Fri, 29 Apr 2016 18:18:32 +0200 |
sheepluva |
aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
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changeset |
files
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Fri, 29 Apr 2016 15:10:27 +0200 |
sheepluva |
more credits updates
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changeset |
files
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Fri, 29 Apr 2016 13:36:59 +0200 |
sheepluva |
add some more credits
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changeset |
files
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Fri, 29 Apr 2016 13:12:26 +0200 |
sheepluva |
music credits etc.
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changeset |
files
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Fri, 29 Apr 2016 12:26:13 +0200 |
sheepluva |
do not show credits in stats-only mode
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changeset |
files
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Fri, 29 Apr 2016 12:11:19 +0200 |
sheepluva |
move function
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changeset |
files
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Fri, 29 Apr 2016 00:56:04 +0200 |
sheepluva |
some initial credits-display implementation
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changeset |
files
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Thu, 28 Apr 2016 21:28:22 +0200 |
sheepluva |
merge target practice patch by Wuzzy
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changeset |
files
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Wed, 13 Apr 2016 15:44:42 +0200 |
Wuzzy |
Target Practice: Make targets respawn after drowning, and minor code cleanup
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changeset |
files
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Thu, 28 Apr 2016 21:15:08 +0200 |
sheepluva |
merge 3 new sound effects added by Wuzzy
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changeset |
files
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Wed, 13 Apr 2016 12:17:30 +0200 |
Wuzzy |
Add sound effects for: cleaver impact, air mine impact, using extra time
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changeset |
files
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Thu, 28 Apr 2016 20:28:53 +0200 |
sheepluva |
merging Wuzzy's empty weaponset for "new" button in weaponset editor
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changeset |
files
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Wed, 13 Apr 2016 12:13:34 +0200 |
Wuzzy |
Add empty weapons scheme (instead of default) when using “New” button
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changeset |
files
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Thu, 28 Apr 2016 20:07:10 +0200 |
sheepluva |
merge more construction mode patches by Wuzzy
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changeset |
files
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Tue, 26 Apr 2016 18:00:15 +0200 |
Wuzzy |
Construction Mode: Make weapon crate mode be initial selection in crate tool
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changeset |
files
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Tue, 26 Apr 2016 17:54:48 +0200 |
Wuzzy |
Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
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changeset |
files
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Tue, 26 Apr 2016 17:40:29 +0200 |
Wuzzy |
Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
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changeset |
files
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Tue, 26 Apr 2016 17:33:51 +0200 |
Wuzzy |
Construction Mode: Fix landspray being considered a weapon instead of utility
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changeset |
files
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Thu, 28 Apr 2016 18:32:50 +0200 |
sheepluva |
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
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changeset |
files
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Thu, 28 Apr 2016 17:42:43 +0200 |
sheepluva |
lupdate
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changeset |
files
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Thu, 28 Apr 2016 17:38:30 +0200 |
Wuzzy |
fix for bug 117: Incorrect description of modifier “divide teams”
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changeset |
files
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Thu, 28 Apr 2016 15:23:02 +0200 |
sheepluva |
rollback last commit (bad approach, as item index confusion can happen)
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changeset |
files
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Thu, 28 Apr 2016 02:06:35 +0200 |
sheepluva |
exclude DLC theme from random theme selection
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changeset |
files
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Thu, 28 Apr 2016 00:41:09 +0200 |
sheepluva |
rooms-list: fix "Forts" map type being displayed in dark red
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changeset |
files
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Wed, 27 Apr 2016 23:52:43 +0200 |
sheepluva |
make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
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changeset |
files
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Wed, 27 Apr 2016 23:14:47 +0200 |
sheepluva |
fix incorrect debug message
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changeset |
files
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Wed, 27 Apr 2016 15:10:25 -0400 |
koda |
Only build engine to c with clang on travis
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changeset |
files
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Wed, 27 Apr 2016 15:08:43 -0400 |
koda |
Minor changes to the travis file
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changeset |
files
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Wed, 27 Apr 2016 18:08:48 +0200 |
sheepluva |
make construction mode recognize fort maps too
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changeset |
files
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Wed, 27 Apr 2016 17:54:36 +0200 |
sheepluva |
tweak preview
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changeset |
files
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Wed, 27 Apr 2016 17:38:44 +0200 |
