Fri, 14 Oct 2011 19:00:31 +0200 | koda | display a message when network is down or server is not reachable, nemo also made the page refresh at display time | changeset | files |
Fri, 23 Sep 2011 22:42:30 +0200 | sheepluva | many many netclient/frondent changes (just the beginning though): | changeset | files |
Wed, 12 Oct 2011 04:14:38 +0200 | koda | because betas are baaaad (also really fix compiling everywhere) | changeset | files |
Sat, 24 Sep 2011 00:00:57 +0400 | unc0rr | Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure | changeset | files |
Sun, 25 Sep 2011 10:48:18 -0400 | nemo | merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake. | changeset | files |
Fri, 23 Sep 2011 09:58:41 +0200 | koda | don't rumble while synchronising a demo/save | changeset | files |
Thu, 22 Sep 2011 23:20:11 +0200 | sheepluva | randomly selected static/mission maps weren't properly reported to others in room (only new seed was) | changeset | files |