Fri, 28 Feb 2014 14:03:21 +0400 unc0rr Use all pixels, not only 8x8 areas
Fri, 28 Feb 2014 13:55:16 +0400 unc0rr AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
Thu, 27 Feb 2014 12:48:27 +0400 unc0rr Oops, remove debug stuff which hid the feature
Wed, 26 Feb 2014 23:43:42 +0400 unc0rr Add alpha channel to preview
Wed, 26 Feb 2014 23:07:55 +0400 unc0rr Move preview rendering into HWMap
Wed, 26 Feb 2014 00:28:27 +0400 unc0rr - Make world wrap edges not depend on gear radius
Mon, 24 Feb 2014 13:41:32 -0500 nemo move the freeModule too, couple of style tweaks
Sun, 23 Feb 2014 22:25:52 +0100 sheepluva fix molotov sprite too
Sun, 23 Feb 2014 21:55:08 +0100 sheepluva tweak dynamite sprite (pixels at frame border, leading to visible filtering artifacts when zoomed)
Sun, 23 Feb 2014 13:50:58 -0500 nemo merge
Sun, 23 Feb 2014 19:15:39 +0100 sheepluva change how textures from non-power-of-2-width textures are filled. this fixes e.g. the vertical lines appearing between Bath theme's horizontL
Sun, 23 Feb 2014 19:08:37 +0100 sheepluva minor comments fix
Sun, 23 Feb 2014 13:49:44 -0500 nemo add preview init to tunnels too
Sun, 23 Feb 2014 17:31:00 +0100 sheepluva fix remaining alpha pixel issues (explosion landbacktex borders etc
Sun, 23 Feb 2014 13:47:15 -0500 nemo use data not text, so DLC doesn't get an *
Sun, 23 Feb 2014 10:06:58 -0500 nemo Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
Fri, 21 Feb 2014 13:31:16 +0400 unc0rr Official challenge map #3 by 1937barcelona
Thu, 20 Feb 2014 01:32:37 +0400 unc0rr Don't rewrite server ini file too often
Thu, 20 Feb 2014 00:28:49 +0400 unc0rr Fix tinting of AI kills counter
Wed, 19 Feb 2014 19:10:11 +0400 unc0rr Should never use State like this, since some states aren't synced (thinking state for example)
Tue, 18 Feb 2014 06:02:22 +0100 sheepluva allow switching through hogs in reverse order with PRECISE+HOGSWITCH
Tue, 18 Feb 2014 00:07:13 +0400 unc0rr Fix issue 780 (copy-paste fail)
Sun, 16 Feb 2014 22:51:25 +0400 unc0rr Fix setting lc_endluatest result
Sun, 16 Feb 2014 22:06:55 +0400 unc0rr Reduce number of warnings in pas2c-generated code
Sun, 16 Feb 2014 16:56:53 +0400 unc0rr Fix build
Fri, 14 Feb 2014 13:55:13 +0400 unc0rr What about exact value?
Fri, 14 Feb 2014 13:48:14 +0400 unc0rr In stats-only mode:
Thu, 13 Feb 2014 23:53:47 +0400 unc0rr Only check alpha channel like BlitImageAndGenerateCollisionInfo does
Thu, 13 Feb 2014 23:38:16 +0400 unc0rr NULL PChar is okay
Thu, 13 Feb 2014 14:12:04 -0500 nemo pngcrush on this file which will hopefully be cleaned up at some point
Thu, 13 Feb 2014 22:04:56 +0400 unc0rr Fix read of freed memory found with valgrind
Wed, 12 Feb 2014 23:46:24 +0400 unc0rr Use strchr instead of strstr with specially constructed string255 struct (not tested)
Wed, 12 Feb 2014 23:40:35 +0400 unc0rr - Remove few PAS2C ifdef's
Wed, 12 Feb 2014 22:40:35 +0400 unc0rr Fix binds loading
Wed, 12 Feb 2014 00:50:15 +0400 unc0rr - pas2c recognizes typecasts in initialization expressions
Tue, 11 Feb 2014 22:05:03 +0400 unc0rr Small fix which makes pas2c engine successfully replay demos
Tue, 11 Feb 2014 01:19:44 +0400 unc0rr - Pas2C: make use of 'external' function decorator
Mon, 10 Feb 2014 23:02:49 +0400 unc0rr Implement needed rtl functions
Mon, 10 Feb 2014 00:43:03 +0400 unc0rr It compiles \o/
Sun, 09 Feb 2014 19:00:13 +0100 sheepluva fix lq rope being always drawn on screen with same width regardless of zoom
Sun, 09 Feb 2014 18:35:11 +0100 sheepluva fix misleading indentation
Sun, 09 Feb 2014 00:44:29 +0400 unc0rr Even more explicit type conversions and other stuff to help pas2c use ansistrings
Sat, 08 Feb 2014 16:29:34 +0400 unc0rr Implicit type casts to help pas2c
Fri, 07 Feb 2014 23:57:32 +0400 unc0rr Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
Fri, 07 Feb 2014 22:42:57 +0400 unc0rr Implement a bit of astring
Fri, 07 Feb 2014 15:44:27 +0400 unc0rr Pas2C recognizes ansistrings
Fri, 07 Feb 2014 14:41:49 +0400 unc0rr Fix build with old base package
Fri, 07 Feb 2014 10:11:10 +0100 sheepluva disallow sinegun to penetrate solid land
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