sheepluva |
tweak preview
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changeset |
files
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Wed, 27 Apr 2016 16:20:59 +0200 |
sheepluva |
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
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changeset |
files
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Wed, 27 Apr 2016 13:01:38 +0200 |
sheepluva |
fallback to stdout if no writable logfile available
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changeset |
files
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Wed, 27 Apr 2016 11:41:32 +0200 |
sheepluva |
update Changelog
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changeset |
files
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Wed, 27 Apr 2016 01:12:37 -0400 |
koda |
Set install dir for emscripten
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changeset |
files
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Wed, 27 Apr 2016 01:03:15 -0400 |
koda |
Drop duplicated include from CMakeLists.txt
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changeset |
files
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Wed, 27 Apr 2016 01:34:59 +0200 |
sheepluva |
fix issue 8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
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changeset |
files
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Wed, 27 Apr 2016 01:06:29 +0200 |
sheepluva |
add /clear command to frontend chat (clears chat window)
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changeset |
files
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Wed, 27 Apr 2016 00:14:06 +0200 |
Wuzzy |
fix for issue 71: Lua API: “Theme” variable is set to empty string initially
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changeset |
files
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Wed, 27 Apr 2016 00:04:37 +0200 |
sheepluva |
Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
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changeset |
files
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Tue, 26 Apr 2016 23:34:28 +0200 |
Wuzzy |
issue 94: Seduction text is outdated and misleading
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changeset |
files
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Tue, 26 Apr 2016 22:09:50 +0200 |
sheepluva |
create forts in random order
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changeset |
files
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Tue, 26 Apr 2016 20:51:13 +0200 |
sheepluva |
make construction mode work with fort mode without mixing up clans and forts
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changeset |
files
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Tue, 26 Apr 2016 18:15:10 +0200 |
sheepluva |
update construction mode in-file version info
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changeset |
files
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Tue, 26 Apr 2016 17:02:24 +0200 |
sheepluva |
merge construction mode patches by Wuzzy
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changeset |
files
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Wed, 13 Apr 2016 03:17:32 +0200 |
Wuzzy |
Construction Mode: Fix Girder/Rubber mode sometimes show nil
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changeset |
files
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Wed, 13 Apr 2016 03:04:24 +0200 |
Wuzzy |
Fix bad comment in Construction Mode
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changeset |
files
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Wed, 13 Apr 2016 03:03:46 +0200 |
Wuzzy |
Construction Mode: Sanity-check numbers from script parameter
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changeset |
files
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Wed, 13 Apr 2016 02:54:36 +0200 |
Wuzzy |
Construction Mode: Fix timer issues
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changeset |
files
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Wed, 13 Apr 2016 02:44:37 +0200 |
Wuzzy |
Construction Mode: Recognize health case amount from game scheme
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changeset |
files
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Wed, 13 Apr 2016 02:41:16 +0200 |
Wuzzy |
Construction Mode: Remove 2 useless blank lines in mission panel
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changeset |
files
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Wed, 13 Apr 2016 02:20:04 +0200 |
Wuzzy |
Construction Mode: Fix construction/support station
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changeset |
files
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Wed, 13 Apr 2016 01:53:25 +0200 |
Wuzzy |
Construction Mode: Update structure overlay each tick, thus falling smoothly
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changeset |
files
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Wed, 13 Apr 2016 01:28:20 +0200 |
Wuzzy |
Construction Mode: “spawn” extra time, not buying
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changeset |
files
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Wed, 13 Apr 2016 01:26:46 +0200 |
Wuzzy |
Construction Mode: Fix giving round energy boost at first round
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changeset |
files
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Wed, 13 Apr 2016 01:19:37 +0200 |
Wuzzy |
Add script parameter support to Construction Mode
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changeset |
files
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Wed, 13 Apr 2016 00:49:34 +0200 |
Wuzzy |
Throw away legacy Construction Mode code which is never actually used
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changeset |
files
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Wed, 13 Apr 2016 00:39:45 +0200 |
Wuzzy |
Throw away old out-commented Construction Mode code
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changeset |
files
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Wed, 13 Apr 2016 00:27:40 +0200 |
Wuzzy |
Construction Mode: Disable setting drill strike timer in object placement mode
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changeset |
files
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Wed, 13 Apr 2016 00:17:07 +0200 |
Wuzzy |
Construction Mode: Fix mine timer message being shown at start
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changeset |
