Mon, 25 Jul 2011 01:52:04 +0200 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
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Thu, 04 Aug 2011 17:19:27 +0200 |
Xeli |
images for the frontend
hedgeroid
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Mon, 25 Jul 2011 01:18:51 +0200 |
koda |
add the ios friendly scripts
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Thu, 04 Aug 2011 17:17:21 +0200 |
Xeli |
Created callbacks to give the frontend information of maxteams/hogs
hedgeroid
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Sun, 24 Jul 2011 19:14:56 +0200 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
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Mon, 18 Jul 2011 14:41:08 +0200 |
Xeli |
Added lua files to hgignore two files have been manually 'hg added'
hedgeroid
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Sun, 24 Jul 2011 16:58:40 -0400 |
nemo |
raise AI to hard
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Mon, 18 Jul 2011 14:40:19 +0200 |
Xeli |
CMake now moves the proper lua files to the project
hedgeroid
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Sun, 24 Jul 2011 16:26:39 -0400 |
nemo |
oops
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Sat, 16 Jul 2011 17:04:30 +0200 |
Xeli |
Lua source modification revert aded
hedgeroid
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Sun, 24 Jul 2011 15:00:25 -0400 |
nemo |
darken the green just a touch to stand out a bit more from mint
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Sat, 16 Jul 2011 17:00:47 +0200 |
Xeli |
Added support for LUA
hedgeroid
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Sun, 24 Jul 2011 14:42:28 -0400 |
nemo |
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
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Thu, 14 Jul 2011 16:03:29 +0200 |
Xeli |
Greatly simplifies the buildenvironment plus makes cmake a bit more vocal
hedgeroid
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Sun, 24 Jul 2011 00:25:35 -0400 |
nemo |
Add grayscale option for 3d, helps with colour clashing
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