Sat, 20 Aug 2011 16:31:20 -0400 nemo -gh (heaptrace) appears to be the reason for crashing in DrawCircle on my system. I wonder if it has other bad behaviour as well.
Fri, 19 Aug 2011 17:21:18 +0200 Xeli Introduced a Touch_Finger type to replace the arrays with coords, makes cleaner code hedgeroid
Sat, 20 Aug 2011 15:31:23 -0400 nemo Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
Fri, 19 Aug 2011 03:33:25 +0200 Xeli Added several graphics hedgeroid
Sat, 20 Aug 2011 14:26:29 -0400 nemo Special case small radius gears to try and prevent repeated collisions.
Fri, 19 Aug 2011 03:32:07 +0200 Xeli Added a hook to uGame which now allows uTouch to take action outside of SDL_Finger* events hedgeroid
Sat, 20 Aug 2011 14:00:51 -0400 nemo teach AI about sticky mines
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