Mon, 10 Apr 2017 18:42:50 +0200 |
Wuzzy |
Increase duck cost in Construction Mode to 40
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Mon, 10 Apr 2017 12:06:43 -0400 |
nemo |
bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
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Mon, 10 Apr 2017 09:05:16 -0400 |
nemo |
merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
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Mon, 10 Apr 2017 14:34:32 +0200 |
Wuzzy |
Fix dynamite sparks appearing underwater
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Mon, 10 Apr 2017 14:15:00 +0200 |
Wuzzy |
Render gear timers in front of water
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Mon, 10 Apr 2017 13:51:07 +0200 |
Wuzzy |
Fix syntax error in uGearsUtils
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Mon, 10 Apr 2017 13:30:44 +0200 |
Wuzzy |
Play different bounce sound for rubber duck
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Sun, 09 Apr 2017 20:54:33 +0200 |
Wuzzy |
Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
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Sun, 09 Apr 2017 00:51:26 +0200 |
Wuzzy |
Fix free rubber ducks in Highlander
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Fri, 13 May 2016 01:19:28 +0200 |
Wuzzy |
Fix duck issues with Sea edge swimming
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Fri, 13 May 2016 00:17:05 +0200 |
Wuzzy |
Don't play duck drop sound when duck spawns in water
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Fri, 13 May 2016 00:08:09 +0200 |
Wuzzy |
Make duck rise to surface when spawning underwater
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Thu, 12 May 2016 19:45:26 +0200 |
Wuzzy |
Add a few comments for rubber duck
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Thu, 12 May 2016 19:33:30 +0200 |
Wuzzy |
Put duck speed factor into gear variable
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Thu, 12 May 2016 19:22:53 +0200 |
Wuzzy |
Fix rubber duck speed when hitting sea edge initially
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Thu, 12 May 2016 18:16:09 +0200 |
Wuzzy |
Fix rubber duck not bouncing off diagonal rubber
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Thu, 12 May 2016 17:23:06 +0200 |
Wuzzy |
Render rubber duck timer when <6s
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Thu, 12 May 2016 16:56:23 +0200 |
Wuzzy |
Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
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Thu, 12 May 2016 16:20:17 +0200 |
Wuzzy |
Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
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Sat, 08 Apr 2017 21:48:39 +0200 |
Wuzzy |
Add rubber duck images for real
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Sat, 08 Apr 2017 21:48:25 +0200 |
Wuzzy |
Add sounds for rubberduck drop, destruction and water collision
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Sat, 08 Apr 2017 21:43:48 +0200 |
Wuzzy |
Add ammotype amDuck for rubber duck
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Sat, 08 Apr 2017 18:36:12 +0200 |
Wuzzy |
Add gear gtDuck: rubber duck
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Sat, 08 Apr 2017 18:26:25 +0200 |
Wuzzy |
Update changelog: Water anim., translations
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Sat, 08 Apr 2017 17:21:22 +0200 |
KoBeWi |
Fix bad water flow animation
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Sat, 08 Apr 2017 17:17:28 +0200 |
KoBeWi |
Water can now be animated
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Sat, 08 Apr 2017 06:22:43 +0200 |
Wuzzy |
Fix CPU level sprites falling down in ClimbHome (instead of stars)
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Sat, 08 Apr 2017 05:23:07 +0200 |
Wuzzy |
Locale: Replace outdated round start message with loading template
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Sat, 08 Apr 2017 05:04:18 +0200 |
Wuzzy |
Load screen: Move “LOADING” from image into text box
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Fri, 07 Apr 2017 05:03:30 +0200 |
Wuzzy |
Add a few home run messages (en, de)
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Fri, 07 Apr 2017 04:56:51 +0200 |
Wuzzy |
Add support for hog name in home run message
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Fri, 07 Apr 2017 03:27:17 +0200 |
Wuzzy |
Remove English-only text from campaign mission images
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Fri, 07 Apr 2017 03:10:28 +0200 |
Wuzzy |
Replace portal mission image with screenshot
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Fri, 07 Apr 2017 02:26:12 +0200 |
Wuzzy |
Harden the countdown sound check
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Fri, 07 Apr 2017 01:50:49 +0200 |
Wuzzy |
Fix name Scottish Gaelic being incorrectly displayed in language dropdown
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Fri, 07 Apr 2017 01:41:30 +0200 |
Wuzzy |
Add basic win/draw messages in Scottish Gaelic
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Fri, 07 Apr 2017 01:17:51 +0200 |
fios@foramnagaidhlig.net |
Scottish Gaelic translation update: tips, missions, frontend, engine
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Fri, 07 Apr 2017 00:57:09 +0200 |
Wuzzy |
Set turn time to 0 when current hog drowns
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Thu, 06 Apr 2017 23:28:13 +0200 |
Wuzzy |
Fix enemy saying “Missed” when poisoned w/o damage
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Thu, 06 Apr 2017 22:34:02 +0200 |
Wuzzy |
Fix time box tooltip saying it is not *yet* available in SD
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Thu, 06 Apr 2017 22:02:29 +0200 |
Wuzzy |
Show random event message on round start, instead of the static one
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Thu, 06 Apr 2017 21:49:59 +0200 |
Wuzzy |
Add new random victory/round draw messages in English
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Thu, 06 Apr 2017 20:57:51 +0200 |
Wuzzy |
Implement random round draw / team win messages
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Thu, 06 Apr 2017 20:14:05 +0200 |
Wuzzy |
Add back accidental removal of random mines
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Thu, 06 Apr 2017 20:01:14 +0200 |
Wuzzy |
Add many ticker messages for the new ticker events
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Thu, 06 Apr 2017 07:34:00 +0200 |
Wuzzy |
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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Thu, 06 Apr 2017 05:54:45 +0200 |
Wuzzy |
Allow to place theme objects on water
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Wed, 05 Apr 2017 18:23:10 +0200 |
Wuzzy |
Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
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Wed, 05 Apr 2017 18:12:40 +0200 |
Wuzzy |
Smoother water gradient for Beach theme
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Wed, 05 Apr 2017 17:43:46 +0200 |
Wuzzy |
Update changelog
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Wed, 05 Apr 2017 17:29:18 +0200 |
Wuzzy |
Remove redundant water color definitions in themes with default water
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Wed, 05 Apr 2017 17:28:46 +0200 |
Wuzzy |
Set default theme water color to blue
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Wed, 05 Apr 2017 17:26:59 +0200 |
Wuzzy |
Remove Lua function SetAmmoStore
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Wed, 05 Apr 2017 17:26:05 +0200 |
Wuzzy |
Fix ugly dragonball grave 1 pixel bouncing
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Wed, 05 Apr 2017 17:23:34 +0200 |
Wuzzy |
Display native language names in language combo box instead of always English
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Tue, 04 Apr 2017 23:43:19 +0200 |
sheepluva |
whitespace fixes (SEE, I AM USEFUL!)
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Sun, 09 Oct 2016 19:59:00 +0200 |
KoBeWi |
added CloudsL and FlakeL
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Tue, 04 Apr 2017 21:17:02 +0200 |
Wuzzy |
Fix hedgehogs/ticker ignoring kills without damage (#149)
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Tue, 04 Apr 2017 17:02:38 +0200 |
Wuzzy |
Lua callback: onUsedAmmo, after using up an ammo
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Tue, 04 Apr 2017 05:35:11 +0200 |
Wuzzy |
Disable incorrect “%1” messages in German home run messages
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