files
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Tue, 12 Apr 2016 23:50:49 +0200 |
Wuzzy |
Construction Mode: Disable up/down in building mode
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changeset |
files
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Tue, 12 Apr 2016 23:48:34 +0200 |
Wuzzy |
Construction Mode: Show mine timer in seconds
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changeset |
files
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Tue, 12 Apr 2016 23:40:24 +0200 |
Wuzzy |
Tweak barrel and mine defaults in Construction Mode
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changeset |
files
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Tue, 12 Apr 2016 23:37:25 +0200 |
Wuzzy |
Mark some forgotten Construction Mode strings for translation
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changeset |
files
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Tue, 12 Apr 2016 23:12:43 +0200 |
Wuzzy |
Construction Mode: Actually, the extra time limit is about buying
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changeset |
files
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Tue, 12 Apr 2016 23:10:53 +0200 |
Wuzzy |
Remove cheat in Construction Mode
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changeset |
files
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Tue, 12 Apr 2016 23:06:49 +0200 |
Wuzzy |
Construction Mode: Make weapon names match en.txt
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changeset |
files
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Tue, 12 Apr 2016 23:04:05 +0200 |
Wuzzy |
Fix crate costs in Construction Mode being all the same (fixes #15)
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changeset |
files
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Tue, 26 Apr 2016 15:19:36 +0200 |
sheepluva |
also make forts face inwards in wrap mode, if there are only 2 teams
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changeset |
files
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Tue, 26 Apr 2016 15:15:12 +0200 |
sheepluva |
fix last fort not facing left
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changeset |
files
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Tue, 26 Apr 2016 14:41:56 +0200 |
sheepluva |
Fort Mode: allow more than 2 clans
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changeset |
files
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Tue, 26 Apr 2016 14:22:54 +0200 |
sheepluva |
fix clouds/flakes area not being adjusted after ResizeLand()
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changeset |
files
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Tue, 26 Apr 2016 12:27:17 +0200 |
sheepluva |
cleaning up team divide mode code from last night a little
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changeset |
files
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Tue, 26 Apr 2016 02:42:45 +0200 |
sheepluva |
divided teams: better horizontal clan distribution
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changeset |
files
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Mon, 25 Apr 2016 16:26:02 -0400 |
koda |
Reword emscripten-related error messages
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changeset |
files
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Mon, 25 Apr 2016 21:12:34 +0200 |
sheepluva |
"divided teams" modifier will now work with more than 2 teams!
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changeset |
files
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Mon, 25 Apr 2016 22:10:06 +0300 |
unc0rr |
Merge default
qmlfrontend
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changeset |
files
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Mon, 25 Apr 2016 16:11:39 +0200 |
sheepluva |
Fix issue 12: “Yoohoo” sound for seduction is missing
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changeset |
files
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Sun, 24 Apr 2016 22:41:24 +0200 |
sheepluva |
some more dark magic regarding hog speech input
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changeset |
files
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Sun, 24 Apr 2016 22:10:37 +0200 |
sheepluva |
restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
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changeset |
files
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Sun, 24 Apr 2016 21:16:08 +0200 |
sheepluva |
merge Wuzzy's new scheme icons
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changeset |
files
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Wed, 13 Apr 2016 12:03:22 +0200 |
Wuzzy |
Update scheme editor icons
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changeset |
files
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Sun, 24 Apr 2016 21:08:12 +0200 |
sheepluva |
merge Wuzzy's space campaign string fixes
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changeset |
files
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Wed, 13 Apr 2016 14:59:14 +0200 |
Wuzzy |
Typo fixes for A Space Adventure campaign
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changeset |
files
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Sun, 24 Apr 2016 16:51:31 +0200 |
sheepluva |
merge Wuzzy's game modifier buttons reorder patch
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changeset |
files
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Tue, 12 Apr 2016 19:52:35 +0200 |
Wuzzy |
Reorder game flag buttons
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changeset |
files
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Sun, 24 Apr 2016 16:34:01 +0200 |
sheepluva |
preselect weapons
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changeset |
files
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Sun, 24 Apr 2016 16:12:19 +0200 |
sheepluva |
merge Wuzzy's ropeknockchallenge updates
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changeset |
files
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Tue, 12 Apr 2016 19:46:25 +0200 |
Wuzzy |
Update Rope-Knocking Challenge
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changeset |
files
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Sun, 24 Apr 2016 00:54:00 +0200 |
sheepluva |
drop function that does not exist in SDL2 from SDLh.pas
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changeset |
files
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Sat, 23 Apr 2016 17:03:38 -0400 |
