Sat, 30 Oct 2010 23:50:49 -0400 |
nemo |
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
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files
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Sat, 30 Oct 2010 22:53:23 -0400 |
nemo |
Oops. Restore the check as well
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files
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Sat, 30 Oct 2010 22:48:05 -0400 |
nemo |
Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users.
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files
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Sat, 30 Oct 2010 22:43:30 -0400 |
nemo |
fix entity
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files
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Sat, 30 Oct 2010 22:04:36 -0400 |
nemo |
don't think resurrection is beta anymore
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files
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Sat, 30 Oct 2010 22:03:04 -0400 |
inu |
text updates
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files
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Sun, 31 Oct 2010 02:50:15 +0100 |
sheepluva |
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
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files
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Sat, 30 Oct 2010 21:48:47 -0400 |
nemo |
set hasGone to prevent resurrection.
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files
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Sat, 30 Oct 2010 21:39:50 -0400 |
nemo |
make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
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files
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Sat, 30 Oct 2010 21:06:55 -0400 |
nemo |
Only set zombie hat if the hog didn't have a hat. I'm keeping my dinos dammit!
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files
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Sun, 31 Oct 2010 18:04:02 +0100 |
koda |
add some phone rumbling to big explosions, airbomb and sinegun
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files
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Sun, 31 Oct 2010 01:20:44 +0200 |
sheepluva |
translation file updates
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files
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Sun, 31 Oct 2010 04:16:10 +0100 |
koda |
can move the new ammo menu freely
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files
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Sun, 31 Oct 2010 01:01:11 +0200 |
sheepluva (and totally not Smaxx) |
remove the steam community group from one of the tips/hints/whatever
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files
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Sun, 31 Oct 2010 04:01:31 +0100 |
koda |
fix background for the about and saves controller
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files
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Sun, 31 Oct 2010 00:40:43 +0200 |
Always-Godlike |
German translation
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files
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