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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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2014-06-12
sheepluva
expose lfIndestructable, lfIce and lfBounce
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2014-06-12
unc0rr
Fix pas2c build
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files
2014-06-12
sheepluva
make enums crash-safe. and other fixes
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2014-06-11
sheepluva
WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
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2014-06-11
sheepluva
fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
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2014-06-11
sheepluva
tiny lua documentation fix
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2014-06-11
sheepluva
uWorld does not require uMatrix anymore
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2014-06-11
sheepluva
fix hint and gl2 build. NOTE: this does not change that GL2 segfaults right away. that is an issue that dates back at least 50 commits, but most likely even back to the webgl merge. I guess nobody actually tried to run hedgewars in GL2 since back then :P
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2014-06-10
sheepluva
RAR: cleaning up a bit of the IFDEF-clusterf*ck
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2014-06-10
unc0rr
Fallback to old heuristic if not pit position
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2014-06-10
sheepluva
update viewlimits after screen/window resize
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2014-06-10
unc0rr
Allow barrels to spawn in U-shaped pits in stable position
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2014-06-10
sheepluva
whoops, forgot to include this file in commt
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2014-06-10
sheepluva
superminor tweaks
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2014-06-10
sheepluva
<koda> wut, chats as commit mesages?
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files
2014-06-10
sheepluva
"<unC0Rr> could also refuse to update textures when land changes if the tile isn't visible"
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2014-06-10
sheepluva
figure out visible land tiles in advance
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2014-06-10
sheepluva
some minor tweaks and stuff
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2014-06-10
sheepluva
darken wrapped areas, which was a very nice suggestion by nemo
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files
2014-06-10
sheepluva
use cScaleFactor where I incorrectly used the variable zoom in the past. i was young and needed the money
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2014-06-09
sheepluva
here a personal experimental mockup of how I imagine wrapping world edges should look like. bouncing one could be similar just with mirrored stuff. please test and share opinion. note: you might wanna disable auto-cam
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2014-06-09
sheepluva
small hat loading tweak
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2014-06-09
sheepluva
load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
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2014-06-09
sheepluva
clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
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2014-06-07
sheepluva
committing patch from issue 798, as requested by unC0Rr
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2014-06-07
sheepluva
fix cabal build (on linux)
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2014-06-07
sheepluva
fix for "Unexpected semi-colons in conditional" issue, as reported by YuGiOhJCJ
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2014-06-05
unc0rr
Some further work on map optimizer
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files
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