Wed, 03 Mar 2010 14:49:10 +0000 |
nemo |
Rearrange the test a bit to make the separation a bit clearer, also try snuggling crates up a bit closer to other things.
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Wed, 03 Mar 2010 14:35:48 +0000 |
smxx |
Engine:
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Wed, 03 Mar 2010 11:38:02 +0000 |
smxx |
Engine:
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Wed, 03 Mar 2010 11:22:23 +0000 |
smxx |
Engine:
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Wed, 03 Mar 2010 06:30:51 +0000 |
unc0rr |
Now really fix build
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Wed, 03 Mar 2010 06:29:01 +0000 |
unc0rr |
Fix build
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Wed, 03 Mar 2010 06:28:04 +0000 |
unc0rr |
Fix server for 0.9.12 (tested)
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Wed, 03 Mar 2010 04:33:49 +0000 |
nemo |
Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
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Wed, 03 Mar 2010 02:56:18 +0000 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
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Wed, 03 Mar 2010 02:36:52 +0000 |
nemo |
Ensure explosives are spawned somewhere w/ plenty of ground under them
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Tue, 02 Mar 2010 19:50:58 +0000 |
smxx |
Engine:
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Tue, 02 Mar 2010 19:46:35 +0000 |
nemo |
French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
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Tue, 02 Mar 2010 17:22:36 +0000 |
smxx |
Engine:
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Tue, 02 Mar 2010 15:04:31 +0000 |
smxx |
Engine:
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Tue, 02 Mar 2010 04:04:16 +0000 |
nemo |
tweak
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