update some old google code links in the code/etc. thanks Wuzzy for the heads-up
authorsheepluva
Sat, 16 Jan 2016 19:20:06 +0100
changeset 11520 4dd77731453b
parent 11519 5d804405964d
child 11521 6873bd4d120c
update some old google code links in the code/etc. thanks Wuzzy for the heads-up
QTfrontend/Doxyfile
QTfrontend/ui/page/pagenetserver.cpp
QTfrontend/ui/widget/feedbackdialog.cpp
README.md
hedgewars/ArgParsers.pas
hedgewars/uScript.pas
share/hedgewars/Data/Scripts/Multiplayer/Continental_supplies.lua
tools/docgen.sh
--- a/QTfrontend/Doxyfile	Sat Jan 16 19:11:21 2016 +0100
+++ b/QTfrontend/Doxyfile	Sat Jan 16 19:20:06 2016 +0100
@@ -190,7 +190,7 @@
 # will result in a user-defined paragraph with heading "Side Effects:".
 # You can put \n's in the value part of an alias to insert newlines.
 
-ALIASES                = "repo{1}=http://code.google.com/p/hedgewars/source/browse/QTfrontend/\1"
+ALIASES                = "repo{1}=http://hg.hedgewars.org/hedgewars/file/default/QTfrontend/\1"
 
 # Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C
 # sources only. Doxygen will then generate output that is more tailored for C.
--- a/QTfrontend/ui/page/pagenetserver.cpp	Sat Jan 16 19:11:21 2016 +0100
+++ b/QTfrontend/ui/page/pagenetserver.cpp	Sat Jan 16 19:20:06 2016 +0100
@@ -83,7 +83,7 @@
     labelURL->setText(
               "<style type=\"text/css\"> a { color: #ffcc00; } </style>"
               "<div align=\"center\">"
-              "<a href=\"https://code.google.com/p/hedgewars/wiki/HWPlaySchemeSyntax\">" +
+              "<a href=\"hedgewars.org/kb/HWPlaySchemeSyntax\">" +
               tr("Click here for details") +
               "</a></div>");
     labelURL->setOpenExternalLinks(true);
--- a/QTfrontend/ui/widget/feedbackdialog.cpp	Sat Jan 16 19:11:21 2016 +0100
+++ b/QTfrontend/ui/widget/feedbackdialog.cpp	Sat Jan 16 19:20:06 2016 +0100
@@ -85,7 +85,7 @@
         "</style>"
         "<div align=\"center\"><h1>%1</h1>"
         "<h3>%2<h3>"
-        "<h4>%3 <a href=\"http://code.google.com/p/hedgewars/wiki/KnownBugs\">known bugs</a><h4>"
+        "<h4>%3 <a href=\"http://hedgewars.org/kb/KnownBugs\">known bugs</a><h4>"
         "<h4>%4<h4>"
         "</div>")
         .arg(tr("Send us feedback!"))
--- a/README.md	Sat Jan 16 19:11:21 2016 +0100
+++ b/README.md	Sat Jan 16 19:20:06 2016 +0100
@@ -28,7 +28,7 @@
 Contribute:
 -----------
 If you see a bug or have any suggestion please use the official bug tracker at
-http://code.google.com/p/hedgewars/issues/list or the integrated feedback
+http://hedgewars.org/bugs or the integrated feedback
 button.
 
 If you want to help or get to know the sources better you can do that with some
--- a/hedgewars/ArgParsers.pas	Sat Jan 16 19:11:21 2016 +0100
+++ b/hedgewars/ArgParsers.pas	Sat Jan 16 19:20:06 2016 +0100
@@ -100,7 +100,7 @@
     WriteLn(stdout, ' --help');
     WriteLn(stdout, '');
     WriteLn(stdout, 'For more detailed help and examples go to:');
-    WriteLn(stdout, 'http://code.google.com/p/hedgewars/wiki/CommandLineOptions');
+    WriteLn(stdout, 'http://hedgewars.org/kb/CommandLineOptions');
     GameType:= gmtSyntax;
 end;
 
--- a/hedgewars/uScript.pas	Sat Jan 16 19:11:21 2016 +0100
+++ b/hedgewars/uScript.pas	Sat Jan 16 19:20:06 2016 +0100
@@ -23,7 +23,7 @@
  * This unit defines, implements and registers functions and
  * variables/constants bindings for usage in Lua scripts.
  *
- * Please keep http://code.google.com/p/hedgewars/wiki/LuaAPI up to date!
+ * Please keep http://hedgewars.org/kb/LuaAPI up to date!
  *
  * Note: If you add a new function, make sure to test if _all_ parameters
  *       work as intended! (Especially conversions errors can sneak in
--- a/share/hedgewars/Data/Scripts/Multiplayer/Continental_supplies.lua	Sat Jan 16 19:11:21 2016 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Continental_supplies.lua	Sat Jan 16 19:20:06 2016 +0100
@@ -727,7 +727,7 @@
 --============================================================================
 
 --for custom made continent, follows the same standards as the globalism one. You can make your continent with <Name>~<Information>~<Weapons>. Take the weapons generated from globalism, if you want a GUI :P
---weapons=<ammo><types>, ammo = ascii[116(1 ammo) to 125(inf ammo)] types = ascii[36(Grenade), 37(Clusterbomb) to 90(knife)] see https://code.google.com/p/hedgewars/wiki/AmmoTypes
+--weapons=<ammo><types>, ammo = ascii[116(1 ammo) to 125(inf ammo)] types = ascii[36(Grenade), 37(Clusterbomb) to 90(knife)] see http://hedgewars.org/kb/AmmoTypes
 --ex "Own continent~this continent rocks!~tZ}$" will get 1 knife and inf grenades
 function onParameters()
 
--- a/tools/docgen.sh	Sat Jan 16 19:11:21 2016 +0100
+++ b/tools/docgen.sh	Sat Jan 16 19:20:06 2016 +0100
@@ -25,13 +25,7 @@
 branch=$(hg identify -b)
 rev=$(hg identify -rdefault -i)
 
-#branchurl="<a href=http://code.google.com/p/hedgewars/source/list?name=${branch}>${branch}</a>"
-#revurl="<a href=http://code.google.com/p/hedgewars/source/detail?r=${rev}>${rev}</a>"
-
-branchurl="$branch"
-revurl="$rev"
-
-export PROJECT_NUMBER="${branchurl} branch, ${revurl}"
+export PROJECT_NUMBER="${branch} branch, ${rev}"
 export OUTPUT_DIRECTORY
 
 fi