Mon, 05 Nov 2012 22:18:47 -0500 |
nemo |
revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
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Wed, 07 Nov 2012 13:31:58 +0000 |
koda |
haskell usability on windows
webgl
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files
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Mon, 05 Nov 2012 22:03:26 -0500 |
nemo |
support ridiculously large maps
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Mon, 05 Nov 2012 02:24:28 +0100 |
koda |
add CMakeFile for pas2c, add WEBGL config option
webgl
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Tue, 06 Nov 2012 00:28:47 +0400 |
unc0rr |
Oops, fix room info on room admin change
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Tue, 13 Nov 2012 23:16:21 +0400 |
unc0rr |
dos2unix hedgewars.pro
physfslayer
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Mon, 03 Jun 2013 10:01:33 +0200 |
koda |
close branch
0.9.18
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Mon, 05 Nov 2012 01:35:54 +0100 |
koda |
move pas2c files in their own directory and add a warning about argument order
webgl
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Mon, 05 Nov 2012 01:05:23 +0100 |
koda |
ios: fill in CFBundleVersion and CFBundleShortVersionString information better
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Wed, 07 Nov 2012 23:44:54 +0400 |
unc0rr |
Build physfs lib before engine
physfslayer
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Tue, 12 Feb 2013 00:12:27 +0400 |
unc0rr |
Replay without frontend mode
0.9.18
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Sun, 04 Nov 2012 06:11:39 +0100 |
koda |
pas2c is now fully parametric with command line options (maybe unC0Rr needs to clean this up a little)
webgl
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Sun, 04 Nov 2012 17:47:44 -0500 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
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Mon, 05 Nov 2012 23:10:54 +0400 |
unc0rr |
Fix function prototype
physfslayer
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Sat, 08 Dec 2012 15:38:16 +0100 |
koda |
removing the optimisation that caused (most likely) the lua crashes on osx
0.9.18
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