frd |
pas2c converts exit to return, so change RunEngine signature
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changeset |
files
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Sat, 23 Apr 2016 16:57:27 -0400 |
frd |
Correctly call uPhysFSLayer.initModule
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changeset |
files
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Sat, 23 Apr 2016 16:57:20 -0400 |
koda |
Add workaround to force string concatenation in pas2c
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changeset |
files
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Sat, 23 Apr 2016 16:32:18 -0400 |
koda |
Implement GetCurrentDir in the c rtl
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changeset |
files
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Sat, 23 Apr 2016 16:18:07 -0400 |
frd |
Use hwlibrary while converting to c
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changeset |
files
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Sat, 23 Apr 2016 16:17:15 -0400 |
koda |
Set cdecl on exported functions and hide them from pas2c
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changeset |
files
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Sat, 23 Apr 2016 13:52:30 -0400 |
frd |
Add a necessary flag to emscripten
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changeset |
files
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Sat, 23 Apr 2016 13:48:30 -0400 |
koda |
Add missing functions to fully disable lua at compile time
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changeset |
files
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Sat, 23 Apr 2016 13:41:10 -0400 |
koda |
uscript cosmetics
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changeset |
files
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Sat, 23 Apr 2016 12:15:31 +0200 |
sheepluva |
whitespace fix
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changeset |
files
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Sat, 23 Apr 2016 12:08:23 +0200 |
sheepluva |
merge commit by Wuzzy that allows various drop down lists to display more items at a time, if possible
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changeset |
files
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Mon, 18 Apr 2016 19:53:48 +0200 |
Wuzzy |
Increase size of many drop-down lists
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changeset |
files
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Sat, 23 Apr 2016 12:02:39 +0200 |
sheepluva |
merge commit by Wuzzy that allows drop down lists in team edit screen to display more items at a time, if possible
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changeset |
files
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Mon, 18 Apr 2016 18:15:20 +0200 |
Wuzzy |
Increase size of drop-down lists in team editor
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changeset |
files
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Sat, 23 Apr 2016 11:51:21 +0200 |
sheepluva |
merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
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changeset |
files
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Mon, 18 Apr 2016 17:33:07 +0200 |
Wuzzy |
Portal mission: Fix speech bubbles appearing when crate got destroyed
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changeset |
files
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Mon, 18 Apr 2016 17:26:32 +0200 |
Wuzzy |
Disable Sudden Death in portal mission
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changeset |
files
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Mon, 18 Apr 2016 17:25:52 +0200 |
Wuzzy |
Clean up portal mission code
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changeset |
files
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Mon, 18 Apr 2016 17:18:36 +0200 |
Wuzzy |
Clean up strings, hats, flags and graves in Portal mission
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changeset |
files
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Sat, 23 Apr 2016 11:19:34 +0200 |
sheepluva |
merging Wuzzy's feedback fix
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changeset |
files
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Mon, 18 Apr 2016 19:18:35 +0200 |
Wuzzy |
Fix bad layouting of feedback dialog, fixes #58
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changeset |
files
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Sat, 23 Apr 2016 10:48:18 +0200 |
sheepluva |
fix default binding for F10 / slot 10 not working
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changeset |
files
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Sat, 23 Apr 2016 09:54:05 +0200 |
sheepluva |
fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue 111
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changeset |
files
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Thu, 21 Apr 2016 16:03:57 -0400 |
koda |
travis: Use correct vorbis flag in sdl2_mixer install
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changeset |
files
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Thu, 21 Apr 2016 14:16:47 -0400 |
koda |
Correctly set WEBGL macro during pas2c conversion
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changeset |
files
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Thu, 21 Apr 2016 13:10:15 -0400 |
koda |
Disable stereo rendering when compiled with pas2c
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changeset |
files
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Thu, 21 Apr 2016 11:55:36 -0400 |
koda |
Fully support emscripten toolchain in our build system
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changeset |
files
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Thu, 21 Apr 2016 11:54:21 -0400 |
koda |
Import the Emscripted toolchain configuration
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changeset |
files
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Thu, 21 Apr 2016 00:10:23 -0400 |
koda |
Hijack SDL2 and GLEW include and library when compiling to javascript
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changeset |
files
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Thu, 21 Apr 2016 00:09:07 -0400 |
koda |
Work around how emscripten defines rwops
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changeset |
files
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