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Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
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2012-02-17
koda
the most important commit of the year
changeset
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files
2012-02-17
koda
exploit the new setWhatsThis feature in our desktop frontend
changeset
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files
2012-02-17
Xeli
forgot begin
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files
2012-02-17
unc0rr
Use queued signal-slot connections with HWNet class
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files
2012-02-17
koda
ops
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files
2012-02-17
koda
refactored a few types involved in the touch interface and corrected a few invisible mistakes
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files
2012-02-17
koda
and of course fix build for sdl 1.2
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files
2012-02-16
koda
carried out some cosmetic TODOs in uTouch
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files
2012-02-16
Xeli
move the aim buttons to be above the jump button
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files
2012-02-16
Xeli
added hide/show animation for the aiming keys (should animateWidget() be moved to another unit?)
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files
2012-02-16
unc0rr
Send team removal message on incorrect engine shutdown (when game not finished). Should help with game hang when room master closes engine, then quits room.
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files
2012-02-16
Xeli
wops, added an extra USE_TOUCH_INTERFACE
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files
2012-02-16
Xeli
added translate/fade animations for OnScreenWidgets
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files
2012-02-15
Xeli
use realtick rather than SDL_GetTicks
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files
2012-02-15
Xeli
rebuild all modules each time..... :P
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files
2012-02-15
koda
moved other widgets under the USE_TOUCH_INTERFACE, added pause button (at least, graphically...)
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files
2012-02-15
Xeli
unbreak uTouch
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files
2012-02-15
koda
small refactoring to touch screen buttons, use a record to store values, added 'offset' fields to adjust active button area
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files
2012-02-13
koda
update position of on screen buttons on resize
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files
2012-02-12
nemo
oops
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files
2012-02-12
unc0rr
Show preview immediately on fetch
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files
2012-02-12
koda
tweaks to the value tracking slider (doesn't draw outside the superview bounds) and assign proper copyright notice to it
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files
2012-02-12
koda
restored interface on iphone
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files
2012-02-12
unc0rr
Remove STL dependency (again), fix qmake build
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files
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