Fri, 13 Aug 2010 02:44:44 +0200 koda better to do that in this way
Fri, 13 Aug 2010 02:13:18 +0200 koda reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
Thu, 12 Aug 2010 23:15:11 +0200 smaxx Engine:
Fri, 13 Aug 2010 13:42:18 -0400 nemo Remove Thumbs.db, reduce file sizes
Tue, 10 Aug 2010 21:57:33 +0200 burp * SpawnCustomCrateAt procedure + lua bindings
Sat, 07 Aug 2010 23:32:43 -0400 nemo oh yeah. And merge again, I always forget to update first
Sat, 07 Aug 2010 13:09:32 +0100 tiyuri More script updates for FJ
Sat, 07 Aug 2010 12:44:55 +0100 tiyuri Remove random placement of health crate, looks like LUA random function may not be synced over network.
Sat, 07 Aug 2010 01:45:31 +0200 smaxx Engine:
Fri, 06 Aug 2010 11:53:28 +0200 smaxx Frontend:
Fri, 06 Aug 2010 11:45:20 +0200 smaxx Engine:
Wed, 04 Aug 2010 17:30:24 +0100 tiyuri Allow 2v2 on FlightJoust, lua script needs tweaking to seperate hogs
Wed, 04 Aug 2010 17:18:21 +0100 tiyuri Flightjoust lua script
Wed, 04 Aug 2010 16:50:55 +0100 tiyuri FlightJoust Map, needs updating
Wed, 04 Aug 2010 17:35:45 +0200 smaxx Engine:
(0) -3000 -1000 -300 -100 -15 +15 +100 +300 +1000 +3000 +10000 tip