndNil(splitViewRootController);
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    [super dealloc];
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}
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#pragma mark -
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#pragma mark additional methods as we're using a UINavigationController programmatically
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// see http://davidebenini.it/2009/01/03/viewwillappear-not-being-called-inside-a-uinavigationcontroller/
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-(void) viewWillAppear:(BOOL)animated {
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    [super viewWillAppear:animated];
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    [self.activeController viewWillAppear:animated];
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}
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-(void) viewWillDisappear:(BOOL)animated {
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    [super viewWillDisappear:animated];
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    [self.activeController viewWillDisappear:animated];
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}
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-(void) viewDidAppear:(BOOL)animated {
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    [super viewDidLoad];
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    [self.activeController viewDidAppear:animated];
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}
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-(void) viewDidDisappear:(BOOL)animated {
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    [super viewDidUnload];
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    [self.activeController viewDidDisappear:animated];
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}
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@end